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yaze/src/app/gfx/snes_tile.h

234 lines
6.4 KiB
C++

#ifndef YAZE_APP_GFX_SNES_TILE_H
#define YAZE_APP_GFX_SNES_TILE_H
#include <snes.h>
#include <array>
#include <cstdint>
#include <cstring>
#include <stdexcept>
#include <vector>
namespace yaze {
namespace gfx {
constexpr int kTilesheetWidth = 128;
constexpr int kTilesheetHeight = 32;
constexpr int kTilesheetDepth = 8;
constexpr uint8_t kGraphicsBitmap[8] = {0x80, 0x40, 0x20, 0x10,
0x08, 0x04, 0x02, 0x01};
std::vector<uint8_t> SnesTo8bppSheet(const std::vector<uint8_t>& sheet, int bpp,
int num_sheets = 1);
std::vector<uint8_t> Bpp8SnesToIndexed(std::vector<uint8_t> data,
uint64_t bpp = 0);
snes_tile8 UnpackBppTile(const std::vector<uint8_t>& data,
const uint32_t offset, const uint32_t bpp);
std::vector<uint8_t> PackBppTile(const snes_tile8& tile, const uint32_t bpp);
std::vector<uint8_t> ConvertBpp(const std::vector<uint8_t>& tiles,
uint32_t from_bpp, uint32_t to_bpp);
std::vector<uint8_t> Convert3bppTo4bpp(const std::vector<uint8_t>& tiles);
std::vector<uint8_t> Convert4bppTo3bpp(const std::vector<uint8_t>& tiles);
void CopyTile8bpp16(int x, int y, int tile, std::vector<uint8_t>& bitmap,
std::vector<uint8_t>& blockset);
/**
* @brief SNES 16-bit tile metadata container
*
* Format:
* vhopppcc cccccccc
* [0, 1]
* [2, 3]
*/
class TileInfo {
public:
uint16_t id_;
uint8_t palette_;
bool over_;
bool vertical_mirror_;
bool horizontal_mirror_;
TileInfo() = default;
TileInfo(uint16_t id, uint8_t palette, bool v, bool h, bool o)
: id_(id),
over_(o),
vertical_mirror_(v),
horizontal_mirror_(h),
palette_(palette) {}
TileInfo(uint8_t b1, uint8_t b2) {
id_ = (uint16_t)(((b2 & 0x01) << 8) + (b1));
vertical_mirror_ = (b2 & 0x80) == 0x80;
horizontal_mirror_ = (b2 & 0x40) == 0x40;
over_ = (b2 & 0x20) == 0x20;
palette_ = (b2 >> 2) & 0x07;
}
bool operator==(const TileInfo& other) const {
return id_ == other.id_ && over_ == other.over_ &&
vertical_mirror_ == other.vertical_mirror_ &&
horizontal_mirror_ == other.horizontal_mirror_ &&
palette_ == other.palette_;
}
};
uint16_t TileInfoToWord(TileInfo tile_info);
TileInfo WordToTileInfo(uint16_t word);
uint16_t TileInfoToShort(TileInfo tile_info);
TileInfo GetTilesInfo(uint16_t tile);
/**
* @brief Tile composition of four 16x16 tiles.
*/
class Tile32 {
public:
uint16_t tile0_;
uint16_t tile1_;
uint16_t tile2_;
uint16_t tile3_;
// Default constructor
Tile32() : tile0_(0), tile1_(0), tile2_(0), tile3_(0) {}
// Parameterized constructor
Tile32(uint16_t t0, uint16_t t1, uint16_t t2, uint16_t t3)
: tile0_(t0), tile1_(t1), tile2_(t2), tile3_(t3) {}
// Copy constructor
Tile32(const Tile32& other)
: tile0_(other.tile0_),
tile1_(other.tile1_),
tile2_(other.tile2_),
tile3_(other.tile3_) {}
// Constructor from packed value
Tile32(uint64_t packedVal) {
tile0_ = (uint16_t)packedVal;
tile1_ = (uint16_t)(packedVal >> 16);
tile2_ = (uint16_t)(packedVal >> 32);
tile3_ = (uint16_t)(packedVal >> 48);
}
// Get packed uint64_t representation
uint64_t GetPackedValue() const {
return static_cast<uint64_t>(tile3_) << 48 |
(static_cast<uint64_t>(tile2_) << 32) |
(static_cast<uint64_t>(tile1_) << 16) | tile0_;
}
// Equality operator
bool operator==(const Tile32& other) const {
return tile0_ == other.tile0_ && tile1_ == other.tile1_ &&
tile2_ == other.tile2_ && tile3_ == other.tile3_;
}
// Inequality operator
bool operator!=(const Tile32& other) const { return !(*this == other); }
};
/**
* @brief Tile composition of four 8x8 tiles.
*/
class Tile16 {
public:
TileInfo tile0_;
TileInfo tile1_;
TileInfo tile2_;
TileInfo tile3_;
std::array<TileInfo, 4> tiles_info;
Tile16() = default;
Tile16(TileInfo t0, TileInfo t1, TileInfo t2, TileInfo t3)
: tile0_(t0), tile1_(t1), tile2_(t2), tile3_(t3) {
tiles_info[0] = tile0_;
tiles_info[1] = tile1_;
tiles_info[2] = tile2_;
tiles_info[3] = tile3_;
}
bool operator==(const Tile16& other) const {
return tile0_ == other.tile0_ && tile1_ == other.tile1_ &&
tile2_ == other.tile2_ && tile3_ == other.tile3_;
}
bool operator!=(const Tile16& other) const { return !(*this == other); }
};
/**
* @brief Object Attribute Memory tile abstraction container
*/
class OamTile {
public:
int x_;
int y_;
int mx_;
int my_;
int pal_;
uint16_t tile_;
OamTile() = default;
OamTile(int x, int y, uint16_t tile, int pal, bool upper = false, int mx = 0,
int my = 0)
: x_(x), y_(y), mx_(mx), my_(my), pal_(pal) {
if (upper) {
tile_ = (uint16_t)(tile + 512);
} else {
tile_ = (uint16_t)(tile + 256 + 512);
}
}
};
class GraphicsBuffer {
public:
GraphicsBuffer() = default;
GraphicsBuffer(uint8_t bpp, const std::vector<uint8_t>& data)
: bpp_(bpp), data_(data) {}
GraphicsBuffer(uint8_t bpp, std::vector<uint8_t>&& data)
: bpp_(bpp), data_(std::move(data)) {}
uint8_t bpp() const { return bpp_; }
const std::vector<uint8_t>& data() const { return data_; }
void set_bpp(uint8_t bpp) { bpp_ = bpp; }
void set_data(const std::vector<uint8_t>& data) { data_ = data; }
void to_bpp(uint8_t bpp) {
if (bpp_ == bpp) {
return;
}
data_ = ConvertBpp(data_, bpp_, bpp);
bpp_ = bpp;
}
// Array-like access via operator[]
uint8_t& operator[](size_t index) {
if (index >= data_.size()) {
throw std::out_of_range("Index out of range");
}
return data_[index];
}
const uint8_t& operator[](size_t index) const {
if (index >= data_.size()) {
throw std::out_of_range("Index out of range");
}
return data_[index];
}
auto begin() { return data_.begin(); }
auto end() { return data_.end(); }
auto begin() const { return data_.begin(); }
auto end() const { return data_.end(); }
private:
uint8_t bpp_;
std::vector<uint8_t> data_;
};
} // namespace gfx
} // namespace yaze
#endif // YAZE_APP_GFX_SNES_TILE_H