Files
yaze/src/app/emu/cpu.h

707 lines
21 KiB
C++

#ifndef YAZE_APP_EMU_CPU_H_
#define YAZE_APP_EMU_CPU_H_
#include <cstdint>
#include <iostream>
#include <unordered_map>
#include <vector>
#include "app/emu/clock.h"
#include "app/emu/log.h"
#include "app/emu/mem.h"
namespace yaze {
namespace app {
namespace emu {
const std::unordered_map<uint8_t, std::string> opcode_to_mnemonic = {
{0x00, "BRK"}, {0x01, "ORA"}, {0x02, "COP"}, {0x03, "ORA"}, {0x04, "TSB"},
{0x05, "ORA"}, {0x06, "ASL"}, {0x07, "ORA"}, {0x08, "PHP"}, {0x09, "ORA"},
{0x0A, "ASL"}, {0x0B, "PHD"}, {0x0C, "TSB"}, {0x0D, "ORA"}, {0x0E, "ASL"},
{0x0F, "ORA"}, {0x10, "BPL"}, {0x11, "ORA"}, {0x12, "ORA"}, {0x13, "ORA"},
{0x14, "TRB"}, {0x15, "ORA"}, {0x16, "ASL"}, {0x17, "ORA"}, {0x18, "CLC"},
{0x19, "ORA"}, {0x1A, "INC"}, {0x1B, "TCS"}, {0x1C, "TRB"}, {0x1D, "ORA"},
{0x1E, "ASL"}, {0x1F, "ORA"}, {0x20, "JSR"}, {0x21, "AND"}, {0x22, "JSL"},
{0x23, "AND"}, {0x24, "BIT"}, {0x25, "AND"}, {0x26, "ROL"}, {0x27, "AND"},
{0x28, "PLP"}, {0x29, "AND"}, {0x2A, "ROL"}, {0x2B, "PLD"}, {0x2C, "BIT"},
{0x2D, "AND"}, {0x2E, "ROL"}, {0x2F, "AND"}, {0x30, "BMI"}, {0x31, "AND"},
{0x32, "AND"}, {0x33, "AND"}, {0x34, "BIT"}, {0x35, "AND"}, {0x36, "ROL"},
{0x37, "AND"}, {0x38, "SEC"}, {0x39, "AND"}, {0x3A, "DEC"}, {0x3B, "TSC"},
{0x3C, "BIT"}, {0x3D, "AND"}, {0x3E, "ROL"}, {0x3F, "AND"}, {0x40, "RTI"},
{0x41, "EOR"}, {0x42, "WDM"}, {0x43, "EOR"}, {0x44, "MVP"}, {0x45, "EOR"},
{0x46, "LSR"}, {0x47, "EOR"}, {0x48, "PHA"}, {0x49, "EOR"}, {0x4A, "LSR"},
{0x4B, "PHK"}, {0x4C, "JMP"}, {0x4D, "EOR"}, {0x4E, "LSR"}, {0x4F, "EOR"},
{0x50, "BVC"}, {0x51, "EOR"}, {0x52, "EOR"}, {0x53, "EOR"}, {0x54, "MVN"},
{0x55, "EOR"}, {0x56, "LSR"}, {0x57, "EOR"}, {0x58, "CLI"}, {0x59, "EOR"},
{0x5A, "PHY"}, {0x5B, "TCD"}, {0x5C, "JMP"}, {0x5D, "EOR"}, {0x5E, "LSR"},
{0x5F, "EOR"}, {0x60, "RTS"}, {0x61, "ADC"}, {0x62, "PER"}, {0x63, "ADC"},
{0x64, "STZ"}, {0x65, "ADC"}, {0x66, "ROR"}, {0x67, "ADC"}, {0x68, "PLA"},
{0x69, "ADC"}, {0x6A, "ROR"}, {0x6B, "RTL"}, {0x6C, "JMP"}, {0x6D, "ADC"},
{0x6E, "ROR"}, {0x6F, "ADC"}, {0x70, "BVS"}, {0x71, "ADC"}, {0x72, "ADC"},
{0x73, "ADC"}, {0x74, "STZ"}, {0x75, "ADC"}, {0x76, "ROR"}, {0x77, "ADC"},
{0x78, "SEI"}, {0x79, "ADC"}, {0x7A, "PLY"}, {0x7B, "TDC"}, {0x7C, "JMP"},
{0x7D, "ADC"}, {0x7E, "ROR"}, {0x7F, "ADC"}, {0x80, "BRA"}, {0x81, "STA"},
{0x82, "BRL"}, {0x83, "STA"}, {0x84, "STY"}, {0x85, "STA"}, {0x86, "STX"},
{0x87, "STA"}, {0x88, "DEY"}, {0x89, "BIT"}, {0x8A, "TXA"}, {0x8B, "PHB"},
{0x8C, "STY"}, {0x8D, "STA"}, {0x8E, "STX"}, {0x8F, "STA"}, {0x90, "BCC"},
{0x91, "STA"}, {0x92, "STA"}, {0x93, "STA"}, {0x94, "STY"}, {0x95, "STA"},
{0x96, "STX"}, {0x97, "STA"}, {0x98, "TYA"}, {0x99, "STA"}, {0x9A, "TXS"},
{0x9B, "TXY"}, {0x9C, "STZ"}, {0x9D, "STA"}, {0x9E, "STZ"}, {0x9F, "STA"},
{0xA0, "LDY"}, {0xA1, "LDA"}, {0xA2, "LDX"}, {0xA3, "LDA"}, {0xA4, "LDY"},
{0xA5, "LDA"}, {0xA6, "LDX"}, {0xA7, "LDA"}, {0xA8, "TAY"}, {0xA9, "LDA"},
{0xAA, "TAX"}, {0xAB, "PLB"}, {0xAC, "LDY"}, {0xAD, "LDA"}, {0xAE, "LDX"},
{0xAF, "LDA"}, {0xB0, "BCS"}, {0xB1, "LDA"}, {0xB2, "LDA"}, {0xB3, "LDA"},
{0xB4, "LDY"}, {0xB5, "LDA"}, {0xB6, "LDX"}, {0xB7, "LDA"}, {0xB8, "CLV"},
{0xB9, "LDA"}, {0xBA, "TSX"}, {0xBB, "TYX"}, {0xBC, "LDY"}, {0xBD, "LDA"},
{0xBE, "LDX"}, {0xBF, "LDA"}, {0xC0, "CPY"}, {0xC1, "CMP"}, {0xC2, "REP"},
{0xC3, "CMP"}, {0xC4, "CPY"}, {0xC5, "CMP"}, {0xC6, "DEC"}, {0xC7, "CMP"},
{0xC8, "INY"}, {0xC9, "CMP"}, {0xCA, "DEX"}, {0xCB, "WAI"}, {0xCC, "CPY"},
{0xCD, "CMP"}, {0xCE, "DEC"}, {0xCF, "CMP"}, {0xD0, "BNE"}, {0xD1, "CMP"},
{0xD2, "CMP"}, {0xD3, "CMP"}, {0xD4, "PEI"}, {0xD5, "CMP"}, {0xD6, "DEC"},
{0xD7, "CMP"}, {0xD8, "CLD"}, {0xD9, "CMP"}, {0xDA, "PHX"}, {0xDB, "STP"},
{0xDC, "JMP"}, {0xDD, "CMP"}, {0xDE, "DEC"}, {0xDF, "CMP"}, {0xE0, "CPX"},
{0xE1, "SBC"}, {0xE2, "SEP"}, {0xE3, "SBC"}, {0xE4, "CPX"}, {0xE5, "SBC"},
{0xE6, "INC"}, {0xE7, "SBC"}, {0xE8, "INX"}, {0xE9, "SBC"}, {0xEA, "NOP"},
{0xEB, "XBA"}, {0xEC, "CPX"}, {0xED, "SBC"}, {0xEE, "INC"}, {0xEF, "SBC"},
{0xF0, "BEQ"}, {0xF1, "SBC"}, {0xF2, "SBC"}, {0xF3, "SBC"}, {0xF4, "PEA"},
{0xF5, "SBC"}, {0xF6, "INC"}, {0xF7, "SBC"}, {0xF8, "SED"}, {0xF9, "SBC"},
{0xFA, "PLX"}, {0xFB, "XCE"}, {0xFC, "JSR"}, {0xFD, "SBC"}, {0xFE, "INC"},
{0xFF, "SBC"}
};
const int kCpuClockSpeed = 21477272; // 21.477272 MHz
class CPU : public Memory, public Loggable {
public:
explicit CPU(Memory& mem, Clock& vclock) : memory(mem), clock(vclock) {}
void Init() {
clock.SetFrequency(kCpuClockSpeed);
memory.ClearMemory();
}
uint8_t FetchByte();
uint16_t FetchWord();
uint32_t FetchLong();
int8_t FetchSignedByte();
int16_t FetchSignedWord();
uint8_t FetchByteDirectPage(uint8_t operand);
void Update();
void ExecuteInstruction(uint8_t opcode);
void HandleInterrupts();
// ==========================================================================
// Addressing Modes
// Effective Address:
// Bank: Data Bank Register if locating data
// Program Bank Register if transferring control
// High: Second operand byte
// Low: First operand byte
//
// LDA addr
uint16_t Absolute() { return FetchWord(); }
// Effective Address:
// The Data Bank Register is concatened with the 16-bit operand
// the 24-bit result is added to the X Index Register
// based on the emulation mode (16:X=0, 8:X=1)
//
// LDA addr, X
uint16_t AbsoluteIndexedX() { return FetchWord() + X; }
// Effective Address:
// The Data Bank Register is concatened with the 16-bit operand
// the 24-bit result is added to the Y Index Register
// based on the emulation mode (16:Y=0, 8:Y=1)
//
// LDA addr, Y
uint16_t AbsoluteIndexedY() { return FetchWord() + Y; }
// Test Me :)
// Effective Address:
// Bank: Program Bank Register (PBR)
// High/low: The Indirect Address
// Indirect Address: Located in the Program Bank at the sum of
// the operand double byte and X based on the
// emulation mode
// JMP (addr, X)
uint16_t AbsoluteIndexedIndirect() {
uint16_t address = FetchWord() + X;
return memory.ReadWord(address & 0xFFFF); // Consider PBR if needed
}
// Effective Address:
// Bank: Program Bank Register (PBR)
// High/low: The Indirect Address
// Indirect Address: Located in Bank Zero, at the operand double byte
//
// JMP (addr)
uint16_t AbsoluteIndirect() {
uint16_t address = FetchWord();
return memory.ReadWord(address);
}
// Effective Address:
// Bank/High/Low: The 24-bit Indirect Address
// Indirect Address: Located in Bank Zero, at the operand double byte
//
// JMP [addr]
uint32_t AbsoluteIndirectLong() {
uint16_t address = FetchWord();
return memory.ReadWordLong(address);
}
// Effective Address:
// Bank: Third operand byte
// High: Second operand byte
// Low: First operand byte
//
// LDA long
uint32_t AbsoluteLong() { return FetchLong(); }
// Effective Address:
// The 24-bit operand is added to X based on the emulation mode
//
// LDA long, X
uint16_t AbsoluteLongIndexedX() { return FetchLong() + X; }
// Source Effective Address:
// Bank: Second operand byte
// High/Low: The 16-bit value in X, if X is 8-bit high byte is 0
//
// Destination Effective Address:
// Bank: First operand byte
// High/Low: The 16-bit value in Y, if Y is 8-bit high byte is 0
//
// Length:
// The number of bytes to be moved: 16-bit value in Acculumator C plus 1.
//
// MVN src, dst
void BlockMove(uint16_t source, uint16_t dest, uint16_t length) {
for (int i = 0; i < length; i++) {
memory.WriteByte(dest + i, memory.ReadByte(source + i));
}
}
// Effective Address:
// Bank: Zero
// High/low: Direct Page Register plus operand byte
//
// LDA dp
uint16_t DirectPage() {
uint8_t dp = FetchByte();
return D + dp;
}
// Effective Address:
// Bank: Zero
// High/low: Direct Page Register plus operand byte plus X
// based on the emulation mode
//
// LDA dp, X
uint16_t DirectPageIndexedX() {
uint8_t dp = FetchByte();
return (dp + X) & 0xFF;
}
// Effective Address:
// Bank: Zero
// High/low: Direct Page Register plus operand byte plus Y
// based on the emulation mode
// LDA dp, Y
uint16_t DirectPageIndexedY() {
uint8_t dp = FetchByte();
return (dp + Y) & 0xFF;
}
// Effective Address:
// Bank: Data bank register
// High/low: The indirect address
// Indirect Address: Located in the direct page at the sum of the direct page
// register, the operand byte, and X based on the emulation mode in bank zero.
//
// LDA (dp, X)
uint16_t DirectPageIndexedIndirectX() {
uint8_t dp = FetchByte();
uint16_t effective_address = D + dp + X;
uint16_t indirect_address = memory.ReadWord(effective_address & 0xFFFF);
return indirect_address;
}
// Effective Address:
// Bank: Data bank register
// High/low: The 16-bit indirect address
// Indirect Address: The operand byte plus the direct page register in bank
// zero.
//
// LDA (dp)
uint16_t DirectPageIndirect() {
uint8_t dp = FetchByte();
// Add the Direct Page register to the fetched operand
uint16_t effective_address = D + dp;
return memory.ReadWord(effective_address);
}
// Effective Address:
// Bank/High/Low: The 24-bit indirect address
// Indirect address: The operand byte plus the direct page
// register in bank zero.
//
// LDA [dp]
uint32_t DirectPageIndirectLong() {
uint8_t dp = FetchByte();
uint16_t effective_address = D + dp;
return memory.ReadWordLong(effective_address);
}
// Effective Address:
// Found by concatenating the data bank to the double-byte
// indirect address, then adding Y based on the emulation mode.
//
// Indirect Address: Located in the Direct Page at the sum of the direct page
// register and the operand byte, in bank zero.
//
// LDA (dp), Y
uint16_t DirectPageIndirectIndexedY() {
uint8_t dp = FetchByte();
uint16_t effective_address = D + dp;
return memory.ReadWord(effective_address) + Y;
}
// Effective Address:
// Found by adding to the triple-byte indirect address Y based on the
// emulation mode. Indrect Address: Located in the Direct Page at the sum
// of the direct page register and the operand byte in bank zero.
// Indirect Address:
// Located in the Direct Page at the sum of the direct page register and
// the operand byte in bank zero.
//
// LDA (dp), Y
uint16_t DirectPageIndirectLongIndexedY() {
uint8_t dp = FetchByte();
uint16_t effective_address = D + dp + Y;
return memory.ReadWordLong(effective_address);
}
// 8-bit data: Data Operand Byte
// 16-bit data 65816 native mode m or x = 0
// Data High: Second Operand Byte
// Data Low: First Operand Byte
//
// LDA #const
uint16_t Immediate() {
if (GetAccumulatorSize()) {
return FetchByte();
} else {
return FetchWord();
}
}
uint16_t StackRelative() {
uint8_t sr = FetchByte();
return SP() + sr;
}
uint16_t StackRelativeIndirectIndexedY() {
uint8_t sr = FetchByte();
return memory.ReadWord(SP() + sr + Y);
}
// ==========================================================================
// Registers
uint16_t A = 0; // Accumulator
uint16_t X = 0; // X index register
uint16_t Y = 0; // Y index register
uint16_t D = 0; // Direct Page register
uint8_t DB = 0; // Data Bank register
uint8_t PB = 0; // Program Bank register
uint16_t PC = 0; // Program Counter
uint8_t E = 1; // Emulation mode flag
uint8_t status = 0b00110000; // Processor Status (P)
// Mnemonic Value Binary Description
// N #$80 10000000 Negative
// V #$40 01000000 Overflow
// M #$20 00100000 Accumulator size (0 = 16-bit, 1 = 8-bit)
// X #$10 00010000 Index size (0 = 16-bit, 1 = 8-bit)
// D #$08 00001000 Decimal
// I #$04 00000100 IRQ disable
// Z #$02 00000010 Zero
// C #$01 00000001 Carry
// E 6502 emulation mode
// B #$10 00010000 Break (emulation mode only)
// Setting flags in the status register
int GetAccumulatorSize() const { return status & 0x20; }
int GetIndexSize() const { return status & 0x10; }
void SetAccumulatorSize(bool set) { SetFlag(0x20, set); }
void SetIndexSize(bool set) { SetFlag(0x10, set); }
// Set individual flags
void SetNegativeFlag(bool set) { SetFlag(0x80, set); }
void SetOverflowFlag(bool set) { SetFlag(0x40, set); }
void SetBreakFlag(bool set) { SetFlag(0x10, set); }
void SetDecimalFlag(bool set) { SetFlag(0x08, set); }
void SetInterruptFlag(bool set) { SetFlag(0x04, set); }
void SetZeroFlag(bool set) { SetFlag(0x02, set); }
void SetCarryFlag(bool set) { SetFlag(0x01, set); }
// Get individual flags
bool GetNegativeFlag() const { return GetFlag(0x80); }
bool GetOverflowFlag() const { return GetFlag(0x40); }
bool GetBreakFlag() const { return GetFlag(0x10); }
bool GetDecimalFlag() const { return GetFlag(0x08); }
bool GetInterruptFlag() const { return GetFlag(0x04); }
bool GetZeroFlag() const { return GetFlag(0x02); }
bool GetCarryFlag() const { return GetFlag(0x01); }
// ==========================================================================
// Instructions
// ADC: Add with carry
void ADC(uint8_t operand);
void ANDAbsoluteLong(uint32_t address);
// AND: Logical AND
void AND(uint16_t address, bool isImmediate = false);
// ASL: Arithmetic shift left
void ASL(uint16_t address);
// BCC: Branch if carry clear
void BCC(int8_t offset);
// BCS: Branch if carry set
void BCS(int8_t offset);
// BEQ: Branch if equal
void BEQ(int8_t offset);
// BIT: Bit test
void BIT(uint16_t address);
// BMI: Branch if minus
void BMI(int8_t offset);
// BNE: Branch if not equal
void BNE(int8_t offset);
// BPL: Branch if plus
void BPL(int8_t offset);
// BRA: Branch always
void BRA(int8_t offset);
// BRK: Force interrupt
void BRK();
// BRL: Branch always long
void BRL(int16_t offset);
// BVC: Branch if overflow clear
void BVC(int8_t offset);
// BVS: Branch if overflow set
void BVS(int8_t offset);
// CLC: Clear carry flag
void CLC();
// CLD: Clear decimal mode
void CLD();
// CLI: Clear interrupt disable bit
void CLI();
// CLV: Clear overflow flag
void CLV();
// CMP: Compare
void CMP(uint16_t address, bool isImmediate = false);
// COP: Coprocessor enable
void COP();
// CPX: Compare X register
void CPX(uint16_t address, bool isImmediate = false);
// CPY: Compare Y register
void CPY(uint16_t address, bool isImmediate = false);
// DEC: Decrement memory
void DEC(uint16_t address);
// DEX: Decrement X register
void DEX();
// DEY: Decrement Y register
void DEY();
// EOR: Exclusive OR
void EOR(uint16_t address, bool isImmediate = false);
// INC: Increment memory
void INC(uint16_t address);
// INX: Increment X register
void INX();
// INY: Increment Y register
void INY();
// JMP: Jump
void JMP(uint16_t address);
// JML: Jump long
void JML(uint32_t address);
// JSR: Jump to subroutine
void JSR(uint16_t address);
// JSL: Jump to subroutine long
void JSL(uint32_t address);
// LDA: Load accumulator
void LDA(uint16_t address, bool isImmediate = false);
// LDX: Load X register
void LDX(uint16_t address, bool isImmediate = false);
// LDY: Load Y register
void LDY(uint16_t address, bool isImmediate = false);
// LSR: Logical shift right
void LSR(uint16_t address);
// MVN: Block move next
void MVN(uint16_t source, uint16_t dest, uint16_t length);
// MVP: Block move previous
void MVP(uint16_t source, uint16_t dest, uint16_t length);
// NOP: No operation
void NOP();
// ORA: Logical inclusive OR
void ORA(uint16_t address, bool isImmediate = false);
// PEA: Push effective absolute address
void PEA();
// PEI: Push effective indirect address
void PEI();
// PER: Push effective relative address
void PER();
// PHA: Push accumulator
void PHA();
// PHB: Push data bank register
void PHB();
// PHD: Push direct page register
void PHD();
// PHK: Push program bank register
void PHK();
// PHP: Push processor status (flags)
void PHP();
// PHX: Push X register
void PHX();
// PHY: Push Y register
void PHY();
// PLA: Pull accumulator
void PLA();
// PLB: Pull data bank register
void PLB();
// PLD: Pull direct page register
void PLD();
// PLP: Pull processor status (flags)
void PLP();
// PLX: Pull X register
void PLX();
// PLY: Pull Y register
void PLY();
// REP: Reset processor status bits
void REP();
// ROL: Rotate left
void ROL(uint16_t address);
// ROR: Rotate right
void ROR(uint16_t address);
// RTI: Return from interrupt
void RTI();
// RTL: Return from subroutine long
void RTL();
// RTS: Return from subroutine
void RTS();
// SBC: Subtract with carry
void SBC(uint16_t operand, bool isImmediate = false);
// SEC: Set carry flag
void SEC();
// SED: Set decimal mode
void SED();
// SEI: Set interrupt disable status
void SEI();
// SEP: Set processor status bits
void SEP();
// STA: Store accumulator
void STA(uint16_t address);
// STP: Stop the processor
void STP();
// STX: Store X register
void STX(uint16_t address);
// STY: Store Y register
void STY(uint16_t address);
// STZ: Store zero
void STZ(uint16_t address);
// TAX: Transfer accumulator to X
void TAX();
// TAY: Transfer accumulator to Y
void TAY();
// TCD: Transfer 16-bit accumulator to direct page register
void TCD();
// TCS: Transfer 16-bit accumulator to stack pointer
void TCS();
// TDC: Transfer direct page register to 16-bit accumulator
void TDC();
// TRB: Test and reset bits
void TRB(uint16_t address);
// TSB: Test and set bits
void TSB(uint16_t address);
// TSC: Transfer stack pointer to 16-bit accumulator
void TSC();
// TSX: Transfer stack pointer to X
void TSX();
// TXA: Transfer X to accumulator
void TXA();
// TXS: Transfer X to stack pointer
void TXS();
// TXY: Transfer X to Y
void TXY();
// TYA: Transfer Y to accumulator
void TYA();
// TYX: Transfer Y to X
void TYX();
// WAI: Wait for interrupt
void WAI();
// WDM: Reserved for future expansion
void WDM();
// XBA: Exchange B and A
void XBA();
// XCE: Exchange carry and emulation bits
void XCE();
uint8_t ReadByte(uint16_t address) const override;
uint16_t ReadWord(uint16_t address) const override;
uint32_t ReadWordLong(uint16_t address) const override;
void WriteByte(uint32_t address, uint8_t value) override;
void WriteWord(uint32_t address, uint16_t value) override;
void SetMemory(const std::vector<uint8_t>& data) override {
memory.SetMemory(data);
}
int16_t SP() const override { return memory.SP(); }
void SetSP(int16_t value) override { memory.SetSP(value); }
void UpdateClock(int delta_time) { clock.UpdateClock(delta_time); }
private:
void compare(uint16_t register_value, uint16_t memory_value) {
uint16_t result;
if (GetIndexSize()) {
// 8-bit mode
uint8_t result8 = static_cast<uint8_t>(register_value) -
static_cast<uint8_t>(memory_value);
result = result8;
SetNegativeFlag(result & 0x80); // Negative flag for 8-bit
} else {
// 16-bit mode
result = register_value - memory_value;
SetNegativeFlag(result & 0x8000); // Negative flag for 16-bit
}
SetZeroFlag(result == 0); // Zero flag
SetCarryFlag(register_value >= memory_value); // Carry flag
}
// Helper function to set or clear a specific flag bit
void SetFlag(uint8_t mask, bool set) {
if (set) {
status |= mask; // Set the bit
} else {
status &= ~mask; // Clear the bit
}
}
// Helper function to get the value of a specific flag bit
bool GetFlag(uint8_t mask) const { return (status & mask) != 0; }
// Appease the C++ Gods...
void PushByte(uint8_t value) override { memory.PushByte(value); }
void PushWord(uint16_t value) override { memory.PushWord(value); }
uint8_t PopByte() override { return memory.PopByte(); }
uint16_t PopWord() override { return memory.PopWord(); }
void PushLong(uint32_t value) override { memory.PushLong(value); }
uint32_t PopLong() override { return memory.PopLong(); }
void ClearMemory() override { memory.ClearMemory(); }
void LoadData(const std::vector<uint8_t>& data) override {
memory.LoadData(data);
}
uint8_t operator[](int i) const override { return 0; }
uint8_t at(int i) const override { return 0; }
Memory& memory;
Clock& clock;
};
} // namespace emu
} // namespace app
} // namespace yaze
#endif // YAZE_APP_EMU_CPU_H_