Files
yaze/src/app/emu/audio/apu.h
2023-12-06 01:32:59 -05:00

137 lines
3.5 KiB
C++

#ifndef YAZE_APP_EMU_APU_H_
#define YAZE_APP_EMU_APU_H_
#include <cstdint>
#include <iostream>
#include <vector>
#include "app/emu/audio/dsp.h"
#include "app/emu/audio/spc700.h"
#include "app/emu/cpu/clock.h"
#include "app/emu/memory/memory.h"
namespace yaze {
namespace app {
namespace emu {
/**
*
* 64 kilobytes of RAM are mapped across the 16-bit memory space of the SPC-700.
* Some regions of this space are overlaid with special hardware functions.
*
* Range Note
* $0000-00EF Zero Page RAM
* $00F0-00FF Sound CPU Registers
* $0100-01FF Stack Page RAM
* $0200-FFBF RAM
* $FFC0-FFFF IPL ROM or RAM
*
* The region at $FFC0-FFFF will normally read from the 64-byte IPL ROM, but the
* underlying RAM can always be written to, and the high bit of the Control
* register $F1 can be cleared to unmap the IPL ROM and allow read access to
* this RAM.
*
*/
const int kApuClockSpeed = 1024000; // 1.024 MHz
const int apuSampleRate = 32000; // 32 KHz
const int apuClocksPerSample = 64; // 64 clocks per sample
class APU : public Observer {
public:
APU(MemoryImpl &memory, AudioRam &aram, Clock &clock)
: aram_(aram), clock_(clock), memory_(memory) {}
void Init();
void Reset();
void Update();
void Notify(uint32_t address, uint8_t data) override;
void ProcessSamples();
uint8_t FetchSampleForVoice(uint8_t voice_num);
uint16_t CalculateAddressForVoice(uint8_t voice_num);
int16_t GetNextSample();
// Called upon a reset
void Initialize() {
spc700_.Reset();
dsp_.Reset();
SignalReady();
}
// Set Port 0 = $AA and Port 1 = $BB
void SignalReady() {
memory_.WriteByte(0x2140, READY_SIGNAL_0);
memory_.WriteByte(0x2141, READY_SIGNAL_1);
}
void WriteToPort(uint8_t portNum, uint8_t value) {
ports_[portNum] = value;
switch (portNum) {
case 0:
memory_.WriteByte(0x2140, value);
break;
case 1:
memory_.WriteByte(0x2141, value);
break;
case 2:
memory_.WriteByte(0x2142, value);
break;
case 3:
memory_.WriteByte(0x2143, value);
break;
}
}
void UpdateClock(int delta_time) { clock_.UpdateClock(delta_time); }
// Method to fetch a sample from AudioRam
uint8_t FetchSampleFromRam(uint16_t address) const {
return aram_.read(address);
}
// Method to push a processed sample to the audio buffer
void PushToAudioBuffer(int16_t sample) { audio_samples_.push_back(sample); }
// Returns the audio samples for the current frame
const std::vector<int16_t> &GetAudioSamples() const;
private:
// Constants for communication
static const uint8_t READY_SIGNAL_0 = 0xAA;
static const uint8_t READY_SIGNAL_1 = 0xBB;
static const uint8_t BEGIN_SIGNAL = 0xCC;
// Port buffers (equivalent to $2140 to $2143 for the main CPU)
uint8_t ports_[4] = {0};
// Updates internal state based on APU register settings
void UpdateChannelSettings();
// Generates a sample for an audio channel
int16_t GenerateSample(int channel);
// Applies an envelope to an audio channel
void ApplyEnvelope(int channel);
// Handles DSP (Digital Signal Processor) memory reads and writes
uint8_t ReadDspMemory(uint16_t address);
void WriteDspMemory(uint16_t address, uint8_t value);
// Member variables to store internal APU state and resources
AudioRam &aram_;
Clock &clock_;
MemoryImpl &memory_;
DigitalSignalProcessor dsp_;
Spc700 spc700_{aram_};
std::vector<int16_t> audio_samples_;
std::function<void()> ready_callback_;
};
} // namespace emu
} // namespace app
} // namespace yaze
#endif