Files
yaze/src/app/rom.cc
scawful 6374da6194 refactor(gfx): reorganize graphics includes and introduce new types
- Updated include paths for various graphics-related headers to improve organization and clarity.
- Introduced new types for SNES color, palette, and tile management, enhancing the structure of the graphics subsystem.
- Refactored existing code to utilize the new types, ensuring consistency across the codebase.

Benefits:
- Improves maintainability and readability of the graphics code.
- Facilitates future enhancements and optimizations within the graphics subsystem.
2025-10-13 00:09:34 -04:00

805 lines
26 KiB
C++

#include "rom.h"
#include <algorithm>
#include <array>
#include <chrono>
#include <cstddef>
#include <cstdint>
#include <cstring>
#include <ctime>
#include <filesystem>
#include <fstream>
#include <string>
#include <vector>
#include "absl/status/status.h"
#include "absl/status/statusor.h"
#include "absl/strings/str_cat.h"
#include "absl/strings/string_view.h"
#include "app/core/features.h"
#include "app/core/window.h"
#include "app/gfx/util/compression.h"
#include "app/gfx/types/snes_color.h"
#include "app/gfx/types/snes_palette.h"
#include "app/gfx/types/snes_tile.h"
#include "app/snes.h"
#include "util/log.h"
#include "util/hex.h"
#include "util/log.h"
#include "util/macro.h"
namespace yaze {
constexpr int Uncompressed3BPPSize = 0x0600;
namespace {
constexpr size_t kBaseRomSize = 1048576; // 1MB
constexpr size_t kHeaderSize = 0x200; // 512 bytes
void MaybeStripSmcHeader(std::vector<uint8_t> &rom_data, unsigned long &size) {
if (size % kBaseRomSize == kHeaderSize && size >= kHeaderSize) {
rom_data.erase(rom_data.begin(), rom_data.begin() + kHeaderSize);
size -= kHeaderSize;
}
}
} // namespace
RomLoadOptions RomLoadOptions::AppDefaults() { return RomLoadOptions{}; }
RomLoadOptions RomLoadOptions::CliDefaults() {
RomLoadOptions options;
options.populate_palettes = false;
options.populate_gfx_groups = false;
options.expand_to_full_image = false;
options.load_resource_labels = false;
return options;
}
RomLoadOptions RomLoadOptions::RawDataOnly() {
RomLoadOptions options;
options.load_zelda3_content = false;
options.strip_header = false;
options.populate_metadata = false;
options.populate_palettes = false;
options.populate_gfx_groups = false;
options.expand_to_full_image = false;
options.load_resource_labels = false;
return options;
}
uint32_t GetGraphicsAddress(const uint8_t *data, uint8_t addr, uint32_t ptr1,
uint32_t ptr2, uint32_t ptr3) {
return SnesToPc(AddressFromBytes(data[ptr1 + addr], data[ptr2 + addr],
data[ptr3 + addr]));
}
absl::StatusOr<std::vector<uint8_t>> Load2BppGraphics(const Rom &rom) {
std::vector<uint8_t> sheet;
const uint8_t sheets[] = {0x71, 0x72, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE};
for (const auto &sheet_id : sheets) {
auto offset = GetGraphicsAddress(rom.data(), sheet_id,
rom.version_constants().kOverworldGfxPtr1,
rom.version_constants().kOverworldGfxPtr2,
rom.version_constants().kOverworldGfxPtr3);
ASSIGN_OR_RETURN(auto decomp_sheet,
gfx::lc_lz2::DecompressV2(rom.data(), offset));
auto converted_sheet = gfx::SnesTo8bppSheet(decomp_sheet, 2);
for (const auto &each_pixel : converted_sheet) {
sheet.push_back(each_pixel);
}
}
return sheet;
}
absl::StatusOr<std::array<gfx::Bitmap, kNumLinkSheets>> LoadLinkGraphics(
const Rom &rom) {
const uint32_t kLinkGfxOffset = 0x80000; // $10:8000
const uint16_t kLinkGfxLength = 0x800; // 0x4000 or 0x7000?
std::array<gfx::Bitmap, kNumLinkSheets> link_graphics;
for (uint32_t i = 0; i < kNumLinkSheets; i++) {
ASSIGN_OR_RETURN(
auto link_sheet_data,
rom.ReadByteVector(/*offset=*/kLinkGfxOffset + (i * kLinkGfxLength),
/*length=*/kLinkGfxLength));
auto link_sheet_8bpp = gfx::SnesTo8bppSheet(link_sheet_data, /*bpp=*/4);
link_graphics[i].Create(gfx::kTilesheetWidth, gfx::kTilesheetHeight,
gfx::kTilesheetDepth, link_sheet_8bpp);
link_graphics[i].SetPalette(rom.palette_group().armors[0]);
// Texture creation is deferred until GraphicsEditor is opened and renderer is available.
// The graphics will be queued for texturing when needed via Arena's deferred system.
}
return link_graphics;
}
absl::StatusOr<gfx::Bitmap> LoadFontGraphics(const Rom &rom) {
std::vector<uint8_t> data(0x2000);
for (int i = 0; i < 0x2000; i++) {
data[i] = rom.data()[0x70000 + i];
}
std::vector<uint8_t> new_data(0x4000);
std::vector<uint8_t> mask = {0x80, 0x40, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01};
int sheet_position = 0;
// 8x8 tile
for (int s = 0; s < 4; s++) { // Per Sheet
for (int j = 0; j < 4; j++) { // Per Tile Line Y
for (int i = 0; i < 16; i++) { // Per Tile Line X
for (int y = 0; y < 8; y++) { // Per Pixel Line
uint8_t line_bits0 =
data[(y * 2) + (i * 16) + (j * 256) + sheet_position];
uint8_t line_bits1 =
data[(y * 2) + (i * 16) + (j * 256) + 1 + sheet_position];
for (int x = 0; x < 4; x++) { // Per Pixel X
uint8_t pixdata = 0;
uint8_t pixdata2 = 0;
if ((line_bits0 & mask[(x * 2)]) == mask[(x * 2)]) {
pixdata += 1;
}
if ((line_bits1 & mask[(x * 2)]) == mask[(x * 2)]) {
pixdata += 2;
}
if ((line_bits0 & mask[(x * 2) + 1]) == mask[(x * 2) + 1]) {
pixdata2 += 1;
}
if ((line_bits1 & mask[(x * 2) + 1]) == mask[(x * 2) + 1]) {
pixdata2 += 2;
}
new_data[(y * 64) + (x) + (i * 4) + (j * 512) + (s * 2048)] =
(uint8_t)((pixdata << 4) | pixdata2);
}
}
}
}
sheet_position += 0x400;
}
std::vector<uint8_t> fontgfx16_data(0x4000);
for (int i = 0; i < 0x4000; i++) {
fontgfx16_data[i] = new_data[i];
}
gfx::Bitmap font_gfx;
font_gfx.Create(128, 128, 64, fontgfx16_data);
return font_gfx;
}
absl::StatusOr<std::array<gfx::Bitmap, kNumGfxSheets>> LoadAllGraphicsData(
Rom &rom, bool defer_render) {
std::array<gfx::Bitmap, kNumGfxSheets> graphics_sheets;
std::vector<uint8_t> sheet;
bool bpp3 = false;
// CRITICAL: Clear the graphics buffer before loading to prevent corruption!
// Without this, multiple ROM loads would accumulate corrupted data.
rom.mutable_graphics_buffer()->clear();
LOG_DEBUG("Graphics", "Cleared graphics buffer, loading %d sheets", kNumGfxSheets);
for (uint32_t i = 0; i < kNumGfxSheets; i++) {
if (i >= 115 && i <= 126) { // uncompressed sheets
sheet.resize(Uncompressed3BPPSize);
auto offset = GetGraphicsAddress(
rom.data(), i, rom.version_constants().kOverworldGfxPtr1,
rom.version_constants().kOverworldGfxPtr2,
rom.version_constants().kOverworldGfxPtr3);
std::copy(rom.data() + offset, rom.data() + offset + Uncompressed3BPPSize,
sheet.begin());
bpp3 = true;
} else if (i == 113 || i == 114 || i >= 218) {
bpp3 = false;
} else {
auto offset = GetGraphicsAddress(
rom.data(), i, rom.version_constants().kOverworldGfxPtr1,
rom.version_constants().kOverworldGfxPtr2,
rom.version_constants().kOverworldGfxPtr3);
ASSIGN_OR_RETURN(sheet, gfx::lc_lz2::DecompressV2(rom.data(), offset));
bpp3 = true;
}
if (bpp3) {
auto converted_sheet = gfx::SnesTo8bppSheet(sheet, 3);
graphics_sheets[i].Create(gfx::kTilesheetWidth, gfx::kTilesheetHeight,
gfx::kTilesheetDepth, converted_sheet);
// Apply default palette based on sheet index to prevent white sheets
// This ensures graphics are visible immediately after loading
if (!rom.palette_group().empty()) {
gfx::SnesPalette default_palette;
if (i < 113) {
// Overworld/Dungeon graphics - use dungeon main palette
auto palette_group = rom.palette_group().dungeon_main;
if (palette_group.size() > 0) {
default_palette = palette_group[0];
}
} else if (i < 128) {
// Sprite graphics - use sprite palettes
auto palette_group = rom.palette_group().sprites_aux1;
if (palette_group.size() > 0) {
default_palette = palette_group[0];
}
} else {
// Auxiliary graphics - use HUD/menu palettes
auto palette_group = rom.palette_group().hud;
if (palette_group.size() > 0) {
default_palette = palette_group.palette(0);
}
}
// Apply palette if we have one
if (!default_palette.empty()) {
graphics_sheets[i].SetPalette(default_palette);
}
}
for (int j = 0; j < graphics_sheets[i].size(); ++j) {
rom.mutable_graphics_buffer()->push_back(graphics_sheets[i].at(j));
}
} else {
for (int j = 0; j < graphics_sheets[0].size(); ++j) {
rom.mutable_graphics_buffer()->push_back(0xFF);
}
}
}
return graphics_sheets;
}
absl::Status SaveAllGraphicsData(
Rom &rom, std::array<gfx::Bitmap, kNumGfxSheets> &gfx_sheets) {
for (int i = 0; i < kNumGfxSheets; i++) {
if (gfx_sheets[i].is_active()) {
int to_bpp = 3;
std::vector<uint8_t> final_data;
bool compressed = true;
if (i >= 115 && i <= 126) {
compressed = false;
} else if (i == 113 || i == 114 || i >= 218) {
to_bpp = 2;
continue;
}
std::cout << "Sheet ID " << i << " BPP: " << to_bpp << std::endl;
auto sheet_data = gfx_sheets[i].vector();
std::cout << "Sheet data size: " << sheet_data.size() << std::endl;
final_data = gfx::Bpp8SnesToIndexed(sheet_data, 8);
int size = 0;
if (compressed) {
auto compressed_data = gfx::HyruleMagicCompress(
final_data.data(), final_data.size(), &size, 1);
for (int j = 0; j < size; j++) {
sheet_data[j] = compressed_data[j];
}
}
auto offset = GetGraphicsAddress(
rom.data(), i, rom.version_constants().kOverworldGfxPtr1,
rom.version_constants().kOverworldGfxPtr2,
rom.version_constants().kOverworldGfxPtr3);
std::copy(final_data.begin(), final_data.end(), rom.begin() + offset);
}
}
return absl::OkStatus();
}
absl::Status Rom::LoadFromFile(const std::string &filename, bool z3_load) {
return LoadFromFile(
filename, z3_load ? RomLoadOptions::AppDefaults()
: RomLoadOptions::RawDataOnly());
}
absl::Status Rom::LoadFromFile(const std::string &filename,
const RomLoadOptions &options) {
if (filename.empty()) {
return absl::InvalidArgumentError(
"Could not load ROM: parameter `filename` is empty.");
}
// Validate file exists before proceeding
if (!std::filesystem::exists(filename)) {
return absl::NotFoundError(
absl::StrCat("ROM file does not exist: ", filename));
}
filename_ = std::filesystem::absolute(filename).string();
short_name_ = filename_.substr(filename_.find_last_of("/\\") + 1);
std::ifstream file(filename_, std::ios::binary);
if (!file.is_open()) {
return absl::NotFoundError(
absl::StrCat("Could not open ROM file: ", filename_));
}
// Get file size and validate
try {
size_ = std::filesystem::file_size(filename_);
// Validate ROM size (minimum 32KB, maximum 8MB for expanded ROMs)
if (size_ < 32768) {
return absl::InvalidArgumentError(
absl::StrFormat("ROM file too small (%zu bytes), minimum is 32KB", size_));
}
if (size_ > 8 * 1024 * 1024) {
return absl::InvalidArgumentError(
absl::StrFormat("ROM file too large (%zu bytes), maximum is 8MB", size_));
}
} catch (const std::filesystem::filesystem_error &e) {
// Try to get the file size from the open file stream
file.seekg(0, std::ios::end);
if (!file) {
return absl::InternalError(absl::StrCat(
"Could not get file size: ", filename_, " - ", e.what()));
}
size_ = file.tellg();
// Validate size from stream
if (size_ < 32768 || size_ > 8 * 1024 * 1024) {
return absl::InvalidArgumentError(
absl::StrFormat("Invalid ROM size: %zu bytes", size_));
}
}
// Allocate and read ROM data
try {
rom_data_.resize(size_);
file.seekg(0, std::ios::beg);
file.read(reinterpret_cast<char *>(rom_data_.data()), size_);
if (!file) {
return absl::InternalError(
absl::StrFormat("Failed to read ROM data, read %zu of %zu bytes",
file.gcount(), size_));
}
} catch (const std::bad_alloc& e) {
return absl::ResourceExhaustedError(
absl::StrFormat("Failed to allocate memory for ROM (%zu bytes)", size_));
}
file.close();
if (!options.load_zelda3_content) {
if (options.strip_header) {
MaybeStripSmcHeader(rom_data_, size_);
}
size_ = rom_data_.size();
} else {
RETURN_IF_ERROR(LoadZelda3(options));
}
if (options.load_resource_labels) {
resource_label_manager_.LoadLabels(
absl::StrFormat("%s.labels", filename));
}
return absl::OkStatus();
}
absl::Status Rom::LoadFromData(const std::vector<uint8_t> &data, bool z3_load) {
return LoadFromData(
data, z3_load ? RomLoadOptions::AppDefaults()
: RomLoadOptions::RawDataOnly());
}
absl::Status Rom::LoadFromData(const std::vector<uint8_t> &data,
const RomLoadOptions &options) {
if (data.empty()) {
return absl::InvalidArgumentError(
"Could not load ROM: parameter `data` is empty.");
}
rom_data_ = data;
size_ = data.size();
if (!options.load_zelda3_content) {
if (options.strip_header) {
MaybeStripSmcHeader(rom_data_, size_);
}
size_ = rom_data_.size();
} else {
RETURN_IF_ERROR(LoadZelda3(options));
}
return absl::OkStatus();
}
absl::Status Rom::LoadZelda3() {
return LoadZelda3(RomLoadOptions::AppDefaults());
}
absl::Status Rom::LoadZelda3(const RomLoadOptions &options) {
if (rom_data_.empty()) {
return absl::FailedPreconditionError("ROM data is empty");
}
if (options.strip_header) {
MaybeStripSmcHeader(rom_data_, size_);
}
size_ = rom_data_.size();
constexpr uint32_t kTitleStringOffset = 0x7FC0;
constexpr uint32_t kTitleStringLength = 20;
constexpr uint32_t kTitleStringOffsetWithHeader = 0x81C0;
if (options.populate_metadata) {
uint32_t offset = options.strip_header ? kTitleStringOffset
: kTitleStringOffsetWithHeader;
if (offset + kTitleStringLength > rom_data_.size()) {
return absl::OutOfRangeError(
"ROM image is too small to contain title metadata.");
}
title_.assign(rom_data_.begin() + offset,
rom_data_.begin() + offset + kTitleStringLength);
if (rom_data_[offset + 0x19] == 0) {
version_ = zelda3_version::JP;
} else {
version_ = zelda3_version::US;
}
}
if (options.populate_palettes) {
palette_groups_.clear();
RETURN_IF_ERROR(gfx::LoadAllPalettes(rom_data_, palette_groups_));
} else {
palette_groups_.clear();
}
if (options.populate_gfx_groups) {
RETURN_IF_ERROR(LoadGfxGroups());
} else {
main_blockset_ids = {};
room_blockset_ids = {};
spriteset_ids = {};
paletteset_ids = {};
}
if (options.expand_to_full_image) {
if (rom_data_.size() < kBaseRomSize * 2) {
rom_data_.resize(kBaseRomSize * 2);
}
}
size_ = rom_data_.size();
return absl::OkStatus();
}
absl::Status Rom::LoadGfxGroups() {
ASSIGN_OR_RETURN(auto main_blockset_ptr, ReadWord(kGfxGroupsPointer));
main_blockset_ptr = SnesToPc(main_blockset_ptr);
for (uint32_t i = 0; i < kNumMainBlocksets; i++) {
for (int j = 0; j < 8; j++) {
main_blockset_ids[i][j] = rom_data_[main_blockset_ptr + (i * 8) + j];
}
}
for (uint32_t i = 0; i < kNumRoomBlocksets; i++) {
for (int j = 0; j < 4; j++) {
room_blockset_ids[i][j] = rom_data_[kEntranceGfxGroup + (i * 4) + j];
}
}
for (uint32_t i = 0; i < kNumSpritesets; i++) {
for (int j = 0; j < 4; j++) {
spriteset_ids[i][j] =
rom_data_[version_constants().kSpriteBlocksetPointer + (i * 4) + j];
}
}
for (uint32_t i = 0; i < kNumPalettesets; i++) {
for (int j = 0; j < 4; j++) {
paletteset_ids[i][j] =
rom_data_[version_constants().kDungeonPalettesGroups + (i * 4) + j];
}
}
return absl::OkStatus();
}
absl::Status Rom::SaveGfxGroups() {
ASSIGN_OR_RETURN(auto main_blockset_ptr, ReadWord(kGfxGroupsPointer));
main_blockset_ptr = SnesToPc(main_blockset_ptr);
for (uint32_t i = 0; i < kNumMainBlocksets; i++) {
for (int j = 0; j < 8; j++) {
rom_data_[main_blockset_ptr + (i * 8) + j] = main_blockset_ids[i][j];
}
}
for (uint32_t i = 0; i < kNumRoomBlocksets; i++) {
for (int j = 0; j < 4; j++) {
rom_data_[kEntranceGfxGroup + (i * 4) + j] = room_blockset_ids[i][j];
}
}
for (uint32_t i = 0; i < kNumSpritesets; i++) {
for (int j = 0; j < 4; j++) {
rom_data_[version_constants().kSpriteBlocksetPointer + (i * 4) + j] =
spriteset_ids[i][j];
}
}
for (uint32_t i = 0; i < kNumPalettesets; i++) {
for (int j = 0; j < 4; j++) {
rom_data_[version_constants().kDungeonPalettesGroups + (i * 4) + j] =
paletteset_ids[i][j];
}
}
return absl::OkStatus();
}
absl::Status Rom::SaveToFile(const SaveSettings &settings) {
absl::Status non_firing_status;
if (rom_data_.empty()) {
return absl::InternalError("ROM data is empty.");
}
std::string filename = settings.filename;
auto backup = settings.backup;
auto save_new = settings.save_new;
// Check if filename is empty
if (filename == "") {
filename = filename_;
}
// Check if backup is enabled
if (backup) {
// Create a backup file with timestamp in its name
auto now = std::chrono::system_clock::now();
auto now_c = std::chrono::system_clock::to_time_t(now);
std::string backup_filename =
absl::StrCat(filename, "_backup_", std::ctime(&now_c));
// Remove newline character from ctime()
backup_filename.erase(
std::remove(backup_filename.begin(), backup_filename.end(), '\n'),
backup_filename.end());
// Replace spaces with underscores
std::replace(backup_filename.begin(), backup_filename.end(), ' ', '_');
// Now, copy the original file to the backup file
try {
std::filesystem::copy(filename_, backup_filename,
std::filesystem::copy_options::overwrite_existing);
} catch (const std::filesystem::filesystem_error &e) {
non_firing_status = absl::InternalError(absl::StrCat(
"Could not create backup file: ", backup_filename, " - ", e.what()));
}
}
// Run the other save functions
if (settings.z3_save) {
if (core::FeatureFlags::get().kSaveAllPalettes)
RETURN_IF_ERROR(SaveAllPalettes());
if (core::FeatureFlags::get().kSaveGfxGroups)
RETURN_IF_ERROR(SaveGfxGroups());
}
if (save_new) {
// Create a file of the same name and append the date between the filename
// and file extension
auto now = std::chrono::system_clock::now();
auto now_c = std::chrono::system_clock::to_time_t(now);
auto filename_no_ext = filename.substr(0, filename.find_last_of("."));
std::cout << filename_no_ext << std::endl;
filename = absl::StrCat(filename_no_ext, "_", std::ctime(&now_c));
// Remove spaces from new_filename and replace with _
filename.erase(std::remove(filename.begin(), filename.end(), ' '),
filename.end());
// Remove newline character from ctime()
filename.erase(std::remove(filename.begin(), filename.end(), '\n'),
filename.end());
// Add the file extension back to the new_filename
filename = filename + ".sfc";
std::cout << filename << std::endl;
}
// Open the file for writing and truncate existing content
std::ofstream file(filename.data(), std::ios::binary | std::ios::trunc);
if (!file) {
return absl::InternalError(
absl::StrCat("Could not open ROM file for writing: ", filename));
}
// Save the data to the file
try {
file.write(
static_cast<const char *>(static_cast<const void *>(rom_data_.data())),
rom_data_.size());
} catch (const std::ofstream::failure &e) {
return absl::InternalError(absl::StrCat(
"Error while writing to ROM file: ", filename, " - ", e.what()));
}
// Check for write errors
if (!file) {
return absl::InternalError(
absl::StrCat("Error while writing to ROM file: ", filename));
}
if (non_firing_status.ok()) dirty_ = false;
return non_firing_status.ok() ? absl::OkStatus() : non_firing_status;
}
absl::Status Rom::SavePalette(int index, const std::string &group_name,
gfx::SnesPalette &palette) {
for (size_t j = 0; j < palette.size(); ++j) {
gfx::SnesColor color = palette[j];
// If the color is modified, save the color to the ROM
if (color.is_modified()) {
RETURN_IF_ERROR(
WriteColor(gfx::GetPaletteAddress(group_name, index, j), color));
color.set_modified(false); // Reset the modified flag after saving
}
}
return absl::OkStatus();
}
absl::Status Rom::SaveAllPalettes() {
RETURN_IF_ERROR(
palette_groups_.for_each([&](gfx::PaletteGroup &group) -> absl::Status {
for (size_t i = 0; i < group.size(); ++i) {
RETURN_IF_ERROR(
SavePalette(i, group.name(), *group.mutable_palette(i)));
}
return absl::OkStatus();
}));
return absl::OkStatus();
}
absl::StatusOr<uint8_t> Rom::ReadByte(int offset) {
if (offset >= static_cast<int>(rom_data_.size())) {
return absl::FailedPreconditionError("Offset out of range");
}
return rom_data_[offset];
}
absl::StatusOr<uint16_t> Rom::ReadWord(int offset) {
if (offset + 1 >= static_cast<int>(rom_data_.size())) {
return absl::FailedPreconditionError("Offset out of range");
}
auto result = (uint16_t)(rom_data_[offset] | (rom_data_[offset + 1] << 8));
return result;
}
absl::StatusOr<uint32_t> Rom::ReadLong(int offset) {
if (offset + 2 >= static_cast<int>(rom_data_.size())) {
return absl::OutOfRangeError("Offset out of range");
}
auto result = (uint32_t)(rom_data_[offset] | (rom_data_[offset + 1] << 8) |
(rom_data_[offset + 2] << 16));
return result;
}
absl::StatusOr<std::vector<uint8_t>> Rom::ReadByteVector(
uint32_t offset, uint32_t length) const {
if (offset + length > static_cast<uint32_t>(rom_data_.size())) {
return absl::OutOfRangeError("Offset and length out of range");
}
std::vector<uint8_t> result;
for (uint32_t i = offset; i < offset + length; i++) {
result.push_back(rom_data_[i]);
}
return result;
}
absl::StatusOr<gfx::Tile16> Rom::ReadTile16(uint32_t tile16_id) {
// Skip 8 bytes per tile.
auto tpos = kTile16Ptr + (tile16_id * 0x08);
gfx::Tile16 tile16 = {};
ASSIGN_OR_RETURN(auto new_tile0, ReadWord(tpos));
tile16.tile0_ = gfx::WordToTileInfo(new_tile0);
tpos += 2;
ASSIGN_OR_RETURN(auto new_tile1, ReadWord(tpos));
tile16.tile1_ = gfx::WordToTileInfo(new_tile1);
tpos += 2;
ASSIGN_OR_RETURN(auto new_tile2, ReadWord(tpos));
tile16.tile2_ = gfx::WordToTileInfo(new_tile2);
tpos += 2;
ASSIGN_OR_RETURN(auto new_tile3, ReadWord(tpos));
tile16.tile3_ = gfx::WordToTileInfo(new_tile3);
return tile16;
}
absl::Status Rom::WriteTile16(int tile16_id, const gfx::Tile16 &tile) {
// Skip 8 bytes per tile.
auto tpos = kTile16Ptr + (tile16_id * 0x08);
RETURN_IF_ERROR(WriteShort(tpos, gfx::TileInfoToWord(tile.tile0_)));
tpos += 2;
RETURN_IF_ERROR(WriteShort(tpos, gfx::TileInfoToWord(tile.tile1_)));
tpos += 2;
RETURN_IF_ERROR(WriteShort(tpos, gfx::TileInfoToWord(tile.tile2_)));
tpos += 2;
RETURN_IF_ERROR(WriteShort(tpos, gfx::TileInfoToWord(tile.tile3_)));
return absl::OkStatus();
}
absl::Status Rom::WriteByte(int addr, uint8_t value) {
if (addr >= static_cast<int>(rom_data_.size())) {
return absl::OutOfRangeError(absl::StrFormat(
"Attempt to write byte %#02x value failed, address %d out of range",
value, addr));
}
rom_data_[addr] = value;
LOG_DEBUG("Rom", "WriteByte: %#06X: %s", addr, util::HexByte(value).data());
dirty_ = true;
return absl::OkStatus();
}
absl::Status Rom::WriteWord(int addr, uint16_t value) {
if (addr + 1 >= static_cast<int>(rom_data_.size())) {
return absl::OutOfRangeError(absl::StrFormat(
"Attempt to write word %#04x value failed, address %d out of range",
value, addr));
}
rom_data_[addr] = (uint8_t)(value & 0xFF);
rom_data_[addr + 1] = (uint8_t)((value >> 8) & 0xFF);
LOG_DEBUG("Rom", "WriteWord: %#06X: %s", addr, util::HexWord(value).data());
dirty_ = true;
return absl::OkStatus();
}
absl::Status Rom::WriteShort(int addr, uint16_t value) {
if (addr + 1 >= static_cast<int>(rom_data_.size())) {
return absl::OutOfRangeError(absl::StrFormat(
"Attempt to write short %#04x value failed, address %d out of range",
value, addr));
}
rom_data_[addr] = (uint8_t)(value & 0xFF);
rom_data_[addr + 1] = (uint8_t)((value >> 8) & 0xFF);
LOG_DEBUG("Rom", "WriteShort: %#06X: %s", addr, util::HexWord(value).data());
dirty_ = true;
return absl::OkStatus();
}
absl::Status Rom::WriteLong(uint32_t addr, uint32_t value) {
if (addr + 2 >= static_cast<uint32_t>(rom_data_.size())) {
return absl::OutOfRangeError(absl::StrFormat(
"Attempt to write long %#06x value failed, address %d out of range",
value, addr));
}
rom_data_[addr] = (uint8_t)(value & 0xFF);
rom_data_[addr + 1] = (uint8_t)((value >> 8) & 0xFF);
rom_data_[addr + 2] = (uint8_t)((value >> 16) & 0xFF);
LOG_DEBUG("Rom", "WriteLong: %#06X: %s", addr, util::HexLong(value).data());
dirty_ = true;
return absl::OkStatus();
}
absl::Status Rom::WriteVector(int addr, std::vector<uint8_t> data) {
if (addr + static_cast<int>(data.size()) >
static_cast<int>(rom_data_.size())) {
return absl::InvalidArgumentError(absl::StrFormat(
"Attempt to write vector value failed, address %d out of range", addr));
}
for (int i = 0; i < static_cast<int>(data.size()); i++) {
rom_data_[addr + i] = data[i];
}
LOG_DEBUG("Rom", "WriteVector: %#06X: %s", addr,
util::HexByte(data[0]).data());
dirty_ = true;
return absl::OkStatus();
}
absl::Status Rom::WriteColor(uint32_t address, const gfx::SnesColor &color) {
uint16_t bgr = ((color.snes() >> 10) & 0x1F) | ((color.snes() & 0x1F) << 10) |
(color.snes() & 0x7C00);
// Write the 16-bit color value to the ROM at the specified address
LOG_DEBUG("Rom", "WriteColor: %#06X: %s", address, util::HexWord(bgr).data());
auto st = WriteShort(address, bgr);
if (st.ok())
dirty_ = true;
return st;
}
} // namespace yaze