Files
yaze/src/app/gfx/graphics_optimizer.cc
scawful 9e0f614ce8 Add BPP format management and optimization features
- Introduced BPPFormatManager for handling various bitmap formats (2BPP, 3BPP, 4BPP, 8BPP) with conversion capabilities.
- Enhanced AtlasRenderer to support bitmap addition with BPP format optimization and added methods for optimized rendering.
- Implemented GraphicsOptimizer for analyzing and optimizing graphics sheets based on BPP formats, including memory and performance considerations.
- Developed BppFormatUI for user interface interactions related to BPP format selection and conversion previews.
- Integrated BPP format management into the canvas system, allowing for format selection and conversion within the GUI.
- Updated CMake configuration to include new source files related to BPP management and optimization.
2025-09-29 21:21:49 -04:00

459 lines
16 KiB
C++

#include "app/gfx/graphics_optimizer.h"
#include <algorithm>
#include <cmath>
#include <sstream>
#include "app/gfx/bpp_format_manager.h"
#include "app/gfx/atlas_renderer.h"
#include "util/log.h"
namespace yaze {
namespace gfx {
GraphicsOptimizer& GraphicsOptimizer::Get() {
static GraphicsOptimizer instance;
return instance;
}
void GraphicsOptimizer::Initialize() {
max_quality_loss_ = 0.1f;
min_memory_savings_ = 1024;
performance_threshold_ = 0.05f;
optimization_stats_.clear();
optimization_cache_.clear();
}
OptimizationResult GraphicsOptimizer::OptimizeSheet(const std::vector<uint8_t>& sheet_data,
int sheet_id,
const SnesPalette& palette,
OptimizationStrategy strategy) {
ScopedTimer timer("graphics_optimize_sheet");
OptimizationResult result;
try {
// Analyze the sheet
SheetOptimizationData data = AnalyzeSheet(sheet_data, sheet_id, palette);
if (!data.is_convertible) {
result.success = false;
result.message = "Sheet is not suitable for optimization";
return result;
}
// Check if optimization meets criteria
if (!ShouldOptimize(data, strategy)) {
result.success = false;
result.message = "Optimization does not meet criteria";
return result;
}
// Calculate potential savings
result.memory_saved = data.current_size - data.optimized_size;
result.performance_gain = CalculatePerformanceGain(data.current_format, data.recommended_format);
result.quality_loss = CalculateQualityLoss(data.current_format, data.recommended_format, sheet_data);
// Check if optimization is worthwhile
if (result.memory_saved < min_memory_savings_ &&
result.performance_gain < performance_threshold_ &&
result.quality_loss > max_quality_loss_) {
result.success = false;
result.message = "Optimization benefits do not justify quality loss";
return result;
}
result.success = true;
result.message = "Optimization recommended";
result.recommended_formats.push_back(data.recommended_format);
result.sheet_recommendations[sheet_id] = data.recommended_format;
UpdateOptimizationStats("sheets_optimized", 1.0);
UpdateOptimizationStats("memory_saved", static_cast<double>(result.memory_saved));
UpdateOptimizationStats("performance_gain", static_cast<double>(result.performance_gain));
} catch (const std::exception& e) {
result.success = false;
result.message = "Optimization failed: " + std::string(e.what());
SDL_Log("GraphicsOptimizer::OptimizeSheet failed: %s", e.what());
}
return result;
}
OptimizationResult GraphicsOptimizer::OptimizeSheets(const std::unordered_map<int, std::vector<uint8_t>>& sheets,
const std::unordered_map<int, SnesPalette>& palettes,
OptimizationStrategy strategy) {
ScopedTimer timer("graphics_optimize_sheets");
OptimizationResult result;
result.success = true;
size_t total_memory_saved = 0;
float total_performance_gain = 0.0f;
float total_quality_loss = 0.0f;
int optimized_sheets = 0;
for (const auto& [sheet_id, sheet_data] : sheets) {
auto palette_it = palettes.find(sheet_id);
if (palette_it == palettes.end()) {
continue; // Skip sheets without palettes
}
auto sheet_result = OptimizeSheet(sheet_data, sheet_id, palette_it->second, strategy);
if (sheet_result.success) {
total_memory_saved += sheet_result.memory_saved;
total_performance_gain += sheet_result.performance_gain;
total_quality_loss += sheet_result.quality_loss;
optimized_sheets++;
// Merge recommendations
result.recommended_formats.insert(result.recommended_formats.end(),
sheet_result.recommended_formats.begin(),
sheet_result.recommended_formats.end());
result.sheet_recommendations.insert(sheet_result.sheet_recommendations.begin(),
sheet_result.sheet_recommendations.end());
}
}
result.memory_saved = total_memory_saved;
result.performance_gain = optimized_sheets > 0 ? total_performance_gain / optimized_sheets : 0.0f;
result.quality_loss = optimized_sheets > 0 ? total_quality_loss / optimized_sheets : 0.0f;
if (optimized_sheets > 0) {
result.message = "Optimized " + std::to_string(optimized_sheets) + " sheets";
} else {
result.success = false;
result.message = "No sheets could be optimized";
}
UpdateOptimizationStats("batch_optimizations", 1.0);
UpdateOptimizationStats("total_sheets_processed", static_cast<double>(sheets.size()));
return result;
}
SheetOptimizationData GraphicsOptimizer::AnalyzeSheet(const std::vector<uint8_t>& sheet_data,
int sheet_id,
const SnesPalette& palette) {
// Check cache first
std::string cache_key = GenerateCacheKey(sheet_data, sheet_id);
auto cache_it = optimization_cache_.find(cache_key);
if (cache_it != optimization_cache_.end()) {
return cache_it->second;
}
ScopedTimer timer("graphics_analyze_sheet");
SheetOptimizationData data;
data.sheet_id = sheet_id;
data.current_size = sheet_data.size();
// Detect current format
data.current_format = BppFormatManager::Get().DetectFormat(sheet_data, 128, 32); // Standard sheet size
// Analyze color usage
data.colors_used = CountUsedColors(sheet_data, palette);
// Determine optimal format
data.recommended_format = DetermineOptimalFormat(sheet_data, palette, OptimizationStrategy::kBalanced);
// Calculate potential savings
const auto& current_info = BppFormatManager::Get().GetFormatInfo(data.current_format);
const auto& recommended_info = BppFormatManager::Get().GetFormatInfo(data.recommended_format);
data.optimized_size = (sheet_data.size() * recommended_info.bits_per_pixel) / current_info.bits_per_pixel;
data.compression_ratio = static_cast<float>(data.current_size) / data.optimized_size;
// Determine if conversion is beneficial
data.is_convertible = (data.current_format != data.recommended_format) &&
(data.colors_used <= recommended_info.max_colors) &&
(data.compression_ratio > 1.1f); // At least 10% savings
data.optimization_reason = GenerateOptimizationReason(data);
// Cache the result
optimization_cache_[cache_key] = data;
return data;
}
std::unordered_map<int, SheetOptimizationData> GraphicsOptimizer::GetOptimizationRecommendations(
const std::unordered_map<int, std::vector<uint8_t>>& sheets,
const std::unordered_map<int, SnesPalette>& palettes) {
std::unordered_map<int, SheetOptimizationData> recommendations;
for (const auto& [sheet_id, sheet_data] : sheets) {
auto palette_it = palettes.find(sheet_id);
if (palette_it == palettes.end()) {
continue;
}
recommendations[sheet_id] = AnalyzeSheet(sheet_data, sheet_id, palette_it->second);
}
return recommendations;
}
OptimizationResult GraphicsOptimizer::ApplyOptimizations(
const std::unordered_map<int, SheetOptimizationData>& recommendations,
std::unordered_map<int, std::vector<uint8_t>>& sheets,
std::unordered_map<int, SnesPalette>& palettes) {
ScopedTimer timer("graphics_apply_optimizations");
OptimizationResult result;
result.success = true;
size_t total_memory_saved = 0;
int optimized_sheets = 0;
for (const auto& [sheet_id, data] : recommendations) {
if (!data.is_convertible) {
continue;
}
auto sheet_it = sheets.find(sheet_id);
if (sheet_it == sheets.end()) {
continue;
}
try {
// Convert the sheet data
auto converted_data = BppFormatManager::Get().ConvertFormat(
sheet_it->second, data.current_format, data.recommended_format, 128, 32);
// Update the sheet
sheet_it->second = converted_data;
// Optimize palette if needed
auto palette_it = palettes.find(sheet_id);
if (palette_it != palettes.end()) {
std::vector<int> used_colors;
for (int i = 0; i < data.colors_used; ++i) {
used_colors.push_back(i);
}
palette_it->second = BppFormatManager::Get().OptimizePaletteForFormat(
palette_it->second, data.recommended_format, used_colors);
}
total_memory_saved += data.current_size - data.optimized_size;
optimized_sheets++;
result.sheet_recommendations[sheet_id] = data.recommended_format;
} catch (const std::exception& e) {
SDL_Log("Failed to optimize sheet %d: %s", sheet_id, e.what());
}
}
result.memory_saved = total_memory_saved;
result.message = "Optimized " + std::to_string(optimized_sheets) + " sheets";
UpdateOptimizationStats("optimizations_applied", static_cast<double>(optimized_sheets));
UpdateOptimizationStats("total_memory_saved", static_cast<double>(total_memory_saved));
return result;
}
std::unordered_map<std::string, double> GraphicsOptimizer::GetOptimizationStats() const {
return optimization_stats_;
}
void GraphicsOptimizer::ClearCache() {
optimization_cache_.clear();
optimization_stats_.clear();
}
void GraphicsOptimizer::SetOptimizationParameters(float max_quality_loss,
size_t min_memory_savings,
float performance_threshold) {
max_quality_loss_ = max_quality_loss;
min_memory_savings_ = min_memory_savings;
performance_threshold_ = performance_threshold;
}
// Helper method implementations
BppFormat GraphicsOptimizer::DetermineOptimalFormat(const std::vector<uint8_t>& data,
const SnesPalette& palette,
OptimizationStrategy strategy) {
int colors_used = CountUsedColors(data, palette);
// Determine optimal format based on color usage and strategy
switch (strategy) {
case OptimizationStrategy::kMemoryOptimized:
if (colors_used <= 4) return BppFormat::kBpp2;
if (colors_used <= 8) return BppFormat::kBpp3;
if (colors_used <= 16) return BppFormat::kBpp4;
break;
case OptimizationStrategy::kPerformanceOptimized:
// Prefer formats that work well with atlas rendering
if (colors_used <= 16) return BppFormat::kBpp4;
break;
case OptimizationStrategy::kQualityOptimized:
// Only optimize if significant memory savings
if (colors_used <= 4) return BppFormat::kBpp2;
break;
case OptimizationStrategy::kBalanced:
if (colors_used <= 4) return BppFormat::kBpp2;
if (colors_used <= 8) return BppFormat::kBpp3;
if (colors_used <= 16) return BppFormat::kBpp4;
break;
}
return BppFormat::kBpp8; // Default to 8BPP
}
float GraphicsOptimizer::CalculateQualityLoss(BppFormat from_format, BppFormat to_format,
const std::vector<uint8_t>& data) {
if (from_format == to_format) return 0.0f;
// Higher BPP to lower BPP conversions may lose quality
if (static_cast<int>(from_format) > static_cast<int>(to_format)) {
int bpp_diff = static_cast<int>(from_format) - static_cast<int>(to_format);
return std::min(1.0f, static_cast<float>(bpp_diff) * 0.1f); // 10% loss per BPP level
}
return 0.0f; // Lower to higher BPP is lossless
}
size_t GraphicsOptimizer::CalculateMemorySavings(BppFormat from_format, BppFormat to_format,
const std::vector<uint8_t>& data) {
if (from_format == to_format) return 0;
const auto& from_info = BppFormatManager::Get().GetFormatInfo(from_format);
const auto& to_info = BppFormatManager::Get().GetFormatInfo(to_format);
size_t from_size = data.size();
size_t to_size = (from_size * to_info.bits_per_pixel) / from_info.bits_per_pixel;
return from_size - to_size;
}
float GraphicsOptimizer::CalculatePerformanceGain(BppFormat from_format, BppFormat to_format) {
if (from_format == to_format) return 0.0f;
// Lower BPP formats generally render faster
if (static_cast<int>(from_format) > static_cast<int>(to_format)) {
int bpp_diff = static_cast<int>(from_format) - static_cast<int>(to_format);
return std::min(0.5f, static_cast<float>(bpp_diff) * 0.1f); // 10% gain per BPP level
}
return 0.0f;
}
bool GraphicsOptimizer::ShouldOptimize(const SheetOptimizationData& data, OptimizationStrategy strategy) {
if (!data.is_convertible) return false;
switch (strategy) {
case OptimizationStrategy::kMemoryOptimized:
return data.compression_ratio > 1.2f; // At least 20% savings
case OptimizationStrategy::kPerformanceOptimized:
return data.compression_ratio > 1.1f; // At least 10% savings
case OptimizationStrategy::kQualityOptimized:
return data.compression_ratio > 1.5f; // At least 50% savings
case OptimizationStrategy::kBalanced:
return data.compression_ratio > 1.15f; // At least 15% savings
}
return false;
}
std::string GraphicsOptimizer::GenerateOptimizationReason(const SheetOptimizationData& data) {
std::ostringstream reason;
reason << "Convert from " << BppFormatManager::Get().GetFormatInfo(data.current_format).name
<< " to " << BppFormatManager::Get().GetFormatInfo(data.recommended_format).name
<< " (uses " << data.colors_used << " colors, "
<< std::fixed << std::setprecision(1) << (data.compression_ratio - 1.0f) * 100.0f
<< "% memory savings)";
return reason.str();
}
int GraphicsOptimizer::CountUsedColors(const std::vector<uint8_t>& data, const SnesPalette& palette) {
std::vector<bool> used_colors(palette.size(), false);
for (uint8_t pixel : data) {
if (pixel < palette.size()) {
used_colors[pixel] = true;
}
}
int count = 0;
for (bool used : used_colors) {
if (used) count++;
}
return count;
}
float GraphicsOptimizer::CalculateColorEfficiency(const std::vector<uint8_t>& data, const SnesPalette& palette) {
int used_colors = CountUsedColors(data, palette);
return static_cast<float>(used_colors) / palette.size();
}
std::vector<int> GraphicsOptimizer::AnalyzeColorDistribution(const std::vector<uint8_t>& data) {
std::vector<int> distribution(256, 0);
for (uint8_t pixel : data) {
distribution[pixel]++;
}
return distribution;
}
std::string GraphicsOptimizer::GenerateCacheKey(const std::vector<uint8_t>& data, int sheet_id) {
std::ostringstream key;
key << "sheet_" << sheet_id << "_" << data.size();
// Add hash of data for uniqueness
size_t hash = 0;
for (size_t i = 0; i < std::min(data.size(), size_t(1024)); ++i) {
hash = hash * 31 + data[i];
}
key << "_" << hash;
return key.str();
}
void GraphicsOptimizer::UpdateOptimizationStats(const std::string& operation, double value) {
optimization_stats_[operation] += value;
}
// GraphicsOptimizationScope implementation
GraphicsOptimizationScope::GraphicsOptimizationScope(OptimizationStrategy strategy, int sheet_count)
: strategy_(strategy), sheet_count_(sheet_count),
timer_("graphics_optimize_scope") {
std::ostringstream op_name;
op_name << "graphics_optimize_" << static_cast<int>(strategy) << "_" << sheet_count;
operation_name_ = op_name.str();
}
GraphicsOptimizationScope::~GraphicsOptimizationScope() {
// Timer automatically ends in destructor
}
void GraphicsOptimizationScope::AddSheet(int sheet_id, size_t original_size, size_t optimized_size) {
result_.memory_saved += (original_size - optimized_size);
}
void GraphicsOptimizationScope::SetResult(const OptimizationResult& result) {
result_ = result;
}
} // namespace gfx
} // namespace yaze