Files
yaze/test/integration/zelda3/dungeon_room_test.cc

35 lines
762 B
C++

#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include "app/rom.h"
#include "zelda3/dungeon/room.h"
namespace yaze {
namespace test {
class DungeonRoomTest : public ::testing::Test {
protected:
void SetUp() override {
// Skip on Linux CI - requires ROM file
#if defined(__linux__)
GTEST_SKIP() << "Dungeon room tests require ROM file (unavailable on Linux CI)";
#else
if (!rom_.LoadFromFile("./zelda3.sfc").ok()) {
GTEST_SKIP() << "Failed to load test ROM (zelda3.sfc)";
}
#endif
}
void TearDown() override {}
Rom rom_;
};
TEST_F(DungeonRoomTest, SingleRoomLoadOk) {
zelda3::Room test_room(/*room_id=*/0, &rom_);
test_room = zelda3::LoadRoomFromRom(&rom_, /*room_id=*/0);
}
} // namespace test
} // namespace yaze