239 lines
6.0 KiB
C++
239 lines
6.0 KiB
C++
#include "master_editor.h"
|
|
|
|
#include <ImGuiColorTextEdit/TextEditor.h>
|
|
#include <ImGuiFileDialog/ImGuiFileDialog.h>
|
|
#include <imgui/imgui.h>
|
|
#include <imgui/imgui_memory_editor.h>
|
|
#include <imgui/misc/cpp/imgui_stdlib.h>
|
|
|
|
#include "absl/status/status.h"
|
|
#include "app/core/constants.h"
|
|
#include "app/editor/assembly_editor.h"
|
|
#include "app/editor/dungeon_editor.h"
|
|
#include "app/editor/overworld_editor.h"
|
|
#include "app/gfx/snes_palette.h"
|
|
#include "app/gfx/snes_tile.h"
|
|
#include "app/rom.h"
|
|
#include "gui/canvas.h"
|
|
#include "gui/icons.h"
|
|
#include "gui/input.h"
|
|
#include "gui/widgets.h"
|
|
|
|
namespace yaze {
|
|
namespace app {
|
|
namespace editor {
|
|
|
|
namespace {
|
|
|
|
constexpr ImGuiWindowFlags kMainEditorFlags =
|
|
ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse |
|
|
ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_MenuBar |
|
|
ImGuiWindowFlags_NoBringToFrontOnFocus | ImGuiWindowFlags_NoTitleBar;
|
|
|
|
void NewMasterFrame() {
|
|
const ImGuiIO &io = ImGui::GetIO();
|
|
ImGui::NewFrame();
|
|
ImGui::SetNextWindowPos(ImVec2(0, 0));
|
|
ImVec2 dimensions(io.DisplaySize.x, io.DisplaySize.y);
|
|
ImGui::SetNextWindowSize(dimensions, ImGuiCond_Always);
|
|
|
|
if (!ImGui::Begin("##YazeMain", nullptr, kMainEditorFlags)) {
|
|
ImGui::End();
|
|
return;
|
|
}
|
|
}
|
|
|
|
} // namespace
|
|
|
|
MasterEditor::~MasterEditor() { rom_.Close(); }
|
|
|
|
void MasterEditor::SetupScreen(std::shared_ptr<SDL_Renderer> renderer) {
|
|
sdl_renderer_ = renderer;
|
|
rom_.SetupRenderer(renderer);
|
|
}
|
|
|
|
void MasterEditor::UpdateScreen() {
|
|
NewMasterFrame();
|
|
|
|
DrawYazeMenu();
|
|
DrawFileDialog();
|
|
DrawStatusPopup();
|
|
|
|
TAB_BAR("##TabBar")
|
|
DrawOverworldEditor();
|
|
DrawDungeonEditor();
|
|
DrawSpriteEditor();
|
|
DrawScreenEditor();
|
|
END_TAB_BAR()
|
|
|
|
ImGui::End();
|
|
}
|
|
|
|
void MasterEditor::DrawFileDialog() {
|
|
if (ImGuiFileDialog::Instance()->Display("ChooseFileDlgKey")) {
|
|
if (ImGuiFileDialog::Instance()->IsOk()) {
|
|
std::string filePathName = ImGuiFileDialog::Instance()->GetFilePathName();
|
|
rom_.LoadFromFile(filePathName);
|
|
status_ = rom_.OpenFromFile(filePathName);
|
|
overworld_editor_.SetupROM(rom_);
|
|
}
|
|
ImGuiFileDialog::Instance()->Close();
|
|
}
|
|
}
|
|
|
|
void MasterEditor::DrawStatusPopup() {
|
|
if (!status_.ok()) {
|
|
gui::widgets::DisplayStatus(status_);
|
|
}
|
|
}
|
|
|
|
void MasterEditor::DrawYazeMenu() {
|
|
MENU_BAR()
|
|
DrawFileMenu();
|
|
DrawEditMenu();
|
|
DrawViewMenu();
|
|
DrawHelpMenu();
|
|
END_MENU_BAR()
|
|
}
|
|
|
|
void MasterEditor::DrawFileMenu() const {
|
|
if (ImGui::BeginMenu("File")) {
|
|
if (ImGui::MenuItem("Open", "Ctrl+O")) {
|
|
ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", "Open ROM",
|
|
".sfc,.smc", ".");
|
|
}
|
|
if (ImGui::MenuItem("Save", "Ctrl+S")) {
|
|
// TODO: Implement this
|
|
}
|
|
if (ImGui::MenuItem("Save As..")) {
|
|
// TODO: Implement this
|
|
}
|
|
|
|
ImGui::Separator();
|
|
|
|
// TODO: Make these options matter
|
|
if (ImGui::BeginMenu("Options")) {
|
|
static bool enabled = true;
|
|
ImGui::MenuItem("Enabled", "", &enabled);
|
|
ImGui::BeginChild("child", ImVec2(0, 60), true);
|
|
for (int i = 0; i < 10; i++) ImGui::Text("Scrolling Text %d", i);
|
|
ImGui::EndChild();
|
|
static float f = 0.5f;
|
|
static int n = 0;
|
|
ImGui::SliderFloat("Value", &f, 0.0f, 1.0f);
|
|
ImGui::InputFloat("Input", &f, 0.1f);
|
|
ImGui::Combo("Combo", &n, "Yes\0No\0Maybe\0\0");
|
|
ImGui::EndMenu();
|
|
}
|
|
ImGui::EndMenu();
|
|
}
|
|
}
|
|
|
|
void MasterEditor::DrawEditMenu() const {
|
|
if (ImGui::BeginMenu("Edit")) {
|
|
if (ImGui::MenuItem("Undo", "Ctrl+Z")) {
|
|
// TODO: Implement this
|
|
}
|
|
if (ImGui::MenuItem("Redo", "Ctrl+Y")) {
|
|
// TODO: Implement this
|
|
}
|
|
ImGui::Separator();
|
|
if (ImGui::MenuItem("Cut", "Ctrl+X")) {
|
|
// TODO: Implement this
|
|
}
|
|
if (ImGui::MenuItem("Copy", "Ctrl+C")) {
|
|
// TODO: Implement this
|
|
}
|
|
if (ImGui::MenuItem("Paste", "Ctrl+V")) {
|
|
// TODO: Implement this
|
|
}
|
|
ImGui::Separator();
|
|
if (ImGui::MenuItem("Find", "Ctrl+F")) {
|
|
// TODO: Implement this
|
|
}
|
|
ImGui::EndMenu();
|
|
}
|
|
}
|
|
|
|
void MasterEditor::DrawViewMenu() {
|
|
static bool show_imgui_metrics = false;
|
|
static bool show_imgui_style_editor = false;
|
|
static bool show_memory_editor = false;
|
|
static bool show_asm_editor = false;
|
|
static bool show_imgui_demo = false;
|
|
|
|
if (show_imgui_metrics) {
|
|
ImGui::ShowMetricsWindow(&show_imgui_metrics);
|
|
}
|
|
|
|
if (show_memory_editor) {
|
|
static MemoryEditor mem_edit;
|
|
mem_edit.DrawWindow("Memory Editor", (void *)rom_.data(), rom_.GetSize());
|
|
}
|
|
|
|
if (show_imgui_demo) {
|
|
ImGui::ShowDemoWindow();
|
|
}
|
|
|
|
if (show_asm_editor) {
|
|
assembly_editor_.Update();
|
|
}
|
|
|
|
if (show_imgui_style_editor) {
|
|
ImGui::Begin("Style Editor (ImGui)", &show_imgui_style_editor);
|
|
ImGui::ShowStyleEditor();
|
|
ImGui::End();
|
|
}
|
|
|
|
if (ImGui::BeginMenu("View")) {
|
|
ImGui::MenuItem("HEX Editor", nullptr, &show_memory_editor);
|
|
ImGui::MenuItem("ASM Editor", nullptr, &show_asm_editor);
|
|
ImGui::MenuItem("ImGui Demo", nullptr, &show_imgui_demo);
|
|
ImGui::Separator();
|
|
if (ImGui::BeginMenu("GUI Tools")) {
|
|
ImGui::MenuItem("Metrics (ImGui)", nullptr, &show_imgui_metrics);
|
|
ImGui::MenuItem("Style Editor (ImGui)", nullptr,
|
|
&show_imgui_style_editor);
|
|
ImGui::EndMenu();
|
|
}
|
|
ImGui::EndMenu();
|
|
}
|
|
}
|
|
|
|
void MasterEditor::DrawHelpMenu() const {
|
|
if (ImGui::BeginMenu("Help")) {
|
|
if (ImGui::MenuItem("About")) {
|
|
// insert the about window here
|
|
}
|
|
ImGui::Text("Title: %s", rom_.GetTitle());
|
|
ImGui::Text("ROM Size: %ld", rom_.GetSize());
|
|
ImGui::EndMenu();
|
|
}
|
|
}
|
|
|
|
void MasterEditor::DrawOverworldEditor() {
|
|
TAB_ITEM("Overworld")
|
|
status_ = overworld_editor_.Update();
|
|
END_TAB_ITEM()
|
|
}
|
|
|
|
void MasterEditor::DrawDungeonEditor() {
|
|
TAB_ITEM("Dungeon")
|
|
dungeon_editor_.Update();
|
|
END_TAB_ITEM()
|
|
}
|
|
|
|
void MasterEditor::DrawScreenEditor() {
|
|
TAB_ITEM("Screens")
|
|
screen_editor_.Update();
|
|
END_TAB_ITEM()
|
|
}
|
|
|
|
void MasterEditor::DrawSpriteEditor() {
|
|
TAB_ITEM("Sprites")
|
|
END_TAB_ITEM()
|
|
}
|
|
|
|
} // namespace editor
|
|
} // namespace app
|
|
} // namespace yaze
|