Files
yaze/src/app/editor/utils/editor.h
2024-07-13 17:17:56 -04:00

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990 B
C++

#ifndef YAZE_APP_CORE_EDITOR_H
#define YAZE_APP_CORE_EDITOR_H
#include "absl/status/status.h"
namespace yaze {
namespace app {
/**
* @namespace yaze::app::editor
* @brief Editors are the view controllers for the application.
*/
namespace editor {
enum class EditorType {
kAssembly,
kDungeon,
kGraphics,
kMusic,
kOverworld,
kPalette,
kScreen,
kSprite,
};
/**
* @class Editor
* @brief Interface for editor classes.
*
* Provides basic editing operations that each editor should implement.
*/
class Editor {
public:
Editor() = default;
virtual ~Editor() = default;
virtual absl::Status Cut() = 0;
virtual absl::Status Copy() = 0;
virtual absl::Status Paste() = 0;
virtual absl::Status Undo() = 0;
virtual absl::Status Redo() = 0;
virtual absl::Status Update() = 0;
EditorType type() const { return type_; }
protected:
EditorType type_;
};
} // namespace editor
} // namespace app
} // namespace yaze
#endif // YAZE_APP_CORE_EDITOR_H