301 lines
7.5 KiB
C++
301 lines
7.5 KiB
C++
#ifndef YAZE_CLI_Z3ED_H
|
|
#define YAZE_CLI_Z3ED_H
|
|
|
|
#include <cstdint>
|
|
#include <iostream>
|
|
#include <memory>
|
|
#include <sstream>
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
#include "absl/status/status.h"
|
|
#include "app/rom.h"
|
|
#include "app/snes.h"
|
|
#include "util/macro.h"
|
|
|
|
// Forward declarations
|
|
namespace ftxui {
|
|
class ScreenInteractive;
|
|
}
|
|
|
|
namespace yaze {
|
|
namespace cli {
|
|
|
|
// Forward declaration
|
|
class TuiComponent;
|
|
|
|
class CommandHandler {
|
|
public:
|
|
CommandHandler() = default;
|
|
virtual ~CommandHandler() = default;
|
|
virtual absl::Status Run(const std::vector<std::string>& arg_vec) = 0;
|
|
virtual void RunTUI(ftxui::ScreenInteractive& screen) {
|
|
// Default implementation does nothing
|
|
}
|
|
|
|
Rom rom_;
|
|
};
|
|
|
|
class ApplyPatch : public CommandHandler {
|
|
public:
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override;
|
|
};
|
|
|
|
class AsarPatch : public CommandHandler {
|
|
public:
|
|
AsarPatch();
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override;
|
|
void RunTUI(ftxui::ScreenInteractive& screen) override;
|
|
};
|
|
|
|
class CreatePatch : public CommandHandler {
|
|
public:
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override;
|
|
};
|
|
|
|
class Tile16Transfer : public CommandHandler {
|
|
public:
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override;
|
|
};
|
|
|
|
class GfxExport : public CommandHandler {
|
|
public:
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override;
|
|
};
|
|
|
|
class GfxImport : public CommandHandler {
|
|
public:
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override;
|
|
};
|
|
|
|
class Palette : public CommandHandler {
|
|
public:
|
|
Palette();
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override;
|
|
void RunTUI(ftxui::ScreenInteractive& screen) override;
|
|
};
|
|
|
|
class CommandPalette : public CommandHandler {
|
|
public:
|
|
CommandPalette();
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override;
|
|
void RunTUI(ftxui::ScreenInteractive& screen) override;
|
|
};
|
|
|
|
class PaletteExport : public CommandHandler {
|
|
public:
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override;
|
|
};
|
|
|
|
class PaletteImport : public CommandHandler {
|
|
public:
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override;
|
|
};
|
|
|
|
class DungeonExport : public CommandHandler {
|
|
public:
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override;
|
|
};
|
|
|
|
class DungeonListObjects : public CommandHandler {
|
|
public:
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override;
|
|
};
|
|
|
|
class RomInfo : public CommandHandler {
|
|
public:
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override;
|
|
};
|
|
|
|
class RomValidate : public CommandHandler {
|
|
public:
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override;
|
|
};
|
|
|
|
class RomDiff : public CommandHandler {
|
|
public:
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override;
|
|
};
|
|
|
|
class RomGenerateGolden : public CommandHandler {
|
|
public:
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override;
|
|
};
|
|
|
|
class ProjectInit : public CommandHandler {
|
|
public:
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override;
|
|
};
|
|
|
|
class ProjectBuild : public CommandHandler {
|
|
public:
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override;
|
|
};
|
|
|
|
class Agent : public CommandHandler {
|
|
public:
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override;
|
|
};
|
|
|
|
class OverworldGetTile : public CommandHandler {
|
|
public:
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override;
|
|
};
|
|
|
|
class OverworldSetTile : public CommandHandler {
|
|
public:
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override;
|
|
};
|
|
|
|
class OverworldFindTile : public CommandHandler {
|
|
public:
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override;
|
|
};
|
|
|
|
class SpriteCreate : public CommandHandler {
|
|
public:
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override;
|
|
};
|
|
|
|
class Open : public CommandHandler {
|
|
public:
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override {
|
|
auto const& arg = arg_vec[0];
|
|
RETURN_IF_ERROR(rom_.LoadFromFile(arg, RomLoadOptions::CliDefaults()))
|
|
std::cout << "Title: " << rom_.title() << std::endl;
|
|
std::cout << "Size: 0x" << std::hex << rom_.size() << std::endl;
|
|
return absl::OkStatus();
|
|
}
|
|
};
|
|
|
|
class Backup : public CommandHandler {
|
|
public:
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override {
|
|
RETURN_IF_ERROR(rom_.LoadFromFile(arg_vec[0]))
|
|
Rom::SaveSettings settings;
|
|
settings.backup = true;
|
|
if (arg_vec.size() == 2) {
|
|
// Optional filename added
|
|
settings.filename = arg_vec[1];
|
|
}
|
|
RETURN_IF_ERROR(rom_.SaveToFile(settings))
|
|
return absl::OkStatus();
|
|
}
|
|
};
|
|
|
|
class Compress : public CommandHandler {
|
|
public:
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override;
|
|
};
|
|
|
|
class Decompress : public CommandHandler {
|
|
public:
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override;
|
|
};
|
|
|
|
/**
|
|
* @brief Convert a SNES address to a PC address.
|
|
|
|
* @param arg_vec `-s <address>`
|
|
* @return absl::Status
|
|
*/
|
|
class SnesToPcCommand : public CommandHandler {
|
|
public:
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override {
|
|
auto arg = arg_vec[0];
|
|
std::stringstream ss(arg.data());
|
|
uint32_t snes_address;
|
|
ss >> std::hex >> snes_address;
|
|
uint32_t pc_address = SnesToPc(snes_address);
|
|
std::cout << std::hex << pc_address << std::endl;
|
|
return absl::OkStatus();
|
|
}
|
|
};
|
|
|
|
/**
|
|
* @brief Convert a PC address to a SNES address.
|
|
|
|
* @param arg_vec `-p <address>`
|
|
* @return absl::Status
|
|
*/
|
|
class PcToSnesCommand : public CommandHandler {
|
|
public:
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override {
|
|
auto arg = arg_vec[0];
|
|
std::stringstream ss(arg.data());
|
|
uint32_t pc_address;
|
|
ss >> std::hex >> pc_address;
|
|
uint32_t snes_address = PcToSnes(pc_address);
|
|
std::cout << "SNES LoROM Address: ";
|
|
std::cout << "$" << std::uppercase << std::hex << snes_address << "\n";
|
|
return absl::OkStatus();
|
|
}
|
|
};
|
|
|
|
/**
|
|
* @brief Read from a Rom file.
|
|
|
|
* @param arg_vec `-r <rom_file> <address> <optional:length, default: 0x01>`
|
|
* @return absl::Status
|
|
*/
|
|
class ReadFromRom : public CommandHandler {
|
|
public:
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override {
|
|
RETURN_IF_ERROR(rom_.LoadFromFile(arg_vec[0]))
|
|
|
|
std::stringstream ss(arg_vec[1].data());
|
|
uint32_t offset;
|
|
ss >> std::hex >> offset;
|
|
uint32_t length = 0x01;
|
|
if (!arg_vec[2].empty()) {
|
|
length = std::stoi(arg_vec[2]);
|
|
}
|
|
|
|
if (length > 1) {
|
|
auto returned_bytes_status = rom_.ReadByteVector(offset, length);
|
|
if (!returned_bytes_status.ok()) {
|
|
return returned_bytes_status.status();
|
|
}
|
|
auto returned_bytes = returned_bytes_status.value();
|
|
for (const auto& each : returned_bytes) {
|
|
std::cout << each;
|
|
}
|
|
std::cout << std::endl;
|
|
} else {
|
|
auto byte = rom_.ReadByte(offset);
|
|
std::cout << std::hex << byte.value() << std::endl;
|
|
}
|
|
|
|
return absl::OkStatus();
|
|
}
|
|
};
|
|
|
|
/**
|
|
* @brief Expand a Rom file.
|
|
|
|
* @param arg_vec `-x <rom_file> <file_size>`
|
|
* @return absl::Status
|
|
*/
|
|
class Expand : public CommandHandler {
|
|
public:
|
|
absl::Status Run(const std::vector<std::string>& arg_vec) override {
|
|
RETURN_IF_ERROR(rom_.LoadFromFile(arg_vec[0]))
|
|
|
|
std::stringstream ss(arg_vec[1].data());
|
|
uint32_t size;
|
|
ss >> std::hex >> size;
|
|
|
|
rom_.Expand(size);
|
|
|
|
std::cout << "Successfully expanded ROM to " << std::hex << size
|
|
<< std::endl;
|
|
|
|
return absl::OkStatus();
|
|
}
|
|
};
|
|
|
|
} // namespace cli
|
|
} // namespace yaze
|
|
|
|
#endif // YAZE_CLI_Z3ED_H
|