Files
yaze/src/app/gfx/snes_tile.h
2022-07-27 17:34:32 +00:00

91 lines
1.8 KiB
C++

#ifndef YAZE_APP_GFX_SNES_TILE_H
#define YAZE_APP_GFX_SNES_TILE_H
#include <cstdint>
#include <vector>
namespace yaze {
namespace app {
namespace gfx {
typedef struct {
unsigned int id;
char data[64];
unsigned int palette_id;
} tile8;
TileInfo GetTilesInfo(ushort tile);
// vhopppcc cccccccc
// [0, 1]
// [2, 3]
class TileInfo {
public:
ushort id_;
ushort over_;
ushort vertical_mirror_;
ushort horizontal_mirror_;
uchar palette_;
TileInfo() = default;
TileInfo(ushort id, uchar palette, ushort v, ushort h, ushort o)
: id_(id),
over_(o),
vertical_mirror_(v),
horizontal_mirror_(h),
palette_(palette) {}
};
class Tile32 {
public:
ushort tile0_;
ushort tile1_;
ushort tile2_;
ushort tile3_;
Tile32(ushort t0, ushort t1, ushort t2, ushort t3)
: tile0_(t0), tile1_(t1), tile2_(t2), tile3_(t3) {}
};
class Tile16 {
public:
TileInfo tile0_;
TileInfo tile1_;
TileInfo tile2_;
TileInfo tile3_;
std::vector<TileInfo> tiles_info;
Tile16(TileInfo t0, TileInfo t1, TileInfo t2, TileInfo t3)
: tile0_(t0), tile1_(t1), tile2_(t2), tile3_(t3) {
tiles_info.push_back(tile0_);
tiles_info.push_back(tile1_);
tiles_info.push_back(tile2_);
tiles_info.push_back(tile3_);
}
};
class OAMTile {
public:
int x, y, mx, my, pal;
ushort tile;
OAMTile() {}
OAMTile(int x, int y, ushort tile, int pal, bool upper = false, int mx = 0,
int my = 0) {
x = x;
y = y;
if (upper) {
tile = (ushort)(tile + 512);
} else {
tile = (ushort)(tile + 256 + 512);
}
pal = pal;
mx = mx;
my = my;
}
};
} // namespace gfx
} // namespace app
} // namespace yaze
#endif // YAZE_APP_GFX_SNES_TILE_H