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yaze/src/app/editor/master_editor.cc

611 lines
18 KiB
C++

#include "master_editor.h"
#include <ImGuiColorTextEdit/TextEditor.h>
#include <ImGuiFileDialog/ImGuiFileDialog.h>
#include <imgui/imgui.h>
#include <imgui/misc/cpp/imgui_stdlib.h>
#include <imgui_internal.h>
#include <imgui_memory_editor.h>
#include "absl/status/status.h"
#include "app/core/common.h"
#include "app/core/constants.h"
#include "app/core/platform/file_dialog.h"
#include "app/editor/dungeon_editor.h"
#include "app/editor/graphics_editor.h"
#include "app/editor/modules/assembly_editor.h"
#include "app/editor/modules/music_editor.h"
#include "app/editor/modules/palette_editor.h"
#include "app/editor/overworld_editor.h"
#include "app/editor/screen_editor.h"
#include "app/editor/sprite_editor.h"
#include "app/emu/emulator.h"
#include "app/gfx/snes_palette.h"
#include "app/gfx/snes_tile.h"
#include "app/gui/canvas.h"
#include "app/gui/icons.h"
#include "app/gui/input.h"
#include "app/gui/pipeline.h"
#include "app/gui/style.h"
#include "app/gui/widgets.h"
#include "app/rom.h"
namespace yaze {
namespace app {
namespace editor {
namespace {
constexpr ImGuiWindowFlags kMainEditorFlags =
ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_MenuBar |
ImGuiWindowFlags_NoBringToFrontOnFocus | ImGuiWindowFlags_NoTitleBar;
void NewMasterFrame() {
const ImGuiIO& io = ImGui::GetIO();
ImGui::NewFrame();
ImGui::SetNextWindowPos(gui::kZeroPos);
ImVec2 dimensions(io.DisplaySize.x, io.DisplaySize.y);
ImGui::SetNextWindowSize(dimensions, ImGuiCond_Always);
if (!ImGui::Begin("##YazeMain", nullptr, kMainEditorFlags)) {
ImGui::End();
return;
}
}
bool BeginCentered(const char* name) {
ImGuiIO const& io = ImGui::GetIO();
ImVec2 pos(io.DisplaySize.x * 0.5f, io.DisplaySize.y * 0.5f);
ImGui::SetNextWindowPos(pos, ImGuiCond_Always, ImVec2(0.5f, 0.5f));
ImGuiWindowFlags flags =
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoDecoration |
ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoSavedSettings;
return ImGui::Begin(name, nullptr, flags);
}
class RecentFilesManager {
public:
RecentFilesManager(const std::string& filename) : filename_(filename) {}
void AddFile(const std::string& filePath) {
// Add a file to the list, avoiding duplicates
auto it = std::find(recentFiles_.begin(), recentFiles_.end(), filePath);
if (it == recentFiles_.end()) {
recentFiles_.push_back(filePath);
}
}
void Save() {
std::ofstream file(filename_);
if (!file.is_open()) {
return; // Handle the error appropriately
}
for (const auto& filePath : recentFiles_) {
file << filePath << std::endl;
}
}
void Load() {
std::ifstream file(filename_);
if (!file.is_open()) {
return; // Handle the error appropriately
}
recentFiles_.clear();
std::string line;
while (std::getline(file, line)) {
if (!line.empty()) {
recentFiles_.push_back(line);
}
}
}
const std::vector<std::string>& GetRecentFiles() const {
return recentFiles_;
}
private:
std::string filename_;
std::vector<std::string> recentFiles_;
};
} // namespace
using ImGui::BeginMenu;
using ImGui::Checkbox;
using ImGui::MenuItem;
using ImGui::Text;
void MasterEditor::SetupScreen(std::shared_ptr<SDL_Renderer> renderer) {
sdl_renderer_ = renderer;
rom()->SetupRenderer(renderer);
}
namespace {
// Function to switch the active tab in a tab bar
void SetTabBarTab(ImGuiTabBar* tab_bar, ImGuiID tab_id) {
if (tab_bar == NULL) return;
// Find the tab item with the specified tab_id
ImGuiTabItem* tab_item = &tab_bar->Tabs[tab_id];
tab_item->LastFrameVisible = -1;
tab_item->LastFrameSelected = -1;
tab_bar->VisibleTabId = tab_id;
tab_bar->VisibleTabWasSubmitted = true;
tab_bar->SelectedTabId = tab_id;
tab_bar->NextSelectedTabId = tab_id;
tab_bar->ReorderRequestTabId = tab_id;
tab_bar->CurrFrameVisible = -1;
}
} // namespace
absl::Status MasterEditor::Update() {
NewMasterFrame();
DrawYazeMenu();
DrawFileDialog();
DrawStatusPopup();
DrawAboutPopup();
DrawInfoPopup();
if (rom()->is_loaded() && !rom_assets_loaded_) {
// Initialize overworld graphics, maps, and palettes
RETURN_IF_ERROR(overworld_editor_.LoadGraphics());
rom_assets_loaded_ = true;
}
TAB_BAR("##TabBar")
auto current_tab_bar = ImGui::GetCurrentContext()->CurrentTabBar;
if (overworld_editor_.jump_to_tab() == -1) {
gui::RenderTabItem("Overworld", [&]() {
current_editor_ = &overworld_editor_;
status_ = overworld_editor_.Update();
});
}
gui::RenderTabItem("Dungeon", [&]() {
current_editor_ = &dungeon_editor_;
status_ = dungeon_editor_.Update();
if (overworld_editor_.jump_to_tab() != -1) {
dungeon_editor_.add_room(overworld_editor_.jump_to_tab());
overworld_editor_.jump_to_tab_ = -1;
}
});
gui::RenderTabItem("Graphics",
[&]() { status_ = graphics_editor_.Update(); });
gui::RenderTabItem("Sprites", [&]() { status_ = sprite_editor_.Update(); });
gui::RenderTabItem("Palettes", [&]() { status_ = palette_editor_.Update(); });
gui::RenderTabItem("Screens", [&]() { screen_editor_.Update(); });
gui::RenderTabItem("Music", [&]() { music_editor_.Update(); });
END_TAB_BAR()
ImGui::End();
return absl::OkStatus();
}
void MasterEditor::DrawFileDialog() {
gui::FileDialogPipeline("ChooseFileDlgKey", ".sfc,.smc", std::nullopt, [&]() {
std::string filePathName = ImGuiFileDialog::Instance()->GetFilePathName();
status_ = rom()->LoadFromFile(filePathName);
static RecentFilesManager manager("recent_files.txt");
// Load existing recent files
manager.Load();
// Add a new file
manager.AddFile(filePathName);
// Save the updated list
manager.Save();
});
}
void MasterEditor::DrawStatusPopup() {
if (!status_.ok()) {
show_status_ = true;
prev_status_ = status_;
}
if (show_status_ && (BeginCentered("StatusWindow"))) {
Text("%s", prev_status_.ToString().c_str());
ImGui::Spacing();
ImGui::NextColumn();
ImGui::Columns(1);
ImGui::Separator();
ImGui::NewLine();
ImGui::SameLine(270);
if (ImGui::Button("OK", gui::kDefaultModalSize)) {
show_status_ = false;
}
ImGui::SameLine();
if (ImGui::Button(ICON_MD_CONTENT_COPY, ImVec2(50, 0))) {
ImGui::SetClipboardText(prev_status_.ToString().c_str());
}
ImGui::End();
}
}
void MasterEditor::DrawAboutPopup() {
if (about_) ImGui::OpenPopup("About");
if (ImGui::BeginPopupModal("About", nullptr,
ImGuiWindowFlags_AlwaysAutoResize)) {
Text("Yet Another Zelda3 Editor - v%.2f", core::kYazeVersion);
Text("Written by: scawful");
ImGui::Spacing();
Text("Special Thanks: Zarby89, JaredBrian");
ImGui::Separator();
if (ImGui::Button("Close", gui::kDefaultModalSize)) {
about_ = false;
ImGui::CloseCurrentPopup();
}
ImGui::EndPopup();
}
}
void MasterEditor::DrawInfoPopup() {
if (rom_info_) ImGui::OpenPopup("ROM Information");
if (ImGui::BeginPopupModal("ROM Information", nullptr,
ImGuiWindowFlags_AlwaysAutoResize)) {
Text("Title: %s", rom()->title());
Text("ROM Size: %ld", rom()->size());
if (ImGui::Button("Close", gui::kDefaultModalSize)) {
rom_info_ = false;
ImGui::CloseCurrentPopup();
}
ImGui::EndPopup();
}
}
void MasterEditor::DrawYazeMenu() {
static bool show_display_settings = false;
static bool show_command_line_interface = false;
MENU_BAR()
DrawFileMenu();
DrawEditMenu();
DrawViewMenu();
DrawHelpMenu();
ImGui::SameLine(ImGui::GetWindowWidth() - ImGui::GetStyle().ItemSpacing.x -
ImGui::CalcTextSize(ICON_MD_DISPLAY_SETTINGS).x - 150);
// Modify the style of the button to have no background color
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
if (ImGui::Button(ICON_MD_DISPLAY_SETTINGS)) {
show_display_settings = !show_display_settings;
}
if (ImGui::Button(ICON_MD_TERMINAL)) {
show_command_line_interface = !show_command_line_interface;
}
ImGui::PopStyleColor();
Text("%s", absl::StrCat("yaze v", core::kYazeVersion).c_str());
END_MENU_BAR()
if (show_display_settings) {
ImGui::Begin("Display Settings", &show_display_settings,
ImGuiWindowFlags_None);
gui::DrawDisplaySettings();
ImGui::End();
}
if (show_command_line_interface) {
ImGui::Begin("Command Line Interface", &show_command_line_interface,
ImGuiWindowFlags_None);
Text("Enter a command:");
ImGui::End();
}
}
void MasterEditor::DrawFileMenu() {
static bool save_as_menu = false;
if (BeginMenu("File")) {
if (MenuItem("Open", "Ctrl+O")) {
if (flags()->kNewFileDialogWrapper) {
auto file_name = FileDialogWrapper::ShowOpenFileDialog();
PRINT_IF_ERROR(rom()->LoadFromFile(file_name));
static RecentFilesManager manager("recent_files.txt");
manager.Load();
manager.AddFile(file_name);
manager.Save();
} else {
ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", "Open ROM",
".sfc,.smc", ".");
}
}
if (BeginMenu("Open Recent")) {
static RecentFilesManager manager("recent_files.txt");
manager.Load();
if (manager.GetRecentFiles().empty()) {
MenuItem("No Recent Files", nullptr, false, false);
} else {
for (const auto& filePath : manager.GetRecentFiles()) {
if (MenuItem(filePath.c_str())) {
status_ = rom()->LoadFromFile(filePath);
}
}
}
ImGui::EndMenu();
}
MENU_ITEM2("Save", "Ctrl+S") {
if (rom()->is_loaded()) {
SaveRom();
}
}
MENU_ITEM("Save As..") { save_as_menu = true; }
if (rom()->is_loaded()) {
MENU_ITEM("Reload") { status_ = rom()->Reload(); }
MENU_ITEM("Close") {
status_ = rom()->Close();
rom_assets_loaded_ = false;
}
}
ImGui::Separator();
if (BeginMenu("Options")) {
MenuItem("Backup ROM", "", &backup_rom_);
MenuItem("Save New Auto", "", &save_new_auto_);
ImGui::Separator();
if (BeginMenu("Experiment Flags")) {
if (BeginMenu("Overworld Flags")) {
Checkbox("Enable Overworld Sprites",
&mutable_flags()->overworld.kDrawOverworldSprites);
ImGui::Separator();
Checkbox("Save Overworld Maps",
&mutable_flags()->overworld.kSaveOverworldMaps);
Checkbox("Save Overworld Entrances",
&mutable_flags()->overworld.kSaveOverworldEntrances);
Checkbox("Save Overworld Exits",
&mutable_flags()->overworld.kSaveOverworldExits);
Checkbox("Save Overworld Items",
&mutable_flags()->overworld.kSaveOverworldItems);
Checkbox("Save Overworld Properties",
&mutable_flags()->overworld.kSaveOverworldProperties);
ImGui::EndMenu();
}
if (BeginMenu("Dungeon Flags")) {
Checkbox("Draw Dungeon Room Graphics",
&mutable_flags()->kDrawDungeonRoomGraphics);
ImGui::Separator();
Checkbox("Save Dungeon Maps", &mutable_flags()->kSaveDungeonMaps);
ImGui::EndMenu();
}
Checkbox("Enable Console Logging", &mutable_flags()->kLogToConsole);
Checkbox("Enable Texture Streaming",
&mutable_flags()->kLoadTexturesAsStreaming);
Checkbox("Use Bitmap Manager", &mutable_flags()->kUseBitmapManager);
Checkbox("Log Instructions to Debugger",
&mutable_flags()->kLogInstructions);
Checkbox("Save All Palettes", &mutable_flags()->kSaveAllPalettes);
Checkbox("Save With Change Queue",
&mutable_flags()->kSaveWithChangeQueue);
Checkbox("Use New ImGui Input", &mutable_flags()->kUseNewImGuiInput);
ImGui::EndMenu();
}
ImGui::EndMenu();
}
ImGui::Separator();
if (MenuItem("Quit", "Ctrl+Q")) {
// TODO: Implement quit confirmation dialog.
}
ImGui::EndMenu();
}
if (save_as_menu) {
static std::string save_as_filename = "";
ImGui::Begin("Save As..", &save_as_menu, ImGuiWindowFlags_AlwaysAutoResize);
ImGui::InputText("Filename", &save_as_filename);
if (ImGui::Button("Save", gui::kDefaultModalSize)) {
SaveRom();
save_as_menu = false;
}
ImGui::SameLine();
if (ImGui::Button("Cancel", gui::kDefaultModalSize)) {
save_as_menu = false;
}
ImGui::End();
}
}
void MasterEditor::DrawEditMenu() {
if (BeginMenu("Edit")) {
MENU_ITEM2("Undo", "Ctrl+Z") { status_ = current_editor_->Undo(); }
MENU_ITEM2("Redo", "Ctrl+Y") { status_ = current_editor_->Redo(); }
ImGui::Separator();
MENU_ITEM2("Cut", "Ctrl+X") { status_ = current_editor_->Cut(); }
MENU_ITEM2("Copy", "Ctrl+C") { status_ = current_editor_->Copy(); }
MENU_ITEM2("Paste", "Ctrl+V") { status_ = current_editor_->Paste(); }
ImGui::Separator();
MENU_ITEM2("Find", "Ctrl+F") {}
ImGui::Separator();
MENU_ITEM("ROM Information") rom_info_ = true;
ImGui::EndMenu();
}
}
void MasterEditor::DrawViewMenu() {
static bool show_imgui_metrics = false;
static bool show_memory_editor = false;
static bool show_asm_editor = false;
static bool show_imgui_demo = false;
static bool show_memory_viewer = false;
static bool show_palette_editor = false;
static bool show_emulator = false;
static bool show_resource_label_manager = false;
if (show_emulator) {
ImGui::Begin("Emulator", &show_emulator, ImGuiWindowFlags_MenuBar);
emulator_.Run();
ImGui::End();
}
if (show_imgui_metrics) {
ImGui::ShowMetricsWindow(&show_imgui_metrics);
}
if (show_memory_editor) {
static MemoryEditor mem_edit;
mem_edit.DrawWindow("Memory Editor", (void*)&(*rom()), rom()->size());
}
if (show_imgui_demo) {
ImGui::ShowDemoWindow();
}
if (show_asm_editor) {
assembly_editor_.Update(show_asm_editor);
}
if (show_palette_editor) {
ImGui::Begin("Palette Editor", &show_palette_editor);
status_ = palette_editor_.Update();
ImGui::End();
}
if (show_memory_viewer) {
ImGui::Begin("Memory Viewer (ImGui)", &show_memory_viewer);
const float TEXT_BASE_HEIGHT = ImGui::GetTextLineHeightWithSpacing();
static ImGuiTableFlags flags =
ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable |
ImGuiTableFlags_ContextMenuInBody | ImGuiTableFlags_RowBg |
ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_NoHostExtendX;
if (auto outer_size = ImVec2(0.0f, TEXT_BASE_HEIGHT * 5.5f);
ImGui::BeginTable("table1", 3, flags, outer_size)) {
for (int row = 0; row < 10; row++) {
ImGui::TableNextRow();
for (int column = 0; column < 3; column++) {
ImGui::TableNextColumn();
Text("Cell %d,%d", column, row);
}
}
ImGui::EndTable();
}
ImGui::End();
}
if (show_resource_label_manager) {
rom()->resource_label()->DisplayLabels(&show_resource_label_manager);
}
if (BeginMenu("View")) {
MenuItem("Emulator", nullptr, &show_emulator);
MenuItem("Memory Viewer", nullptr, &show_memory_viewer);
ImGui::Separator();
MenuItem("Resource Label Manager", nullptr, &show_resource_label_manager);
ImGui::Separator();
MenuItem("Hex Editor", nullptr, &show_memory_editor);
MenuItem("Assembly Editor", nullptr, &show_asm_editor);
MenuItem("Palette Editor", nullptr, &show_palette_editor);
ImGui::Separator();
MenuItem("ImGui Demo", nullptr, &show_imgui_demo);
MenuItem("ImGui Metrics", nullptr, &show_imgui_metrics);
ImGui::EndMenu();
}
}
void MasterEditor::DrawHelpMenu() {
static bool open_rom_help = false;
static bool open_supported_features = false;
if (BeginMenu("Help")) {
if (MenuItem("How to open a ROM")) open_rom_help = true;
if (MenuItem("Supported Features")) open_supported_features = true;
if (MenuItem("About")) about_ = true;
ImGui::EndMenu();
}
if (open_supported_features) ImGui::OpenPopup("Supported Features");
if (ImGui::BeginPopupModal("Supported Features", nullptr,
ImGuiWindowFlags_AlwaysAutoResize)) {
// TODO: Expand on details of what is currently implemented.
ImGui::BulletText("Overworld Editing");
ImGui::BulletText("Dungeon Editing");
ImGui::BulletText("Sprite Editing");
ImGui::BulletText("Palette Editing");
ImGui::BulletText("Screen Editing");
if (ImGui::Button("Close", gui::kDefaultModalSize)) {
open_supported_features = false;
ImGui::CloseCurrentPopup();
}
ImGui::EndPopup();
}
if (open_rom_help) ImGui::OpenPopup("Open a ROM");
if (ImGui::BeginPopupModal("Open a ROM", nullptr,
ImGuiWindowFlags_AlwaysAutoResize)) {
Text("File -> Open");
Text("Select a ROM file to open");
Text("Supported ROMs (headered or unheadered):");
Text("The Legend of Zelda: A Link to the Past");
Text("US Version 1.0");
Text("JP Version 1.0");
if (ImGui::Button("Close", gui::kDefaultModalSize)) {
open_rom_help = false;
ImGui::CloseCurrentPopup();
}
ImGui::EndPopup();
}
}
void MasterEditor::SaveRom() {
if (flags()->kSaveDungeonMaps) {
status_ = screen_editor_.SaveDungeonMaps();
RETURN_VOID_IF_ERROR(status_);
}
if (flags()->overworld.kSaveOverworldMaps) {
RETURN_VOID_IF_ERROR(
status_ = overworld_editor_.overworld()->CreateTile32Tilemap());
status_ = overworld_editor_.overworld()->SaveMap32Tiles();
RETURN_VOID_IF_ERROR(status_);
status_ = overworld_editor_.overworld()->SaveMap16Tiles();
RETURN_VOID_IF_ERROR(status_);
status_ = overworld_editor_.overworld()->SaveOverworldMaps();
RETURN_VOID_IF_ERROR(status_);
}
if (flags()->overworld.kSaveOverworldEntrances) {
status_ = overworld_editor_.overworld()->SaveEntrances();
RETURN_VOID_IF_ERROR(status_);
}
if (flags()->overworld.kSaveOverworldExits) {
status_ = overworld_editor_.overworld()->SaveExits();
RETURN_VOID_IF_ERROR(status_);
}
if (flags()->overworld.kSaveOverworldItems) {
status_ = overworld_editor_.overworld()->SaveItems();
RETURN_VOID_IF_ERROR(status_);
}
if (flags()->overworld.kSaveOverworldProperties) {
status_ = overworld_editor_.overworld()->SaveMapProperties();
RETURN_VOID_IF_ERROR(status_);
}
status_ = rom()->SaveToFile(backup_rom_, save_new_auto_);
}
} // namespace editor
} // namespace app
} // namespace yaze