Files
yaze/src/cli/handlers/patch.cc
scawful cbe8a3c6d1 feat: Implement ROM Saving After Patch Application
- Added functionality to save the patched ROM after applying the patch, ensuring changes are preserved.
- Updated success message to include the filename of the saved ROM for better user feedback.
2025-10-05 12:21:46 -04:00

108 lines
2.9 KiB
C++

#include <fstream>
#include "asar-dll-bindings/c/asar.h"
#include "cli/z3ed.h"
#include "cli/tui/asar_patch.h"
#include "util/bps.h"
#include "app/core/asar_wrapper.h"
#include "absl/flags/flag.h"
#include "absl/flags/declare.h"
#include "absl/strings/str_format.h"
#include "absl/strings/str_join.h"
ABSL_DECLARE_FLAG(std::string, rom);
namespace yaze {
namespace cli {
absl::Status ApplyPatch::Run(const std::vector<std::string>& arg_vec) {
std::string rom_filename = arg_vec[1];
std::string patch_filename = arg_vec[2];
RETURN_IF_ERROR(rom_.LoadFromFile(rom_filename))
auto source = rom_.vector();
std::ifstream patch_file(patch_filename, std::ios::binary);
std::vector<uint8_t> patch;
patch.resize(rom_.size());
patch_file.read((char*)patch.data(), patch.size());
// Apply patch
std::vector<uint8_t> patched;
util::ApplyBpsPatch(source, patch, patched);
// Save patched file
std::ofstream patched_rom("patched.sfc", std::ios::binary);
patched_rom.write((char*)patched.data(), patched.size());
patched_rom.close();
return absl::OkStatus();
}
AsarPatch::AsarPatch() {}
absl::Status AsarPatch::Run(const std::vector<std::string>& arg_vec) {
if (arg_vec.empty()) {
return absl::InvalidArgumentError("Usage: patch apply-asar <patch.asm>");
}
const std::string& patch_file = arg_vec[0];
std::string rom_file = absl::GetFlag(FLAGS_rom);
if (rom_file.empty()) {
return absl::InvalidArgumentError("ROM file must be provided via --rom flag.");
}
rom_.LoadFromFile(rom_file);
if (!rom_.is_loaded()) {
return absl::AbortedError("Failed to load ROM.");
}
core::AsarWrapper wrapper;
auto init_status = wrapper.Initialize();
if (!init_status.ok()) {
return init_status;
}
auto rom_data = rom_.vector();
auto patch_result = wrapper.ApplyPatch(patch_file, rom_data);
if (!patch_result.ok()) {
return patch_result.status();
}
const auto& result = patch_result.value();
if (!result.success) {
return absl::AbortedError(absl::StrJoin(result.errors, "; "));
}
rom_.LoadFromData(rom_data);
auto save_status = rom_.SaveToFile({.save_new = false});
if (!save_status.ok()) {
return save_status;
}
std::cout << "✅ Patch applied successfully and ROM saved to: " << rom_.filename() << std::endl;
return absl::OkStatus();
}
void AsarPatch::RunTUI(ftxui::ScreenInteractive& screen) {
// TODO: Implement Asar patch TUI
(void)screen; // Suppress unused parameter warning
}
// ... rest of the file
absl::Status CreatePatch::Run(const std::vector<std::string>& arg_vec) {
std::vector<uint8_t> source;
std::vector<uint8_t> target;
std::vector<uint8_t> patch;
// Create patch
util::CreateBpsPatch(source, target, patch);
// Save patch to file
// std::ofstream patchFile("patch.bps", ios::binary);
// patchFile.write(reinterpret_cast<const char*>(patch.data()),
// patch.size()); patchFile.close();
return absl::OkStatus();
}
} // namespace cli
} // namespace yaze