382 lines
13 KiB
C++
382 lines
13 KiB
C++
#define SDL_MAIN_HANDLED
|
|
|
|
// Must define before any ImGui includes
|
|
#ifndef IMGUI_DEFINE_MATH_OPERATORS
|
|
#define IMGUI_DEFINE_MATH_OPERATORS
|
|
#endif
|
|
|
|
#include <SDL.h>
|
|
#include <gtest/gtest.h>
|
|
|
|
#include <cstdlib>
|
|
#include <iostream>
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
#include "absl/debugging/failure_signal_handler.h"
|
|
#include "absl/debugging/symbolize.h"
|
|
#include "app/controller.h"
|
|
#include "app/gfx/backend/sdl2_renderer.h"
|
|
#include "app/platform/window.h"
|
|
#include "e2e/canvas_selection_test.h"
|
|
#include "e2e/dungeon_e2e_tests.h"
|
|
#include "e2e/framework_smoke_test.h"
|
|
#include "imgui/backends/imgui_impl_sdl2.h"
|
|
#include "imgui/backends/imgui_impl_sdlrenderer2.h"
|
|
#include "imgui/imgui.h"
|
|
#include "imgui_test_engine/imgui_te_context.h"
|
|
#include "imgui_test_engine/imgui_te_engine.h"
|
|
#include "imgui_test_engine/imgui_te_ui.h"
|
|
|
|
// #include "test_editor.h" // Not used in main
|
|
|
|
namespace yaze {
|
|
namespace test {
|
|
|
|
// Test execution modes for AI agents and developers
|
|
enum class TestMode {
|
|
kAll, // Run all tests (default)
|
|
kUnit, // Run only unit tests
|
|
kIntegration, // Run only integration tests
|
|
kE2E, // Run only end-to-end tests
|
|
kRomDependent, // Run ROM-dependent tests only
|
|
kZSCustomOverworld, // Run ZSCustomOverworld specific tests
|
|
kCore, // Run core functionality tests
|
|
kGraphics, // Run graphics-related tests
|
|
kEditor, // Run editor tests
|
|
kDeprecated, // Run deprecated tests (for cleanup)
|
|
kSpecific // Run specific test pattern
|
|
};
|
|
|
|
struct TestConfig {
|
|
TestMode mode = TestMode::kAll;
|
|
std::string test_pattern;
|
|
std::string rom_path = "zelda3.sfc";
|
|
bool verbose = false;
|
|
bool skip_rom_tests = false;
|
|
bool enable_ui_tests = false;
|
|
bool show_gui = false;
|
|
ImGuiTestRunSpeed test_speed = ImGuiTestRunSpeed_Fast;
|
|
};
|
|
|
|
// Parse command line arguments for better AI agent testing support
|
|
TestConfig ParseArguments(int argc, char* argv[]) {
|
|
TestConfig config;
|
|
|
|
std::cout << "Available options:\n"
|
|
<< " --ui : Enable UI tests\n"
|
|
<< " --show-gui : Show GUI during tests\n"
|
|
<< " --fast : Run tests at max speed (default)\n"
|
|
<< " --normal : Run tests at watchable speed\n"
|
|
<< " --cinematic : Run tests in slow-motion with pauses\n"
|
|
<< " --rom=<path> : Specify ROM file path\n"
|
|
<< " --pattern=<pat> : Run tests matching pattern\n"
|
|
<< std::endl;
|
|
|
|
for (int i = 1; i < argc; i++) {
|
|
std::string arg = argv[i];
|
|
|
|
if (arg == "--help" || arg == "-h") {
|
|
std::cout << "YAZE Test Runner - Enhanced for AI Agent Testing\n\n";
|
|
std::cout << "Usage: yaze_test [options] [test_pattern]\n\n";
|
|
std::cout << "Test Modes:\n";
|
|
std::cout << " --unit Run unit tests only\n";
|
|
std::cout << " --integration Run integration tests only\n";
|
|
std::cout << " --e2e Run end-to-end tests only\n";
|
|
std::cout << " --rom-dependent Run ROM-dependent tests only\n";
|
|
std::cout << " --zscustomoverworld Run ZSCustomOverworld tests only\n";
|
|
std::cout << " --core Run core functionality tests\n";
|
|
std::cout << " --graphics Run graphics tests\n";
|
|
std::cout << " --editor Run editor tests\n";
|
|
std::cout << " --deprecated Run deprecated tests\n\n";
|
|
std::cout << "Options:\n";
|
|
std::cout << " --rom-path PATH Specify ROM path for testing\n";
|
|
std::cout << " --skip-rom-tests Skip tests requiring ROM files\n";
|
|
std::cout << " --enable-ui-tests Enable UI tests (requires display)\n";
|
|
std::cout << " --verbose Enable verbose output\n";
|
|
std::cout << " --help Show this help message\n\n";
|
|
std::cout << "Examples:\n";
|
|
std::cout << " yaze_test --unit --verbose\n";
|
|
std::cout << " yaze_test --e2e --rom-path my_rom.sfc\n";
|
|
std::cout << " yaze_test --zscustomoverworld --verbose\n";
|
|
std::cout << " yaze_test RomTest.*\n";
|
|
exit(0);
|
|
} else if (arg == "--unit") {
|
|
config.mode = TestMode::kUnit;
|
|
} else if (arg == "--integration") {
|
|
config.mode = TestMode::kIntegration;
|
|
} else if (arg == "--e2e") {
|
|
config.mode = TestMode::kE2E;
|
|
} else if (arg == "--rom-dependent") {
|
|
config.mode = TestMode::kRomDependent;
|
|
} else if (arg == "--zscustomoverworld") {
|
|
config.mode = TestMode::kZSCustomOverworld;
|
|
} else if (arg == "--core") {
|
|
config.mode = TestMode::kCore;
|
|
} else if (arg == "--graphics") {
|
|
config.mode = TestMode::kGraphics;
|
|
} else if (arg == "--editor") {
|
|
config.mode = TestMode::kEditor;
|
|
} else if (arg == "--deprecated") {
|
|
config.mode = TestMode::kDeprecated;
|
|
} else if (arg == "--rom-path") {
|
|
if (i + 1 < argc) {
|
|
config.rom_path = argv[++i];
|
|
}
|
|
} else if (arg == "--skip-rom-tests") {
|
|
config.skip_rom_tests = true;
|
|
} else if (arg == "--enable-ui-tests") {
|
|
config.enable_ui_tests = true;
|
|
} else if (arg == "--verbose") {
|
|
config.verbose = true;
|
|
} else if (arg == "--show-gui") {
|
|
config.show_gui = true;
|
|
} else if (arg == "--fast") {
|
|
config.test_speed = ImGuiTestRunSpeed_Fast;
|
|
} else if (arg == "--normal") {
|
|
config.test_speed = ImGuiTestRunSpeed_Normal;
|
|
} else if (arg == "--cinematic") {
|
|
config.test_speed = ImGuiTestRunSpeed_Cinematic;
|
|
} else if (arg == "--ui") {
|
|
config.enable_ui_tests = true;
|
|
} else if (arg.find("--") != 0) {
|
|
// Test pattern (not a flag)
|
|
config.mode = TestMode::kSpecific;
|
|
config.test_pattern = arg;
|
|
}
|
|
}
|
|
|
|
return config;
|
|
}
|
|
|
|
// Set up test environment based on configuration
|
|
void SetupTestEnvironment(const TestConfig& config) {
|
|
// Set environment variables for tests using SDL's cross-platform function
|
|
if (!config.rom_path.empty()) {
|
|
SDL_setenv("YAZE_TEST_ROM_PATH", config.rom_path.c_str(), 1);
|
|
}
|
|
|
|
if (config.skip_rom_tests) {
|
|
SDL_setenv("YAZE_SKIP_ROM_TESTS", "1", 1);
|
|
}
|
|
|
|
if (config.enable_ui_tests) {
|
|
SDL_setenv("YAZE_ENABLE_UI_TESTS", "1", 1);
|
|
}
|
|
|
|
if (config.verbose) {
|
|
SDL_setenv("YAZE_VERBOSE_TESTS", "1", 1);
|
|
}
|
|
}
|
|
|
|
// Configure Google Test filters based on test mode
|
|
void ConfigureTestFilters(const TestConfig& config) {
|
|
std::vector<std::string> filters;
|
|
|
|
switch (config.mode) {
|
|
case TestMode::kUnit:
|
|
filters.push_back("UnitTest.*");
|
|
break;
|
|
case TestMode::kIntegration:
|
|
filters.push_back("IntegrationTest.*");
|
|
break;
|
|
case TestMode::kE2E:
|
|
filters.push_back("E2ETest.*");
|
|
break;
|
|
case TestMode::kRomDependent:
|
|
filters.push_back("*RomDependent*");
|
|
break;
|
|
case TestMode::kZSCustomOverworld:
|
|
filters.push_back("*ZSCustomOverworld*");
|
|
break;
|
|
case TestMode::kCore:
|
|
filters.push_back("*Core*");
|
|
filters.push_back("*Asar*");
|
|
filters.push_back("*Rom*");
|
|
break;
|
|
case TestMode::kGraphics:
|
|
filters.push_back("*Graphics*");
|
|
filters.push_back("*Gfx*");
|
|
filters.push_back("*Palette*");
|
|
filters.push_back("*Tile*");
|
|
break;
|
|
case TestMode::kEditor:
|
|
filters.push_back("*Editor*");
|
|
break;
|
|
case TestMode::kDeprecated:
|
|
filters.push_back("*Deprecated*");
|
|
break;
|
|
case TestMode::kSpecific:
|
|
if (!config.test_pattern.empty()) {
|
|
filters.push_back(config.test_pattern);
|
|
}
|
|
break;
|
|
case TestMode::kAll:
|
|
default:
|
|
// No filters - run all tests
|
|
break;
|
|
}
|
|
|
|
if (!filters.empty()) {
|
|
std::string filter_string;
|
|
for (size_t i = 0; i < filters.size(); i++) {
|
|
if (i > 0)
|
|
filter_string += ":";
|
|
filter_string += filters[i];
|
|
}
|
|
|
|
::testing::GTEST_FLAG(filter) = filter_string;
|
|
|
|
if (config.verbose) {
|
|
std::cout << "Test filter: " << filter_string << std::endl;
|
|
}
|
|
}
|
|
}
|
|
|
|
} // namespace test
|
|
} // namespace yaze
|
|
|
|
int main(int argc, char* argv[]) {
|
|
absl::InitializeSymbolizer(argv[0]);
|
|
|
|
// Configure failure signal handler to be less aggressive for testing
|
|
absl::FailureSignalHandlerOptions options;
|
|
options.symbolize_stacktrace = true;
|
|
options.use_alternate_stack = false;
|
|
options.alarm_on_failure_secs = false;
|
|
options.call_previous_handler = true;
|
|
options.writerfn = nullptr;
|
|
absl::InstallFailureSignalHandler(options);
|
|
|
|
// Initialize SDL to prevent crashes in graphics components
|
|
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
|
|
SDL_Log("Failed to initialize SDL: %s", SDL_GetError());
|
|
// Continue anyway for tests that don't need graphics
|
|
}
|
|
|
|
// Parse command line arguments
|
|
auto config = yaze::test::ParseArguments(argc, argv);
|
|
|
|
// Set up test environment
|
|
yaze::test::SetupTestEnvironment(config);
|
|
|
|
// Configure test filters
|
|
yaze::test::ConfigureTestFilters(config);
|
|
|
|
// Initialize Google Test
|
|
::testing::InitGoogleTest(&argc, argv);
|
|
|
|
if (config.enable_ui_tests) {
|
|
#ifdef YAZE_GUI_TEST_TARGET
|
|
// Use the Controller to create window and initialize everything
|
|
// This ensures the yaze UI is properly set up for testing
|
|
yaze::Controller controller;
|
|
|
|
// Initialize the controller - this creates window, renderer, ImGui context
|
|
auto init_status = controller.OnEntry();
|
|
if (!init_status.ok()) {
|
|
std::cerr << "Failed to initialize controller: " << init_status.message() << std::endl;
|
|
return 1;
|
|
}
|
|
|
|
// Get ImGui IO for additional test-specific configuration
|
|
ImGuiIO& io = ImGui::GetIO();
|
|
|
|
// Get SDL renderer for test engine setup
|
|
SDL_Renderer* sdl_renderer =
|
|
static_cast<SDL_Renderer*>(controller.renderer()->GetBackendRenderer());
|
|
|
|
// Setup test engine
|
|
ImGuiTestEngine* engine = ImGuiTestEngine_CreateContext();
|
|
ImGuiTestEngineIO& test_io = ImGuiTestEngine_GetIO(engine);
|
|
test_io.ConfigRunSpeed = config.test_speed; // Use configured speed
|
|
test_io.ConfigVerboseLevel = ImGuiTestVerboseLevel_Info;
|
|
test_io.ConfigVerboseLevelOnError = ImGuiTestVerboseLevel_Debug;
|
|
|
|
// Log test speed mode
|
|
const char* speed_name = "Fast";
|
|
if (config.test_speed == ImGuiTestRunSpeed_Normal)
|
|
speed_name = "Normal";
|
|
else if (config.test_speed == ImGuiTestRunSpeed_Cinematic)
|
|
speed_name = "Cinematic";
|
|
std::cout << "Running tests in " << speed_name << " mode" << std::endl;
|
|
|
|
// Register E2E tests only for GUI test targets (they have the source files)
|
|
|
|
// Framework smoke tests
|
|
ImGuiTest* smoke_test =
|
|
IM_REGISTER_TEST(engine, "E2ETest", "FrameworkSmokeTest");
|
|
smoke_test->TestFunc = E2ETest_FrameworkSmokeTest;
|
|
|
|
ImGuiTest* canvas_test =
|
|
IM_REGISTER_TEST(engine, "E2ETest", "CanvasSelectionTest");
|
|
canvas_test->TestFunc = E2ETest_CanvasSelectionTest;
|
|
canvas_test->UserData = &controller;
|
|
|
|
// Register all dungeon E2E tests via unified registration function
|
|
// This includes: smoke tests, visual verification, object drawing,
|
|
// canvas interaction, and layer rendering tests (18 total)
|
|
yaze::test::e2e::RegisterDungeonE2ETests(engine, &controller);
|
|
|
|
|
|
// Queue all registered tests to run automatically
|
|
ImGuiTestEngine_QueueTests(engine, ImGuiTestGroup_Tests, nullptr, 0);
|
|
|
|
// Main loop - runs the full yaze UI with test engine overlay
|
|
while (controller.IsActive()) {
|
|
// Process input events via controller
|
|
controller.OnInput();
|
|
|
|
// Load/update the yaze UI (draws menus, editors, etc.)
|
|
// This is where the actual application UI gets rendered
|
|
auto load_status = controller.OnLoad();
|
|
if (!load_status.ok()) {
|
|
std::cerr << "OnLoad error: " << load_status.message() << std::endl;
|
|
break;
|
|
}
|
|
|
|
// Show the test engine windows as overlay (if requested)
|
|
if (config.show_gui) {
|
|
ImGuiTestEngine_ShowTestEngineWindows(engine, &config.show_gui);
|
|
}
|
|
|
|
// Render everything
|
|
controller.DoRender();
|
|
|
|
// Run test engine post-swap processing
|
|
ImGuiTestEngine_PostSwap(engine);
|
|
|
|
// Check if all tests have completed (auto-exit when done)
|
|
if (ImGuiTestEngine_IsTestQueueEmpty(engine)) {
|
|
// All tests finished, exit
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Get test result
|
|
ImGuiTestEngineResultSummary summary;
|
|
ImGuiTestEngine_GetResultSummary(engine, &summary);
|
|
int result = (summary.CountSuccess == summary.CountTested) ? 0 : 1;
|
|
|
|
std::cout << "Test Results: " << summary.CountSuccess << "/"
|
|
<< summary.CountTested << " passed" << std::endl;
|
|
|
|
// Cleanup
|
|
ImGuiTestEngine_DestroyContext(engine);
|
|
controller.OnExit();
|
|
|
|
return result;
|
|
#else
|
|
std::cerr << "UI tests are not supported in this build configuration." << std::endl;
|
|
return 1;
|
|
#endif
|
|
} else {
|
|
// Run tests
|
|
int result = RUN_ALL_TESTS();
|
|
|
|
// Cleanup SDL
|
|
SDL_Quit();
|
|
|
|
return result;
|
|
}
|
|
} |