372 lines
12 KiB
C++
372 lines
12 KiB
C++
#include "tile16_editor.h"
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#include <imgui/imgui.h>
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#include <cmath>
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#include "absl/status/status.h"
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#include "absl/status/statusor.h"
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#include "app/editor/graphics/palette_editor.h"
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#include "app/editor/utils/editor.h"
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#include "app/gfx/bitmap.h"
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#include "app/gfx/snes_palette.h"
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#include "app/gfx/snes_tile.h"
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#include "app/gfx/tilesheet.h"
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#include "app/gui/canvas.h"
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#include "app/gui/icons.h"
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#include "app/gui/input.h"
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#include "app/gui/pipeline.h"
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#include "app/gui/style.h"
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#include "app/gui/widgets.h"
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#include "app/rom.h"
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#include "app/zelda3/overworld/overworld.h"
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namespace yaze {
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namespace app {
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namespace editor {
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using ImGui::BeginChild;
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using ImGui::BeginTabBar;
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using ImGui::BeginTabItem;
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using ImGui::BeginTable;
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using ImGui::Combo;
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using ImGui::EndChild;
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using ImGui::EndTabBar;
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using ImGui::EndTabItem;
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using ImGui::TableHeadersRow;
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using ImGui::TableNextColumn;
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using ImGui::TableNextRow;
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using ImGui::TableSetupColumn;
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absl::Status Tile16Editor::Update() {
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if (rom()->is_loaded() && !map_blockset_loaded_) {
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RETURN_IF_ERROR(LoadTile8());
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ImVector<std::string> tile16_names;
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for (int i = 0; i < 0x200; ++i) {
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std::string str = core::UppercaseHexByte(all_tiles_types_[i]);
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tile16_names.push_back(str);
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}
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*tile8_source_canvas_.mutable_labels(0) = tile16_names;
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*tile8_source_canvas_.custom_labels_enabled() = true;
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}
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RETURN_IF_ERROR(DrawMenu());
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if (BeginTabBar("Tile16 Editor Tabs")) {
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RETURN_IF_ERROR(DrawTile16Editor());
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RETURN_IF_ERROR(UpdateTile16Transfer());
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ImGui::EndTabBar();
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}
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return absl::OkStatus();
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}
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absl::Status Tile16Editor::DrawMenu() {
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if (ImGui::BeginMenuBar()) {
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if (ImGui::BeginMenu("View")) {
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ImGui::Checkbox("Show Collision Types",
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tile8_source_canvas_.custom_labels_enabled());
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ImGui::EndMenu();
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}
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ImGui::EndMenuBar();
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}
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return absl::OkStatus();
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}
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absl::Status Tile16Editor::DrawTile16Editor() {
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if (BeginTabItem("Tile16 Editing")) {
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if (BeginTable("#Tile16EditorTable", 2, TABLE_BORDERS_RESIZABLE,
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ImVec2(0, 0))) {
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TableSetupColumn("Blockset", ImGuiTableColumnFlags_WidthFixed,
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ImGui::GetContentRegionAvail().x);
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TableSetupColumn("Properties", ImGuiTableColumnFlags_WidthStretch,
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ImGui::GetContentRegionAvail().x);
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TableHeadersRow();
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TableNextRow();
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TableNextColumn();
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RETURN_IF_ERROR(UpdateBlockset());
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TableNextColumn();
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RETURN_IF_ERROR(UpdateTile16Edit());
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RETURN_IF_ERROR(DrawTileEditControls());
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ImGui::EndTable();
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}
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ImGui::EndTabItem();
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}
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return absl::OkStatus();
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}
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absl::Status Tile16Editor::UpdateBlockset() {
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gui::BeginPadding(2);
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gui::BeginChildWithScrollbar("##Tile16EditorBlocksetScrollRegion");
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blockset_canvas_.DrawBackground();
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gui::EndPadding();
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{
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blockset_canvas_.DrawContextMenu();
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blockset_canvas_.DrawTileSelector(32);
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blockset_canvas_.DrawBitmap(*tile16_blockset_bmp_, 0, map_blockset_loaded_);
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blockset_canvas_.DrawGrid();
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blockset_canvas_.DrawOverlay();
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ImGui::EndChild();
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}
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if (!blockset_canvas_.points().empty()) {
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uint16_t x = blockset_canvas_.points().front().x / 32;
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uint16_t y = blockset_canvas_.points().front().y / 32;
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// notify_tile16.mutable_get() = x + (y * 8);
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notify_tile16.mutable_get() = blockset_canvas_.GetTileIdFromMousePos();
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notify_tile16.apply_changes();
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if (notify_tile16.modified()) {
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current_tile16_ = notify_tile16.get();
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current_tile16_bmp_ = &tile16_individual_[notify_tile16];
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auto ow_main_pal_group = rom()->palette_group().overworld_main;
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RETURN_IF_ERROR(current_tile16_bmp_->ApplyPalette(
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ow_main_pal_group[current_palette_]));
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rom()->RenderBitmap(current_tile16_bmp_);
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}
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}
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return absl::OkStatus();
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}
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absl::Status Tile16Editor::DrawToCurrentTile16(ImVec2 click_position) {
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constexpr int tile8_size = 8;
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constexpr int tile16_size = 16;
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// Calculate the tile index for x and y based on the click_position
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// Adjusting for Tile16 (16x16) which contains 4 Tile8 (8x8)
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int tile_index_x = static_cast<int>(click_position.x) / tile8_size;
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int tile_index_y = static_cast<int>(click_position.y) / tile8_size;
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std::cout << "Tile Index X: " << tile_index_x << std::endl;
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std::cout << "Tile Index Y: " << tile_index_y << std::endl;
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// Calculate the pixel start position within the Tile16
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ImVec2 start_position;
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start_position.x = ((tile_index_x) / 4) * 0x40;
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start_position.y = ((tile_index_y) / 4) * 0x40;
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std::cout << "Start Position X: " << start_position.x << std::endl;
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std::cout << "Start Position Y: " << start_position.y << std::endl;
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// Draw the Tile8 to the correct position within the Tile16
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for (int y = 0; y < tile8_size; ++y) {
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for (int x = 0; x < tile8_size; ++x) {
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int pixel_index =
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(start_position.y + y) * tile16_size + ((start_position.x) + x);
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int gfx_pixel_index = y * tile8_size + x;
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current_tile16_bmp_->WriteToPixel(
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pixel_index,
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current_gfx_individual_[current_tile8_].data()[gfx_pixel_index]);
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}
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}
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return absl::OkStatus();
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}
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absl::Status Tile16Editor::UpdateTile16Edit() {
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auto ow_main_pal_group = rom()->palette_group().overworld_main;
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if (ImGui::BeginChild("Tile8 Selector",
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ImVec2(ImGui::GetContentRegionAvail().x, 0x175),
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true)) {
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tile8_source_canvas_.DrawBackground();
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tile8_source_canvas_.DrawContextMenu(¤t_gfx_bmp_);
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if (tile8_source_canvas_.DrawTileSelector(32)) {
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RETURN_IF_ERROR(
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current_gfx_individual_[current_tile8_].ApplyPaletteWithTransparent(
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ow_main_pal_group[0], current_palette_));
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rom()->UpdateBitmap(¤t_gfx_individual_[current_tile8_]);
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}
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tile8_source_canvas_.DrawBitmap(current_gfx_bmp_, 0, 0, 4.0f);
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tile8_source_canvas_.DrawGrid();
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tile8_source_canvas_.DrawOverlay();
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}
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ImGui::EndChild();
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// The user selected a tile8
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if (!tile8_source_canvas_.points().empty()) {
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uint16_t x = tile8_source_canvas_.points().front().x / 16;
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uint16_t y = tile8_source_canvas_.points().front().y / 16;
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current_tile8_ = x + (y * 8);
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RETURN_IF_ERROR(
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current_gfx_individual_[current_tile8_].ApplyPaletteWithTransparent(
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ow_main_pal_group[0], current_palette_));
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rom()->UpdateBitmap(¤t_gfx_individual_[current_tile8_]);
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}
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if (ImGui::BeginChild("Tile16 Editor Options",
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ImVec2(ImGui::GetContentRegionAvail().x, 0x50), true)) {
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tile16_edit_canvas_.DrawBackground();
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tile16_edit_canvas_.DrawContextMenu(current_tile16_bmp_);
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tile16_edit_canvas_.DrawBitmap(*current_tile16_bmp_, 0, 0, 4.0f);
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if (!tile8_source_canvas_.points().empty()) {
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if (tile16_edit_canvas_.DrawTilePainter(
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current_gfx_individual_[current_tile8_], 16, 2.0f)) {
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RETURN_IF_ERROR(
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DrawToCurrentTile16(tile16_edit_canvas_.drawn_tile_position()));
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rom()->UpdateBitmap(current_tile16_bmp_);
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}
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}
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tile16_edit_canvas_.DrawGrid();
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tile16_edit_canvas_.DrawOverlay();
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}
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ImGui::EndChild();
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return absl::OkStatus();
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}
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absl::Status Tile16Editor::DrawTileEditControls() {
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ImGui::Separator();
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ImGui::Text("Tile16 ID: %d", current_tile16_);
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ImGui::Text("Tile8 ID: %d", current_tile8_);
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ImGui::Text("Options:");
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gui::InputHexByte("Palette", ¬ify_palette.mutable_get());
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notify_palette.apply_changes();
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if (notify_palette.modified()) {
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auto palette = palettesets_[current_palette_].main;
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auto value = notify_palette.get();
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if (notify_palette.get() > 0x04 && notify_palette.get() < 0x06) {
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palette = palettesets_[current_palette_].aux1;
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value -= 0x04;
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} else if (notify_palette.get() > 0x06) {
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palette = palettesets_[current_palette_].aux2;
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value -= 0x06;
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}
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if (value > 0x00) {
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RETURN_IF_ERROR(
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current_gfx_bmp_.ApplyPaletteWithTransparent(palette, value));
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RETURN_IF_ERROR(
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current_tile16_bmp_->ApplyPaletteWithTransparent(palette, value));
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rom()->UpdateBitmap(¤t_gfx_bmp_);
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rom()->UpdateBitmap(current_tile16_bmp_);
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}
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}
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ImGui::Checkbox("X Flip", &x_flip);
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ImGui::Checkbox("Y Flip", &y_flip);
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ImGui::Checkbox("Priority Tile", &priority_tile);
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return absl::OkStatus();
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}
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absl::Status Tile16Editor::LoadTile8() {
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auto ow_main_pal_group = rom()->palette_group().overworld_main;
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current_gfx_individual_.reserve(1024);
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for (int index = 0; index < 1024; index++) {
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std::vector<uint8_t> tile_data(0x40, 0x00);
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// Copy the pixel data for the current tile into the vector
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for (int ty = 0; ty < 8; ty++) {
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for (int tx = 0; tx < 8; tx++) {
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// Current Gfx Data is 16 sheets of 8x8 tiles ordered 16 wide by 4 tall
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// Calculate the position in the tile data vector
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int position = tx + (ty * 0x08);
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// Calculate the position in the current gfx data
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int num_columns = current_gfx_bmp_.width() / 8;
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int num_rows = current_gfx_bmp_.height() / 8;
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int x = (index % num_columns) * 8 + tx;
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int y = (index / num_columns) * 8 + ty;
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int gfx_position = x + (y * 0x100);
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// Get the pixel value from the current gfx data
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uint8_t value = current_gfx_bmp_.data()[gfx_position];
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if (value & 0x80) {
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value -= 0x88;
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}
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tile_data[position] = value;
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}
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}
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current_gfx_individual_.emplace_back();
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current_gfx_individual_[index].Create(0x08, 0x08, 0x08, tile_data);
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RETURN_IF_ERROR(current_gfx_individual_[index].ApplyPaletteWithTransparent(
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ow_main_pal_group[0], current_palette_));
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rom()->RenderBitmap(¤t_gfx_individual_[index]);
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}
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map_blockset_loaded_ = true;
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return absl::OkStatus();
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}
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// ============================================================================
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// Tile16 Transfer
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absl::Status Tile16Editor::UpdateTile16Transfer() {
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if (BeginTabItem("Tile16 Transfer")) {
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if (BeginTable("#Tile16TransferTable", 2, TABLE_BORDERS_RESIZABLE,
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ImVec2(0, 0))) {
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TableSetupColumn("Current ROM Tiles", ImGuiTableColumnFlags_WidthFixed,
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ImGui::GetContentRegionAvail().x / 2);
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TableSetupColumn("Transfer ROM Tiles", ImGuiTableColumnFlags_WidthFixed,
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ImGui::GetContentRegionAvail().x / 2);
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TableHeadersRow();
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TableNextRow();
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TableNextColumn();
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RETURN_IF_ERROR(UpdateBlockset());
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TableNextColumn();
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RETURN_IF_ERROR(UpdateTransferTileCanvas());
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ImGui::EndTable();
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}
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ImGui::EndTabItem();
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}
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return absl::OkStatus();
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}
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absl::Status Tile16Editor::UpdateTransferTileCanvas() {
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// Create a button for loading another ROM
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if (ImGui::Button("Load ROM")) {
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ImGuiFileDialog::Instance()->OpenDialog(
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"ChooseTransferFileDlgKey", "Open Transfer ROM", ".sfc,.smc", ".");
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}
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gui::FileDialogPipeline(
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"ChooseTransferFileDlgKey", ".sfc,.smc", std::nullopt, [&]() {
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std::string filePathName =
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ImGuiFileDialog::Instance()->GetFilePathName();
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transfer_status_ = transfer_rom_.LoadFromFile(filePathName);
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transfer_started_ = true;
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});
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// TODO: Implement tile16 transfer
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if (transfer_started_ && !transfer_blockset_loaded_) {
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PRINT_IF_ERROR(transfer_rom_.LoadAllGraphicsData())
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graphics_bin_ = transfer_rom_.graphics_bin();
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// Load the Link to the Past overworld.
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PRINT_IF_ERROR(transfer_overworld_.Load(transfer_rom_))
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transfer_overworld_.set_current_map(0);
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palette_ = transfer_overworld_.AreaPalette();
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// Create the tile16 blockset image
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RETURN_IF_ERROR(rom()->CreateAndRenderBitmap(
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0x80, 0x2000, 0x80, transfer_overworld_.Tile16Blockset(),
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transfer_blockset_bmp_, palette_));
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transfer_blockset_loaded_ = true;
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}
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// Create a canvas for holding the tiles which will be exported
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gui::BitmapCanvasPipeline(transfer_canvas_, transfer_blockset_bmp_, 0x100,
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(8192 * 2), 0x20, transfer_blockset_loaded_, true,
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3);
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return absl::OkStatus();
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}
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} // namespace editor
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} // namespace app
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} // namespace yaze
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