469 lines
14 KiB
C++
469 lines
14 KiB
C++
#include "app/editor/graphics_editor.h"
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#include <ImGuiFileDialog/ImGuiFileDialog.h>
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#include <imgui/imgui.h>
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#include <imgui/misc/cpp/imgui_stdlib.h>
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#include <imgui_memory_editor.h>
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#include "absl/status/status.h"
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#include "absl/status/statusor.h"
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#include "app/core/pipeline.h"
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#include "app/editor/modules/palette_editor.h"
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#include "app/gfx/bitmap.h"
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#include "app/gfx/compression.h"
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#include "app/gfx/scad_format.h"
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#include "app/gfx/snes_palette.h"
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#include "app/gfx/snes_tile.h"
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#include "app/gui/canvas.h"
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#include "app/gui/input.h"
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#include "app/gui/style.h"
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#include "app/rom.h"
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namespace yaze {
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namespace app {
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namespace editor {
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using ImGui::Button;
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using ImGui::InputInt;
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using ImGui::InputText;
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using ImGui::SameLine;
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absl::Status GraphicsEditor::Update() {
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TAB_BAR("##TabBar")
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status_ = UpdateScadView();
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status_ = UpdateLinkGfxView();
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END_TAB_BAR()
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CLEAR_AND_RETURN_STATUS(status_)
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return absl::OkStatus();
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}
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absl::Status GraphicsEditor::UpdateLinkGfxView() {
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TAB_ITEM("Player Animations")
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const auto link_gfx_offset = 0x80000;
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const auto link_gfx_length = 0x7000;
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// Load Links graphics from the ROM
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RETURN_IF_ERROR(rom()->LoadLinkGraphics());
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// Split it into the pose data frames
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// Create an animation step display for the poses
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// Allow the user to modify the frames used in an anim step
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// LinkOAM_AnimationSteps:
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// #_0D85FB
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END_TAB_ITEM()
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return absl::OkStatus();
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}
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absl::Status GraphicsEditor::UpdateScadView() {
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TAB_ITEM("Prototype")
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RETURN_IF_ERROR(DrawToolset())
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if (open_memory_editor_) {
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ImGui::Begin("Memory Editor", &open_memory_editor_);
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RETURN_IF_ERROR(DrawMemoryEditor())
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ImGui::End();
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}
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BEGIN_TABLE("#gfxEditTable", 4, kGfxEditFlags)
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SETUP_COLUMN("File Import (BIN, CGX, ROM)")
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SETUP_COLUMN("Palette (COL)")
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ImGui::TableSetupColumn("Tilemaps and Objects (SCR, PNL, OBJ)",
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ImGuiTableColumnFlags_WidthFixed);
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SETUP_COLUMN("Graphics Preview")
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TABLE_HEADERS()
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NEXT_COLUMN() {
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status_ = DrawCgxImport();
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status_ = DrawClipboardImport();
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status_ = DrawFileImport();
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status_ = DrawExperimentalFeatures();
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}
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NEXT_COLUMN() { status_ = DrawPaletteControls(); }
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NEXT_COLUMN()
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core::BitmapCanvasPipeline(scr_canvas_, scr_bitmap_, 0x200, 0x200, 0x20,
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scr_loaded_, false, 0);
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status_ = DrawScrImport();
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NEXT_COLUMN()
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if (super_donkey_) {
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if (refresh_graphics_) {
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for (int i = 0; i < graphics_bin_.size(); i++) {
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graphics_bin_[i].ApplyPalette(
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col_file_palette_group_[current_palette_index_]);
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rom()->UpdateBitmap(&graphics_bin_[i]);
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}
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refresh_graphics_ = false;
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}
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// Load the full graphics space from `super_donkey_1.bin`
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core::GraphicsBinCanvasPipeline(0x100, 0x40, 0x20, num_sheets_to_load_, 3,
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super_donkey_, graphics_bin_);
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} else if (cgx_loaded_ && col_file_) {
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// Load the CGX graphics
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core::BitmapCanvasPipeline(import_canvas_, cgx_bitmap_, 0x100, 16384, 0x20,
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cgx_loaded_, true, 5);
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} else {
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// Load the BIN/Clipboard Graphics
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core::BitmapCanvasPipeline(import_canvas_, bin_bitmap_, 0x100, 16384, 0x20,
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gfx_loaded_, true, 2);
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}
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END_TABLE()
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END_TAB_ITEM()
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return absl::OkStatus();
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}
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absl::Status GraphicsEditor::DrawToolset() {
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if (ImGui::BeginTable("GraphicsToolset", 2, ImGuiTableFlags_SizingFixedFit,
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ImVec2(0, 0))) {
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for (const auto& name : kGfxToolsetColumnNames)
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ImGui::TableSetupColumn(name.data());
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ImGui::TableNextColumn();
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if (Button(ICON_MD_MEMORY)) {
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if (!open_memory_editor_) {
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open_memory_editor_ = true;
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} else {
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open_memory_editor_ = false;
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}
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}
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TEXT_COLUMN("Open Memory Editor") // Separator
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ImGui::EndTable();
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}
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return absl::OkStatus();
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}
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absl::Status GraphicsEditor::DrawCgxImport() {
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gui::TextWithSeparators("Cgx Import");
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InputInt("BPP", ¤t_bpp_);
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InputText("##CGXFile", cgx_file_name_, sizeof(cgx_file_name_));
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SameLine();
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core::FileDialogPipeline("ImportCgxKey", ".CGX,.cgx\0", "Open CGX", [this]() {
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strncpy(cgx_file_path_,
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ImGuiFileDialog::Instance()->GetFilePathName().c_str(),
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sizeof(cgx_file_path_));
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strncpy(cgx_file_name_,
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ImGuiFileDialog::Instance()->GetCurrentFileName().c_str(),
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sizeof(cgx_file_name_));
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is_open_ = true;
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cgx_loaded_ = true;
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});
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core::ButtonPipe("Copy CGX Path",
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[this]() { ImGui::SetClipboardText(cgx_file_path_); });
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core::ButtonPipe("Load CGX Data", [this]() {
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status_ = gfx::LoadCgx(current_bpp_, cgx_file_path_, cgx_data_,
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decoded_cgx_, extra_cgx_data_);
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PRINT_IF_ERROR(
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cgx_bitmap_.InitializeFromData(0x80, 0x200, 8, decoded_cgx_));
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if (col_file_) {
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cgx_bitmap_.ApplyPalette(decoded_col_);
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rom()->RenderBitmap(&cgx_bitmap_);
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}
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});
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return absl::OkStatus();
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}
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absl::Status GraphicsEditor::DrawScrImport() {
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InputText("##ScrFile", scr_file_name_, sizeof(scr_file_name_));
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core::FileDialogPipeline(
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"ImportScrKey", ".SCR,.scr,.BAK\0", "Open SCR", [this]() {
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strncpy(scr_file_path_,
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ImGuiFileDialog::Instance()->GetFilePathName().c_str(),
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sizeof(scr_file_path_));
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strncpy(scr_file_name_,
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ImGuiFileDialog::Instance()->GetCurrentFileName().c_str(),
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sizeof(scr_file_name_));
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is_open_ = true;
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scr_loaded_ = true;
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});
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InputInt("SCR Mod", &scr_mod_value_);
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core::ButtonPipe("Load Scr Data", [this]() {
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status_ = gfx::LoadScr(scr_file_path_, scr_mod_value_, scr_data_);
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decoded_scr_data_.resize(0x100 * 0x100);
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status_ = gfx::DrawScrWithCgx(current_bpp_, scr_data_, decoded_scr_data_,
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decoded_cgx_);
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PRINT_IF_ERROR(
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scr_bitmap_.InitializeFromData(0x100, 0x100, 8, decoded_scr_data_));
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if (scr_loaded_) {
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scr_bitmap_.ApplyPalette(decoded_col_);
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rom()->RenderBitmap(&scr_bitmap_);
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}
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});
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return absl::OkStatus();
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}
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absl::Status GraphicsEditor::DrawPaletteControls() {
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gui::TextWithSeparators("COL Import");
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InputText("##ColFile", col_file_name_, sizeof(col_file_name_));
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SameLine();
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core::FileDialogPipeline(
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"ImportColKey", ".COL,.col,.BAK,.bak\0", "Open COL", [this]() {
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strncpy(col_file_path_,
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ImGuiFileDialog::Instance()->GetFilePathName().c_str(),
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sizeof(col_file_path_));
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strncpy(col_file_name_,
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ImGuiFileDialog::Instance()->GetCurrentFileName().c_str(),
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sizeof(col_file_name_));
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status_ = temp_rom_.LoadFromFile(col_file_path_,
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/*z3_load=*/false);
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auto col_data_ = gfx::GetColFileData(temp_rom_.data());
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if (col_file_palette_group_.size() != 0) {
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col_file_palette_group_.Clear();
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}
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col_file_palette_group_ = gfx::CreatePaletteGroupFromColFile(col_data_);
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col_file_palette_ = gfx::SNESPalette(col_data_);
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// gigaleak dev format based code
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decoded_col_ = gfx::DecodeColFile(col_file_path_);
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col_file_ = true;
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is_open_ = true;
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});
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core::ButtonPipe("Copy COL Path",
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[this]() { ImGui::SetClipboardText(col_file_path_); });
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if (rom()->isLoaded()) {
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gui::TextWithSeparators("ROM Palette");
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gui::InputHex("Palette Index", ¤t_palette_index_);
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ImGui::Combo("Palette", ¤t_palette_, kPaletteGroupAddressesKeys,
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IM_ARRAYSIZE(kPaletteGroupAddressesKeys));
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}
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if (col_file_palette_.size() != 0) {
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core::SelectablePalettePipeline(current_palette_index_, refresh_graphics_,
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col_file_palette_);
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}
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return absl::OkStatus();
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}
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absl::Status GraphicsEditor::DrawObjImport() {
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gui::TextWithSeparators("OBJ Import");
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InputText("##ObjFile", obj_file_path_, sizeof(obj_file_path_));
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SameLine();
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core::FileDialogPipeline(
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"ImportObjKey", ".obj,.OBJ,.bak,.BAK\0", "Open OBJ", [this]() {
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strncpy(file_path_,
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ImGuiFileDialog::Instance()->GetFilePathName().c_str(),
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sizeof(file_path_));
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status_ = temp_rom_.LoadFromFile(file_path_);
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is_open_ = true;
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});
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return absl::OkStatus();
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}
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absl::Status GraphicsEditor::DrawTilemapImport() {
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gui::TextWithSeparators("Tilemap Import");
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InputText("##TMapFile", tilemap_file_path_, sizeof(tilemap_file_path_));
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SameLine();
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core::FileDialogPipeline(
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"ImportTilemapKey", ".DAT,.dat,.BIN,.bin,.hex,.HEX\0", "Open Tilemap",
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[this]() {
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strncpy(tilemap_file_path_,
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ImGuiFileDialog::Instance()->GetFilePathName().c_str(),
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sizeof(tilemap_file_path_));
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status_ = tilemap_rom_.LoadFromFile(tilemap_file_path_);
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// Extract the high and low bytes from the file.
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auto decomp_sheet = gfx::lc_lz2::DecompressV2(
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tilemap_rom_.data(), gfx::lc_lz2::kNintendoMode1);
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tilemap_loaded_ = true;
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is_open_ = true;
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});
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return absl::OkStatus();
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}
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absl::Status GraphicsEditor::DrawFileImport() {
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gui::TextWithSeparators("BIN Import");
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InputText("##ROMFile", file_path_, sizeof(file_path_));
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SameLine();
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core::FileDialogPipeline("ImportDlgKey", ".bin,.hex\0", "Open BIN", [this]() {
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strncpy(file_path_, ImGuiFileDialog::Instance()->GetFilePathName().c_str(),
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sizeof(file_path_));
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status_ = temp_rom_.LoadFromFile(file_path_);
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is_open_ = true;
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});
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core::ButtonPipe("Copy File Path",
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[this]() { ImGui::SetClipboardText(file_path_); });
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gui::InputHex("BIN Offset", ¤t_offset_);
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gui::InputHex("BIN Size", &bin_size_);
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if (Button("Decompress BIN")) {
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if (strlen(file_path_) > 0) {
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RETURN_IF_ERROR(DecompressImportData(bin_size_))
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} else {
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return absl::InvalidArgumentError(
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"Please select a file before importing.");
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}
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}
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return absl::OkStatus();
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}
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absl::Status GraphicsEditor::DrawClipboardImport() {
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gui::TextWithSeparators("Clipboard Import");
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core::ButtonPipe("Paste from Clipboard", [this]() {
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const char* text = ImGui::GetClipboardText();
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if (text) {
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const auto clipboard_data = Bytes(text, text + strlen(text));
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ImGui::MemFree((void*)text);
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status_ = temp_rom_.LoadFromBytes(clipboard_data);
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is_open_ = true;
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open_memory_editor_ = true;
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}
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});
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gui::InputHex("Offset", &clipboard_offset_);
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gui::InputHex("Size", &clipboard_size_);
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gui::InputHex("Num Sheets", &num_sheets_to_load_);
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core::ButtonPipe("Decompress Clipboard Data", [this]() {
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if (temp_rom_.isLoaded()) {
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status_ = DecompressImportData(0x40000);
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} else {
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status_ = absl::InvalidArgumentError(
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"Please paste data into the clipboard before "
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"decompressing.");
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}
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});
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return absl::OkStatus();
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}
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absl::Status GraphicsEditor::DrawExperimentalFeatures() {
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gui::TextWithSeparators("Experimental");
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if (Button("Decompress Super Donkey Full")) {
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if (strlen(file_path_) > 0) {
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RETURN_IF_ERROR(DecompressSuperDonkey())
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} else {
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return absl::InvalidArgumentError(
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"Please select `super_donkey_1.bin` before "
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"importing.");
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}
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}
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ImGui::SetItemTooltip(
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"Requires `super_donkey_1.bin` to be imported under the "
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"BIN import section.");
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return absl::OkStatus();
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}
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absl::Status GraphicsEditor::DrawMemoryEditor() {
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std::string title = "Memory Editor";
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if (is_open_) {
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static MemoryEditor mem_edit;
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mem_edit.DrawWindow(title.c_str(), temp_rom_.data(), temp_rom_.size());
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}
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return absl::OkStatus();
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}
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absl::Status GraphicsEditor::DecompressImportData(int size) {
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ASSIGN_OR_RETURN(import_data_, gfx::lc_lz2::DecompressV2(
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temp_rom_.data(), current_offset_, size))
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auto converted_sheet = gfx::SnesTo8bppSheet(import_data_, 3);
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bin_bitmap_.Create(core::kTilesheetWidth, 0x2000, core::kTilesheetDepth,
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converted_sheet.data(), size);
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if (rom()->isLoaded()) {
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auto palette_group = rom()->GetPaletteGroup("ow_main");
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z3_rom_palette_ = palette_group[current_palette_];
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if (col_file_) {
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bin_bitmap_.ApplyPalette(col_file_palette_);
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} else {
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bin_bitmap_.ApplyPalette(z3_rom_palette_);
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}
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}
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rom()->RenderBitmap(&bin_bitmap_);
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gfx_loaded_ = true;
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return absl::OkStatus();
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}
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absl::Status GraphicsEditor::DecompressSuperDonkey() {
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int i = 0;
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for (const auto& offset : kSuperDonkeyTiles) {
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int offset_value =
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std::stoi(offset, nullptr, 16); // convert hex string to int
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ASSIGN_OR_RETURN(
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auto decompressed_data,
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gfx::lc_lz2::DecompressV2(temp_rom_.data(), offset_value, 0x1000))
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auto converted_sheet = gfx::SnesTo8bppSheet(decompressed_data, 3);
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graphics_bin_[i] =
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gfx::Bitmap(core::kTilesheetWidth, core::kTilesheetHeight,
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core::kTilesheetDepth, converted_sheet);
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if (col_file_) {
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graphics_bin_[i].ApplyPalette(
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col_file_palette_group_[current_palette_index_]);
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} else {
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// ROM palette
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auto palette_group =
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rom()->GetPaletteGroup(kPaletteGroupAddressesKeys[current_palette_]);
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z3_rom_palette_ = palette_group[current_palette_index_];
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graphics_bin_[i].ApplyPalette(z3_rom_palette_);
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}
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rom()->RenderBitmap(&graphics_bin_[i]);
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i++;
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}
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for (const auto& offset : kSuperDonkeySprites) {
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int offset_value =
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std::stoi(offset, nullptr, 16); // convert hex string to int
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ASSIGN_OR_RETURN(
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auto decompressed_data,
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gfx::lc_lz2::DecompressV2(temp_rom_.data(), offset_value, 0x1000))
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auto converted_sheet = gfx::SnesTo8bppSheet(decompressed_data, 3);
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graphics_bin_[i] =
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gfx::Bitmap(core::kTilesheetWidth, core::kTilesheetHeight,
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core::kTilesheetDepth, converted_sheet);
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if (col_file_) {
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graphics_bin_[i].ApplyPalette(
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col_file_palette_group_[current_palette_index_]);
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} else {
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// ROM palette
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auto palette_group =
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rom()->GetPaletteGroup(kPaletteGroupAddressesKeys[current_palette_]);
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z3_rom_palette_ = palette_group[current_palette_index_];
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graphics_bin_[i].ApplyPalette(z3_rom_palette_);
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}
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rom()->RenderBitmap(&graphics_bin_[i]);
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i++;
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}
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super_donkey_ = true;
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num_sheets_to_load_ = i;
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return absl::OkStatus();
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}
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} // namespace editor
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} // namespace app
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} // namespace yaze
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