611 lines
18 KiB
C++
611 lines
18 KiB
C++
#include "master_editor.h"
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#include <ImGuiColorTextEdit/TextEditor.h>
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#include <ImGuiFileDialog/ImGuiFileDialog.h>
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#include <imgui/imgui.h>
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#include <imgui/misc/cpp/imgui_stdlib.h>
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#include <imgui_internal.h>
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#include <imgui_memory_editor.h>
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#include "absl/status/status.h"
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#include "app/core/common.h"
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#include "app/core/constants.h"
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#include "app/core/platform/file_dialog.h"
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#include "app/editor/dungeon_editor.h"
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#include "app/editor/graphics_editor.h"
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#include "app/editor/modules/assembly_editor.h"
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#include "app/editor/modules/music_editor.h"
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#include "app/editor/modules/palette_editor.h"
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#include "app/editor/overworld_editor.h"
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#include "app/editor/screen_editor.h"
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#include "app/editor/sprite_editor.h"
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#include "app/emu/emulator.h"
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#include "app/gfx/snes_palette.h"
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#include "app/gfx/snes_tile.h"
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#include "app/gui/canvas.h"
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#include "app/gui/icons.h"
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#include "app/gui/input.h"
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#include "app/gui/pipeline.h"
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#include "app/gui/style.h"
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#include "app/gui/widgets.h"
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#include "app/rom.h"
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namespace yaze {
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namespace app {
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namespace editor {
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namespace {
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constexpr ImGuiWindowFlags kMainEditorFlags =
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ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse |
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ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_MenuBar |
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ImGuiWindowFlags_NoBringToFrontOnFocus | ImGuiWindowFlags_NoTitleBar;
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void NewMasterFrame() {
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const ImGuiIO& io = ImGui::GetIO();
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ImGui::NewFrame();
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ImGui::SetNextWindowPos(gui::kZeroPos);
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ImVec2 dimensions(io.DisplaySize.x, io.DisplaySize.y);
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ImGui::SetNextWindowSize(dimensions, ImGuiCond_Always);
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if (!ImGui::Begin("##YazeMain", nullptr, kMainEditorFlags)) {
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ImGui::End();
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return;
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}
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}
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bool BeginCentered(const char* name) {
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ImGuiIO const& io = ImGui::GetIO();
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ImVec2 pos(io.DisplaySize.x * 0.5f, io.DisplaySize.y * 0.5f);
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ImGui::SetNextWindowPos(pos, ImGuiCond_Always, ImVec2(0.5f, 0.5f));
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ImGuiWindowFlags flags =
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ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoDecoration |
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ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoSavedSettings;
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return ImGui::Begin(name, nullptr, flags);
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}
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class RecentFilesManager {
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public:
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RecentFilesManager(const std::string& filename) : filename_(filename) {}
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void AddFile(const std::string& filePath) {
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// Add a file to the list, avoiding duplicates
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auto it = std::find(recentFiles_.begin(), recentFiles_.end(), filePath);
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if (it == recentFiles_.end()) {
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recentFiles_.push_back(filePath);
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}
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}
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void Save() {
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std::ofstream file(filename_);
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if (!file.is_open()) {
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return; // Handle the error appropriately
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}
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for (const auto& filePath : recentFiles_) {
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file << filePath << std::endl;
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}
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}
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void Load() {
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std::ifstream file(filename_);
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if (!file.is_open()) {
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return; // Handle the error appropriately
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}
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recentFiles_.clear();
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std::string line;
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while (std::getline(file, line)) {
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if (!line.empty()) {
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recentFiles_.push_back(line);
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}
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}
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}
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const std::vector<std::string>& GetRecentFiles() const {
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return recentFiles_;
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}
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private:
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std::string filename_;
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std::vector<std::string> recentFiles_;
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};
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} // namespace
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using ImGui::BeginMenu;
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using ImGui::Checkbox;
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using ImGui::MenuItem;
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using ImGui::Text;
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void MasterEditor::SetupScreen(std::shared_ptr<SDL_Renderer> renderer) {
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sdl_renderer_ = renderer;
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rom()->SetupRenderer(renderer);
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}
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namespace {
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// Function to switch the active tab in a tab bar
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void SetTabBarTab(ImGuiTabBar* tab_bar, ImGuiID tab_id) {
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if (tab_bar == NULL) return;
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// Find the tab item with the specified tab_id
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ImGuiTabItem* tab_item = &tab_bar->Tabs[tab_id];
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tab_item->LastFrameVisible = -1;
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tab_item->LastFrameSelected = -1;
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tab_bar->VisibleTabId = tab_id;
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tab_bar->VisibleTabWasSubmitted = true;
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tab_bar->SelectedTabId = tab_id;
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tab_bar->NextSelectedTabId = tab_id;
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tab_bar->ReorderRequestTabId = tab_id;
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tab_bar->CurrFrameVisible = -1;
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}
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} // namespace
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absl::Status MasterEditor::Update() {
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NewMasterFrame();
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DrawYazeMenu();
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DrawFileDialog();
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DrawStatusPopup();
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DrawAboutPopup();
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DrawInfoPopup();
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if (rom()->is_loaded() && !rom_assets_loaded_) {
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// Initialize overworld graphics, maps, and palettes
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RETURN_IF_ERROR(overworld_editor_.LoadGraphics());
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rom_assets_loaded_ = true;
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}
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TAB_BAR("##TabBar")
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auto current_tab_bar = ImGui::GetCurrentContext()->CurrentTabBar;
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if (overworld_editor_.jump_to_tab() == -1) {
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gui::RenderTabItem("Overworld", [&]() {
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current_editor_ = &overworld_editor_;
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status_ = overworld_editor_.Update();
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});
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}
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gui::RenderTabItem("Dungeon", [&]() {
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current_editor_ = &dungeon_editor_;
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status_ = dungeon_editor_.Update();
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if (overworld_editor_.jump_to_tab() != -1) {
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dungeon_editor_.add_room(overworld_editor_.jump_to_tab());
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overworld_editor_.jump_to_tab_ = -1;
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}
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});
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gui::RenderTabItem("Graphics",
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[&]() { status_ = graphics_editor_.Update(); });
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gui::RenderTabItem("Sprites", [&]() { status_ = sprite_editor_.Update(); });
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gui::RenderTabItem("Palettes", [&]() { status_ = palette_editor_.Update(); });
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gui::RenderTabItem("Screens", [&]() { screen_editor_.Update(); });
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gui::RenderTabItem("Music", [&]() { music_editor_.Update(); });
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END_TAB_BAR()
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ImGui::End();
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return absl::OkStatus();
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}
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void MasterEditor::DrawFileDialog() {
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gui::FileDialogPipeline("ChooseFileDlgKey", ".sfc,.smc", std::nullopt, [&]() {
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std::string filePathName = ImGuiFileDialog::Instance()->GetFilePathName();
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status_ = rom()->LoadFromFile(filePathName);
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static RecentFilesManager manager("recent_files.txt");
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// Load existing recent files
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manager.Load();
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// Add a new file
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manager.AddFile(filePathName);
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// Save the updated list
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manager.Save();
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});
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}
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void MasterEditor::DrawStatusPopup() {
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if (!status_.ok()) {
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show_status_ = true;
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prev_status_ = status_;
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}
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if (show_status_ && (BeginCentered("StatusWindow"))) {
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Text("%s", prev_status_.ToString().c_str());
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ImGui::Spacing();
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ImGui::NextColumn();
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ImGui::Columns(1);
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ImGui::Separator();
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ImGui::NewLine();
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ImGui::SameLine(270);
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if (ImGui::Button("OK", gui::kDefaultModalSize)) {
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show_status_ = false;
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}
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ImGui::SameLine();
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if (ImGui::Button(ICON_MD_CONTENT_COPY, ImVec2(50, 0))) {
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ImGui::SetClipboardText(prev_status_.ToString().c_str());
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}
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ImGui::End();
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}
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}
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void MasterEditor::DrawAboutPopup() {
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if (about_) ImGui::OpenPopup("About");
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if (ImGui::BeginPopupModal("About", nullptr,
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ImGuiWindowFlags_AlwaysAutoResize)) {
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Text("Yet Another Zelda3 Editor - v%.2f", core::kYazeVersion);
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Text("Written by: scawful");
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ImGui::Spacing();
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Text("Special Thanks: Zarby89, JaredBrian");
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ImGui::Separator();
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if (ImGui::Button("Close", gui::kDefaultModalSize)) {
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about_ = false;
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ImGui::CloseCurrentPopup();
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}
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ImGui::EndPopup();
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}
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}
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void MasterEditor::DrawInfoPopup() {
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if (rom_info_) ImGui::OpenPopup("ROM Information");
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if (ImGui::BeginPopupModal("ROM Information", nullptr,
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ImGuiWindowFlags_AlwaysAutoResize)) {
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Text("Title: %s", rom()->title());
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Text("ROM Size: %ld", rom()->size());
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if (ImGui::Button("Close", gui::kDefaultModalSize)) {
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rom_info_ = false;
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ImGui::CloseCurrentPopup();
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}
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ImGui::EndPopup();
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}
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}
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void MasterEditor::DrawYazeMenu() {
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static bool show_display_settings = false;
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static bool show_command_line_interface = false;
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MENU_BAR()
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DrawFileMenu();
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DrawEditMenu();
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DrawViewMenu();
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DrawHelpMenu();
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ImGui::SameLine(ImGui::GetWindowWidth() - ImGui::GetStyle().ItemSpacing.x -
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ImGui::CalcTextSize(ICON_MD_DISPLAY_SETTINGS).x - 150);
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// Modify the style of the button to have no background color
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ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
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if (ImGui::Button(ICON_MD_DISPLAY_SETTINGS)) {
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show_display_settings = !show_display_settings;
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}
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if (ImGui::Button(ICON_MD_TERMINAL)) {
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show_command_line_interface = !show_command_line_interface;
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}
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ImGui::PopStyleColor();
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Text("%s", absl::StrCat("yaze v", core::kYazeVersion).c_str());
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END_MENU_BAR()
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if (show_display_settings) {
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ImGui::Begin("Display Settings", &show_display_settings,
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ImGuiWindowFlags_None);
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gui::DrawDisplaySettings();
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ImGui::End();
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}
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if (show_command_line_interface) {
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ImGui::Begin("Command Line Interface", &show_command_line_interface,
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ImGuiWindowFlags_None);
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Text("Enter a command:");
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ImGui::End();
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}
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}
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void MasterEditor::DrawFileMenu() {
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static bool save_as_menu = false;
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if (BeginMenu("File")) {
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if (MenuItem("Open", "Ctrl+O")) {
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if (flags()->kNewFileDialogWrapper) {
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auto file_name = FileDialogWrapper::ShowOpenFileDialog();
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PRINT_IF_ERROR(rom()->LoadFromFile(file_name));
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static RecentFilesManager manager("recent_files.txt");
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manager.Load();
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manager.AddFile(file_name);
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manager.Save();
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} else {
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ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", "Open ROM",
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".sfc,.smc", ".");
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}
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}
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if (BeginMenu("Open Recent")) {
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static RecentFilesManager manager("recent_files.txt");
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manager.Load();
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if (manager.GetRecentFiles().empty()) {
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MenuItem("No Recent Files", nullptr, false, false);
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} else {
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for (const auto& filePath : manager.GetRecentFiles()) {
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if (MenuItem(filePath.c_str())) {
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status_ = rom()->LoadFromFile(filePath);
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}
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}
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}
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ImGui::EndMenu();
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}
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MENU_ITEM2("Save", "Ctrl+S") {
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if (rom()->is_loaded()) {
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SaveRom();
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}
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}
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MENU_ITEM("Save As..") { save_as_menu = true; }
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if (rom()->is_loaded()) {
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MENU_ITEM("Reload") { status_ = rom()->Reload(); }
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MENU_ITEM("Close") {
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status_ = rom()->Close();
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rom_assets_loaded_ = false;
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}
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}
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ImGui::Separator();
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if (BeginMenu("Options")) {
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MenuItem("Backup ROM", "", &backup_rom_);
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MenuItem("Save New Auto", "", &save_new_auto_);
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ImGui::Separator();
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if (BeginMenu("Experiment Flags")) {
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if (BeginMenu("Overworld Flags")) {
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Checkbox("Enable Overworld Sprites",
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&mutable_flags()->overworld.kDrawOverworldSprites);
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ImGui::Separator();
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Checkbox("Save Overworld Maps",
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&mutable_flags()->overworld.kSaveOverworldMaps);
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Checkbox("Save Overworld Entrances",
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&mutable_flags()->overworld.kSaveOverworldEntrances);
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Checkbox("Save Overworld Exits",
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&mutable_flags()->overworld.kSaveOverworldExits);
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Checkbox("Save Overworld Items",
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&mutable_flags()->overworld.kSaveOverworldItems);
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Checkbox("Save Overworld Properties",
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&mutable_flags()->overworld.kSaveOverworldProperties);
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ImGui::EndMenu();
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}
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if (BeginMenu("Dungeon Flags")) {
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Checkbox("Draw Dungeon Room Graphics",
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&mutable_flags()->kDrawDungeonRoomGraphics);
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ImGui::Separator();
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Checkbox("Save Dungeon Maps", &mutable_flags()->kSaveDungeonMaps);
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ImGui::EndMenu();
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}
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Checkbox("Enable Console Logging", &mutable_flags()->kLogToConsole);
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Checkbox("Enable Texture Streaming",
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&mutable_flags()->kLoadTexturesAsStreaming);
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Checkbox("Use Bitmap Manager", &mutable_flags()->kUseBitmapManager);
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Checkbox("Log Instructions to Debugger",
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&mutable_flags()->kLogInstructions);
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Checkbox("Save All Palettes", &mutable_flags()->kSaveAllPalettes);
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Checkbox("Save With Change Queue",
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&mutable_flags()->kSaveWithChangeQueue);
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Checkbox("Use New ImGui Input", &mutable_flags()->kUseNewImGuiInput);
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ImGui::EndMenu();
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}
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ImGui::EndMenu();
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}
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ImGui::Separator();
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if (MenuItem("Quit", "Ctrl+Q")) {
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// TODO: Implement quit confirmation dialog.
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}
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ImGui::EndMenu();
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}
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if (save_as_menu) {
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static std::string save_as_filename = "";
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ImGui::Begin("Save As..", &save_as_menu, ImGuiWindowFlags_AlwaysAutoResize);
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ImGui::InputText("Filename", &save_as_filename);
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if (ImGui::Button("Save", gui::kDefaultModalSize)) {
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SaveRom();
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save_as_menu = false;
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}
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ImGui::SameLine();
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if (ImGui::Button("Cancel", gui::kDefaultModalSize)) {
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save_as_menu = false;
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}
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ImGui::End();
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}
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}
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void MasterEditor::DrawEditMenu() {
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if (BeginMenu("Edit")) {
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MENU_ITEM2("Undo", "Ctrl+Z") { status_ = current_editor_->Undo(); }
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MENU_ITEM2("Redo", "Ctrl+Y") { status_ = current_editor_->Redo(); }
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ImGui::Separator();
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MENU_ITEM2("Cut", "Ctrl+X") { status_ = current_editor_->Cut(); }
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MENU_ITEM2("Copy", "Ctrl+C") { status_ = current_editor_->Copy(); }
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MENU_ITEM2("Paste", "Ctrl+V") { status_ = current_editor_->Paste(); }
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ImGui::Separator();
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MENU_ITEM2("Find", "Ctrl+F") {}
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ImGui::Separator();
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MENU_ITEM("ROM Information") rom_info_ = true;
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ImGui::EndMenu();
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}
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}
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void MasterEditor::DrawViewMenu() {
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static bool show_imgui_metrics = false;
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static bool show_memory_editor = false;
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static bool show_asm_editor = false;
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static bool show_imgui_demo = false;
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static bool show_memory_viewer = false;
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static bool show_palette_editor = false;
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static bool show_emulator = false;
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static bool show_resource_label_manager = false;
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if (show_emulator) {
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ImGui::Begin("Emulator", &show_emulator, ImGuiWindowFlags_MenuBar);
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emulator_.Run();
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ImGui::End();
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}
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if (show_imgui_metrics) {
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ImGui::ShowMetricsWindow(&show_imgui_metrics);
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}
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if (show_memory_editor) {
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static MemoryEditor mem_edit;
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mem_edit.DrawWindow("Memory Editor", (void*)&(*rom()), rom()->size());
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}
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if (show_imgui_demo) {
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ImGui::ShowDemoWindow();
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}
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if (show_asm_editor) {
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assembly_editor_.Update(show_asm_editor);
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}
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if (show_palette_editor) {
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ImGui::Begin("Palette Editor", &show_palette_editor);
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status_ = palette_editor_.Update();
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ImGui::End();
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}
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if (show_memory_viewer) {
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ImGui::Begin("Memory Viewer (ImGui)", &show_memory_viewer);
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const float TEXT_BASE_HEIGHT = ImGui::GetTextLineHeightWithSpacing();
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static ImGuiTableFlags flags =
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ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable |
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ImGuiTableFlags_ContextMenuInBody | ImGuiTableFlags_RowBg |
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ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_NoHostExtendX;
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if (auto outer_size = ImVec2(0.0f, TEXT_BASE_HEIGHT * 5.5f);
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ImGui::BeginTable("table1", 3, flags, outer_size)) {
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for (int row = 0; row < 10; row++) {
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ImGui::TableNextRow();
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for (int column = 0; column < 3; column++) {
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ImGui::TableNextColumn();
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Text("Cell %d,%d", column, row);
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}
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}
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ImGui::EndTable();
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}
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ImGui::End();
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}
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if (show_resource_label_manager) {
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rom()->resource_label()->DisplayLabels(&show_resource_label_manager);
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}
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if (BeginMenu("View")) {
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MenuItem("Emulator", nullptr, &show_emulator);
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MenuItem("Memory Viewer", nullptr, &show_memory_viewer);
|
|
ImGui::Separator();
|
|
MenuItem("Resource Label Manager", nullptr, &show_resource_label_manager);
|
|
ImGui::Separator();
|
|
MenuItem("Hex Editor", nullptr, &show_memory_editor);
|
|
MenuItem("Assembly Editor", nullptr, &show_asm_editor);
|
|
MenuItem("Palette Editor", nullptr, &show_palette_editor);
|
|
ImGui::Separator();
|
|
MenuItem("ImGui Demo", nullptr, &show_imgui_demo);
|
|
MenuItem("ImGui Metrics", nullptr, &show_imgui_metrics);
|
|
ImGui::EndMenu();
|
|
}
|
|
}
|
|
|
|
void MasterEditor::DrawHelpMenu() {
|
|
static bool open_rom_help = false;
|
|
static bool open_supported_features = false;
|
|
if (BeginMenu("Help")) {
|
|
if (MenuItem("How to open a ROM")) open_rom_help = true;
|
|
if (MenuItem("Supported Features")) open_supported_features = true;
|
|
|
|
if (MenuItem("About")) about_ = true;
|
|
ImGui::EndMenu();
|
|
}
|
|
|
|
if (open_supported_features) ImGui::OpenPopup("Supported Features");
|
|
if (ImGui::BeginPopupModal("Supported Features", nullptr,
|
|
ImGuiWindowFlags_AlwaysAutoResize)) {
|
|
// TODO: Expand on details of what is currently implemented.
|
|
ImGui::BulletText("Overworld Editing");
|
|
ImGui::BulletText("Dungeon Editing");
|
|
ImGui::BulletText("Sprite Editing");
|
|
ImGui::BulletText("Palette Editing");
|
|
ImGui::BulletText("Screen Editing");
|
|
|
|
if (ImGui::Button("Close", gui::kDefaultModalSize)) {
|
|
open_supported_features = false;
|
|
ImGui::CloseCurrentPopup();
|
|
}
|
|
ImGui::EndPopup();
|
|
}
|
|
|
|
if (open_rom_help) ImGui::OpenPopup("Open a ROM");
|
|
if (ImGui::BeginPopupModal("Open a ROM", nullptr,
|
|
ImGuiWindowFlags_AlwaysAutoResize)) {
|
|
Text("File -> Open");
|
|
Text("Select a ROM file to open");
|
|
Text("Supported ROMs (headered or unheadered):");
|
|
Text("The Legend of Zelda: A Link to the Past");
|
|
Text("US Version 1.0");
|
|
Text("JP Version 1.0");
|
|
|
|
if (ImGui::Button("Close", gui::kDefaultModalSize)) {
|
|
open_rom_help = false;
|
|
ImGui::CloseCurrentPopup();
|
|
}
|
|
ImGui::EndPopup();
|
|
}
|
|
}
|
|
|
|
void MasterEditor::SaveRom() {
|
|
if (flags()->kSaveDungeonMaps) {
|
|
status_ = screen_editor_.SaveDungeonMaps();
|
|
RETURN_VOID_IF_ERROR(status_);
|
|
}
|
|
if (flags()->overworld.kSaveOverworldMaps) {
|
|
RETURN_VOID_IF_ERROR(
|
|
status_ = overworld_editor_.overworld()->CreateTile32Tilemap());
|
|
status_ = overworld_editor_.overworld()->SaveMap32Tiles();
|
|
RETURN_VOID_IF_ERROR(status_);
|
|
status_ = overworld_editor_.overworld()->SaveMap16Tiles();
|
|
RETURN_VOID_IF_ERROR(status_);
|
|
status_ = overworld_editor_.overworld()->SaveOverworldMaps();
|
|
RETURN_VOID_IF_ERROR(status_);
|
|
}
|
|
if (flags()->overworld.kSaveOverworldEntrances) {
|
|
status_ = overworld_editor_.overworld()->SaveEntrances();
|
|
RETURN_VOID_IF_ERROR(status_);
|
|
}
|
|
if (flags()->overworld.kSaveOverworldExits) {
|
|
status_ = overworld_editor_.overworld()->SaveExits();
|
|
RETURN_VOID_IF_ERROR(status_);
|
|
}
|
|
if (flags()->overworld.kSaveOverworldItems) {
|
|
status_ = overworld_editor_.overworld()->SaveItems();
|
|
RETURN_VOID_IF_ERROR(status_);
|
|
}
|
|
if (flags()->overworld.kSaveOverworldProperties) {
|
|
status_ = overworld_editor_.overworld()->SaveMapProperties();
|
|
RETURN_VOID_IF_ERROR(status_);
|
|
}
|
|
|
|
status_ = rom()->SaveToFile(backup_rom_, save_new_auto_);
|
|
}
|
|
|
|
} // namespace editor
|
|
} // namespace app
|
|
} // namespace yaze
|