554 lines
22 KiB
C++
554 lines
22 KiB
C++
#include <iostream>
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#include <iomanip>
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#include <fstream>
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#include <vector>
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#include <map>
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#include <string>
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#include <filesystem>
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#include "rom/rom.h"
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#include "zelda3/overworld/overworld.h"
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#include "zelda3/overworld/overworld_map.h"
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using namespace yaze::zelda3;
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using namespace yaze;
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/**
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* @brief Comprehensive ROM value extraction tool for golden data testing
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*
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* This tool extracts all overworld-related values from a ROM to create
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* "golden" reference data for before/after edit validation and comprehensive
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* E2E testing. It supports both vanilla and ZSCustomOverworld ROMs.
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*/
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class OverworldGoldenDataExtractor {
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public:
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explicit OverworldGoldenDataExtractor(const std::string& rom_path)
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: rom_path_(rom_path) {}
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absl::Status ExtractAllData(const std::string& output_path) {
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// Load ROM
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Rom rom;
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RETURN_IF_ERROR(rom.LoadFromFile(rom_path_));
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// Load overworld data
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Overworld overworld(&rom);
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RETURN_IF_ERROR(overworld.Load(&rom));
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std::ofstream out_file(output_path);
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if (!out_file.is_open()) {
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return absl::InternalError("Failed to open output file: " + output_path);
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}
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// Write header
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WriteHeader(out_file);
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// Extract basic ROM info
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WriteBasicROMInfo(out_file, rom);
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// Extract ASM version info
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WriteASMVersionInfo(out_file, rom);
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// Extract overworld maps data
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WriteOverworldMapsData(out_file, overworld);
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// Extract tile data
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WriteTileData(out_file, overworld);
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// Extract entrance/hole/exit data
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WriteEntranceData(out_file, overworld);
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WriteHoleData(out_file, overworld);
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WriteExitData(out_file, overworld);
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// Extract item data
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WriteItemData(out_file, overworld);
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// Extract sprite data
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WriteSpriteData(out_file, overworld);
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// Extract map tiles (compressed data)
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WriteMapTilesData(out_file, overworld);
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// Extract palette data
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WritePaletteData(out_file, rom);
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// Extract music data
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WriteMusicData(out_file, rom);
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// Extract overlay data
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WriteOverlayData(out_file, rom);
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// Write footer
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WriteFooter(out_file);
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return absl::OkStatus();
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}
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private:
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void WriteHeader(std::ofstream& out) {
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out << "// =============================================================================" << std::endl;
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out << "// YAZE Overworld Golden Data - Generated from: " << rom_path_ << std::endl;
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out << "// Generated on: " << __DATE__ << " " << __TIME__ << std::endl;
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out << "// =============================================================================" << std::endl;
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out << std::endl;
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out << "#pragma once" << std::endl;
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out << std::endl;
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out << "#include <cstdint>" << std::endl;
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out << "#include <array>" << std::endl;
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out << "#include <vector>" << std::endl;
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out << "#include \"zelda3/overworld/overworld_map.h\"" << std::endl;
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out << std::endl;
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out << "namespace yaze {" << std::endl;
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out << "namespace test {" << std::endl;
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out << std::endl;
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}
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void WriteFooter(std::ofstream& out) {
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out << std::endl;
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out << "} // namespace test" << std::endl;
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out << "} // namespace yaze" << std::endl;
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}
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void WriteBasicROMInfo(std::ofstream& out, Rom& rom) {
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out << "// =============================================================================" << std::endl;
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out << "// Basic ROM Information" << std::endl;
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out << "// =============================================================================" << std::endl;
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out << std::endl;
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out << "constexpr std::string_view kGoldenROMTitle = \"" << rom.title() << "\";" << std::endl;
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out << "constexpr size_t kGoldenROMSize = " << rom.size() << ";" << std::endl;
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out << std::endl;
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// ROM header validation
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auto header_checksum = rom.ReadWord(0x7FDC);
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auto header_checksum_complement = rom.ReadWord(0x7FDE);
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if (header_checksum.ok() && header_checksum_complement.ok()) {
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out << "constexpr uint16_t kGoldenHeaderChecksum = 0x"
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<< std::hex << std::setw(4) << std::setfill('0')
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<< *header_checksum << ";" << std::endl;
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out << "constexpr uint16_t kGoldenHeaderChecksumComplement = 0x"
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<< std::hex << std::setw(4) << std::setfill('0')
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<< *header_checksum_complement << ";" << std::endl;
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out << std::endl;
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}
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}
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void WriteASMVersionInfo(std::ofstream& out, Rom& rom) {
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out << "// =============================================================================" << std::endl;
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out << "// ASM Version Information" << std::endl;
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out << "// =============================================================================" << std::endl;
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out << std::endl;
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auto asm_version = rom.ReadByte(0x140145);
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if (asm_version.ok()) {
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out << "constexpr uint8_t kGoldenASMVersion = 0x"
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<< std::hex << std::setw(2) << std::setfill('0')
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<< static_cast<int>(*asm_version) << ";" << std::endl;
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if (*asm_version == 0xFF) {
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out << "constexpr bool kGoldenIsVanillaROM = true;" << std::endl;
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out << "constexpr bool kGoldenHasZSCustomOverworld = false;" << std::endl;
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} else {
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out << "constexpr bool kGoldenIsVanillaROM = false;" << std::endl;
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out << "constexpr bool kGoldenHasZSCustomOverworld = true;" << std::endl;
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out << "constexpr uint8_t kGoldenZSCustomOverworldVersion = "
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<< static_cast<int>(*asm_version) << ";" << std::endl;
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}
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out << std::endl;
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}
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// Feature flags for v3
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if (asm_version.ok() && *asm_version >= 0x03) {
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out << "// v3 Feature Flags" << std::endl;
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auto main_palettes = rom.ReadByte(0x140146);
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auto area_bg = rom.ReadByte(0x140147);
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auto subscreen_overlay = rom.ReadByte(0x140148);
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auto animated_gfx = rom.ReadByte(0x140149);
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auto custom_tiles = rom.ReadByte(0x14014A);
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auto mosaic = rom.ReadByte(0x14014B);
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if (main_palettes.ok()) {
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out << "constexpr bool kGoldenEnableMainPalettes = "
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<< (*main_palettes != 0 ? "true" : "false") << ";" << std::endl;
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}
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if (area_bg.ok()) {
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out << "constexpr bool kGoldenEnableAreaSpecificBG = "
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<< (*area_bg != 0 ? "true" : "false") << ";" << std::endl;
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}
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if (subscreen_overlay.ok()) {
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out << "constexpr bool kGoldenEnableSubscreenOverlay = "
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<< (*subscreen_overlay != 0 ? "true" : "false") << ";" << std::endl;
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}
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if (animated_gfx.ok()) {
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out << "constexpr bool kGoldenEnableAnimatedGFX = "
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<< (*animated_gfx != 0 ? "true" : "false") << ";" << std::endl;
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}
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if (custom_tiles.ok()) {
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out << "constexpr bool kGoldenEnableCustomTiles = "
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<< (*custom_tiles != 0 ? "true" : "false") << ";" << std::endl;
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}
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if (mosaic.ok()) {
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out << "constexpr bool kGoldenEnableMosaic = "
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<< (*mosaic != 0 ? "true" : "false") << ";" << std::endl;
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}
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out << std::endl;
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}
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}
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void WriteOverworldMapsData(std::ofstream& out, Overworld& overworld) {
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out << "// =============================================================================" << std::endl;
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out << "// Overworld Maps Data" << std::endl;
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out << "// =============================================================================" << std::endl;
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out << std::endl;
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const auto& maps = overworld.overworld_maps();
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out << "constexpr size_t kGoldenNumOverworldMaps = " << maps.size() << ";" << std::endl;
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out << std::endl;
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// Extract map properties for first 20 maps (to keep file size manageable)
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out << "// Map properties for first 20 maps" << std::endl;
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out << "constexpr std::array<uint8_t, 20> kGoldenMapAreaGraphics = {{" << std::endl;
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for (int i = 0; i < std::min(20, static_cast<int>(maps.size())); i++) {
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out << " 0x" << std::hex << std::setw(2) << std::setfill('0')
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<< static_cast<int>(maps[i].area_graphics());
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if (i < 19) out << ",";
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out << " // Map " << i << std::endl;
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}
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out << "}};" << std::endl;
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out << std::endl;
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out << "constexpr std::array<uint8_t, 20> kGoldenMapMainPalettes = {{" << std::endl;
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for (int i = 0; i < std::min(20, static_cast<int>(maps.size())); i++) {
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out << " 0x" << std::hex << std::setw(2) << std::setfill('0')
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<< static_cast<int>(maps[i].main_palette());
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if (i < 19) out << ",";
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out << " // Map " << i << std::endl;
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}
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out << "}};" << std::endl;
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out << std::endl;
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out << "constexpr std::array<AreaSizeEnum, 20> kGoldenMapAreaSizes = {{" << std::endl;
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for (int i = 0; i < std::min(20, static_cast<int>(maps.size())); i++) {
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out << " AreaSizeEnum::";
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switch (maps[i].area_size()) {
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case AreaSizeEnum::SmallArea: out << "SmallArea"; break;
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case AreaSizeEnum::LargeArea: out << "LargeArea"; break;
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case AreaSizeEnum::WideArea: out << "WideArea"; break;
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case AreaSizeEnum::TallArea: out << "TallArea"; break;
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}
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if (i < 19) out << ",";
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out << " // Map " << i << std::endl;
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}
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out << "}};" << std::endl;
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out << std::endl;
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}
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void WriteTileData(std::ofstream& out, Overworld& overworld) {
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out << "// =============================================================================" << std::endl;
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out << "// Tile Data Information" << std::endl;
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out << "// =============================================================================" << std::endl;
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out << std::endl;
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out << "constexpr bool kGoldenExpandedTile16 = "
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<< (overworld.expanded_tile16() ? "true" : "false") << ";" << std::endl;
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out << "constexpr bool kGoldenExpandedTile32 = "
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<< (overworld.expanded_tile32() ? "true" : "false") << ";" << std::endl;
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out << std::endl;
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const auto& tiles16 = overworld.tiles16();
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const auto& tiles32 = overworld.tiles32_unique();
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out << "constexpr size_t kGoldenNumTiles16 = " << tiles16.size() << ";" << std::endl;
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out << "constexpr size_t kGoldenNumTiles32 = " << tiles32.size() << ";" << std::endl;
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out << std::endl;
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// Sample some tile data for validation
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out << "// Sample Tile16 data (first 10 tiles)" << std::endl;
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out << "constexpr std::array<uint32_t, 10> kGoldenTile16Sample = {{" << std::endl;
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for (int i = 0; i < std::min(10, static_cast<int>(tiles16.size())); i++) {
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// Extract tile data as uint32_t for sample using TileInfo values
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const auto& tile16 = tiles16[i];
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uint32_t sample = tile16.tile0_.id_ | (tile16.tile1_.id_ << 8) |
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(tile16.tile2_.id_ << 16) | (tile16.tile3_.id_ << 24);
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out << " 0x" << std::hex << std::setw(8) << std::setfill('0') << sample;
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if (i < 9) out << ",";
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out << " // Tile16 " << i << std::endl;
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}
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out << "}};" << std::endl;
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out << std::endl;
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}
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void WriteEntranceData(std::ofstream& out, Overworld& overworld) {
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out << "// =============================================================================" << std::endl;
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out << "// Entrance Data" << std::endl;
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out << "// =============================================================================" << std::endl;
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out << std::endl;
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const auto& entrances = overworld.entrances();
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out << "constexpr size_t kGoldenNumEntrances = " << entrances.size() << ";" << std::endl;
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out << std::endl;
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// Sample entrance data for validation
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out << "// Sample entrance data (first 10 entrances)" << std::endl;
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out << "constexpr std::array<uint16_t, 10> kGoldenEntranceMapPos = {{" << std::endl;
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for (int i = 0; i < std::min(10, static_cast<int>(entrances.size())); i++) {
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out << " 0x" << std::hex << std::setw(4) << std::setfill('0')
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<< entrances[i].map_pos_;
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if (i < 9) out << ",";
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out << " // Entrance " << i << std::endl;
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}
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out << "}};" << std::endl;
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out << std::endl;
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out << "constexpr std::array<uint16_t, 10> kGoldenEntranceMapId = {{" << std::endl;
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for (int i = 0; i < std::min(10, static_cast<int>(entrances.size())); i++) {
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out << " 0x" << std::hex << std::setw(4) << std::setfill('0')
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<< entrances[i].map_id_;
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if (i < 9) out << ",";
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out << " // Entrance " << i << std::endl;
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}
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out << "}};" << std::endl;
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out << std::endl;
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out << "constexpr std::array<int, 10> kGoldenEntranceX = {{" << std::endl;
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for (int i = 0; i < std::min(10, static_cast<int>(entrances.size())); i++) {
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out << " " << std::dec << entrances[i].x_;
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if (i < 9) out << ",";
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out << " // Entrance " << i << std::endl;
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}
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out << "}};" << std::endl;
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out << std::endl;
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out << "constexpr std::array<int, 10> kGoldenEntranceY = {{" << std::endl;
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for (int i = 0; i < std::min(10, static_cast<int>(entrances.size())); i++) {
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out << " " << std::dec << entrances[i].y_;
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if (i < 9) out << ",";
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out << " // Entrance " << i << std::endl;
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}
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out << "}};" << std::endl;
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out << std::endl;
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}
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void WriteHoleData(std::ofstream& out, Overworld& overworld) {
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out << "// =============================================================================" << std::endl;
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out << "// Hole Data" << std::endl;
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out << "// =============================================================================" << std::endl;
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out << std::endl;
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const auto& holes = overworld.holes();
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out << "constexpr size_t kGoldenNumHoles = " << holes.size() << ";" << std::endl;
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out << std::endl;
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// Sample hole data for validation
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out << "// Sample hole data (first 5 holes)" << std::endl;
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out << "constexpr std::array<uint16_t, 5> kGoldenHoleMapPos = {{" << std::endl;
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for (int i = 0; i < std::min(5, static_cast<int>(holes.size())); i++) {
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out << " 0x" << std::hex << std::setw(4) << std::setfill('0')
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<< holes[i].map_pos_;
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if (i < 4) out << ",";
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out << " // Hole " << i << std::endl;
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}
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out << "}};" << std::endl;
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out << std::endl;
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}
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void WriteExitData(std::ofstream& out, Overworld& overworld) {
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out << "// =============================================================================" << std::endl;
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out << "// Exit Data" << std::endl;
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out << "// =============================================================================" << std::endl;
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out << std::endl;
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const auto& exits = overworld.exits();
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out << "constexpr size_t kGoldenNumExits = " << exits->size() << ";" << std::endl;
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out << std::endl;
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// Sample exit data for validation
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out << "// Sample exit data (first 10 exits)" << std::endl;
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out << "constexpr std::array<uint16_t, 10> kGoldenExitRoomId = {{" << std::endl;
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for (int i = 0; i < std::min(10, static_cast<int>(exits->size())); i++) {
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out << " 0x" << std::hex << std::setw(4) << std::setfill('0')
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<< (*exits)[i].room_id_;
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if (i < 9) out << ",";
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out << " // Exit " << i << std::endl;
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}
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out << "}};" << std::endl;
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out << std::endl;
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}
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void WriteItemData(std::ofstream& out, Overworld& overworld) {
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out << "// =============================================================================" << std::endl;
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out << "// Item Data" << std::endl;
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out << "// =============================================================================" << std::endl;
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out << std::endl;
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const auto& items = overworld.all_items();
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out << "constexpr size_t kGoldenNumItems = " << items.size() << ";" << std::endl;
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out << std::endl;
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// Sample item data for validation
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if (!items.empty()) {
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out << "// Sample item data (first 10 items)" << std::endl;
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out << "constexpr std::array<uint8_t, 10> kGoldenItemIds = {{" << std::endl;
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for (int i = 0; i < std::min(10, static_cast<int>(items.size())); i++) {
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out << " 0x" << std::hex << std::setw(2) << std::setfill('0')
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<< static_cast<int>(items[i].id_);
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if (i < 9) out << ",";
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out << " // Item " << i << std::endl;
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}
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out << "}};" << std::endl;
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out << std::endl;
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}
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}
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void WriteSpriteData(std::ofstream& out, Overworld& overworld) {
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out << "// =============================================================================" << std::endl;
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out << "// Sprite Data" << std::endl;
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out << "// =============================================================================" << std::endl;
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out << std::endl;
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const auto& sprites = overworld.all_sprites();
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out << "constexpr size_t kGoldenNumSpriteStates = " << sprites.size() << ";" << std::endl;
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out << std::endl;
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// Sample sprite data for validation
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out << "// Sample sprite data (first 5 sprites from each state)" << std::endl;
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for (int state = 0; state < std::min(3, static_cast<int>(sprites.size())); state++) {
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out << "constexpr size_t kGoldenNumSpritesState" << state << " = "
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<< sprites[state].size() << ";" << std::endl;
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}
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out << std::endl;
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}
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void WriteMapTilesData(std::ofstream& out, Overworld& overworld) {
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out << "// =============================================================================" << std::endl;
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out << "// Map Tiles Data" << std::endl;
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out << "// =============================================================================" << std::endl;
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out << std::endl;
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const auto& map_tiles = overworld.map_tiles();
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out << "// Map tile dimensions" << std::endl;
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out << "constexpr size_t kGoldenMapTileWidth = " << map_tiles.light_world[0].size() << ";" << std::endl;
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out << "constexpr size_t kGoldenMapTileHeight = " << map_tiles.light_world.size() << ";" << std::endl;
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out << std::endl;
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// Sample map tile data for validation
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out << "// Sample map tile data (top-left 10x10 corner of Light World)" << std::endl;
|
|
out << "constexpr std::array<std::array<uint16_t, 10>, 10> kGoldenMapTilesSample = {{" << std::endl;
|
|
for (int row = 0; row < 10; row++) {
|
|
out << " {{";
|
|
for (int col = 0; col < 10; col++) {
|
|
out << "0x" << std::hex << std::setw(4) << std::setfill('0')
|
|
<< map_tiles.light_world[row][col];
|
|
if (col < 9) out << ", ";
|
|
}
|
|
out << "}}";
|
|
if (row < 9) out << ",";
|
|
out << " // Row " << row << std::endl;
|
|
}
|
|
out << "}};" << std::endl;
|
|
out << std::endl;
|
|
}
|
|
|
|
void WritePaletteData(std::ofstream& out, Rom& rom) {
|
|
out << "// =============================================================================" << std::endl;
|
|
out << "// Palette Data" << std::endl;
|
|
out << "// =============================================================================" << std::endl;
|
|
out << std::endl;
|
|
|
|
// Sample palette data from ROM
|
|
out << "// Sample palette data (first 10 bytes from overworld palette table)" << std::endl;
|
|
out << "constexpr std::array<uint8_t, 10> kGoldenPaletteSample = {{" << std::endl;
|
|
for (int i = 0; i < 10; i++) {
|
|
auto palette_byte = rom.ReadByte(0x7D1C + i); // overworldMapPalette
|
|
if (palette_byte.ok()) {
|
|
out << " 0x" << std::hex << std::setw(2) << std::setfill('0')
|
|
<< static_cast<int>(*palette_byte);
|
|
} else {
|
|
out << " 0x00";
|
|
}
|
|
if (i < 9) out << ",";
|
|
out << " // Palette " << i << std::endl;
|
|
}
|
|
out << "}};" << std::endl;
|
|
out << std::endl;
|
|
}
|
|
|
|
void WriteMusicData(std::ofstream& out, Rom& rom) {
|
|
out << "// =============================================================================" << std::endl;
|
|
out << "// Music Data" << std::endl;
|
|
out << "// =============================================================================" << std::endl;
|
|
out << std::endl;
|
|
|
|
// Sample music data from ROM
|
|
out << "// Sample music data (first 10 bytes from overworld music table)" << std::endl;
|
|
out << "constexpr std::array<uint8_t, 10> kGoldenMusicSample = {{" << std::endl;
|
|
for (int i = 0; i < 10; i++) {
|
|
auto music_byte = rom.ReadByte(0x14303 + i); // overworldMusicBegining
|
|
if (music_byte.ok()) {
|
|
out << " 0x" << std::hex << std::setw(2) << std::setfill('0')
|
|
<< static_cast<int>(*music_byte);
|
|
} else {
|
|
out << " 0x00";
|
|
}
|
|
if (i < 9) out << ",";
|
|
out << " // Music " << i << std::endl;
|
|
}
|
|
out << "}};" << std::endl;
|
|
out << std::endl;
|
|
}
|
|
|
|
void WriteOverlayData(std::ofstream& out, Rom& rom) {
|
|
out << "// =============================================================================" << std::endl;
|
|
out << "// Overlay Data" << std::endl;
|
|
out << "// =============================================================================" << std::endl;
|
|
out << std::endl;
|
|
|
|
// Sample overlay data from ROM
|
|
out << "// Sample overlay data (first 10 bytes from overlay pointers)" << std::endl;
|
|
out << "constexpr std::array<uint8_t, 10> kGoldenOverlaySample = {{" << std::endl;
|
|
for (int i = 0; i < 10; i++) {
|
|
auto overlay_byte = rom.ReadByte(0x77664 + i); // overlayPointers
|
|
if (overlay_byte.ok()) {
|
|
out << " 0x" << std::hex << std::setw(2) << std::setfill('0')
|
|
<< static_cast<int>(*overlay_byte);
|
|
} else {
|
|
out << " 0x00";
|
|
}
|
|
if (i < 9) out << ",";
|
|
out << " // Overlay " << i << std::endl;
|
|
}
|
|
out << "}};" << std::endl;
|
|
out << std::endl;
|
|
}
|
|
|
|
std::string rom_path_;
|
|
};
|
|
|
|
int main(int argc, char* argv[]) {
|
|
if (argc != 3) {
|
|
std::cerr << "Usage: " << argv[0] << " <rom_path> <output_path>" << std::endl;
|
|
std::cerr << "Example: " << argv[0] << " zelda3.sfc golden_data.h" << std::endl;
|
|
return 1;
|
|
}
|
|
|
|
std::string rom_path = argv[1];
|
|
std::string output_path = argv[2];
|
|
|
|
if (!std::filesystem::exists(rom_path)) {
|
|
std::cerr << "Error: ROM file not found: " << rom_path << std::endl;
|
|
return 1;
|
|
}
|
|
|
|
OverworldGoldenDataExtractor extractor(rom_path);
|
|
auto status = extractor.ExtractAllData(output_path);
|
|
|
|
if (status.ok()) {
|
|
std::cout << "Successfully extracted golden data from " << rom_path
|
|
<< " to " << output_path << std::endl;
|
|
return 0;
|
|
} else {
|
|
std::cerr << "Error extracting golden data: " << status.message() << std::endl;
|
|
return 1;
|
|
}
|
|
}
|