Files
yaze/src/app/editor/message/message_editor.h
scawful 802e0568ba refactor: Simplify card shortcuts and enhance card control in editor
- Removed individual card shortcuts for dungeon and graphics categories to prevent hash table overflow, consolidating functionality into a Card Browser.
- Introduced a context-sensitive card control feature that dynamically displays relevant cards based on the active editor.
- Updated PaletteEditor to clarify its use of internal tabs instead of separate cards.
- Registered multiple cards in MessageEditor and OverworldEditor, improving visibility and management of editor functionalities.
2025-10-09 09:56:20 -04:00

100 lines
2.6 KiB
C++

#ifndef YAZE_APP_EDITOR_MESSAGE_EDITOR_H
#define YAZE_APP_EDITOR_MESSAGE_EDITOR_H
#include <array>
#include <string>
#include <vector>
#include "absl/status/status.h"
#include "app/editor/editor.h"
#include "app/editor/message/message_data.h"
#include "app/editor/message/message_preview.h"
#include "app/gui/editor_card_manager.h"
#include "app/gfx/bitmap.h"
#include "app/gui/canvas.h"
#include "app/gui/style.h"
#include "app/rom.h"
namespace yaze {
namespace editor {
constexpr int kGfxFont = 0x70000; // 2bpp format
constexpr int kCharactersWidth = 0x74ADF;
constexpr int kNumMessages = 396;
constexpr int kFontGfxMessageSize = 128;
constexpr int kFontGfxMessageDepth = 64;
constexpr int kFontGfx16Size = 172 * 4096;
constexpr uint8_t kBlockTerminator = 0x80;
constexpr uint8_t kMessageBankChangeId = 0x80;
class MessageEditor : public Editor {
public:
explicit MessageEditor(Rom* rom = nullptr) : rom_(rom) {
type_ = EditorType::kMessage;
}
void Initialize() override;
absl::Status Load() override;
absl::Status Update() override;
void DrawMessageList();
void DrawCurrentMessage();
void DrawFontAtlas();
void DrawTextCommands();
void DrawSpecialCharacters();
void DrawExpandedMessageSettings();
void DrawDictionary();
void DrawMessagePreview();
absl::Status Save() override;
absl::Status SaveExpandedMessages();
absl::Status Cut() override;
absl::Status Copy() override;
absl::Status Paste() override;
absl::Status Undo() override;
absl::Status Redo() override;
absl::Status Find() override;
void Delete();
void SelectAll();
void set_rom(Rom* rom) { rom_ = rom; }
Rom* rom() const { return rom_; }
private:
bool case_sensitive_ = false;
bool match_whole_word_ = false;
std::string search_text_ = "";
std::array<uint8_t, 0x4000> raw_font_gfx_data_;
std::vector<std::string> parsed_messages_;
std::vector<MessageData> list_of_texts_;
std::vector<MessageData> expanded_messages_;
MessageData current_message_;
MessagePreview message_preview_;
gfx::Bitmap font_gfx_bitmap_;
gfx::Bitmap current_font_gfx16_bitmap_;
gfx::SnesPalette font_preview_colors_;
gui::Canvas font_gfx_canvas_{"##FontGfxCanvas", ImVec2(256, 256)};
gui::Canvas current_font_gfx16_canvas_{"##CurrentMessageGfx",
ImVec2(172 * 2, 4096)};
gui::TextBox message_text_box_;
Rom* rom_;
Rom expanded_message_bin_;
// Card visibility states
bool show_message_list_ = false;
bool show_message_editor_ = false;
bool show_font_atlas_ = false;
bool show_dictionary_ = false;
};
} // namespace editor
} // namespace yaze
#endif // YAZE_APP_EDITOR_MESSAGE_EDITOR_H