- Implemented a Command Abstraction Layer to eliminate ~1300 lines of duplicated code across tool commands, enhancing maintainability and consistency. - Established a unified structure for argument parsing, ROM loading, and output formatting across all commands. - Added comprehensive documentation, including a Command Abstraction Guide with migration checklists and testing strategies. - Introduced better testing capabilities for command components, making them AI-friendly and easier to validate. - Removed legacy command classes and integrated new command handlers for improved functionality. Benefits: - Streamlined command handling and improved code quality. - Enhanced developer experience with clear documentation and testing strategies. - Maintained backward compatibility with no breaking changes to existing command interfaces.
231 lines
7.1 KiB
C++
231 lines
7.1 KiB
C++
#include "cli/tui/command_palette.h"
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#include <algorithm>
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#include <ftxui/component/component.hpp>
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#include <ftxui/component/screen_interactive.hpp>
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#include <ftxui/dom/elements.hpp>
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#include "cli/tui/tui.h"
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// #include "cli/handlers/graphics/hex_commands.h"
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// #include "cli/handlers/graphics/palette_commands.h"
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namespace yaze {
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namespace cli {
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using namespace ftxui;
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namespace {
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// A simple fuzzy search implementation
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int fuzzy_match(const std::string& query, const std::string& target) {
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if (query.empty()) return 1;
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if (target.empty()) return 0;
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int score = 0;
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int query_idx = 0;
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int target_idx = 0;
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int consecutive_matches = 0;
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while (query_idx < query.length() && target_idx < target.length()) {
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if (std::tolower(query[query_idx]) == std::tolower(target[target_idx])) {
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score += 1 + consecutive_matches;
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consecutive_matches++;
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query_idx++;
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} else {
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consecutive_matches = 0;
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}
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target_idx++;
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}
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return (query_idx == query.length()) ? score : 0;
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}
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}
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Component CommandPaletteComponent::Render() {
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struct PaletteState {
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std::string query;
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int selected = 0;
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std::string status_msg;
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};
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struct Cmd {
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std::string name;
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std::string cat;
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std::string desc;
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std::string usage;
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std::function<absl::Status()> exec;
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int score = 0;
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};
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auto state = std::make_shared<PaletteState>();
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static std::vector<Cmd> cmds = {
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{"hex-read", "🔢 Hex", "Read ROM bytes",
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"--address=0x1C800 --length=16 --format=both",
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[]() { return absl::OkStatus(); }},
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{"hex-write", "🔢 Hex", "Write ROM bytes",
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"--address=0x1C800 --data=\"FF 00\"",
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[]() { return absl::OkStatus(); }},
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{"hex-search", "🔢 Hex", "Search byte pattern",
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"--pattern=\"FF 00 ?? 12\"",
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[]() { return absl::OkStatus(); }},
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{"palette-get", "🎨 Palette", "Get palette colors",
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"--group=0 --palette=0 --format=hex",
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[]() { return absl::OkStatus(); }},
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{"palette-set", "🎨 Palette", "Set palette color",
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"--group=0 --palette=0 --index=5 --color=FF0000",
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[]() { return absl::OkStatus(); }},
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{"palette-analyze", "🎨 Palette", "Analyze palette",
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"--type=palette --id=0/0",
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[]() { return absl::OkStatus(); }},
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};
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auto search_input = Input(&state->query, "Search commands...");
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auto menu = Renderer([state] {
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std::vector<int> filtered_idx;
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if (state->query.empty()) {
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for (size_t i = 0; i < cmds.size(); ++i) {
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filtered_idx.push_back(i);
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}
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} else {
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for (size_t i = 0; i < cmds.size(); ++i) {
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cmds[i].score = fuzzy_match(state->query, cmds[i].name);
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if (cmds[i].score > 0) {
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filtered_idx.push_back(i);
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}
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}
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std::sort(filtered_idx.begin(), filtered_idx.end(), [](int a, int b) {
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return cmds[a].score > cmds[b].score;
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});
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}
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Elements items;
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for (size_t i = 0; i < filtered_idx.size(); ++i) {
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int idx = filtered_idx[i];
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auto item = hbox({
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text(cmds[idx].cat) | color(Color::GrayLight),
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text(" "),
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text(cmds[idx].name) | bold,
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});
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if (static_cast<int>(i) == state->selected) {
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item = item | inverted | focus;
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}
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items.push_back(item);
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}
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return vbox(items) | vscroll_indicator | frame;
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});
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auto execute_command = [state] {
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std::vector<int> filtered_idx;
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if (state->query.empty()) {
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for (size_t i = 0; i < cmds.size(); ++i) {
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filtered_idx.push_back(i);
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}
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} else {
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for (size_t i = 0; i < cmds.size(); ++i) {
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cmds[i].score = fuzzy_match(state->query, cmds[i].name);
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if (cmds[i].score > 0) {
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filtered_idx.push_back(i);
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}
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}
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std::sort(filtered_idx.begin(), filtered_idx.end(), [](int a, int b) {
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return cmds[a].score > cmds[b].score;
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});
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}
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if (state->selected < static_cast<int>(filtered_idx.size())) {
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int cmd_idx = filtered_idx[state->selected];
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auto status = cmds[cmd_idx].exec();
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state->status_msg = status.ok() ? "✓ Success: Command executed." : "✗ Error: " + std::string(status.message());
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}
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};
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auto back_btn = Button("Back", [] {
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app_context.current_layout = LayoutID::kMainMenu;
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ScreenInteractive::Active()->ExitLoopClosure()();
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});
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auto container = Container::Vertical({search_input, menu, back_btn});
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return Renderer(container, [container, search_input, menu, back_btn, state] {
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std::vector<int> filtered_idx;
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if (state->query.empty()) {
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for (size_t i = 0; i < cmds.size(); ++i) {
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filtered_idx.push_back(i);
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}
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} else {
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for (size_t i = 0; i < cmds.size(); ++i) {
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cmds[i].score = fuzzy_match(state->query, cmds[i].name);
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if (cmds[i].score > 0) {
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filtered_idx.push_back(i);
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}
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}
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std::sort(filtered_idx.begin(), filtered_idx.end(), [](int a, int b) {
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return cmds[a].score > cmds[b].score;
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});
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}
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Element details = text("Select a command to see details.") | dim;
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if (state->selected < static_cast<int>(filtered_idx.size())) {
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int idx = filtered_idx[state->selected];
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details = vbox({
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text(cmds[idx].desc) | bold,
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separator(),
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text("Usage: " + cmds[idx].name + " " + cmds[idx].usage) | color(Color::Cyan),
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});
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}
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return vbox({
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text("⚡ Command Palette") | bold | center | color(Color::Cyan),
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text(app_context.rom.is_loaded() ? "ROM: " + app_context.rom.title() : "No ROM loaded") | center | dim,
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separator(),
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hbox({text("🔍 "), search_input->Render() | flex}),
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separator(),
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hbox({
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menu->Render() | flex,
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separator(),
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details | flex,
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}),
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separator(),
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hbox({ back_btn->Render() }) | center,
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separator(),
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text(state->status_msg) | center | (state->status_msg.find("✓") != 0 ? color(Color::Green) : color(Color::Red)),
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text("↑↓: Navigate | Enter: Execute | Esc: Back") | center | dim,
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}) | border | flex;
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}) | CatchEvent([state, execute_command](const Event& e) {
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if (e == Event::Return) {
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execute_command();
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return true;
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}
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if (e == Event::ArrowUp) {
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if (state->selected > 0) state->selected--;
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return true;
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}
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if (e == Event::ArrowDown) {
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// Calculate filtered_idx size
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std::vector<int> filtered_idx;
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if (state->query.empty()) {
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for (size_t i = 0; i < cmds.size(); ++i) {
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filtered_idx.push_back(i);
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}
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} else {
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for (size_t i = 0; i < cmds.size(); ++i) {
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cmds[i].score = fuzzy_match(state->query, cmds[i].name);
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if (cmds[i].score > 0) {
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filtered_idx.push_back(i);
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}
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}
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}
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if (state->selected < static_cast<int>(filtered_idx.size()) - 1) state->selected++;
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return true;
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}
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return false;
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});
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}
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} // namespace cli
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} // namespace yaze
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