Files
yaze/src/app/gui/input.h

136 lines
4.2 KiB
C++

#ifndef YAZE_APP_CORE_INPUT_H
#define YAZE_APP_CORE_INPUT_H
#define IMGUI_DEFINE_MATH_OPERATORS
#include <cstddef>
#include <cstdint>
#include <functional>
#include <optional>
#include <string>
#include <variant>
#include <vector>
#include "absl/strings/str_cat.h"
#include "absl/strings/string_view.h"
#include "app/gfx/snes_tile.h"
#include "imgui/imgui.h"
namespace yaze {
namespace gui {
constexpr ImVec2 kDefaultModalSize = ImVec2(200, 0);
constexpr ImVec2 kZeroPos = ImVec2(0, 0);
IMGUI_API bool InputHex(const char *label, uint64_t *data);
IMGUI_API bool InputHex(const char *label, int *data, int num_digits = 4,
float input_width = 50.f);
IMGUI_API bool InputHexShort(const char *label, uint32_t *data);
IMGUI_API bool InputHexWord(const char *label, uint16_t *data,
float input_width = 50.f, bool no_step = false);
IMGUI_API bool InputHexWord(const char *label, int16_t *data,
float input_width = 50.f, bool no_step = false);
IMGUI_API bool InputHexByte(const char *label, uint8_t *data,
float input_width = 50.f, bool no_step = false);
IMGUI_API bool InputHexByte(const char *label, uint8_t *data, uint8_t max_value,
float input_width = 50.f, bool no_step = false);
IMGUI_API bool ListBox(const char *label, int *current_item,
const std::vector<std::string> &items,
int height_in_items = -1);
bool InputTileInfo(const char *label, gfx::TileInfo *tile_info);
using ItemLabelFlags = enum ItemLabelFlag {
Left = 1u << 0u,
Right = 1u << 1u,
Default = Left,
};
IMGUI_API void ItemLabel(absl::string_view title, ItemLabelFlags flags);
IMGUI_API ImGuiID GetID(const std::string &id);
using GuiElement = std::variant<std::function<void()>, std::string>;
struct Table {
const char *id;
int num_columns;
ImGuiTableFlags flags;
ImVec2 size;
std::vector<std::string> column_labels;
std::vector<GuiElement> column_contents;
};
void AddTableColumn(Table &table, const std::string &label, GuiElement element);
void DrawTable(Table &params);
static std::function<bool()> kDefaultEnabledCondition = []() { return false; };
struct MenuItem {
std::string name;
std::string shortcut;
std::function<void()> callback;
std::function<bool()> enabled_condition = kDefaultEnabledCondition;
std::vector<MenuItem> subitems;
};
using Menu = std::array<MenuItem, 5>;
void DrawMenu(Menu &params);
enum MenuType {
kFile,
kEdit,
kView,
kTools,
kHelp,
};
static Menu kMainMenu;
inline void AddToMenu(const std::string &label, const char *icon,
MenuType type) {
if (icon) {
kMainMenu[type].subitems.emplace_back(absl::StrCat(icon, " ", label), "",
nullptr);
} else {
kMainMenu[type].subitems.emplace_back(label, "", nullptr);
}
}
inline void AddToFileMenu(const std::string &label, const std::string &shortcut,
std::function<void()> callback) {
kMainMenu[MenuType::kFile].subitems.emplace_back(label, shortcut, callback);
}
inline void AddToFileMenu(const std::string &label, const std::string &shortcut,
std::function<void()> callback,
std::function<bool()> enabled_condition,
std::vector<MenuItem> subitems) {
kMainMenu[MenuType::kFile].subitems.emplace_back(label, shortcut, callback,
enabled_condition, subitems);
}
inline void AddToEditMenu(const std::string &label, const std::string &shortcut,
std::function<void()> callback) {
kMainMenu[MenuType::kEdit].subitems.emplace_back(label, shortcut, callback);
}
inline void AddToViewMenu(const std::string &label, const std::string &shortcut,
std::function<void()> callback) {
kMainMenu[MenuType::kView].subitems.emplace_back(label, shortcut, callback);
}
inline void AddToHelpMenu(const std::string &label, const std::string &shortcut,
std::function<void()> callback) {
kMainMenu[MenuType::kHelp].subitems.emplace_back(label, shortcut, callback);
}
} // namespace gui
} // namespace yaze
#endif