1.6 KiB
1.6 KiB
Changelog
0.2.2 (12-31-2024)
- DungeonMap editing improvements
- ZSCustomOverworld support
- Cross platform file handling
0.2.1 (08-20-2024)
- Improved MessageEditor parsing
- Added integration test window
- Bitmap bug fixes
0.2.0 (07-20-2024)
- iOS app support
- Graphics Sheet Browser
- Project Files
0.1.0 (05-11-2024)
- Bitmap bug fixes
- Error handling improvements
0.0.9 (04-14-2024)
- Documentation updates
- Entrance tile types
- Emulator subsystem overhaul
0.0.8 (02-08-2024)
- Hyrule Magic Compression
- Dungeon Room Entrances
- Png Export
0.0.7 (01-27-2024)
- OverworldEntities
- Entrances
- Exits
- Items
- Sprites
0.0.6 (11-22-2023)
- ScreenEditor DungeonMap
- Tile16 Editor
- Canvas updates
0.0.5 (11-21-2023)
- DungeonEditor
- DungeonObjectRenderer
0.0.4 (11-11-2023)
- Tile16Editor
- GfxGroupEditor
- Add GfxGroups fns to Rom
- Add Tile16Editor and GfxGroupEditor to OverworldEditor
0.0.3 (10-26-2023)
- Emulator subsystem
- Snes Ppu and PpuRegisters
- Direct Memory Access
- Cpu Tests
- Read/Write Tile16 functions
- CompressionV3
- Rom::LoadLinkGraphics
0.0.2 (08-26-2023)
- Emulator subsystem
- Spc700
- Emulator loop
- Clock and MockClock
- Ppu and Apu cycling
- Setup Snes initialization
- 65816 Cpu opcodes
- JP Font support
- SCAD Format support for CGX, COL, OBJ files
- Overworld Save
- Overworld Map Tile Editing
0.0.1 (07-22-2023)
- GraphicsEditor
- Palette management
- lc_lz2 Compression
- SnesTo8bppSheet
- Bitmap Canvas
0.0.0 (06-08-2022)
- Started project
- Added ImGui
- Added SDL2
- Added yaze_test target with gtest