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yaze/CMakeLists.txt

192 lines
6.2 KiB
CMake

# Yet Another Zelda3 Editor
# by scawful
cmake_minimum_required(VERSION 3.16)
# Set minimum policy version for subdirectories to allow older dependencies like yaml-cpp
# This allows cmake_minimum_required in subdirectories to use versions < 3.5
set(CMAKE_POLICY_VERSION_MINIMUM 3.5 CACHE STRING "Minimum policy version for subdirectories")
# Set policies for compatibility
cmake_policy(SET CMP0091 NEW)
# CMP0091 allows CMAKE_MSVC_RUNTIME_LIBRARY to be set by presets
# Windows presets specify dynamic CRT (/MD) to avoid linking issues
cmake_policy(SET CMP0048 NEW)
cmake_policy(SET CMP0077 NEW)
# Enable Objective-C only on macOS where it's actually used
if(DEFINED ENV{YAZE_VERSION_OVERRIDE})
set(YAZE_VERSION $ENV{YAZE_VERSION_OVERRIDE})
elseif(DEFINED YAZE_VERSION_OVERRIDE)
set(YAZE_VERSION ${YAZE_VERSION_OVERRIDE})
else()
set(YAZE_VERSION "0.5.0")
set(YAZE_VERSION_SUFFIX "-alpha")
endif()
if(APPLE)
project(yaze VERSION ${YAZE_VERSION}
DESCRIPTION "Yet Another Zelda3 Editor"
LANGUAGES CXX C OBJC OBJCXX)
else()
project(yaze VERSION ${YAZE_VERSION}
DESCRIPTION "Yet Another Zelda3 Editor"
LANGUAGES CXX C)
endif()
# Set language standards early so dependencies (e.g., Abseil) build with them.
set(CMAKE_CXX_STANDARD 23)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
set(CMAKE_C_STANDARD 99)
set(CMAKE_C_STANDARD_REQUIRED ON)
# Include build options first
include(cmake/options.cmake)
# Enable sccache/ccache for faster rebuilds if available
find_program(SCCACHE_FOUND sccache)
if(SCCACHE_FOUND)
message(STATUS "✓ sccache found, enabling for faster builds")
set(CMAKE_CXX_COMPILER_LAUNCHER sccache)
set(CMAKE_C_COMPILER_LAUNCHER sccache)
else()
find_program(CCACHE_FOUND ccache)
if(CCACHE_FOUND)
message(STATUS "✓ ccache found, enabling for faster builds")
set(CMAKE_CXX_COMPILER_LAUNCHER ccache)
set(CMAKE_C_COMPILER_LAUNCHER ccache)
endif()
endif()
# Version is defined in project() above - use those variables
# CMake automatically sets: yaze_VERSION, yaze_VERSION_MAJOR, yaze_VERSION_MINOR, yaze_VERSION_PATCH
# These YAZE_VERSION_* aliases are for compatibility with existing code
set(YAZE_VERSION_MAJOR ${yaze_VERSION_MAJOR})
set(YAZE_VERSION_MINOR ${yaze_VERSION_MINOR})
set(YAZE_VERSION_PATCH ${yaze_VERSION_PATCH})
# Suppress deprecation warnings from submodules
set(CMAKE_WARN_DEPRECATED OFF CACHE BOOL "Suppress deprecation warnings")
# Add cmake directory to module path
set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake" ${CMAKE_MODULE_PATH})
# Platform detection
if(APPLE)
if(CMAKE_SYSTEM_NAME STREQUAL "iOS")
set(YAZE_PLATFORM_IOS ON)
else()
set(YAZE_PLATFORM_MACOS ON)
endif()
elseif(CMAKE_SYSTEM_NAME MATCHES "Linux")
set(YAZE_PLATFORM_LINUX ON)
elseif(CMAKE_SYSTEM_NAME MATCHES "Windows")
set(YAZE_PLATFORM_WINDOWS ON)
endif()
# Include utility functions
include(cmake/utils.cmake)
# Set up dependencies using CPM.cmake
include(cmake/dependencies.cmake)
# Additional configuration options
option(YAZE_SUPPRESS_WARNINGS "Suppress compiler warnings (use -v preset suffix for verbose)" ON)
set(YAZE_TEST_ROM_VANILLA_PATH "" CACHE STRING "Path to vanilla test ROM file")
set(YAZE_TEST_ROM_US_PATH "" CACHE STRING "Path to US test ROM file")
set(YAZE_TEST_ROM_JP_PATH "" CACHE STRING "Path to JP test ROM file")
set(YAZE_TEST_ROM_EU_PATH "" CACHE STRING "Path to EU test ROM file")
set(YAZE_TEST_ROM_EXPANDED_PATH "" CACHE STRING "Path to expanded test ROM file")
set(YAZE_TEST_ROM_PATH "" CACHE STRING "Legacy path to test ROM file (vanilla)")
# Export compile commands for clangd/LSP
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
# Setup compiler flags and common interface target
yaze_add_compiler_flags()
# Configure yaze_config.h
configure_file(
${CMAKE_CURRENT_SOURCE_DIR}/src/yaze_config.h.in
${CMAKE_CURRENT_BINARY_DIR}/yaze_config.h
@ONLY
)
# Output directories
include(GNUInstallDirs)
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/${CMAKE_INSTALL_LIBDIR})
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/${CMAKE_INSTALL_LIBDIR})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/${CMAKE_INSTALL_BINDIR})
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
set(BUILD_SHARED_LIBS OFF)
# Handle dependencies
# Project Files
add_subdirectory(src)
# Tools
if(YAZE_BUILD_TOOLS)
message(STATUS "Building development tools")
add_subdirectory(tools)
endif()
# Tests
if(YAZE_BUILD_TESTS)
add_subdirectory(test)
endif()
# Code quality targets
if(YAZE_ENABLE_CLANG_TIDY)
if(NOT YAZE_CLANG_TIDY_EXE)
find_program(YAZE_CLANG_TIDY_EXE NAMES clang-tidy clang-tidy-18 clang-tidy-17 clang-tidy-16)
endif()
if(YAZE_CLANG_TIDY_EXE)
message(STATUS "✓ clang-tidy enabled: ${YAZE_CLANG_TIDY_EXE}")
set(CMAKE_CXX_CLANG_TIDY "${YAZE_CLANG_TIDY_EXE}")
else()
message(WARNING "clang-tidy requested but not found")
endif()
endif()
find_program(CLANG_FORMAT
NAMES clang-format-18 clang-format
HINTS "${HOMEBREW_LLVM_PREFIX}/bin" # Prefer clang-format from Homebrew LLVM
NO_DEFAULT_PATH
)
if(NOT CLANG_FORMAT) # Fallback to generic search if not found in Homebrew prefix
find_program(CLANG_FORMAT NAMES clang-format clang-format-17 clang-format-16 clang-format-15 clang-format-14)
endif()
if(CLANG_FORMAT)
file(GLOB_RECURSE ALL_SOURCE_FILES
"${CMAKE_SOURCE_DIR}/src/*.cc"
"${CMAKE_SOURCE_DIR}/src/*.h"
"${CMAKE_SOURCE_DIR}/test/*.cc"
"${CMAKE_SOURCE_DIR}/test/*.h")
# Exclude third-party library directories from formatting
list(FILTER ALL_SOURCE_FILES EXCLUDE REGEX "src/lib/.*")
add_custom_target(yaze-format
COMMAND ${CLANG_FORMAT} -i --style=file ${ALL_SOURCE_FILES}
COMMENT "Running clang-format on source files"
)
add_custom_target(yaze-format-check
COMMAND ${CLANG_FORMAT} --dry-run --Werror --style=file ${ALL_SOURCE_FILES}
COMMENT "Checking code format"
)
endif()
# Packaging configuration
if(NOT YAZE_PLATFORM_IOS)
include(cmake/packaging/cpack.cmake)
endif()
add_custom_target(build_cleaner
COMMAND ${CMAKE_COMMAND} -E echo "Running scripts/build_cleaner.py --dry-run"
COMMAND ${CMAKE_COMMAND} -E chdir ${CMAKE_SOURCE_DIR} ${Python3_EXECUTABLE} scripts/build_cleaner.py --dry-run
COMMENT "Validate CMake source lists and includes"
)