Files
yaze/src/app/editor/palette_editor.h
2022-07-25 19:17:51 -04:00

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670 B
C++

#ifndef YAZE_APP_EDITOR_PALETTE_EDITOR_H
#define YAZE_APP_EDITOR_PALETTE_EDITOR_H
#include <imgui/imgui.h>
#include "absl/status/status.h"
#include "app/gfx/snes_palette.h"
#include "gui/canvas.h"
#include "gui/icons.h"
namespace yaze {
namespace app {
namespace editor {
static constexpr absl::string_view kPaletteCategoryNames[] = {
"Sword", "Shield", "Clothes", "World Colors",
"Area Colors", "Enemies", "Dungeons", "World Map",
"Dungeon Map", "Triforce", "Crystal"};
class PaletteEditor {
public:
absl::Status Update();
private:
};
} // namespace editor
} // namespace app
} // namespace yaze
#endif