- Introduced the HandleGuiPlaceTileCommand function to facilitate tile placement via GUI automation, enhancing the tool's capabilities for user interaction. - Updated the ToolDispatcher to include the new command, allowing for seamless integration into the existing command structure. - Enhanced the AgentChatWidget to initialize default labels for resource tools, improving the user experience with visual feedback on label loading status. - Improved error handling and user messaging for better clarity during tile placement operations.
98 lines
3.5 KiB
C++
98 lines
3.5 KiB
C++
#ifndef YAZE_CLI_HANDLERS_AGENT_COMMANDS_H_
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#define YAZE_CLI_HANDLERS_AGENT_COMMANDS_H_
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#include <string>
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#include <vector>
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#include "absl/status/status.h"
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namespace yaze {
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class Rom;
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namespace cli {
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namespace agent {
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absl::Status HandleRunCommand(const std::vector<std::string>& args,
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Rom& rom);
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absl::Status HandlePlanCommand(const std::vector<std::string>& args);
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absl::Status HandleDiffCommand(Rom& rom,
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const std::vector<std::string>& args);
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absl::Status HandleAcceptCommand(const std::vector<std::string>& args, Rom& rom);
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absl::Status HandleTestCommand(const std::vector<std::string>& args);
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absl::Status HandleGuiCommand(const std::vector<std::string>& args);
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absl::Status HandleLearnCommand(const std::vector<std::string>& args = {});
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absl::Status HandleListCommand();
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absl::Status HandleCommitCommand(Rom& rom);
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absl::Status HandleRevertCommand(Rom& rom);
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absl::Status HandleDescribeCommand(const std::vector<std::string>& arg_vec);
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absl::Status HandleResourceListCommand(
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const std::vector<std::string>& arg_vec,
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Rom* rom_context = nullptr);
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absl::Status HandleResourceSearchCommand(
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const std::vector<std::string>& arg_vec,
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Rom* rom_context = nullptr);
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absl::Status HandleDungeonListSpritesCommand(
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const std::vector<std::string>& arg_vec,
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Rom* rom_context = nullptr);
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absl::Status HandleDungeonDescribeRoomCommand(
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const std::vector<std::string>& arg_vec,
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Rom* rom_context = nullptr);
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absl::Status HandleOverworldFindTileCommand(
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const std::vector<std::string>& arg_vec,
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Rom* rom_context = nullptr);
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absl::Status HandleOverworldDescribeMapCommand(
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const std::vector<std::string>& arg_vec,
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Rom* rom_context = nullptr);
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absl::Status HandleOverworldListWarpsCommand(
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const std::vector<std::string>& arg_vec,
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Rom* rom_context = nullptr);
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absl::Status HandleOverworldListSpritesCommand(
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const std::vector<std::string>& arg_vec,
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Rom* rom_context = nullptr);
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absl::Status HandleOverworldGetEntranceCommand(
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const std::vector<std::string>& arg_vec,
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Rom* rom_context = nullptr);
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absl::Status HandleOverworldTileStatsCommand(
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const std::vector<std::string>& arg_vec,
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Rom* rom_context = nullptr);
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absl::Status HandleMessageListCommand(
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const std::vector<std::string>& arg_vec,
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Rom* rom_context = nullptr);
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absl::Status HandleMessageReadCommand(
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const std::vector<std::string>& arg_vec,
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Rom* rom_context = nullptr);
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absl::Status HandleMessageSearchCommand(
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const std::vector<std::string>& arg_vec,
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Rom* rom_context = nullptr);
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// GUI Automation Tool
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absl::Status HandleGuiPlaceTileCommand(
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const std::vector<std::string>& arg_vec,
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Rom* rom_context = nullptr);
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absl::Status HandleChatCommand(Rom& rom);
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absl::Status HandleSimpleChatCommand(const std::vector<std::string>&, Rom* rom, bool quiet);
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absl::Status HandleTestConversationCommand(
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const std::vector<std::string>& arg_vec);
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// Hex manipulation commands
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absl::Status HandleHexRead(const std::vector<std::string>& arg_vec,
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Rom* rom_context = nullptr);
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absl::Status HandleHexWrite(const std::vector<std::string>& arg_vec,
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Rom* rom_context = nullptr);
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absl::Status HandleHexSearch(const std::vector<std::string>& arg_vec,
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Rom* rom_context = nullptr);
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// Palette manipulation commands
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absl::Status HandlePaletteGetColors(const std::vector<std::string>& arg_vec,
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Rom* rom_context = nullptr);
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absl::Status HandlePaletteSetColor(const std::vector<std::string>& arg_vec,
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Rom* rom_context = nullptr);
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absl::Status HandlePaletteAnalyze(const std::vector<std::string>& arg_vec,
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Rom* rom_context = nullptr);
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} // namespace agent
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} // namespace cli
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} // namespace yaze
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#endif // YAZE_CLI_HANDLERS_AGENT_COMMANDS_H_
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