Files
yaze/src/app/rom.h
2022-07-17 18:09:12 -04:00

73 lines
2.0 KiB
C++

#ifndef YAZE_APP_UTILS_ROM_H
#define YAZE_APP_UTILS_ROM_H
#include <compressions/alttpcompression.h>
#include <rommapping.h>
#include <cstddef>
#include <cstring>
#include <filesystem>
#include <fstream>
#include <iostream>
#include <memory>
#include <string>
#include <vector>
#include "app/core/common.h"
#include "app/core/constants.h"
#include "app/gfx/pseudo_vram.h"
#include "app/gfx/snes_tile.h"
namespace yaze {
namespace app {
constexpr uchar kGraphicsBitmap[8] = {0x80, 0x40, 0x20, 0x10,
0x08, 0x04, 0x02, 0x01};
class ROM {
public:
void Close();
void SetupRenderer(std::shared_ptr<SDL_Renderer> renderer);
void LoadFromFile(const std::string& path);
void LoadFromPointer(uchar* data);
uchar* DecompressGraphics(int pos, int size);
uchar* DecompressOverworld(int pos, int size);
uchar* Decompress(int pos, int size = 0x800, bool reversed = false);
uchar* SNES3bppTo8bppSheet(uchar* buffer_in, int sheet_id = 0,
int size = 0x1000);
uint GetGraphicsAddress(uint8_t id) const;
SDL_Texture* DrawGraphicsSheet(int offset);
void DrawAllGraphicsData();
char* CreateAllGfxDataRaw();
gfx::SNESPalette ExtractPalette(uint addr, int bpp);
uchar* data() { return current_rom_; }
const uchar* getTitle() const { return title; }
long getSize() const { return size_; }
bool isLoaded() const { return is_loaded_; }
auto Renderer() { return sdl_renderer_; }
auto GetGraphicsBin() const { return graphics_bin_; }
auto GetVRAM() const { return pseudo_vram_; }
private:
int num_sheets_ = 0;
long size_ = 0;
uchar* current_rom_;
uchar title[21] = "ROM Not Loaded";
bool is_loaded_ = false;
bool isbpp3[core::constants::NumberOfSheets];
enum rom_type type_ = LoROM;
gfx::pseudo_vram pseudo_vram_;
std::vector<uchar*> decompressed_graphic_sheets_;
std::vector<uchar*> converted_graphic_sheets_;
std::shared_ptr<SDL_Renderer> sdl_renderer_;
std::unordered_map<unsigned int, gfx::Bitmap> graphics_bin_;
};
} // namespace app
} // namespace yaze
#endif