1462 lines
50 KiB
C++
1462 lines
50 KiB
C++
#include "overworld_editor.h"
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#include <imgui/imgui.h>
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#include <cmath>
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#include <unordered_map>
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#include "absl/container/flat_hash_map.h"
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#include "absl/status/status.h"
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#include "absl/status/statusor.h"
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#include "absl/strings/str_format.h"
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#include "app/core/common.h"
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#include "app/core/constants.h"
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#include "app/editor/modules/palette_editor.h"
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#include "app/gfx/bitmap.h"
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#include "app/gfx/snes_palette.h"
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#include "app/gfx/snes_tile.h"
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#include "app/gui/canvas.h"
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#include "app/gui/icons.h"
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#include "app/gui/input.h"
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#include "app/gui/pipeline.h"
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#include "app/gui/style.h"
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#include "app/gui/widgets.h"
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#include "app/rom.h"
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#include "app/zelda3/overworld.h"
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namespace yaze {
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namespace app {
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namespace editor {
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using ImGui::BeginTabBar;
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using ImGui::BeginTabItem;
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using ImGui::BeginTable;
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using ImGui::Button;
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using ImGui::EndTabBar;
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using ImGui::EndTabItem;
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using ImGui::Separator;
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using ImGui::TableHeadersRow;
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using ImGui::TableNextColumn;
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using ImGui::TableNextRow;
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using ImGui::TableSetupColumn;
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using ImGui::Text;
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absl::Status OverworldEditor::Update() {
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if (rom()->is_loaded() && !all_gfx_loaded_) {
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RETURN_IF_ERROR(tile16_editor_.InitBlockset(
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tile16_blockset_bmp_, current_gfx_bmp_, tile16_individual_));
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gfx_group_editor_.InitBlockset(tile16_blockset_bmp_);
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all_gfx_loaded_ = true;
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} else if (!rom()->is_loaded() && all_gfx_loaded_) {
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// TODO: Destroy the overworld graphics canvas.
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// Reset the editor if the ROM is unloaded
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Shutdown();
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all_gfx_loaded_ = false;
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map_blockset_loaded_ = false;
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}
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// TODO: Setup pan tool with middle mouse button
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// if (ImGui::IsMouseDragging(ImGuiMouseButton_Middle)) {
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// previous_mode = current_mode;
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// current_mode = EditingMode::PAN;
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// ow_map_canvas_.set_draggable(true);
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// middle_mouse_dragging_ = true;
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// }
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// if (ImGui::IsMouseReleased(ImGuiMouseButton_Middle) &&
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// current_mode == EditingMode::PAN && middle_mouse_dragging_) {
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// current_mode = previous_mode;
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// ow_map_canvas_.set_draggable(false);
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// middle_mouse_dragging_ = false;
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// }
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if (overworld_canvas_fullscreen_) {
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static bool use_work_area = true;
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static ImGuiWindowFlags flags = ImGuiWindowFlags_NoDecoration |
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ImGuiWindowFlags_NoMove |
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ImGuiWindowFlags_NoSavedSettings;
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const ImGuiViewport *viewport = ImGui::GetMainViewport();
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ImGui::SetNextWindowPos(use_work_area ? viewport->WorkPos : viewport->Pos);
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ImGui::SetNextWindowSize(use_work_area ? viewport->WorkSize
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: viewport->Size);
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if (ImGui::Begin("Example: Fullscreen window",
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&overworld_canvas_fullscreen_, flags)) {
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// Draws the toolset for editing the Overworld.
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RETURN_IF_ERROR(DrawToolset())
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DrawOverworldCanvas();
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}
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ImGui::End();
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return absl::OkStatus();
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}
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TAB_BAR("##OWEditorTabBar")
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TAB_ITEM("Map Editor")
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status_ = UpdateOverworldEdit();
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END_TAB_ITEM()
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TAB_ITEM("Usage Statistics")
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if (rom()->is_loaded()) {
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status_ = UpdateUsageStats();
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}
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END_TAB_ITEM()
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END_TAB_BAR()
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CLEAR_AND_RETURN_STATUS(status_);
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return absl::OkStatus();
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}
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absl::Status OverworldEditor::UpdateOverworldEdit() {
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RETURN_IF_ERROR(DrawToolset())
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if (BeginTable(kOWEditTable.data(), 2, kOWEditFlags, ImVec2(0, 0))) {
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TableSetupColumn("Canvas", ImGuiTableColumnFlags_WidthStretch,
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ImGui::GetContentRegionAvail().x);
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TableSetupColumn("Tile Selector", ImGuiTableColumnFlags_WidthFixed, 256);
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TableHeadersRow();
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TableNextRow();
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TableNextColumn();
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DrawOverworldCanvas();
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TableNextColumn();
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DrawTileSelector();
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ImGui::EndTable();
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}
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return absl::OkStatus();
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}
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absl::Status OverworldEditor::DrawToolset() {
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static bool show_gfx_group = false;
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static bool show_properties = false;
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if (BeginTable("OWToolset", 22, kToolsetTableFlags, ImVec2(0, 0))) {
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for (const auto &name : kToolsetColumnNames)
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ImGui::TableSetupColumn(name.data());
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NEXT_COLUMN()
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if (ImGui::Button(ICON_MD_UNDO)) {
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status_ = Undo();
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}
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NEXT_COLUMN()
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if (ImGui::Button(ICON_MD_REDO)) {
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status_ = Redo();
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}
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TEXT_COLUMN(ICON_MD_MORE_VERT) // Separator
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NEXT_COLUMN()
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if (ImGui::Button(ICON_MD_ZOOM_OUT)) {
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ow_map_canvas_.ZoomOut();
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}
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NEXT_COLUMN()
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if (ImGui::Button(ICON_MD_ZOOM_IN)) {
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ow_map_canvas_.ZoomIn();
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}
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NEXT_COLUMN()
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if (ImGui::Button(ICON_MD_OPEN_IN_FULL)) {
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overworld_canvas_fullscreen_ = !overworld_canvas_fullscreen_;
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}
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HOVER_HINT("Fullscreen Canvas")
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TEXT_COLUMN(ICON_MD_MORE_VERT) // Separator
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NEXT_COLUMN()
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if (ImGui::Selectable(ICON_MD_PAN_TOOL_ALT,
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current_mode == EditingMode::PAN)) {
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current_mode = EditingMode::PAN;
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ow_map_canvas_.set_draggable(true);
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}
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HOVER_HINT("Pan (Right click and drag)")
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NEXT_COLUMN()
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if (ImGui::Selectable(ICON_MD_DRAW,
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current_mode == EditingMode::DRAW_TILE)) {
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current_mode = EditingMode::DRAW_TILE;
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}
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HOVER_HINT("Draw Tile")
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NEXT_COLUMN()
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if (ImGui::Selectable(ICON_MD_DOOR_FRONT,
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current_mode == EditingMode::ENTRANCES)) {
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current_mode = EditingMode::ENTRANCES;
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}
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HOVER_HINT("Entrances")
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NEXT_COLUMN()
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if (ImGui::Selectable(ICON_MD_DOOR_BACK,
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current_mode == EditingMode::EXITS)) {
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current_mode = EditingMode::EXITS;
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}
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HOVER_HINT("Exits")
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NEXT_COLUMN()
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if (ImGui::Selectable(ICON_MD_GRASS, current_mode == EditingMode::ITEMS)) {
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current_mode = EditingMode::ITEMS;
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}
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HOVER_HINT("Items")
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NEXT_COLUMN()
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if (ImGui::Selectable(ICON_MD_PEST_CONTROL_RODENT,
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current_mode == EditingMode::SPRITES)) {
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current_mode = EditingMode::SPRITES;
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}
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HOVER_HINT("Sprites")
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NEXT_COLUMN()
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if (ImGui::Selectable(ICON_MD_ADD_LOCATION,
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current_mode == EditingMode::TRANSPORTS)) {
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current_mode = EditingMode::TRANSPORTS;
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}
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HOVER_HINT("Transports")
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NEXT_COLUMN()
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if (ImGui::Selectable(ICON_MD_MUSIC_NOTE,
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current_mode == EditingMode::MUSIC)) {
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current_mode = EditingMode::MUSIC;
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}
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HOVER_HINT("Music")
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TableNextColumn();
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if (ImGui::Button(ICON_MD_GRID_VIEW)) {
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show_tile16_editor_ = !show_tile16_editor_;
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}
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HOVER_HINT("Tile16 Editor")
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TableNextColumn();
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if (ImGui::Button(ICON_MD_TABLE_CHART)) {
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show_gfx_group = !show_gfx_group;
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}
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HOVER_HINT("Gfx Group Editor")
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TEXT_COLUMN(ICON_MD_MORE_VERT) // Separator
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TableNextColumn(); // Palette
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palette_editor_.DisplayPalette(palette_, overworld_.is_loaded());
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TEXT_COLUMN(ICON_MD_MORE_VERT) // Separator
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TableNextColumn(); // Experimental
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ImGui::Checkbox("Experimental", &show_experimental);
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TableNextColumn();
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ImGui::Checkbox("Properties", &show_properties);
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ImGui::EndTable();
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}
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if (show_experimental) {
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RETURN_IF_ERROR(DrawExperimentalModal())
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}
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if (show_tile16_editor_) {
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// Create a table in ImGui for the Tile16 Editor
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ImGui::Begin("Tile16 Editor", &show_tile16_editor_);
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RETURN_IF_ERROR(tile16_editor_.Update())
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ImGui::End();
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}
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if (show_gfx_group) {
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gui::BeginWindowWithDisplaySettings("Gfx Group Editor", &show_gfx_group);
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RETURN_IF_ERROR(gfx_group_editor_.Update())
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gui::EndWindowWithDisplaySettings();
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}
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if (show_properties) {
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ImGui::Begin("Properties", &show_properties);
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DrawOverworldProperties();
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ImGui::End();
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}
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return absl::OkStatus();
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}
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// ----------------------------------------------------------------------------
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void OverworldEditor::RefreshChildMap(int map_index) {
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overworld_.mutable_overworld_map(map_index)->LoadAreaGraphics();
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status_ = overworld_.mutable_overworld_map(map_index)->BuildTileset();
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PRINT_IF_ERROR(status_);
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status_ = overworld_.mutable_overworld_map(map_index)->BuildTiles16Gfx(
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overworld_.tiles16().size());
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PRINT_IF_ERROR(status_);
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OWBlockset blockset;
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if (current_world_ == 0) {
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blockset = overworld_.map_tiles().light_world;
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} else if (current_world_ == 1) {
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blockset = overworld_.map_tiles().dark_world;
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} else {
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blockset = overworld_.map_tiles().special_world;
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}
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maps_bmp_[map_index].set_data(
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overworld_.mutable_overworld_map(map_index)->BitmapData());
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status_ = overworld_.mutable_overworld_map(map_index)->BuildBitmap(blockset);
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PRINT_IF_ERROR(status_);
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rom()->UpdateBitmap(&maps_bmp_[map_index]);
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}
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void OverworldEditor::RefreshOverworldMap() {
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std::vector<std::future<void>> futures;
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auto refresh_map_async = [this](int map_index) {
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RefreshChildMap(map_index);
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};
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if (overworld_.overworld_map(current_map_)->IsLargeMap()) {
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// We need to update the map and its siblings if it's a large map
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for (int i = 0; i < 4; i++) {
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int sibling_index = overworld_.overworld_map(current_map_)->Parent() + i;
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if (i >= 2) {
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sibling_index += 6;
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}
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futures.push_back(
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std::async(std::launch::async, refresh_map_async, sibling_index));
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}
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} else {
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futures.push_back(
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std::async(std::launch::async, refresh_map_async, current_map_));
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}
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for (auto &each : futures) {
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each.get();
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}
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}
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// TODO: Palette throws out of bounds error unexpectedly.
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void OverworldEditor::RefreshMapPalette() {
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std::vector<std::future<void>> futures;
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auto refresh_palette_async = [this](int map_index) {
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overworld_.mutable_overworld_map(map_index)->LoadPalette();
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maps_bmp_[map_index].ApplyPalette(
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*overworld_.mutable_overworld_map(map_index)
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->mutable_current_palette());
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rom()->UpdateBitmap(&maps_bmp_[map_index]);
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};
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if (overworld_.overworld_map(current_map_)->IsLargeMap()) {
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// We need to update the map and its siblings if it's a large map
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for (int i = 0; i < 4; i++) {
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int sibling_index = overworld_.overworld_map(current_map_)->Parent() + i;
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if (i >= 2) {
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sibling_index += 6;
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}
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futures.push_back(
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std::async(std::launch::async, refresh_palette_async, sibling_index));
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}
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} else {
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futures.push_back(
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std::async(std::launch::async, refresh_palette_async, current_map_));
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}
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for (auto &each : futures) {
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each.get();
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}
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}
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void OverworldEditor::RefreshMapProperties() {
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auto ¤t_ow_map = *overworld_.mutable_overworld_map(current_map_);
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if (current_ow_map.IsLargeMap()) {
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// We need to copy the properties from the parent map to the children
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for (int i = 1; i < 4; i++) {
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int sibling_index = current_ow_map.Parent() + i;
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if (i >= 2) {
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sibling_index += 6;
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}
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auto &map = *overworld_.mutable_overworld_map(sibling_index);
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map.set_area_graphics(current_ow_map.area_graphics());
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map.set_area_palette(current_ow_map.area_palette());
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map.set_sprite_graphics(game_state_,
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current_ow_map.sprite_graphics(game_state_));
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map.set_sprite_palette(game_state_,
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current_ow_map.sprite_palette(game_state_));
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map.set_message_id(current_ow_map.message_id());
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}
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}
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}
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void OverworldEditor::DrawOverworldMapSettings() {
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if (BeginTable(kOWMapTable.data(), 8, kOWMapFlags, ImVec2(0, 0), -1)) {
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for (const auto &name :
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{"##mapIdCol", "##1stCol", "##gfxCol", "##palCol", "##sprgfxCol",
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"##sprpalCol", "##msgidCol", "##2ndCol"})
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ImGui::TableSetupColumn(name);
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TableNextColumn();
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ImGui::Text("Map ID: %#x", current_map_);
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TableNextColumn();
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ImGui::SetNextItemWidth(120.f);
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ImGui::Combo("##world", ¤t_world_, kWorldList.data(), 3);
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TableNextColumn();
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ImGui::BeginGroup();
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if (gui::InputHexByte("Gfx",
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overworld_.mutable_overworld_map(current_map_)
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->mutable_area_graphics(),
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kInputFieldSize)) {
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RefreshMapProperties();
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RefreshOverworldMap();
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}
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ImGui::EndGroup();
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TableNextColumn();
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ImGui::BeginGroup();
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if (gui::InputHexByte("Palette",
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overworld_.mutable_overworld_map(current_map_)
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->mutable_area_palette(),
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kInputFieldSize)) {
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RefreshMapProperties();
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RefreshMapPalette();
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}
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ImGui::EndGroup();
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TableNextColumn();
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ImGui::BeginGroup();
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gui::InputHexByte("Spr Gfx",
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overworld_.mutable_overworld_map(current_map_)
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->mutable_sprite_graphics(game_state_),
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kInputFieldSize);
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ImGui::EndGroup();
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TableNextColumn();
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ImGui::BeginGroup();
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gui::InputHexByte("Spr Palette",
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overworld_.mutable_overworld_map(current_map_)
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->mutable_sprite_palette(game_state_),
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kInputFieldSize);
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ImGui::EndGroup();
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TableNextColumn();
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ImGui::BeginGroup();
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gui::InputHexWord(
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"Msg Id",
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overworld_.mutable_overworld_map(current_map_)->mutable_message_id(),
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kInputFieldSize + 20);
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ImGui::EndGroup();
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TableNextColumn();
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ImGui::SetNextItemWidth(100.f);
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ImGui::Combo("##World", &game_state_, kGamePartComboString.data(), 3);
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ImGui::EndTable();
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}
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}
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// ----------------------------------------------------------------------------
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namespace entity_internal {
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bool IsMouseHoveringOverEntity(const zelda3::OverworldEntity &entity,
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ImVec2 canvas_p0, ImVec2 scrolling) {
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// Get the mouse position relative to the canvas
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const ImGuiIO &io = ImGui::GetIO();
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const ImVec2 origin(canvas_p0.x + scrolling.x, canvas_p0.y + scrolling.y);
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const ImVec2 mouse_pos(io.MousePos.x - origin.x, io.MousePos.y - origin.y);
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// Check if the mouse is hovering over the entity
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if (mouse_pos.x >= entity.x_ && mouse_pos.x <= entity.x_ + 16 &&
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mouse_pos.y >= entity.y_ && mouse_pos.y <= entity.y_ + 16) {
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return true;
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}
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return false;
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}
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void MoveEntityOnGrid(zelda3::OverworldEntity *entity, ImVec2 canvas_p0,
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ImVec2 scrolling, bool free_movement = false) {
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// Get the mouse position relative to the canvas
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const ImGuiIO &io = ImGui::GetIO();
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const ImVec2 origin(canvas_p0.x + scrolling.x, canvas_p0.y + scrolling.y);
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const ImVec2 mouse_pos(io.MousePos.x - origin.x, io.MousePos.y - origin.y);
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// Calculate the new position on the 16x16 grid
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int new_x = static_cast<int>(mouse_pos.x) / 16 * 16;
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int new_y = static_cast<int>(mouse_pos.y) / 16 * 16;
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if (free_movement) {
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new_x = static_cast<int>(mouse_pos.x) / 8 * 8;
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new_y = static_cast<int>(mouse_pos.y) / 8 * 8;
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}
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// Update the entity position
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entity->set_x(new_x);
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entity->set_y(new_y);
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}
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void HandleEntityDragging(zelda3::OverworldEntity *entity, ImVec2 canvas_p0,
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ImVec2 scrolling, bool &is_dragging_entity,
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zelda3::OverworldEntity *&dragged_entity,
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zelda3::OverworldEntity *¤t_entity,
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bool free_movement = false) {
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std::string entity_type = "Entity";
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if (entity->type_ == zelda3::OverworldEntity::EntityType::kExit) {
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entity_type = "Exit";
|
|
} else if (entity->type_ == zelda3::OverworldEntity::EntityType::kEntrance) {
|
|
entity_type = "Entrance";
|
|
} else if (entity->type_ == zelda3::OverworldEntity::EntityType::kSprite) {
|
|
entity_type = "Sprite";
|
|
} else if (entity->type_ == zelda3::OverworldEntity::EntityType::kItem) {
|
|
entity_type = "Item";
|
|
}
|
|
if (IsMouseHoveringOverEntity(*entity, canvas_p0, scrolling) &&
|
|
ImGui::IsMouseDragging(ImGuiMouseButton_Left) && !is_dragging_entity) {
|
|
dragged_entity = entity;
|
|
is_dragging_entity = true;
|
|
} else if (IsMouseHoveringOverEntity(*entity, canvas_p0, scrolling) &&
|
|
ImGui::IsMouseClicked(ImGuiMouseButton_Right)) {
|
|
current_entity = entity;
|
|
ImGui::OpenPopup(absl::StrFormat("%s editor", entity_type.c_str()).c_str());
|
|
} else if (is_dragging_entity && dragged_entity == entity &&
|
|
ImGui::IsMouseReleased(ImGuiMouseButton_Left)) {
|
|
MoveEntityOnGrid(dragged_entity, canvas_p0, scrolling, free_movement);
|
|
entity->UpdateMapProperties(entity->map_id_);
|
|
is_dragging_entity = false;
|
|
dragged_entity = nullptr;
|
|
} else if (is_dragging_entity && dragged_entity == entity) {
|
|
if (ImGui::BeginDragDropSource()) {
|
|
ImGui::SetDragDropPayload("ENTITY_PAYLOAD", &entity,
|
|
sizeof(zelda3::OverworldEntity));
|
|
Text("Moving %s ID: %s", entity_type.c_str(),
|
|
core::UppercaseHexByte(entity->entity_id_).c_str());
|
|
ImGui::EndDragDropSource();
|
|
}
|
|
MoveEntityOnGrid(dragged_entity, canvas_p0, scrolling, free_movement);
|
|
entity->x_ = dragged_entity->x_;
|
|
entity->y_ = dragged_entity->y_;
|
|
entity->UpdateMapProperties(entity->map_id_);
|
|
}
|
|
}
|
|
|
|
} // namespace entity_internal
|
|
|
|
namespace entrance_internal {
|
|
|
|
bool DrawOverworldEntrancePopup(zelda3::OverworldEntrance &entrance) {
|
|
static bool set_done = false;
|
|
if (set_done) {
|
|
set_done = false;
|
|
}
|
|
if (ImGui::BeginPopupModal("Entrance editor", NULL,
|
|
ImGuiWindowFlags_AlwaysAutoResize)) {
|
|
gui::InputHex("Map ID", &entrance.map_id_);
|
|
gui::InputHexByte("Entrance ID", &entrance.entrance_id_,
|
|
kInputFieldSize + 20);
|
|
gui::InputHex("X", &entrance.x_);
|
|
gui::InputHex("Y", &entrance.y_);
|
|
|
|
if (ImGui::Button(ICON_MD_DONE)) {
|
|
ImGui::CloseCurrentPopup();
|
|
}
|
|
|
|
ImGui::SameLine();
|
|
if (ImGui::Button(ICON_MD_CANCEL)) {
|
|
set_done = true;
|
|
ImGui::CloseCurrentPopup();
|
|
}
|
|
ImGui::EndPopup();
|
|
}
|
|
return set_done;
|
|
}
|
|
|
|
} // namespace entrance_internal
|
|
|
|
void OverworldEditor::DrawOverworldEntrances(ImVec2 canvas_p0, ImVec2 scrolling,
|
|
bool holes) {
|
|
int i = 0;
|
|
for (auto &each : overworld_.Entrances()) {
|
|
if (each.map_id_ < 0x40 + (current_world_ * 0x40) &&
|
|
each.map_id_ >= (current_world_ * 0x40) && !each.deleted) {
|
|
// Make this yellow
|
|
auto color = ImVec4(255, 255, 0, 100);
|
|
if (each.is_hole_) {
|
|
color = ImVec4(255, 255, 255, 200);
|
|
}
|
|
if (each.deleted) {
|
|
color = ImVec4(0, 0, 0, 0);
|
|
}
|
|
ow_map_canvas_.DrawRect(each.x_, each.y_, 16, 16, color);
|
|
std::string str = core::UppercaseHexByte(each.entrance_id_);
|
|
|
|
if (current_mode == EditingMode::ENTRANCES) {
|
|
entity_internal::HandleEntityDragging(&each, canvas_p0, scrolling,
|
|
is_dragging_entity_,
|
|
dragged_entity_, current_entity_);
|
|
|
|
if (entity_internal::IsMouseHoveringOverEntity(each, canvas_p0,
|
|
scrolling) &&
|
|
ImGui::IsMouseDoubleClicked(ImGuiMouseButton_Left)) {
|
|
jump_to_tab_ = each.entrance_id_;
|
|
}
|
|
|
|
if (entity_internal::IsMouseHoveringOverEntity(each, canvas_p0,
|
|
scrolling) &&
|
|
ImGui::IsMouseClicked(ImGuiMouseButton_Right)) {
|
|
current_entrance_id_ = i;
|
|
current_entrance_ = each;
|
|
}
|
|
}
|
|
|
|
ow_map_canvas_.DrawText(str, each.x_, each.y_);
|
|
}
|
|
i++;
|
|
}
|
|
|
|
if (entrance_internal::DrawOverworldEntrancePopup(
|
|
overworld_.Entrances()[current_entrance_id_])) {
|
|
overworld_.Entrances()[current_entrance_id_] = current_entrance_;
|
|
}
|
|
}
|
|
|
|
namespace exit_internal {
|
|
|
|
bool DrawExitEditorPopup(zelda3::OverworldExit &exit) {
|
|
static bool set_done = false;
|
|
if (set_done) {
|
|
set_done = false;
|
|
}
|
|
if (ImGui::BeginPopupModal("Exit editor", NULL,
|
|
ImGuiWindowFlags_AlwaysAutoResize)) {
|
|
// Normal door: None = 0, Wooden = 1, Bombable = 2
|
|
static int doorType = exit.door_type_1_;
|
|
// Fancy door: None = 0, Sanctuary = 1, Palace = 2
|
|
static int fancyDoorType = exit.door_type_2_;
|
|
|
|
static int xPos = 0;
|
|
static int yPos = 0;
|
|
|
|
// Special overworld exit properties
|
|
static int centerY = 0;
|
|
static int centerX = 0;
|
|
static int unk1 = 0;
|
|
static int unk2 = 0;
|
|
static int linkPosture = 0;
|
|
static int spriteGFX = 0;
|
|
static int bgGFX = 0;
|
|
static int palette = 0;
|
|
static int sprPal = 0;
|
|
static int top = 0;
|
|
static int bottom = 0;
|
|
static int left = 0;
|
|
static int right = 0;
|
|
static int leftEdgeOfMap = 0;
|
|
|
|
gui::InputHexWord("Room", &exit.room_id_);
|
|
ImGui::SameLine();
|
|
gui::InputHex("Entity ID", &exit.entity_id_, 4);
|
|
gui::InputHex("Map", &exit.map_id_);
|
|
ImGui::SameLine();
|
|
ImGui::Checkbox("Automatic", &exit.is_automatic_);
|
|
|
|
gui::InputHex("X Positon", &exit.x_);
|
|
ImGui::SameLine();
|
|
gui::InputHex("Y Position", &exit.y_);
|
|
|
|
gui::InputHexByte("X Camera", &exit.x_camera_);
|
|
ImGui::SameLine();
|
|
gui::InputHexByte("Y Camera", &exit.y_camera_);
|
|
|
|
gui::InputHexWord("X Scroll", &exit.x_scroll_);
|
|
ImGui::SameLine();
|
|
gui::InputHexWord("Y Scroll", &exit.y_scroll_);
|
|
|
|
ImGui::Separator();
|
|
|
|
static bool show_properties = false;
|
|
ImGui::Checkbox("Show properties", &show_properties);
|
|
if (show_properties) {
|
|
ImGui::Text("Deleted? %s", exit.deleted ? "true" : "false");
|
|
ImGui::Text("Hole? %s", exit.is_hole_ ? "true" : "false");
|
|
ImGui::Text("Large Map? %s", exit.large_map_ ? "true" : "false");
|
|
}
|
|
|
|
gui::TextWithSeparators("Unimplemented below");
|
|
|
|
ImGui::RadioButton("None", &doorType, 0);
|
|
ImGui::SameLine();
|
|
ImGui::RadioButton("Wooden", &doorType, 1);
|
|
ImGui::SameLine();
|
|
ImGui::RadioButton("Bombable", &doorType, 2);
|
|
// If door type is not None, input positions
|
|
if (doorType != 0) {
|
|
gui::InputHex("Door X pos", &xPos);
|
|
gui::InputHex("Door Y pos", &yPos);
|
|
}
|
|
|
|
ImGui::RadioButton("None##Fancy", &fancyDoorType, 0);
|
|
ImGui::SameLine();
|
|
ImGui::RadioButton("Sanctuary", &fancyDoorType, 1);
|
|
ImGui::SameLine();
|
|
ImGui::RadioButton("Palace", &fancyDoorType, 2);
|
|
// If fancy door type is not None, input positions
|
|
if (fancyDoorType != 0) {
|
|
// Placeholder for fancy door's X position
|
|
gui::InputHex("Fancy Door X pos", &xPos);
|
|
// Placeholder for fancy door's Y position
|
|
gui::InputHex("Fancy Door Y pos", &yPos);
|
|
}
|
|
|
|
static bool special_exit = false;
|
|
ImGui::Checkbox("Special exit", &special_exit);
|
|
if (special_exit) {
|
|
gui::InputHex("Center X", ¢erX);
|
|
|
|
gui::InputHex("Center Y", ¢erY);
|
|
gui::InputHex("Unk1", &unk1);
|
|
gui::InputHex("Unk2", &unk2);
|
|
|
|
gui::InputHex("Link's posture", &linkPosture);
|
|
gui::InputHex("Sprite GFX", &spriteGFX);
|
|
gui::InputHex("BG GFX", &bgGFX);
|
|
gui::InputHex("Palette", &palette);
|
|
gui::InputHex("Spr Pal", &sprPal);
|
|
|
|
gui::InputHex("Top", &top);
|
|
gui::InputHex("Bottom", &bottom);
|
|
gui::InputHex("Left", &left);
|
|
gui::InputHex("Right", &right);
|
|
|
|
gui::InputHex("Left edge of map", &leftEdgeOfMap);
|
|
}
|
|
|
|
if (ImGui::Button(ICON_MD_DONE)) {
|
|
ImGui::CloseCurrentPopup();
|
|
}
|
|
|
|
ImGui::SameLine();
|
|
|
|
if (ImGui::Button(ICON_MD_CANCEL)) {
|
|
set_done = true;
|
|
ImGui::CloseCurrentPopup();
|
|
}
|
|
|
|
ImGui::SameLine();
|
|
if (ImGui::Button(ICON_MD_DELETE)) {
|
|
exit.deleted = true;
|
|
ImGui::CloseCurrentPopup();
|
|
}
|
|
|
|
ImGui::EndPopup();
|
|
}
|
|
|
|
return set_done;
|
|
}
|
|
|
|
} // namespace exit_internal
|
|
|
|
void OverworldEditor::DrawOverworldExits(ImVec2 canvas_p0, ImVec2 scrolling) {
|
|
int i = 0;
|
|
for (auto &each : *overworld_.mutable_exits()) {
|
|
if (each.map_id_ < 0x40 + (current_world_ * 0x40) &&
|
|
each.map_id_ >= (current_world_ * 0x40) && !each.deleted) {
|
|
ow_map_canvas_.DrawRect(each.x_, each.y_, 16, 16,
|
|
ImVec4(255, 255, 255, 150));
|
|
if (current_mode == EditingMode::EXITS) {
|
|
each.entity_id_ = i;
|
|
entity_internal::HandleEntityDragging(
|
|
&each, ow_map_canvas_.zero_point(), ow_map_canvas_.scrolling(),
|
|
is_dragging_entity_, dragged_entity_, current_entity_, true);
|
|
|
|
if (entity_internal::IsMouseHoveringOverEntity(each, canvas_p0,
|
|
scrolling) &&
|
|
ImGui::IsMouseDoubleClicked(ImGuiMouseButton_Left)) {
|
|
jump_to_tab_ = each.room_id_;
|
|
}
|
|
|
|
if (entity_internal::IsMouseHoveringOverEntity(each, canvas_p0,
|
|
scrolling) &&
|
|
ImGui::IsMouseClicked(ImGuiMouseButton_Right)) {
|
|
current_exit_id_ = i;
|
|
current_exit_ = each;
|
|
current_entity_ = &each;
|
|
current_entity_->entity_id_ = i;
|
|
ImGui::OpenPopup("Exit editor");
|
|
}
|
|
}
|
|
|
|
std::string str = core::UppercaseHexByte(i);
|
|
ow_map_canvas_.DrawText(str, each.x_, each.y_);
|
|
}
|
|
i++;
|
|
}
|
|
|
|
if (exit_internal::DrawExitEditorPopup(
|
|
overworld_.mutable_exits()->at(current_exit_id_))) {
|
|
overworld_.mutable_exits()->at(current_exit_id_) = current_exit_;
|
|
}
|
|
}
|
|
|
|
namespace item_internal {
|
|
|
|
bool DrawItemEditorPopup(zelda3::OverworldItem &item) {
|
|
static bool set_done = false;
|
|
if (set_done) {
|
|
set_done = false;
|
|
}
|
|
if (ImGui::BeginPopupModal("Item editor", NULL,
|
|
ImGuiWindowFlags_AlwaysAutoResize)) {
|
|
ImGui::BeginChild("ScrollRegion", ImVec2(0, 150), true,
|
|
ImGuiWindowFlags_AlwaysVerticalScrollbar);
|
|
ImGui::BeginGroup();
|
|
for (int i = 0; i < zelda3::kSecretItemNames.size(); i++) {
|
|
if (ImGui::Selectable(zelda3::kSecretItemNames[i].c_str(),
|
|
item.id == i)) {
|
|
item.id = i;
|
|
}
|
|
}
|
|
ImGui::EndGroup();
|
|
ImGui::EndChild();
|
|
|
|
if (ImGui::Button(ICON_MD_DONE)) ImGui::CloseCurrentPopup();
|
|
ImGui::SameLine();
|
|
if (ImGui::Button(ICON_MD_CLOSE)) {
|
|
set_done = true;
|
|
ImGui::CloseCurrentPopup();
|
|
}
|
|
ImGui::SameLine();
|
|
if (ImGui::Button(ICON_MD_DELETE)) {
|
|
item.deleted = true;
|
|
ImGui::CloseCurrentPopup();
|
|
}
|
|
|
|
ImGui::EndPopup();
|
|
}
|
|
return set_done;
|
|
}
|
|
|
|
} // namespace item_internal
|
|
|
|
void OverworldEditor::DrawOverworldItems() {
|
|
int i = 0;
|
|
for (auto &item : *overworld_.mutable_all_items()) {
|
|
// Get the item's bitmap and real X and Y positions
|
|
if (item.room_map_id < 0x40 + (current_world_ * 0x40) &&
|
|
item.room_map_id >= (current_world_ * 0x40) && !item.deleted) {
|
|
std::string item_name = zelda3::kSecretItemNames[item.id];
|
|
|
|
ow_map_canvas_.DrawRect(item.x_, item.y_, 16, 16, ImVec4(255, 0, 0, 150));
|
|
if (current_mode == EditingMode::ITEMS) {
|
|
if (entity_internal::IsMouseHoveringOverEntity(
|
|
item, ow_map_canvas_.zero_point(),
|
|
ow_map_canvas_.scrolling()) &&
|
|
ImGui::IsMouseClicked(ImGuiMouseButton_Right)) {
|
|
current_item_id_ = i;
|
|
current_item_ = item;
|
|
}
|
|
|
|
// Check if this item is being clicked and dragged
|
|
entity_internal::HandleEntityDragging(
|
|
&item, ow_map_canvas_.zero_point(), ow_map_canvas_.scrolling(),
|
|
is_dragging_entity_, dragged_entity_, current_entity_);
|
|
}
|
|
ow_map_canvas_.DrawText(item_name, item.x_, item.y_);
|
|
}
|
|
i++;
|
|
}
|
|
|
|
if (item_internal::DrawItemEditorPopup(
|
|
overworld_.mutable_all_items()->at(current_item_id_))) {
|
|
overworld_.mutable_all_items()->at(current_item_id_) = current_item_;
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
void OverworldEditor::DrawOverworldSprites() {
|
|
for (auto &sprite : *overworld_.mutable_sprites(game_state_)) {
|
|
int map_id = sprite.map_id();
|
|
int map_x = sprite.map_x();
|
|
int map_y = sprite.map_y();
|
|
|
|
if (map_id < 0x40 + (current_world_ * 0x40) &&
|
|
map_id >= (current_world_ * 0x40) && !sprite.deleted()) {
|
|
// auto globalx = (((map_id & 0x7) * 512) + (map_x * 16));
|
|
// auto globaly = (((map_id & 0x3F) / 8 * 512) + (map_y * 16));
|
|
|
|
ow_map_canvas_.DrawRect(map_x, map_y, 16, 16,
|
|
/*magenta*/ ImVec4(255, 0, 255, 150));
|
|
ow_map_canvas_.DrawText(absl::StrFormat("%s", sprite.Name()), map_x,
|
|
map_y);
|
|
}
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
void OverworldEditor::DrawOverworldMaps() {
|
|
int xx = 0;
|
|
int yy = 0;
|
|
for (int i = 0; i < 0x40; i++) {
|
|
int world_index = i + (current_world_ * 0x40);
|
|
int map_x = (xx * 0x200 * ow_map_canvas_.global_scale());
|
|
int map_y = (yy * 0x200 * ow_map_canvas_.global_scale());
|
|
ow_map_canvas_.DrawBitmap(maps_bmp_[world_index], map_x, map_y,
|
|
ow_map_canvas_.global_scale());
|
|
xx++;
|
|
if (xx >= 8) {
|
|
yy++;
|
|
xx = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
void OverworldEditor::DrawOverworldEdits() {
|
|
auto mouse_position = ow_map_canvas_.drawn_tile_position();
|
|
|
|
// Determine which overworld map the user is currently editing.
|
|
constexpr int small_map_size = 512;
|
|
int map_x = mouse_position.x / small_map_size;
|
|
int map_y = mouse_position.y / small_map_size;
|
|
current_map_ = map_x + map_y * 8;
|
|
|
|
// If the map has a parent, set the current_map_ to that parent map
|
|
// if (overworld_.overworld_map(current_map_)->IsLargeMap()) {
|
|
// current_map_ = overworld_.overworld_map(current_map_)->Parent();
|
|
// }
|
|
|
|
// Render the updated map bitmap.
|
|
RenderUpdatedMapBitmap(mouse_position,
|
|
tile16_individual_data_[current_tile16_]);
|
|
|
|
// Determine tile16 position that was updated in the 512x512 map
|
|
// Each map is represented as a vector inside of the overworld_.map_tiles()
|
|
int superY = ((current_map_ - (current_world_ * 0x40)) / 0x08);
|
|
int superX = current_map_ - (current_world_ * 0x40) - (superY * 0x08);
|
|
float x = mouse_position.x / 0x10;
|
|
float y = mouse_position.y / 0x10;
|
|
int tile16_x = static_cast<int>(x) - (superX * 0x20);
|
|
int tile16_y = static_cast<int>(y) - (superY * 0x20);
|
|
|
|
// Update the overworld_.map_tiles() data (word) based on tile16 ID and
|
|
// current world
|
|
uint16_t tile_value = current_tile16_;
|
|
uint8_t low_byte = tile_value & 0xFF;
|
|
uint8_t high_byte = (tile_value >> 8) & 0xFF;
|
|
if (current_world_ == 0) {
|
|
overworld_.mutable_map_tiles()->light_world[tile16_x][tile16_y] = low_byte;
|
|
// overworld_.mutable_map_tiles()->light_world[tile16_x][tile16_y + 1] =
|
|
// high_byte;
|
|
} else if (current_world_ == 1) {
|
|
overworld_.mutable_map_tiles()->dark_world[tile16_x][tile16_y] = low_byte;
|
|
// overworld_.mutable_map_tiles()->dark_world[tile16_x][tile16_y + 1] =
|
|
// high_byte;
|
|
} else {
|
|
overworld_.mutable_map_tiles()->special_world[tile16_x][tile16_y] =
|
|
low_byte;
|
|
// overworld_.mutable_map_tiles()->special_world[tile16_x][tile16_y + 1] =
|
|
// high_byte;
|
|
}
|
|
|
|
if (flags()->kLogToConsole) {
|
|
std::cout << "Current Map: " << current_map_ << std::endl;
|
|
std::cout << "Current Tile: " << current_tile16_ << std::endl;
|
|
std::cout << "Mouse Position: " << mouse_position.x << ", "
|
|
<< mouse_position.y << std::endl;
|
|
std::cout << "Map Position: " << map_x << ", " << map_y << std::endl;
|
|
std::cout << "Tile16 Position: " << x << ", " << y << std::endl;
|
|
}
|
|
}
|
|
|
|
void OverworldEditor::RenderUpdatedMapBitmap(const ImVec2 &click_position,
|
|
const Bytes &tile_data) {
|
|
// Calculate the tile position relative to the current active map
|
|
constexpr int tile_size = 16; // Tile size is 16x16 pixels
|
|
|
|
// Calculate the tile index for x and y based on the click_position
|
|
int tile_index_x = (static_cast<int>(click_position.x) % 512) / tile_size;
|
|
int tile_index_y = (static_cast<int>(click_position.y) % 512) / tile_size;
|
|
|
|
// Calculate the pixel start position based on tile index and tile size
|
|
ImVec2 start_position;
|
|
start_position.x = tile_index_x * tile_size;
|
|
start_position.y = tile_index_y * tile_size;
|
|
|
|
// Get the current map's bitmap from the BitmapTable
|
|
gfx::Bitmap ¤t_bitmap = maps_bmp_[current_map_];
|
|
|
|
// Update the bitmap's pixel data based on the start_position and tile_data
|
|
for (int y = 0; y < tile_size; ++y) {
|
|
for (int x = 0; x < tile_size; ++x) {
|
|
int pixel_index = (start_position.y + y) * 0x200 + (start_position.x + x);
|
|
current_bitmap.WriteToPixel(pixel_index, tile_data[y * tile_size + x]);
|
|
}
|
|
}
|
|
|
|
// Render the updated bitmap to the canvas
|
|
rom()->UpdateBitmap(¤t_bitmap);
|
|
}
|
|
|
|
void OverworldEditor::CheckForOverworldEdits() {
|
|
if (!blockset_canvas_.points().empty() &&
|
|
current_mode == EditingMode::DRAW_TILE) {
|
|
// User has selected a tile they want to draw from the blockset.
|
|
int x = blockset_canvas_.points().front().x / 32;
|
|
int y = blockset_canvas_.points().front().y / 32;
|
|
current_tile16_ = x + (y * 8);
|
|
if (ow_map_canvas_.DrawTilePainter(tile16_individual_[current_tile16_],
|
|
16)) {
|
|
// Update the overworld map.
|
|
DrawOverworldEdits();
|
|
}
|
|
}
|
|
}
|
|
|
|
void OverworldEditor::CheckForCurrentMap() {
|
|
// 4096x4096, 512x512 maps and some are larges maps 1024x1024
|
|
auto mouse_position = ImGui::GetIO().MousePos;
|
|
constexpr int small_map_size = 512;
|
|
auto large_map_size = 1024;
|
|
|
|
const auto canvas_zero_point = ow_map_canvas_.zero_point();
|
|
|
|
// Calculate which small map the mouse is currently over
|
|
int map_x = (mouse_position.x - canvas_zero_point.x) / small_map_size;
|
|
int map_y = (mouse_position.y - canvas_zero_point.y) / small_map_size;
|
|
|
|
// Calculate the index of the map in the `maps_bmp_` vector
|
|
current_map_ = map_x + map_y * 8;
|
|
|
|
auto current_map_x = current_map_ % 8;
|
|
auto current_map_y = current_map_ / 8;
|
|
|
|
if (overworld_.overworld_map(current_map_)->IsLargeMap()) {
|
|
int parent_id = overworld_.overworld_map(current_map_)->Parent();
|
|
int parent_map_x = parent_id % 8;
|
|
int parent_map_y = parent_id / 8;
|
|
ow_map_canvas_.DrawOutline(parent_map_x * small_map_size,
|
|
parent_map_x * small_map_size, large_map_size,
|
|
large_map_size);
|
|
} else {
|
|
ow_map_canvas_.DrawOutline(current_map_x * small_map_size,
|
|
current_map_y * small_map_size, small_map_size,
|
|
small_map_size);
|
|
}
|
|
}
|
|
|
|
// Overworld Editor canvas
|
|
// Allows the user to make changes to the overworld map.
|
|
void OverworldEditor::DrawOverworldCanvas() {
|
|
if (all_gfx_loaded_) {
|
|
DrawOverworldMapSettings();
|
|
Separator();
|
|
}
|
|
gui::BeginNoPadding();
|
|
gui::BeginChildBothScrollbars(7);
|
|
ow_map_canvas_.DrawBackground();
|
|
gui::EndNoPadding();
|
|
if (current_mode == EditingMode::PAN) {
|
|
ow_map_canvas_.DrawContextMenu();
|
|
} else {
|
|
ow_map_canvas_.set_draggable(false);
|
|
}
|
|
if (overworld_.is_loaded()) {
|
|
DrawOverworldMaps();
|
|
DrawOverworldEntrances(ow_map_canvas_.zero_point(),
|
|
ow_map_canvas_.scrolling());
|
|
DrawOverworldExits(ow_map_canvas_.zero_point(), ow_map_canvas_.scrolling());
|
|
DrawOverworldItems();
|
|
DrawOverworldSprites();
|
|
if (ImGui::IsItemHovered()) CheckForCurrentMap();
|
|
CheckForOverworldEdits();
|
|
}
|
|
ow_map_canvas_.DrawGrid();
|
|
ow_map_canvas_.DrawOverlay();
|
|
ImGui::EndChild();
|
|
}
|
|
|
|
void OverworldEditor::DrawTile16Selector() {
|
|
gui::BeginPadding(3);
|
|
gui::BeginChildWithScrollbar(/*id=*/1);
|
|
blockset_canvas_.DrawBackground();
|
|
gui::EndNoPadding();
|
|
blockset_canvas_.DrawContextMenu();
|
|
blockset_canvas_.DrawBitmap(tile16_blockset_bmp_, /*border_offset=*/2,
|
|
map_blockset_loaded_);
|
|
if (blockset_canvas_.DrawTileSelector(32.0f)) {
|
|
// Open the tile16 editor to the tile
|
|
auto tile_pos = blockset_canvas_.points().front();
|
|
int grid_x = static_cast<int>(tile_pos.x / 32);
|
|
int grid_y = static_cast<int>(tile_pos.y / 32);
|
|
int id = grid_x + grid_y * 8;
|
|
tile16_editor_.set_tile16(id);
|
|
show_tile16_editor_ = true;
|
|
}
|
|
blockset_canvas_.DrawGrid();
|
|
blockset_canvas_.DrawOverlay();
|
|
ImGui::EndChild();
|
|
}
|
|
|
|
// Tile 8 Selector
|
|
// Displays all the individual tiles that make up a tile16.
|
|
void OverworldEditor::DrawTile8Selector() {
|
|
graphics_bin_canvas_.DrawBackground();
|
|
graphics_bin_canvas_.DrawContextMenu();
|
|
if (all_gfx_loaded_) {
|
|
for (auto &[key, value] : rom()->bitmap_manager()) {
|
|
int offset = 0x40 * (key + 1);
|
|
int top_left_y = graphics_bin_canvas_.zero_point().y + 2;
|
|
if (key >= 1) {
|
|
top_left_y = graphics_bin_canvas_.zero_point().y + 0x40 * key;
|
|
}
|
|
auto texture = value.get()->texture();
|
|
graphics_bin_canvas_.draw_list()->AddImage(
|
|
(void *)texture,
|
|
ImVec2(graphics_bin_canvas_.zero_point().x + 2, top_left_y),
|
|
ImVec2(graphics_bin_canvas_.zero_point().x + 0x100,
|
|
graphics_bin_canvas_.zero_point().y + offset));
|
|
}
|
|
}
|
|
graphics_bin_canvas_.DrawGrid();
|
|
graphics_bin_canvas_.DrawOverlay();
|
|
}
|
|
|
|
void OverworldEditor::DrawAreaGraphics() {
|
|
gui::BeginPadding(3);
|
|
gui::BeginChildWithScrollbar(/*id=*/2);
|
|
current_gfx_canvas_.DrawBackground();
|
|
gui::EndPadding();
|
|
current_gfx_canvas_.DrawContextMenu();
|
|
current_gfx_canvas_.DrawBitmap(current_gfx_bmp_, /*border_offset=*/2,
|
|
overworld_.is_loaded());
|
|
current_gfx_canvas_.DrawTileSelector(32.0f);
|
|
current_gfx_canvas_.DrawGrid();
|
|
current_gfx_canvas_.DrawOverlay();
|
|
ImGui::EndChild();
|
|
}
|
|
|
|
void OverworldEditor::DrawTileSelector() {
|
|
if (BeginTabBar(kTileSelectorTab.data(),
|
|
ImGuiTabBarFlags_FittingPolicyScroll)) {
|
|
if (BeginTabItem("Tile16")) {
|
|
DrawTile16Selector();
|
|
EndTabItem();
|
|
}
|
|
if (BeginTabItem("Tile8")) {
|
|
gui::BeginPadding(3);
|
|
gui::BeginChildWithScrollbar(/*id=*/2);
|
|
DrawTile8Selector();
|
|
ImGui::EndChild();
|
|
gui::EndNoPadding();
|
|
EndTabItem();
|
|
}
|
|
if (BeginTabItem("Area Graphics")) {
|
|
DrawAreaGraphics();
|
|
EndTabItem();
|
|
}
|
|
EndTabBar();
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
absl::Status OverworldEditor::LoadGraphics() {
|
|
// Load all of the graphics data from the game.
|
|
PRINT_IF_ERROR(rom()->LoadAllGraphicsData())
|
|
graphics_bin_ = rom()->graphics_bin();
|
|
|
|
// Load the Link to the Past overworld.
|
|
RETURN_IF_ERROR(overworld_.Load(*rom()))
|
|
palette_ = overworld_.AreaPalette();
|
|
|
|
// Create the area graphics image
|
|
gui::BuildAndRenderBitmapPipeline(0x80, 0x200, 0x40,
|
|
overworld_.AreaGraphics(), *rom(),
|
|
current_gfx_bmp_, palette_);
|
|
|
|
// Create the tile16 blockset image
|
|
gui::BuildAndRenderBitmapPipeline(0x80, 0x2000, 0x08,
|
|
overworld_.Tile16Blockset(), *rom(),
|
|
tile16_blockset_bmp_, palette_);
|
|
map_blockset_loaded_ = true;
|
|
|
|
// Copy the tile16 data into individual tiles.
|
|
auto tile16_data = overworld_.Tile16Blockset();
|
|
|
|
std::cout << tile16_data.size() << std::endl;
|
|
|
|
// Loop through the tiles and copy their pixel data into separate vectors
|
|
for (int i = 0; i < 4096; i++) {
|
|
// Create a new vector for the pixel data of the current tile
|
|
Bytes tile_data(16 * 16, 0x00); // More efficient initialization
|
|
|
|
// Copy the pixel data for the current tile into the vector
|
|
for (int ty = 0; ty < 16; ty++) {
|
|
for (int tx = 0; tx < 16; tx++) {
|
|
int position = tx + (ty * 0x10);
|
|
uchar value =
|
|
tile16_data[(i % 8 * 16) + (i / 8 * 16 * 0x80) + (ty * 0x80) + tx];
|
|
tile_data[position] = value;
|
|
}
|
|
}
|
|
|
|
// Add the vector for the current tile to the vector of tile pixel data
|
|
tile16_individual_data_.push_back(tile_data);
|
|
}
|
|
|
|
// Render the bitmaps of each tile.
|
|
for (int id = 0; id < 4096; id++) {
|
|
tile16_individual_.emplace_back();
|
|
gui::BuildAndRenderBitmapPipeline(0x10, 0x10, 0x80,
|
|
tile16_individual_data_[id], *rom(),
|
|
tile16_individual_[id], palette_);
|
|
}
|
|
|
|
// Render the overworld maps loaded from the ROM.
|
|
for (int i = 0; i < zelda3::kNumOverworldMaps; ++i) {
|
|
overworld_.SetCurrentMap(i);
|
|
auto palette = overworld_.AreaPalette();
|
|
gui::BuildAndRenderBitmapPipeline(0x200, 0x200, 0x200,
|
|
overworld_.BitmapData(), *rom(),
|
|
maps_bmp_[i], palette);
|
|
}
|
|
|
|
if (flags()->overworld.kDrawOverworldSprites) {
|
|
RETURN_IF_ERROR(LoadSpriteGraphics());
|
|
}
|
|
|
|
return absl::OkStatus();
|
|
}
|
|
|
|
absl::Status OverworldEditor::LoadSpriteGraphics() {
|
|
// Render the sprites for each Overworld map
|
|
for (int i = 0; i < 3; i++)
|
|
for (auto const &sprite : overworld_.Sprites(i)) {
|
|
int width = sprite.Width();
|
|
int height = sprite.Height();
|
|
int depth = 0x40;
|
|
auto spr_gfx = sprite.PreviewGraphics();
|
|
sprite_previews_[sprite.id()].Create(width, height, depth, spr_gfx);
|
|
sprite_previews_[sprite.id()].ApplyPalette(palette_);
|
|
rom()->RenderBitmap(&(sprite_previews_[sprite.id()]));
|
|
}
|
|
return absl::OkStatus();
|
|
}
|
|
|
|
void OverworldEditor::DrawOverworldProperties() {
|
|
static bool init_properties = false;
|
|
|
|
if (!init_properties) {
|
|
for (int i = 0; i < 0x40; i++) {
|
|
std::string area_graphics_str = absl::StrFormat(
|
|
|
|
"0x%02hX", overworld_.overworld_map(i)->area_graphics());
|
|
properties_canvas_.mutable_labels(0)->push_back(area_graphics_str);
|
|
}
|
|
for (int i = 0; i < 0x40; i++) {
|
|
std::string area_palette_str = absl::StrFormat(
|
|
"0x%02hX", overworld_.overworld_map(i)->area_palette());
|
|
properties_canvas_.mutable_labels(1)->push_back(area_palette_str);
|
|
}
|
|
init_properties = true;
|
|
}
|
|
|
|
if (ImGui::Button("Area Graphics")) {
|
|
properties_canvas_.set_current_labels(0);
|
|
}
|
|
|
|
if (ImGui::Button("Area Palette")) {
|
|
properties_canvas_.set_current_labels(1);
|
|
}
|
|
|
|
properties_canvas_.UpdateInfoGrid(ImVec2(512, 512), 16, 1.0f, 64);
|
|
}
|
|
|
|
absl::Status OverworldEditor::DrawExperimentalModal() {
|
|
ImGui::Begin("Experimental", &show_experimental);
|
|
|
|
DrawDebugWindow();
|
|
|
|
gui::TextWithSeparators("PROTOTYPE OVERWORLD TILEMAP LOADER");
|
|
Text("Please provide two files:");
|
|
Text("One based on MAPn.DAT, which represents the overworld tilemap");
|
|
Text("One based on MAPDATn.DAT, which is the tile32 configurations.");
|
|
Text("Currently, loading CGX for this component is NOT supported. ");
|
|
Text("Please load a US ROM of LTTP (JP ROM support coming soon).");
|
|
Text(
|
|
"Once you've loaded the files, you can click the button below to load "
|
|
"the tilemap into the editor");
|
|
|
|
ImGui::InputText("##TilemapFile", &ow_tilemap_filename_);
|
|
ImGui::SameLine();
|
|
gui::FileDialogPipeline(
|
|
"ImportTilemapsKey", ".DAT,.dat\0", "Tilemap Hex File", [this]() {
|
|
ow_tilemap_filename_ = ImGuiFileDialog::Instance()->GetFilePathName();
|
|
});
|
|
|
|
ImGui::InputText("##Tile32ConfigurationFile",
|
|
&tile32_configuration_filename_);
|
|
ImGui::SameLine();
|
|
gui::FileDialogPipeline("ImportTile32Key", ".DAT,.dat\0", "Tile32 Hex File",
|
|
[this]() {
|
|
tile32_configuration_filename_ =
|
|
ImGuiFileDialog::Instance()->GetFilePathName();
|
|
});
|
|
|
|
if (ImGui::Button("Load Prototype Overworld with ROM graphics")) {
|
|
RETURN_IF_ERROR(LoadGraphics())
|
|
all_gfx_loaded_ = true;
|
|
}
|
|
|
|
gui::TextWithSeparators("Configuration");
|
|
|
|
gui::InputHexShort("Tilemap File Offset (High)", &tilemap_file_offset_high_);
|
|
gui::InputHexShort("Tilemap File Offset (Low)", &tilemap_file_offset_low_);
|
|
|
|
gui::InputHexShort("LW Maps to Load", &light_maps_to_load_);
|
|
gui::InputHexShort("DW Maps to Load", &dark_maps_to_load_);
|
|
gui::InputHexShort("SP Maps to Load", &sp_maps_to_load_);
|
|
|
|
ImGui::End();
|
|
return absl::OkStatus();
|
|
}
|
|
|
|
absl::Status OverworldEditor::UpdateUsageStats() {
|
|
if (BeginTable("##UsageStatsTable", 3, kOWEditFlags, ImVec2(0, 0))) {
|
|
TableSetupColumn("Entrances");
|
|
TableSetupColumn("Grid", ImGuiTableColumnFlags_WidthStretch,
|
|
ImGui::GetContentRegionAvail().x);
|
|
TableSetupColumn("Usage", ImGuiTableColumnFlags_WidthFixed, 256);
|
|
TableHeadersRow();
|
|
TableNextRow();
|
|
|
|
TableNextColumn();
|
|
ImGui::BeginChild("UnusedSpritesetScroll", ImVec2(0, 0), true,
|
|
ImGuiWindowFlags_HorizontalScrollbar);
|
|
for (int i = 0; i < 0x81; i++) {
|
|
std::string str = absl::StrFormat("%#x", i);
|
|
if (ImGui::Selectable(str.c_str(), selected_entrance_ == i,
|
|
overworld_.Entrances().at(i).deleted
|
|
? ImGuiSelectableFlags_Disabled
|
|
: 0)) {
|
|
selected_entrance_ = i;
|
|
selected_usage_map_ = overworld_.Entrances().at(i).map_id_;
|
|
properties_canvas_.set_highlight_tile_id(selected_usage_map_);
|
|
}
|
|
}
|
|
ImGui::EndChild();
|
|
|
|
TableNextColumn();
|
|
DrawUsageGrid();
|
|
TableNextColumn();
|
|
DrawOverworldProperties();
|
|
ImGui::EndTable();
|
|
}
|
|
return absl::OkStatus();
|
|
}
|
|
|
|
void OverworldEditor::CalculateUsageStats() {
|
|
absl::flat_hash_map<uint16_t, int> entrance_usage;
|
|
for (auto each_entrance : overworld_.Entrances()) {
|
|
if (each_entrance.map_id_ < 0x40 + (current_world_ * 0x40) &&
|
|
each_entrance.map_id_ >= (current_world_ * 0x40)) {
|
|
entrance_usage[each_entrance.entrance_id_]++;
|
|
}
|
|
}
|
|
}
|
|
|
|
void OverworldEditor::DrawUsageGrid() {
|
|
// Create a grid of 8x8 squares
|
|
int totalSquares = 128;
|
|
int squaresWide = 8;
|
|
int squaresTall = (totalSquares + squaresWide - 1) /
|
|
squaresWide; // Ceiling of totalSquares/squaresWide
|
|
|
|
// Loop through each row
|
|
for (int row = 0; row < squaresTall; ++row) {
|
|
ImGui::NewLine();
|
|
|
|
for (int col = 0; col < squaresWide; ++col) {
|
|
if (row * squaresWide + col >= totalSquares) {
|
|
break;
|
|
}
|
|
// Determine if this square should be highlighted
|
|
bool highlight = selected_usage_map_ == (row * squaresWide + col);
|
|
|
|
// Set highlight color if needed
|
|
if (highlight) {
|
|
ImGui::PushStyleColor(
|
|
ImGuiCol_Button,
|
|
ImVec4(1.0f, 0.5f, 0.0f, 1.0f)); // Or any highlight color
|
|
}
|
|
|
|
// Create a button or selectable for each square
|
|
if (ImGui::Button("##square", ImVec2(20, 20))) {
|
|
// Switch over to the room editor tab
|
|
// and add a room tab by the ID of the square
|
|
// that was clicked
|
|
}
|
|
|
|
// Reset style if it was highlighted
|
|
if (highlight) {
|
|
ImGui::PopStyleColor();
|
|
}
|
|
|
|
// Check if the square is hovered
|
|
if (ImGui::IsItemHovered()) {
|
|
// Display a tooltip with all the room properties
|
|
}
|
|
|
|
// Keep squares in the same line
|
|
ImGui::SameLine();
|
|
}
|
|
}
|
|
}
|
|
|
|
void OverworldEditor::LoadAnimatedMaps() {
|
|
int world_index = 0;
|
|
static std::vector<bool> animated_built(0x40, false);
|
|
if (!animated_built[world_index]) {
|
|
animated_maps_[world_index] = maps_bmp_[world_index];
|
|
auto &map = *overworld_.mutable_overworld_map(world_index);
|
|
map.DrawAnimatedTiles();
|
|
map.BuildTileset();
|
|
map.BuildTiles16Gfx(overworld_.tiles16().size());
|
|
OWBlockset blockset;
|
|
if (current_world_ == 0) {
|
|
blockset = overworld_.map_tiles().light_world;
|
|
} else if (current_world_ == 1) {
|
|
blockset = overworld_.map_tiles().dark_world;
|
|
} else {
|
|
blockset = overworld_.map_tiles().special_world;
|
|
}
|
|
map.BuildBitmap(blockset);
|
|
|
|
gui::BuildAndRenderBitmapPipeline(0x200, 0x200, 0x200, map.BitmapData(),
|
|
*rom(), animated_maps_[world_index],
|
|
*map.mutable_current_palette());
|
|
|
|
animated_built[world_index] = true;
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
void OverworldEditor::DrawDebugWindow() {
|
|
ImGui::Text("Current Map: %d", current_map_);
|
|
ImGui::Text("Current Tile16: %d", current_tile16_);
|
|
int relative_x = (int)ow_map_canvas_.drawn_tile_position().x % 512;
|
|
int relative_y = (int)ow_map_canvas_.drawn_tile_position().y % 512;
|
|
ImGui::Text("Current Tile16 Drawn Position (Relative): %d, %d", relative_x,
|
|
relative_y);
|
|
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// Print the size of the overworld map_tiles per world
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ImGui::Text("Light World Map Tiles: %d",
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overworld_.mutable_map_tiles()->light_world.size());
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ImGui::Text("Dark World Map Tiles: %d",
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overworld_.mutable_map_tiles()->dark_world.size());
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ImGui::Text("Special World Map Tiles: %d",
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overworld_.mutable_map_tiles()->special_world.size());
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static bool view_lw_map_tiles = false;
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static MemoryEditor mem_edit;
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// Let's create buttons which let me view containers in the memory editor
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if (ImGui::Button("View Light World Map Tiles")) {
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view_lw_map_tiles = !view_lw_map_tiles;
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}
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if (view_lw_map_tiles) {
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mem_edit.DrawContents(
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overworld_.mutable_map_tiles()->light_world[current_map_].data(),
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overworld_.mutable_map_tiles()->light_world[current_map_].size());
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}
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}
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} // namespace editor
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} // namespace app
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} // namespace yaze
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