- Introduced a new "Getting Started" guide to help users set up and use the YAZE software effectively. - Added detailed "Testing Guide" outlining the testing framework and best practices for contributors. - Created "Build Instructions" for macOS, Linux, and Windows, including environment verification and quick start with CMake presets. - Documented the architecture and networking aspects of YAZE, focusing on service-oriented design and gRPC integration. - Updated the index to reflect new documentation structure and improve navigation.
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Getting Started
This software allows you to modify "The Legend of Zelda: A Link to the Past" (US or JP) ROMs. It is built for compatibility with ZScream projects and designed to be cross-platform.
Quick Start
- Download the latest release for your platform from the releases page.
- Load ROM via
File > Open ROM. - Select an Editor from the main toolbar (e.g., Overworld, Dungeon, Graphics).
- Make Changes and save your project.
General Tips
- Experiment Flags: Enable or disable new features in
File > Options > Experiment Flags. - Backup Files: Enabled by default. Each save creates a timestamped backup of your ROM.
- Extensions: Load custom tools via the
Extensionsmenu (C library and Python module support is planned).
Feature Status
| Feature | Status | Details |
|---|---|---|
| Overworld Editor | ✅ Complete | Full support for vanilla and ZSCustomOverworld v2/v3. |
| Dungeon Editor | ✅ Complete | Stable, component-based editor for rooms, objects, and sprites. |
| Tile16 Editor | ✅ Complete | Professional-grade tile editor with advanced palette management. |
| Palette Editor | ✅ Complete | Edit and save all SNES palette groups. |
| Graphics Editor | ✅ Complete | View and edit graphics sheets and groups. |
| Sprite Editor | ✅ Complete | Edit sprite properties and attributes. |
| Message Editor | ✅ Complete | Edit in-game text and dialogue. |
| Hex Editor | ✅ Complete | View and edit raw ROM data. |
| Asar Patching | ✅ Complete | Apply Asar 65816 assembly patches to the ROM. |
Command-Line Interface (z3ed)
z3ed is a powerful, AI-driven CLI for inspecting and editing ROMs.
AI Agent Chat
Chat with an AI to perform edits using natural language.
# Start an interactive chat session with the AI agent
z3ed agent chat --rom zelda3.sfc
Prompt: "What sprites are in dungeon 2?"
Resource Inspection
Directly query ROM data.
# List all sprites in the Eastern Palace (dungeon 2)
z3ed dungeon list-sprites --rom zelda3.sfc --dungeon 2
# Get information about a specific overworld map area
z3ed overworld describe-map --rom zelda3.sfc --map 80
Patching
Apply assembly patches using the integrated Asar assembler.
# Apply an assembly patch to the ROM
z3ed asar patch.asm --rom zelda3.sfc
Extending Functionality
YAZE is designed to be extensible. Future versions will support a full plugin architecture, allowing developers to create custom tools and editors. The C API, while available, is still under development.