- Revamped README to reflect the new branding and major features of YAZE, including complete Asar 65816 assembler integration and enhanced CLI tools. - Added new documentation files for getting started, build instructions, Asar integration, and comprehensive testing guides. - Removed outdated documentation and streamlined the structure for better navigation. - Introduced a changelog to track version history and significant updates. - Updated API reference and added detailed guides for dungeon and overworld editing functionalities.
739 B
739 B
Module09_21 Module08_02_LoadAndAdvance Credits_LoadScene_Overworld_LoadMap
Overworld_LoadAndBuildScreen: #_02ED59:
Overworld_DrawQuadrantsAndOverlays:
#_02EEC5:
Overworld_DecompressAndDrawAllQuadrants:
#_02F54A:
OverworldLoad_Map32HPointers/LPointers:
#_02F94D
OverworldMap32_Screens
Banks $0B and $0C
public void fill(int x, int y, byte indextoreplace) { if (indextoreplace == (byte)colorIndex) { return; } if (sheetPtr[x, y] == indextoreplace) { sheetPtr[x, y] = (byte)colorIndex; fill(x - 1, y, indextoreplace); fill(x + 1, y, indextoreplace); fill(x, y - 1, indextoreplace); fill(x, y + 1, indextoreplace); } }