37 lines
1.1 KiB
C++
37 lines
1.1 KiB
C++
#include "cli/z3ed.h"
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#include <cstring>
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#include <iostream>
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#include <memory>
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#include <string>
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#include <unordered_map>
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#include <vector>
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#include "cli/tui.h"
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#include "util/flag.h"
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#include "util/macro.h"
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DEFINE_FLAG(std::string, rom_file, "", "The ROM file to load.");
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DEFINE_FLAG(std::string, bps_file, "", "The BPS file to apply.");
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DEFINE_FLAG(std::string, src_file, "", "The source file.");
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DEFINE_FLAG(std::string, modified_file, "", "The modified file.");
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DEFINE_FLAG(std::string, bin_file, "", "The binary file to export to.");
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DEFINE_FLAG(std::string, address, "", "The address to convert.");
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DEFINE_FLAG(std::string, length, "", "The length of the data to read.");
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DEFINE_FLAG(std::string, file_size, "", "The size of the file to expand to.");
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DEFINE_FLAG(std::string, dest_rom, "", "The destination ROM file.");
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#ifdef _WIN32
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extern "C" int SDL_main(int argc, char *argv[]) {
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#else
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int main(int argc, char *argv[]) {
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#endif
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yaze::util::FlagParser flag_parser(yaze::util::global_flag_registry());
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RETURN_IF_EXCEPTION(flag_parser.Parse(argc, argv));
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yaze::cli::ShowMain();
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return EXIT_SUCCESS;
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}
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