69 lines
2.2 KiB
C++
69 lines
2.2 KiB
C++
#ifndef YAZE_APP_EDITOR_UTILS_FLAGS_H
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#define YAZE_APP_EDITOR_UTILS_FLAGS_H
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#include "imgui/imgui.h"
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#include "core/common.h"
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namespace yaze {
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namespace app {
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namespace editor {
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using ImGui::BeginMenu;
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using ImGui::Checkbox;
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using ImGui::EndMenu;
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using ImGui::MenuItem;
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using ImGui::Separator;
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struct FlagsMenu : public core::ExperimentFlags {
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void Draw() {
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if (BeginMenu("Overworld Flags")) {
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Checkbox("Enable Overworld Sprites",
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&mutable_flags()->overworld.kDrawOverworldSprites);
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Separator();
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Checkbox("Save Overworld Maps",
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&mutable_flags()->overworld.kSaveOverworldMaps);
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Checkbox("Save Overworld Entrances",
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&mutable_flags()->overworld.kSaveOverworldEntrances);
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Checkbox("Save Overworld Exits",
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&mutable_flags()->overworld.kSaveOverworldExits);
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Checkbox("Save Overworld Items",
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&mutable_flags()->overworld.kSaveOverworldItems);
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Checkbox("Save Overworld Properties",
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&mutable_flags()->overworld.kSaveOverworldProperties);
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ImGui::EndMenu();
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}
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if (BeginMenu("Dungeon Flags")) {
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Checkbox("Draw Dungeon Room Graphics",
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&mutable_flags()->kDrawDungeonRoomGraphics);
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Separator();
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Checkbox("Save Dungeon Maps", &mutable_flags()->kSaveDungeonMaps);
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ImGui::EndMenu();
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}
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if (BeginMenu("Emulator Flags")) {
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Checkbox("Load Audio Device", &mutable_flags()->kLoadAudioDevice);
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ImGui::EndMenu();
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}
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Checkbox("Use built-in file dialog",
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&mutable_flags()->kNewFileDialogWrapper);
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Checkbox("Enable Console Logging", &mutable_flags()->kLogToConsole);
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Checkbox("Enable Texture Streaming",
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&mutable_flags()->kLoadTexturesAsStreaming);
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Checkbox("Use Bitmap Manager", &mutable_flags()->kUseBitmapManager);
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Checkbox("Log Instructions to Debugger",
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&mutable_flags()->kLogInstructions);
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Checkbox("Save All Palettes", &mutable_flags()->kSaveAllPalettes);
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Checkbox("Save Gfx Groups", &mutable_flags()->kSaveGfxGroups);
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Checkbox("Use New ImGui Input", &mutable_flags()->kUseNewImGuiInput);
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}
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};
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} // namespace editor
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} // namespace app
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} // namespace yaze
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#endif // YAZE_APP_EDITOR_UTILS_FLAGS_H_
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