Files
yaze/src/app/editor/graphics/gfx_group_editor.cc

303 lines
9.6 KiB
C++

#include "gfx_group_editor.h"
#include "absl/status/status.h"
#include "absl/status/statusor.h"
#include "absl/strings/str_cat.h"
#include "app/gfx/bitmap.h"
#include "app/gfx/snes_palette.h"
#include "app/gui/canvas.h"
#include "app/gui/color.h"
#include "app/gui/input.h"
#include "app/rom.h"
#include "imgui/imgui.h"
namespace yaze {
namespace app {
namespace editor {
using ImGui::BeginChild;
using ImGui::BeginGroup;
using ImGui::BeginTabBar;
using ImGui::BeginTabItem;
using ImGui::BeginTable;
using ImGui::EndChild;
using ImGui::EndGroup;
using ImGui::EndTabBar;
using ImGui::EndTabItem;
using ImGui::EndTable;
using ImGui::GetContentRegionAvail;
using ImGui::GetStyle;
using ImGui::IsItemClicked;
using ImGui::PopID;
using ImGui::PushID;
using ImGui::SameLine;
using ImGui::Separator;
using ImGui::SetNextItemWidth;
using ImGui::TableHeadersRow;
using ImGui::TableNextColumn;
using ImGui::TableNextRow;
using ImGui::TableSetupColumn;
using ImGui::Text;
using gfx::kPaletteGroupNames;
using gfx::PaletteCategory;
absl::Status GfxGroupEditor::Update() {
if (BeginTabBar("GfxGroupEditor")) {
if (BeginTabItem("Main")) {
gui::InputHexByte("Selected Blockset", &selected_blockset_,
(uint8_t)0x24);
rom()->resource_label()->SelectableLabelWithNameEdit(
false, "blockset", "0x" + std::to_string(selected_blockset_),
"Blockset " + std::to_string(selected_blockset_));
DrawBlocksetViewer();
EndTabItem();
}
if (BeginTabItem("Rooms")) {
gui::InputHexByte("Selected Blockset", &selected_roomset_, (uint8_t)81);
rom()->resource_label()->SelectableLabelWithNameEdit(
false, "roomset", "0x" + std::to_string(selected_roomset_),
"Roomset " + std::to_string(selected_roomset_));
DrawRoomsetViewer();
EndTabItem();
}
if (BeginTabItem("Sprites")) {
gui::InputHexByte("Selected Spriteset", &selected_spriteset_,
(uint8_t)143);
rom()->resource_label()->SelectableLabelWithNameEdit(
false, "spriteset", "0x" + std::to_string(selected_spriteset_),
"Spriteset " + std::to_string(selected_spriteset_));
Text("Values");
DrawSpritesetViewer();
EndTabItem();
}
if (BeginTabItem("Palettes")) {
DrawPaletteViewer();
EndTabItem();
}
EndTabBar();
}
return absl::OkStatus();
}
void GfxGroupEditor::DrawBlocksetViewer(bool sheet_only) {
if (BeginTable("##BlocksetTable", sheet_only ? 1 : 2,
ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable,
ImVec2(0, 0))) {
if (!sheet_only) {
TableSetupColumn("Inputs", ImGuiTableColumnFlags_WidthStretch,
GetContentRegionAvail().x);
}
TableSetupColumn("Sheets", ImGuiTableColumnFlags_WidthFixed, 256);
TableHeadersRow();
TableNextRow();
if (!sheet_only) {
TableNextColumn();
{
BeginGroup();
for (int i = 0; i < 8; i++) {
SetNextItemWidth(100.f);
gui::InputHexByte(("0x" + std::to_string(i)).c_str(),
&rom()->main_blockset_ids[selected_blockset_][i]);
}
EndGroup();
}
}
TableNextColumn();
{
BeginGroup();
for (int i = 0; i < 8; i++) {
int sheet_id = rom()->main_blockset_ids[selected_blockset_][i];
auto sheet = rom()->gfx_sheets().at(sheet_id);
gui::BitmapCanvasPipeline(blockset_canvas_, sheet, 256, 0x10 * 0x04,
0x20, true, false, 22);
}
EndGroup();
}
EndTable();
}
}
void GfxGroupEditor::DrawRoomsetViewer() {
Text("Values - Overwrites 4 of main blockset");
if (BeginTable("##Roomstable", 3,
ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable,
ImVec2(0, 0))) {
TableSetupColumn("List", ImGuiTableColumnFlags_WidthFixed, 100);
TableSetupColumn("Inputs", ImGuiTableColumnFlags_WidthStretch,
GetContentRegionAvail().x);
TableSetupColumn("Sheets", ImGuiTableColumnFlags_WidthFixed, 256);
TableHeadersRow();
TableNextRow();
TableNextColumn();
{
BeginChild("##RoomsetList");
for (int i = 0; i < 0x51; i++) {
BeginGroup();
std::string roomset_label = absl::StrFormat("0x%02X", i);
rom()->resource_label()->SelectableLabelWithNameEdit(
false, "roomset", roomset_label, "Roomset " + roomset_label);
if (IsItemClicked()) {
selected_roomset_ = i;
}
EndGroup();
}
EndChild();
}
TableNextColumn();
{
BeginGroup();
for (int i = 0; i < 4; i++) {
SetNextItemWidth(100.f);
gui::InputHexByte(("0x" + std::to_string(i)).c_str(),
&rom()->room_blockset_ids[selected_roomset_][i]);
}
EndGroup();
}
TableNextColumn();
{
BeginGroup();
for (int i = 0; i < 4; i++) {
int sheet_id = rom()->room_blockset_ids[selected_roomset_][i];
auto sheet = rom()->gfx_sheets().at(sheet_id);
gui::BitmapCanvasPipeline(roomset_canvas_, sheet, 256, 0x10 * 0x04,
0x20, true, false, 23);
}
EndGroup();
}
EndTable();
}
}
void GfxGroupEditor::DrawSpritesetViewer(bool sheet_only) {
if (BeginTable("##SpritesTable", sheet_only ? 1 : 2,
ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable,
ImVec2(0, 0))) {
if (!sheet_only) {
TableSetupColumn("Inputs", ImGuiTableColumnFlags_WidthStretch,
GetContentRegionAvail().x);
}
TableSetupColumn("Sheets", ImGuiTableColumnFlags_WidthFixed, 256);
TableHeadersRow();
TableNextRow();
if (!sheet_only) {
TableNextColumn();
{
BeginGroup();
for (int i = 0; i < 4; i++) {
SetNextItemWidth(100.f);
gui::InputHexByte(("0x" + std::to_string(i)).c_str(),
&rom()->spriteset_ids[selected_spriteset_][i]);
}
EndGroup();
}
}
TableNextColumn();
{
BeginGroup();
for (int i = 0; i < 4; i++) {
int sheet_id = rom()->spriteset_ids[selected_spriteset_][i];
auto sheet = rom()->gfx_sheets().at(115 + sheet_id);
gui::BitmapCanvasPipeline(spriteset_canvas_, sheet, 256, 0x10 * 0x04,
0x20, true, false, 24);
}
EndGroup();
}
EndTable();
}
}
namespace {
void DrawPaletteFromPaletteGroup(gfx::SnesPalette &palette) {
if (palette.empty()) {
return;
}
for (size_t n = 0; n < palette.size(); n++) {
PushID(n);
if ((n % 8) != 0) SameLine(0.0f, GetStyle().ItemSpacing.y);
// Small icon of the color in the palette
if (gui::SnesColorButton(absl::StrCat("Palette", n), palette[n],
ImGuiColorEditFlags_NoAlpha |
ImGuiColorEditFlags_NoPicker |
ImGuiColorEditFlags_NoTooltip)) {
}
PopID();
}
}
} // namespace
void GfxGroupEditor::DrawPaletteViewer() {
gui::InputHexByte("Selected Paletteset", &selected_paletteset_);
if (selected_paletteset_ >= 71) {
selected_paletteset_ = 71;
}
rom()->resource_label()->SelectableLabelWithNameEdit(
false, "paletteset", "0x" + std::to_string(selected_paletteset_),
"Paletteset " + std::to_string(selected_paletteset_));
uint8_t &dungeon_main_palette_val =
rom()->paletteset_ids[selected_paletteset_][0];
uint8_t &dungeon_spr_pal_1_val =
rom()->paletteset_ids[selected_paletteset_][1];
uint8_t &dungeon_spr_pal_2_val =
rom()->paletteset_ids[selected_paletteset_][2];
uint8_t &dungeon_spr_pal_3_val =
rom()->paletteset_ids[selected_paletteset_][3];
gui::InputHexByte("Dungeon Main", &dungeon_main_palette_val);
rom()->resource_label()->SelectableLabelWithNameEdit(
false, kPaletteGroupNames[PaletteCategory::kDungeons].data(),
std::to_string(dungeon_main_palette_val), "Unnamed dungeon palette");
auto &palette = *rom()->mutable_palette_group()->dungeon_main.mutable_palette(
rom()->paletteset_ids[selected_paletteset_][0]);
DrawPaletteFromPaletteGroup(palette);
Separator();
gui::InputHexByte("Dungeon Spr Pal 1", &dungeon_spr_pal_1_val);
auto &spr_aux_pal1 =
*rom()->mutable_palette_group()->sprites_aux1.mutable_palette(
rom()->paletteset_ids[selected_paletteset_][1]);
DrawPaletteFromPaletteGroup(spr_aux_pal1);
SameLine();
rom()->resource_label()->SelectableLabelWithNameEdit(
false, kPaletteGroupNames[PaletteCategory::kSpritesAux1].data(),
std::to_string(dungeon_spr_pal_1_val), "Dungeon Spr Pal 1");
Separator();
gui::InputHexByte("Dungeon Spr Pal 2", &dungeon_spr_pal_2_val);
auto &spr_aux_pal2 =
*rom()->mutable_palette_group()->sprites_aux2.mutable_palette(
rom()->paletteset_ids[selected_paletteset_][2]);
DrawPaletteFromPaletteGroup(spr_aux_pal2);
SameLine();
rom()->resource_label()->SelectableLabelWithNameEdit(
false, kPaletteGroupNames[PaletteCategory::kSpritesAux2].data(),
std::to_string(dungeon_spr_pal_2_val), "Dungeon Spr Pal 2");
Separator();
gui::InputHexByte("Dungeon Spr Pal 3", &dungeon_spr_pal_3_val);
auto &spr_aux_pal3 =
*rom()->mutable_palette_group()->sprites_aux3.mutable_palette(
rom()->paletteset_ids[selected_paletteset_][3]);
DrawPaletteFromPaletteGroup(spr_aux_pal3);
SameLine();
rom()->resource_label()->SelectableLabelWithNameEdit(
false, kPaletteGroupNames[PaletteCategory::kSpritesAux3].data(),
std::to_string(dungeon_spr_pal_3_val), "Dungeon Spr Pal 3");
}
} // namespace editor
} // namespace app
} // namespace yaze