Files
yaze/src/app/gfx/compression.h
2023-10-17 17:08:15 -04:00

213 lines
7.9 KiB
C++

#ifndef YAZE_APP_GFX_COMPRESSION_H
#define YAZE_APP_GFX_COMPRESSION_H
#include <iostream>
#include <memory>
#include <string>
#include "absl/status/status.h"
#include "absl/status/statusor.h"
#include "app/core/constants.h"
#define BUILD_HEADER(command, length) (command << 5) + (length - 1)
namespace yaze {
namespace app {
namespace gfx {
namespace lc_lz2 {
constexpr int kCommandDirectCopy = 0;
constexpr int kCommandByteFill = 1;
constexpr int kCommandWordFill = 2;
constexpr int kCommandIncreasingFill = 3;
constexpr int kCommandRepeatingBytes = 4;
constexpr int kCommandLongLength = 7;
constexpr int kMaxLengthNormalHeader = 32;
constexpr int kMaxLengthCompression = 1024;
constexpr int kNintendoMode1 = 0;
constexpr int kNintendoMode2 = 1;
constexpr int kSnesByteMax = 0xFF;
constexpr int kCommandMod = 0x07;
constexpr int kExpandedMod = 0xE0;
constexpr int kExpandedLengthMod = 0x3FF;
constexpr int kNormalLengthMod = 0x1F;
constexpr int kCompressionStringMod = 7 << 5;
// Represents a command in the compression algorithm.
struct CompressionCommand {
// The command arguments for each possible command.
std::array<std::array<char, 2>, 5> arguments;
// The size of each possible command.
std::array<uint, 5> cmd_size;
// The size of the data processed by each possible command.
std::array<uint, 5> data_size;
};
using CommandArgumentArray = std::array<std::array<char, 2>, 5>;
using CommandSizeArray = std::array<uint, 5>;
using DataSizeArray = std::array<uint, 5>;
// Represents a piece of compressed data.
struct CompressionPiece {
char command;
int length;
int argument_length;
std::string argument;
std::shared_ptr<CompressionPiece> next = nullptr;
CompressionPiece() = default;
CompressionPiece(int cmd, int len, std::string args, int arg_len)
: command(cmd), length(len), argument_length(arg_len), argument(args) {}
};
using CompressionPiece = struct CompressionPiece;
using CompressionPiecePointer = std::shared_ptr<CompressionPiece>;
void PrintCompressionPiece(const CompressionPiecePointer& piece);
void PrintCompressionChain(const CompressionPiecePointer& chain_head);
// Compression V1
void CheckByteRepeat(const uchar* rom_data, DataSizeArray& data_size_taken,
CommandArgumentArray& cmd_args, uint& src_data_pos,
const uint last_pos);
void CheckWordRepeat(const uchar* rom_data, DataSizeArray& data_size_taken,
CommandArgumentArray& cmd_args, uint& src_data_pos,
const uint last_pos);
void CheckIncByte(const uchar* rom_data, DataSizeArray& data_size_taken,
CommandArgumentArray& cmd_args, uint& src_data_pos,
const uint last_pos);
void CheckIntraCopy(const uchar* rom_data, DataSizeArray& data_size_taken,
CommandArgumentArray& cmd_args, uint& src_data_pos,
const uint last_pos, uint start);
void ValidateForByteGain(const DataSizeArray& data_size_taken,
const CommandSizeArray& cmd_size, uint& max_win,
uint& cmd_with_max);
void CompressionCommandAlternative(const uchar* rom_data,
CompressionPiecePointer& compressed_chain,
const CommandSizeArray& cmd_size,
const CommandArgumentArray& cmd_args,
uint& src_data_pos, uint& comp_accumulator,
uint& cmd_with_max, uint& max_win);
// Compression V2
void CheckByteRepeatV2(const uchar* data, uint& src_pos, const uint last_pos,
CompressionCommand& cmd);
void CheckWordRepeatV2(const uchar* data, uint& src_pos, const uint last_pos,
CompressionCommand& cmd);
void CheckIncByteV2(const uchar* data, uint& src_pos, const uint last_pos,
CompressionCommand& cmd);
void CheckIntraCopyV2(const uchar* data, uint& src_pos, const uint last_pos,
uint start, CompressionCommand& cmd);
void ValidateForByteGainV2(const CompressionCommand& cmd, uint& max_win,
uint& cmd_with_max);
void CompressionCommandAlternativeV2(const uchar* data,
const CompressionCommand& cmd,
CompressionPiecePointer& compressed_chain,
uint& src_pos, uint& comp_accumulator,
uint& cmd_with_max, uint& max_win);
absl::StatusOr<Bytes> CompressV2(const uchar* data, const int start,
const int length, int mode = 1,
bool check = false);
absl::StatusOr<Bytes> CompressGraphics(const uchar* data, const int pos,
const int length);
absl::StatusOr<Bytes> CompressOverworld(const uchar* data, const int pos,
const int length);
absl::StatusOr<CompressionPiecePointer> SplitCompressionPiece(
CompressionPiecePointer& piece, int mode);
Bytes CreateCompressionString(CompressionPiecePointer& start, int mode);
absl::Status ValidateCompressionResult(CompressionPiecePointer& chain_head,
int mode, int start, int src_data_pos);
CompressionPiecePointer MergeCopy(CompressionPiecePointer& start);
// Compression V3
struct CompressionContext {
std::vector<uint8_t> data;
std::vector<uint8_t> compressed_data;
std::vector<CompressionPiece> compression_pieces;
std::vector<uint8_t> compression_string;
uint src_pos;
uint last_pos;
uint start;
uint comp_accumulator = 0;
uint cmd_with_max = kCommandDirectCopy;
uint max_win = 0;
CompressionCommand current_cmd = {};
int mode;
// Constructor to initialize the context
CompressionContext(const std::vector<uint8_t>& data_, const int start,
const int length)
: data(data_), src_pos(start), last_pos(start + length - 1), mode(0) {}
// Constructor to initialize the context
CompressionContext(const std::vector<uint8_t>& data_, const int start,
const int length, int mode_)
: data(data_),
src_pos(start),
last_pos(start + length - 1),
mode(mode_) {}
};
void CheckByteRepeatV3(CompressionContext& context);
void CheckWordRepeatV3(CompressionContext& context);
void CheckIncByteV3(CompressionContext& context);
void CheckIntraCopyV3(CompressionContext& context);
void InitializeCompression(CompressionContext& context);
void CheckAvailableCompressionCommands(CompressionContext& context);
void DetermineBestCompression(CompressionContext& context);
void HandleDirectCopy(CompressionContext& context);
void AddCompressionToChain(CompressionContext& context);
absl::Status ValidateCompressionResultV3(const CompressionContext& context);
absl::StatusOr<CompressionPiece> SplitCompressionPieceV3(
CompressionPiece& piece, int mode);
void FinalizeCompression(CompressionContext& context);
absl::StatusOr<Bytes> CompressV3(const std::vector<uint8_t> data,
const int start, const int length,
int mode = 1, bool check = false);
// Decompression
std::string SetBuffer(const std::vector<uint8_t>& data, int src_pos,
int comp_accumulator);
std::string SetBuffer(const uchar* data, int src_pos, int comp_accumulator);
void memfill(const uchar* data, Bytes& buffer, int buffer_pos, int offset,
int length);
absl::StatusOr<Bytes> DecompressV2(const uchar* data, int offset,
int size = 0x800, int mode = 1);
absl::StatusOr<Bytes> DecompressGraphics(const uchar* data, int pos, int size);
absl::StatusOr<Bytes> DecompressOverworld(const uchar* data, int pos, int size);
absl::StatusOr<Bytes> DecompressOverworld(const std::vector<uint8_t> data,
int pos, int size);
} // namespace lc_lz2
} // namespace gfx
} // namespace app
} // namespace yaze
#endif // YAZE_APP_GFX_COMPRESSION_H