Files
yaze/src/cli/handlers/agent.cc
scawful 8ad74c8723 refactor: Restructure CLI File Organization and Update Includes
- Updated CMakeLists.txt to reflect new file paths for CLI components, enhancing project organization.
- Replaced instances of the deprecated z3ed.h with cli.h across multiple handler files, improving code consistency and maintainability.
- Organized CLI source files into a dedicated directory structure for better modularity and clarity.
2025-10-05 23:53:06 -04:00

187 lines
7.0 KiB
C++

#include "cli/handlers/agent/commands.h"
#include "cli/handlers/agent/todo_commands.h"
#include "cli/cli.h"
#include <string>
#include <vector>
#include "absl/flags/declare.h"
#include "absl/flags/flag.h"
#include "absl/status/status.h"
ABSL_DECLARE_FLAG(bool, quiet);
namespace yaze {
namespace cli {
namespace agent {
namespace {
constexpr absl::string_view kUsage =
"Usage: agent <subcommand> [options]\n"
"\n"
"AI-Powered Agent Subcommands:\n"
" simple-chat Simple text-based chat (recommended for testing)\n"
" Modes: interactive | piped | batch | single-message\n"
" Example: agent simple-chat \"What dungeons exist?\" --rom=zelda3.sfc\n"
" Example: agent simple-chat --rom=zelda3.sfc --ai_provider=ollama\n"
" Example: echo \"List sprites\" | agent simple-chat --rom=zelda3.sfc\n"
" Example: agent simple-chat --file=queries.txt --rom=zelda3.sfc\n"
"\n"
" test-conversation Run automated test conversation with AI\n"
" Example: agent test-conversation --rom=zelda3.sfc --ai_provider=ollama\n"
"\n"
" chat Full FTXUI-based chat interface\n"
" Example: agent chat --rom=zelda3.sfc\n"
"\n"
"ROM Inspection Tools (can be called by AI or directly):\n"
" resource-list List labeled resources (dungeons, sprites, etc.)\n"
" Example: agent resource-list --type=dungeon --format=json\n"
"\n"
" resource-search Search resource labels by fuzzy text\n"
" Example: agent resource-search --query=soldier --type=sprite\n"
"\n"
" dungeon-list-sprites List sprites in a dungeon room\n"
" Example: agent dungeon-list-sprites --room=5 --format=json\n"
"\n"
" dungeon-describe-room Summarize metadata for a dungeon room\n"
" Example: agent dungeon-describe-room --room=0x12 --format=text\n"
"\n"
" overworld-find-tile Search for tile placements in overworld\n"
" Example: agent overworld-find-tile --tile=0x02E --format=json\n"
"\n"
" overworld-describe-map Get metadata about an overworld map\n"
" Example: agent overworld-describe-map --map=0 --format=json\n"
"\n"
" overworld-list-warps List entrances/exits/holes in overworld\n"
" Example: agent overworld-list-warps --map=0 --format=json\n"
"\n"
"Proposal & Testing Commands:\n"
" run Execute agent task\n"
" plan Generate execution plan\n"
" diff Show ROM differences\n"
" accept Accept and apply proposal changes\n"
" test Run agent tests\n"
" gui Launch GUI components\n"
" learn Train agent on examples\n"
" list List available resources\n"
" commit Commit changes\n"
" revert Revert changes\n"
" describe Describe agent capabilities\n"
" todo Manage tasks and project planning\n"
"\n"
"Global Options:\n"
" --rom=<path> Path to Zelda3 ROM file (required for most commands)\n"
" --ai_provider=<name> AI provider: mock (default) | ollama | gemini\n"
" --ai_model=<name> Model name (e.g., qwen2.5-coder:7b for Ollama)\n"
" --ollama_host=<url> Ollama server URL (default: http://localhost:11434)\n"
" --gemini_api_key=<key> Gemini API key (or set GEMINI_API_KEY env var)\n"
" --format=<type> Output format: text | markdown | json | compact\n"
"\n"
"For more details, see: docs/simple_chat_input_methods.md";
} // namespace
} // namespace agent
absl::Status Agent::Run(const std::vector<std::string>& arg_vec) {
if (arg_vec.empty()) {
return absl::InvalidArgumentError(std::string(agent::kUsage));
}
const std::string& subcommand = arg_vec[0];
std::vector<std::string> subcommand_args(arg_vec.begin() + 1, arg_vec.end());
if (subcommand == "run") {
return agent::HandleRunCommand(subcommand_args, rom_);
}
if (subcommand == "plan") {
return agent::HandlePlanCommand(subcommand_args);
}
if (subcommand == "diff") {
return agent::HandleDiffCommand(rom_, subcommand_args);
}
if (subcommand == "accept") {
return agent::HandleAcceptCommand(subcommand_args, rom_);
}
if (subcommand == "test") {
return agent::HandleTestCommand(subcommand_args);
}
if (subcommand == "test-conversation") {
return agent::HandleTestConversationCommand(subcommand_args);
}
if (subcommand == "gui") {
return agent::HandleGuiCommand(subcommand_args);
}
if (subcommand == "learn") {
return agent::HandleLearnCommand(subcommand_args);
}
if (subcommand == "list") {
return agent::HandleListCommand();
}
if (subcommand == "commit") {
return agent::HandleCommitCommand(rom_);
}
if (subcommand == "revert") {
return agent::HandleRevertCommand(rom_);
}
if (subcommand == "describe") {
return agent::HandleDescribeCommand(subcommand_args);
}
if (subcommand == "resource-list") {
return agent::HandleResourceListCommand(subcommand_args);
}
if (subcommand == "resource-search") {
return agent::HandleResourceSearchCommand(subcommand_args);
}
if (subcommand == "dungeon-list-sprites") {
return agent::HandleDungeonListSpritesCommand(subcommand_args);
}
if (subcommand == "dungeon-describe-room") {
return agent::HandleDungeonDescribeRoomCommand(subcommand_args);
}
if (subcommand == "overworld-find-tile") {
return agent::HandleOverworldFindTileCommand(subcommand_args);
}
if (subcommand == "overworld-describe-map") {
return agent::HandleOverworldDescribeMapCommand(subcommand_args);
}
if (subcommand == "overworld-list-warps") {
return agent::HandleOverworldListWarpsCommand(subcommand_args);
}
if (subcommand == "chat") {
return agent::HandleChatCommand(rom_);
}
if (subcommand == "simple-chat") {
return agent::HandleSimpleChatCommand(subcommand_args, &rom_, absl::GetFlag(FLAGS_quiet));
}
if (subcommand == "todo") {
return handlers::HandleTodoCommand(subcommand_args);
}
// Hex manipulation commands
if (subcommand == "hex-read") {
return agent::HandleHexRead(subcommand_args, &rom_);
}
if (subcommand == "hex-write") {
return agent::HandleHexWrite(subcommand_args, &rom_);
}
if (subcommand == "hex-search") {
return agent::HandleHexSearch(subcommand_args, &rom_);
}
// Palette manipulation commands
if (subcommand == "palette-get-colors") {
return agent::HandlePaletteGetColors(subcommand_args, &rom_);
}
if (subcommand == "palette-set-color") {
return agent::HandlePaletteSetColor(subcommand_args, &rom_);
}
if (subcommand == "palette-analyze") {
return agent::HandlePaletteAnalyze(subcommand_args, &rom_);
}
return absl::InvalidArgumentError(std::string(agent::kUsage));
}
} // namespace cli
} // namespace yaze