Files
yaze/src/app/rom.cc

460 lines
15 KiB
C++

#include "rom.h"
#include <algorithm> // for remove
#include <chrono> // for system_clock
#include <cstddef> // for size_t
#include <cstdint> // for uint32_t, uint8_t
#include <cstring> // for memcpy
#include <ctime> // for ctime
#include <filesystem> // for copy_options, copy_options...
#include <fstream> // for string, fstream, ifstream
#include <stack> // for stack
#include <string> // for hash, operator==, char_traits
#include <unordered_map> // for unordered_map, operator!=
#include <utility> // for tuple_element<>::type
#include <vector> // for vector, vector<>::value_type
#include "absl/container/flat_hash_map.h" // for flat_hash_map, BitMask
#include "absl/status/status.h" // for OkStatus, InternalError
#include "absl/status/statusor.h" // for StatusOr
#include "absl/strings/str_cat.h" // for StrCat
#include "absl/strings/string_view.h" // for string_view, operator==
#include "app/core/constants.h" // for Bytes, ASSIGN_OR_RETURN
#include "app/gfx/bitmap.h" // for Bitmap, BitmapTable
#include "app/gfx/compression.h" // for DecompressV2
#include "app/gfx/snes_color.h" // for SNESColor
#include "app/gfx/snes_palette.h" // for PaletteGroup
#include "app/gfx/snes_tile.h" // for SnesTo8bppSheet
namespace yaze {
namespace app {
constexpr int Uncompressed3BPPSize = 0x0600;
constexpr int kEntranceGfxGroup = 0x5D97;
int Rom::GetGraphicsAddress(const uchar* data, uint8_t addr) {
return core::SnesToPc(core::AddressFromBytes(
data[version_constants().kOverworldGfxPtr1 + addr],
data[version_constants().kOverworldGfxPtr2 + addr],
data[version_constants().kOverworldGfxPtr3 + addr]));
}
absl::StatusOr<Bytes> Rom::Load2BppGraphics() {
Bytes sheet;
const uint8_t sheets[] = {113, 114, 218, 219, 220, 221};
for (const auto& sheet_id : sheets) {
auto offset = GetGraphicsAddress(data(), sheet_id);
ASSIGN_OR_RETURN(auto decomp_sheet,
gfx::lc_lz2::DecompressV2(data(), offset))
auto converted_sheet = gfx::SnesTo8bppSheet(decomp_sheet, 2);
for (const auto& each_pixel : converted_sheet) {
sheet.push_back(each_pixel);
}
}
return sheet;
}
absl::Status Rom::LoadLinkGraphics() {
const auto link_gfx_offset = 0x80000; // $10:8000
const auto link_gfx_length = 0x800; // 0x4000 or 0x7000?
link_palette_ = palette_groups_.armors[0];
// Load Links graphics from the ROM
for (int i = 0; i < 14; i++) {
ASSIGN_OR_RETURN(
auto link_sheet_data,
ReadByteVector(/*offset=*/link_gfx_offset + (i * link_gfx_length),
/*length=*/link_gfx_length))
// auto link_sheet_8bpp = gfx::SnesTo8bppSheet(link_sheet_data, /*bpp=*/4);
// Convert to 3bpp, then from 3bpp to 8bpp before creating bitmap.
auto link_sheet_3bpp = gfx::Convert4bppTo3bpp(link_sheet_data);
auto link_sheet_8bpp = gfx::SnesTo8bppSheet(link_sheet_3bpp, /*bpp=*/3);
link_graphics_[i].Create(core::kTilesheetWidth, core::kTilesheetHeight,
core::kTilesheetDepth, link_sheet_8bpp);
RETURN_IF_ERROR(
link_graphics_[i].ApplyPaletteWithTransparent(link_palette_, 0));
RenderBitmap(&link_graphics_[i]);
}
return absl::OkStatus();
}
absl::Status Rom::LoadAllGraphicsData() {
Bytes sheet;
bool bpp3 = false;
for (int i = 0; i < kNumGfxSheets; i++) {
if (i >= 115 && i <= 126) { // uncompressed sheets
sheet.resize(Uncompressed3BPPSize);
auto offset = GetGraphicsAddress(data(), i);
for (int j = 0; j < Uncompressed3BPPSize; j++) {
sheet[j] = rom_data_[j + offset];
}
bpp3 = true;
} else if (i == 113 || i == 114 || i >= 218) {
bpp3 = false;
} else {
auto offset = GetGraphicsAddress(data(), i);
ASSIGN_OR_RETURN(sheet, gfx::lc_lz2::DecompressV2(data(), offset))
bpp3 = true;
}
if (bpp3) {
auto converted_sheet = gfx::SnesTo8bppSheet(sheet, 3);
graphics_sheets_[i].Create(core::kTilesheetWidth, core::kTilesheetHeight,
core::kTilesheetDepth, converted_sheet);
graphics_sheets_[i].CreateTexture(renderer_);
if (flags()->kUseBitmapManager) {
graphics_manager_.LoadBitmap(i, converted_sheet, core::kTilesheetWidth,
core::kTilesheetHeight,
core::kTilesheetDepth);
if (i > 115) {
// Apply sprites palette
RETURN_IF_ERROR(graphics_manager_[i].ApplyPaletteWithTransparent(
palette_groups_.global_sprites[0], 0));
} else {
RETURN_IF_ERROR(graphics_manager_[i].ApplyPaletteWithTransparent(
palette_groups_.dungeon_main[0], 0));
}
graphics_manager_[i].CreateTexture(renderer_);
}
graphics_bin_[i] =
gfx::Bitmap(core::kTilesheetWidth, core::kTilesheetHeight,
core::kTilesheetDepth, converted_sheet);
graphics_bin_.at(i).CreateTexture(renderer_);
if (flags()->kUseBitmapManager) {
for (int j = 0; j < graphics_manager_[i].size(); ++j) {
graphics_buffer_.push_back(graphics_manager_[i].at(j));
}
}
} else {
for (int j = 0; j < graphics_bin_[0].size(); ++j) {
graphics_buffer_.push_back(0xFF);
}
}
}
return absl::OkStatus();
}
absl::Status Rom::LoadFromFile(const std::string& filename, bool z3_load) {
std::string full_filename = std::filesystem::absolute(filename).string();
if (full_filename.empty()) {
return absl::InvalidArgumentError(
"Could not load ROM: parameter `filename` is empty.");
}
// Set filename
filename_ = full_filename;
// Open file
std::ifstream file(filename_, std::ios::binary);
if (!file.is_open()) {
return absl::InternalError(
absl::StrCat("Could not open ROM file: ", filename_));
}
// Get file size and resize rom_data_
try {
size_ = std::filesystem::file_size(filename_);
} catch (const std::filesystem::filesystem_error& e) {
// Try to get the file size from the open file stream
file.seekg(0, std::ios::end);
if (!file) {
return absl::InternalError(absl::StrCat(
"Could not get file size: ", filename_, " - ", e.what()));
}
size_ = file.tellg();
}
rom_data_.resize(size_);
// Read file into rom_data_
file.read(reinterpret_cast<char*>(rom_data_.data()), size_);
// Check if the sROM has a header
constexpr size_t baseROMSize = 1048576; // 1MB
constexpr size_t headerSize = 0x200; // 512 bytes
if (size_ % baseROMSize == headerSize) {
std::cout << "ROM has a header" << std::endl;
has_header_ = true;
}
// Remove header if present
if (has_header_) {
auto header =
std::vector<uchar>(rom_data_.begin(), rom_data_.begin() + 0x200);
rom_data_.erase(rom_data_.begin(), rom_data_.begin() + 0x200);
size_ -= 0x200;
}
// Close file
file.close();
// Load Zelda 3 specific data if requested
if (z3_load) {
// Copy ROM title
constexpr uint32_t kTitleStringOffset = 0x7FC0;
constexpr uint32_t kTitleStringLength = 20;
memcpy(title_, rom_data_.data() + kTitleStringOffset, kTitleStringLength);
if (rom_data_[kTitleStringOffset + 0x19] == 0) {
version_ = Z3_Version::JP;
} else {
version_ = Z3_Version::US;
}
RETURN_IF_ERROR(gfx::LoadAllPalettes(rom_data_, palette_groups_));
LoadGfxGroups();
}
// Expand the ROM data to 2MB without changing the data in the first 1MB
rom_data_.resize(baseROMSize * 2);
size_ = baseROMSize * 2;
// Set up the resource labels
std::string resource_label_filename = absl::StrFormat("%s.labels", filename);
resource_label_manager_.LoadLabels(resource_label_filename);
// Set is_loaded_ flag and return success
is_loaded_ = true;
return absl::OkStatus();
}
absl::Status Rom::LoadFromPointer(uchar* data, size_t length) {
if (!data)
return absl::InvalidArgumentError(
"Could not load ROM: parameter `data` is empty.");
for (int i = 0; i < length; ++i) rom_data_.push_back(data[i]);
size_ = length;
// Copy ROM title
constexpr uint32_t kTitleStringOffset = 0x7FC0;
constexpr uint32_t kTitleStringLength = 20;
memcpy(title_, rom_data_.data() + kTitleStringOffset, kTitleStringLength);
if (rom_data_[kTitleStringOffset + 0x19] == 0) {
version_ = Z3_Version::JP;
} else {
version_ = Z3_Version::US;
}
RETURN_IF_ERROR(gfx::LoadAllPalettes(rom_data_, palette_groups_));
LoadGfxGroups();
// Set is_loaded_ flag and return success
is_loaded_ = true;
return absl::OkStatus();
}
absl::Status Rom::LoadFromBytes(const Bytes& data) {
if (data.empty()) {
return absl::InvalidArgumentError(
"Could not load ROM: parameter `data` is empty.");
}
rom_data_ = data;
size_ = data.size();
is_loaded_ = true;
return absl::OkStatus();
}
absl::Status Rom::SaveToFile(bool backup, bool save_new, std::string filename) {
absl::Status non_firing_status;
if (rom_data_.empty()) {
return absl::InternalError("ROM data is empty.");
}
// Check if filename is empty
if (filename == "") {
filename = filename_;
}
// Check if backup is enabled
if (backup) {
// Create a backup file with timestamp in its name
auto now = std::chrono::system_clock::now();
auto now_c = std::chrono::system_clock::to_time_t(now);
std::string backup_filename =
absl::StrCat(filename, "_backup_", std::ctime(&now_c));
// Remove newline character from ctime()
backup_filename.erase(
std::remove(backup_filename.begin(), backup_filename.end(), '\n'),
backup_filename.end());
// Replace spaces with underscores
std::replace(backup_filename.begin(), backup_filename.end(), ' ', '_');
// Now, copy the original file to the backup file
try {
std::filesystem::copy(filename_, backup_filename,
std::filesystem::copy_options::overwrite_existing);
} catch (const std::filesystem::filesystem_error& e) {
non_firing_status = absl::InternalError(absl::StrCat(
"Could not create backup file: ", backup_filename, " - ", e.what()));
}
}
// Run the other save functions
if (flags()->kSaveAllPalettes) {
RETURN_IF_ERROR(SaveAllPalettes());
}
if (flags()->kSaveGfxGroups) {
SaveGroupsToRom();
}
if (save_new) {
// Create a file of the same name and append the date between the filename
// and file extension
auto now = std::chrono::system_clock::now();
auto now_c = std::chrono::system_clock::to_time_t(now);
auto filename_no_ext = filename.substr(0, filename.find_last_of("."));
std::cout << filename_no_ext << std::endl;
filename = absl::StrCat(filename_no_ext, "_", std::ctime(&now_c));
// Remove spaces from new_filename and replace with _
filename.erase(std::remove(filename.begin(), filename.end(), ' '),
filename.end());
// Remove newline character from ctime()
filename.erase(std::remove(filename.begin(), filename.end(), '\n'),
filename.end());
// Add the file extension back to the new_filename
filename = filename + ".sfc";
std::cout << filename << std::endl;
}
// Open the file that we know exists for writing
std::ofstream file(filename.data(), std::ios::binary | std::ios::app);
if (!file) {
// Create the file if it does not exist
file.open(filename.data(), std::ios::binary);
if (!file) {
return absl::InternalError(
absl::StrCat("Could not open or create ROM file: ", filename));
}
}
// Save the data to the file
try {
file.write(
static_cast<const char*>(static_cast<const void*>(rom_data_.data())),
rom_data_.size());
} catch (const std::ofstream::failure& e) {
return absl::InternalError(absl::StrCat(
"Error while writing to ROM file: ", filename, " - ", e.what()));
}
// Check for write errors
if (!file) {
return absl::InternalError(
absl::StrCat("Error while writing to ROM file: ", filename));
}
if (!non_firing_status.ok()) {
return non_firing_status;
}
return absl::OkStatus();
}
absl::Status Rom::SavePalette(int index, const std::string& group_name,
gfx::SnesPalette& palette) {
// Iterate through all colors in the palette
for (size_t j = 0; j < palette.size(); ++j) {
gfx::SnesColor color = palette[j];
// If the color is modified, save the color to the ROM
if (color.is_modified()) {
RETURN_IF_ERROR(
WriteColor(gfx::GetPaletteAddress(group_name, index, j), color));
color.set_modified(false); // Reset the modified flag after saving
}
}
return absl::OkStatus();
}
absl::Status Rom::SaveAllPalettes() {
RETURN_IF_ERROR(
palette_groups_.for_each([&](gfx::PaletteGroup& group) -> absl::Status {
for (size_t i = 0; i < group.size(); ++i) {
RETURN_IF_ERROR(
SavePalette(i, group.name(), *group.mutable_palette(i)));
}
return absl::OkStatus();
}));
return absl::OkStatus();
}
void Rom::LoadGfxGroups() {
main_blockset_ids.resize(37, std::vector<uint8_t>(8));
room_blockset_ids.resize(82, std::vector<uint8_t>(4));
spriteset_ids.resize(144, std::vector<uint8_t>(4));
paletteset_ids.resize(72, std::vector<uint8_t>(4));
int gfxPointer =
(rom_data_[kGfxGroupsPointer + 1] << 8) + rom_data_[kGfxGroupsPointer];
gfxPointer = core::SnesToPc(gfxPointer);
for (int i = 0; i < 37; i++) {
for (int j = 0; j < 8; j++) {
main_blockset_ids[i][j] = rom_data_[gfxPointer + (i * 8) + j];
}
}
for (int i = 0; i < 82; i++) {
for (int j = 0; j < 4; j++) {
room_blockset_ids[i][j] = rom_data_[kEntranceGfxGroup + (i * 4) + j];
}
}
for (int i = 0; i < 144; i++) {
for (int j = 0; j < 4; j++) {
spriteset_ids[i][j] =
rom_data_[version_constants().kSpriteBlocksetPointer + (i * 4) + j];
}
}
for (int i = 0; i < 72; i++) {
for (int j = 0; j < 4; j++) {
paletteset_ids[i][j] =
rom_data_[version_constants().kDungeonPalettesGroups + (i * 4) + j];
}
}
}
void Rom::SaveGroupsToRom() {
int gfxPointer =
(rom_data_[kGfxGroupsPointer + 1] << 8) + rom_data_[kGfxGroupsPointer];
gfxPointer = core::SnesToPc(gfxPointer);
for (int i = 0; i < 37; i++) {
for (int j = 0; j < 8; j++) {
rom_data_[gfxPointer + (i * 8) + j] = main_blockset_ids[i][j];
}
}
for (int i = 0; i < 82; i++) {
for (int j = 0; j < 4; j++) {
rom_data_[kEntranceGfxGroup + (i * 4) + j] = room_blockset_ids[i][j];
}
}
for (int i = 0; i < 144; i++) {
for (int j = 0; j < 4; j++) {
rom_data_[version_constants().kSpriteBlocksetPointer + (i * 4) + j] =
spriteset_ids[i][j];
}
}
for (int i = 0; i < 72; i++) {
for (int j = 0; j < 4; j++) {
rom_data_[version_constants().kDungeonPalettesGroups + (i * 4) + j] =
paletteset_ids[i][j];
}
}
}
std::shared_ptr<Rom> SharedRom::shared_rom_ = nullptr;
} // namespace app
} // namespace yaze