Files
yaze/src/app/rom.h
2022-07-08 23:52:11 -04:00

68 lines
1.7 KiB
C++

#ifndef YAZE_APP_UTILS_ROM_H
#define YAZE_APP_UTILS_ROM_H
#include <compressions/alttpcompression.h>
#include <rommapping.h>
#include <cstddef>
#include <cstring>
#include <filesystem>
#include <fstream>
#include <iostream>
#include <memory>
#include <string>
#include <vector>
#include "app/core/common.h"
#include "app/core/constants.h"
#include "app/gfx/tile.h"
namespace yaze {
namespace app {
namespace rom {
class ROM {
public:
void Close();
void SetupRenderer(std::shared_ptr<SDL_Renderer> renderer);
void LoadFromFile(const std::string& path);
char* Decompress(int pos, int size = 0x800, bool reversed = false);
gfx::SNESPalette ExtractPalette(uint addr, int bpp);
uchar* SNES3bppTo8bppSheet(uchar* buffer_in, int sheet_id = 0, int size = 0x1000);
SDL_Texture* DrawGraphicsSheet(int offset);
int GetPCGfxAddress(uint8_t id);
char* CreateAllGfxDataRaw();
void CreateAllGraphicsData(uchar* allGfx16Ptr);
uchar* data() { return current_rom_; }
auto Renderer() { return sdl_renderer_; }
const uchar* getTitle() const { return title; }
long getSize() const { return size_; }
char getVersion() const { return version_; }
bool isLoaded() const { return is_loaded_; }
private:
bool is_loaded_ = false;
bool has_header_ = false;
long size_;
uint compressed_size_;
uchar* current_rom_;
uchar version_;
uchar title[21] = "ROM Not Loaded";
enum rom_type type_ = LoROM;
bool isbpp3[core::constants::NumberOfSheets];
std::shared_ptr<uchar> rom_ptr_;
std::vector<char*> decompressed_graphic_sheets_;
std::vector<uchar*> converted_graphic_sheets_;
std::vector<SDL_Surface> surfaces_;
std::shared_ptr<SDL_Renderer> sdl_renderer_;
};
} // namespace rom
} // namespace app
} // namespace yaze
#endif