43 lines
892 B
C++
43 lines
892 B
C++
#ifndef YAZE_APP_ASM_SCRIPT_H
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#define YAZE_APP_ASM_SCRIPT_H
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#include <asardll.h>
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#include <array>
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#include <cstdint>
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#include <fstream>
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#include <sstream>
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#include <string>
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#include "absl/status/status.h"
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#include "absl/status/statusor.h"
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#include "absl/strings/string_view.h"
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#include "app/core/constants.h"
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#include "app/rom.h"
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namespace yaze {
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namespace app {
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namespace snes_asm {
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constexpr char kDefaultMosaicHook[] = "$02AADB";
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class Script {
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public:
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Script() { asar_init_with_dll_path("C:/Users/starw/Code/yaze/assets/asar.dll"); }
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absl::Status ApplyPatchToROM(ROM& rom);
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absl::StatusOr<absl::string_view> GenerateMosaicChangeAssembly(
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std::array<int, core::kNumOverworldMaps> mosaic_tiles);
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private:
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int64_t patch_size_;
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std::string patch_filename_;
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std::string patch_contents_;
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};
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} // namespace snes_asm
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} // namespace app
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} // namespace yaze
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#endif |