66 lines
1.6 KiB
C++
66 lines
1.6 KiB
C++
#ifndef YAZE_APP_UTILS_ROM_H
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#define YAZE_APP_UTILS_ROM_H
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#include <compressions/alttpcompression.h>
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#include <rommapping.h>
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#include <cstddef>
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#include <cstring>
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#include <filesystem>
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#include <fstream>
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#include <iostream>
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#include <memory>
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#include <string>
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#include <vector>
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#include "app/core/common.h"
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#include "app/core/constants.h"
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#include "app/gfx/tile.h"
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namespace yaze {
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namespace app {
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namespace rom {
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class ROM {
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public:
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void Close();
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void SetupRenderer(std::shared_ptr<SDL_Renderer> renderer);
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void LoadFromFile(const std::string& path);
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char* Decompress(int pos, int size = 0x800, bool reversed = false);
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gfx::SNESPalette ExtractPalette(uint addr, int bpp);
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uchar* SNES3bppTo8bppSheet(uchar* buffer_in, int sheet_id = 0, int size = 0x1000);
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SDL_Texture* DrawGraphicsSheet(int offset);
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int GetPCGfxAddress(uint8_t id);
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char* CreateAllGfxDataRaw();
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uchar* data() { return current_rom_; }
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auto Renderer() { return sdl_renderer_; }
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const uchar* getTitle() const { return title; }
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long getSize() const { return size_; }
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bool isLoaded() const { return is_loaded_; }
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private:
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bool is_loaded_ = false;
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bool has_header_ = false;
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long size_;
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uint compressed_size_;
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uchar* current_rom_;
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uchar version_;
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uchar title[21] = "ROM Not Loaded";
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enum rom_type type_ = LoROM;
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bool isbpp3[core::constants::NumberOfSheets];
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std::shared_ptr<uchar> rom_ptr_;
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std::vector<char*> decompressed_graphic_sheets_;
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std::vector<uchar*> converted_graphic_sheets_;
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std::vector<SDL_Surface> surfaces_;
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std::shared_ptr<SDL_Renderer> sdl_renderer_;
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};
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} // namespace rom
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} // namespace app
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} // namespace yaze
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#endif |