285 lines
11 KiB
C++
285 lines
11 KiB
C++
#include "input.h"
|
|
|
|
#include <functional>
|
|
#include <string>
|
|
|
|
#include "absl/strings/string_view.h"
|
|
#include "app/gfx/snes_tile.h"
|
|
#include "imgui/imgui.h"
|
|
#include "imgui/imgui_internal.h"
|
|
|
|
namespace ImGui {
|
|
|
|
static inline ImGuiInputTextFlags InputScalar_DefaultCharsFilter(
|
|
ImGuiDataType data_type, const char* format) {
|
|
if (data_type == ImGuiDataType_Float || data_type == ImGuiDataType_Double)
|
|
return ImGuiInputTextFlags_CharsScientific;
|
|
const char format_last_char = format[0] ? format[strlen(format) - 1] : 0;
|
|
return (format_last_char == 'x' || format_last_char == 'X')
|
|
? ImGuiInputTextFlags_CharsHexadecimal
|
|
: ImGuiInputTextFlags_CharsDecimal;
|
|
}
|
|
bool InputScalarLeft(const char* label, ImGuiDataType data_type, void* p_data,
|
|
const void* p_step, const void* p_step_fast,
|
|
const char* format, float input_width,
|
|
ImGuiInputTextFlags flags, bool no_step = false) {
|
|
ImGuiWindow* window = ImGui::GetCurrentWindow();
|
|
if (window->SkipItems) return false;
|
|
|
|
ImGuiContext& g = *GImGui;
|
|
ImGuiStyle& style = g.Style;
|
|
|
|
if (format == NULL) format = DataTypeGetInfo(data_type)->PrintFmt;
|
|
|
|
char buf[64];
|
|
DataTypeFormatString(buf, IM_ARRAYSIZE(buf), data_type, p_data, format);
|
|
|
|
if (g.ActiveId == 0 && (flags & (ImGuiInputTextFlags_CharsDecimal |
|
|
ImGuiInputTextFlags_CharsHexadecimal |
|
|
ImGuiInputTextFlags_CharsScientific)) == 0)
|
|
flags |= InputScalar_DefaultCharsFilter(data_type, format);
|
|
flags |= ImGuiInputTextFlags_AutoSelectAll;
|
|
|
|
bool value_changed = false;
|
|
// if (p_step == NULL) {
|
|
// ImGui::SetNextItemWidth(input_width);
|
|
// if (InputText("", buf, IM_ARRAYSIZE(buf), flags))
|
|
// value_changed = DataTypeApplyFromText(buf, data_type, p_data, format);
|
|
// } else {
|
|
const float button_size = GetFrameHeight();
|
|
AlignTextToFramePadding();
|
|
Text("%s", label);
|
|
SameLine();
|
|
BeginGroup(); // The only purpose of the group here is to allow the caller
|
|
// to query item data e.g. IsItemActive()
|
|
PushID(label);
|
|
SetNextItemWidth(ImMax(
|
|
1.0f, CalcItemWidth() - (button_size + style.ItemInnerSpacing.x) * 2));
|
|
|
|
// Place the label on the left of the input field
|
|
PushStyleVar(ImGuiStyleVar_ItemSpacing,
|
|
ImVec2{style.ItemSpacing.x, style.ItemSpacing.y});
|
|
PushStyleVar(ImGuiStyleVar_FramePadding,
|
|
ImVec2{style.FramePadding.x, style.FramePadding.y});
|
|
|
|
SetNextItemWidth(input_width);
|
|
if (InputText("", buf, IM_ARRAYSIZE(buf),
|
|
flags)) // PushId(label) + "" gives us the expected ID
|
|
// from outside point of view
|
|
value_changed = DataTypeApplyFromText(buf, data_type, p_data, format);
|
|
IMGUI_TEST_ENGINE_ITEM_INFO(
|
|
g.LastItemData.ID, label,
|
|
g.LastItemData.StatusFlags | ImGuiItemStatusFlags_Inputable);
|
|
|
|
// Mouse wheel support
|
|
if (IsItemHovered() && g.IO.MouseWheel != 0.0f) {
|
|
float scroll_amount = g.IO.MouseWheel;
|
|
float scroll_speed = 0.25f; // Adjust the scroll speed as needed
|
|
|
|
if (g.IO.KeyCtrl && p_step_fast)
|
|
scroll_amount *= *(const float*)p_step_fast;
|
|
else
|
|
scroll_amount *= *(const float*)p_step;
|
|
|
|
if (scroll_amount > 0.0f) {
|
|
scroll_amount *= scroll_speed; // Adjust the scroll speed as needed
|
|
DataTypeApplyOp(data_type, '+', p_data, p_data, &scroll_amount);
|
|
value_changed = true;
|
|
} else if (scroll_amount < 0.0f) {
|
|
scroll_amount *= -scroll_speed; // Adjust the scroll speed as needed
|
|
DataTypeApplyOp(data_type, '-', p_data, p_data, &scroll_amount);
|
|
value_changed = true;
|
|
}
|
|
}
|
|
|
|
// Step buttons
|
|
if (!no_step) {
|
|
const ImVec2 backup_frame_padding = style.FramePadding;
|
|
style.FramePadding.x = style.FramePadding.y;
|
|
ImGuiButtonFlags button_flags = ImGuiButtonFlags_PressedOnClick;
|
|
if (flags & ImGuiInputTextFlags_ReadOnly) BeginDisabled();
|
|
SameLine(0, style.ItemInnerSpacing.x);
|
|
if (ButtonEx("-", ImVec2(button_size, button_size), button_flags)) {
|
|
DataTypeApplyOp(data_type, '-', p_data, p_data,
|
|
g.IO.KeyCtrl && p_step_fast ? p_step_fast : p_step);
|
|
value_changed = true;
|
|
}
|
|
SameLine(0, style.ItemInnerSpacing.x);
|
|
if (ButtonEx("+", ImVec2(button_size, button_size), button_flags)) {
|
|
DataTypeApplyOp(data_type, '+', p_data, p_data,
|
|
g.IO.KeyCtrl && p_step_fast ? p_step_fast : p_step);
|
|
value_changed = true;
|
|
}
|
|
|
|
if (flags & ImGuiInputTextFlags_ReadOnly) EndDisabled();
|
|
|
|
style.FramePadding = backup_frame_padding;
|
|
}
|
|
PopID();
|
|
EndGroup();
|
|
ImGui::PopStyleVar(2);
|
|
|
|
if (value_changed) MarkItemEdited(g.LastItemData.ID);
|
|
|
|
return value_changed;
|
|
}
|
|
} // namespace ImGui
|
|
|
|
namespace yaze {
|
|
namespace gui {
|
|
|
|
const int kStepOneHex = 0x01;
|
|
const int kStepFastHex = 0x0F;
|
|
|
|
bool InputHex(const char* label, uint64_t* data) {
|
|
return ImGui::InputScalar(label, ImGuiDataType_U64, data, &kStepOneHex,
|
|
&kStepFastHex, "%06X",
|
|
ImGuiInputTextFlags_CharsHexadecimal);
|
|
}
|
|
|
|
bool InputHex(const char* label, int* data, int num_digits, float input_width) {
|
|
const std::string format = "%0" + std::to_string(num_digits) + "X";
|
|
return ImGui::InputScalarLeft(label, ImGuiDataType_S32, data, &kStepOneHex,
|
|
&kStepFastHex, format.c_str(), input_width,
|
|
ImGuiInputTextFlags_CharsHexadecimal);
|
|
}
|
|
|
|
bool InputHexShort(const char* label, uint32_t* data) {
|
|
return ImGui::InputScalar(label, ImGuiDataType_U32, data, &kStepOneHex,
|
|
&kStepFastHex, "%06X",
|
|
ImGuiInputTextFlags_CharsHexadecimal);
|
|
}
|
|
|
|
bool InputHexWord(const char* label, uint16_t* data, float input_width,
|
|
bool no_step) {
|
|
return ImGui::InputScalarLeft(label, ImGuiDataType_U16, data, &kStepOneHex,
|
|
&kStepFastHex, "%04X", input_width,
|
|
ImGuiInputTextFlags_CharsHexadecimal, no_step);
|
|
}
|
|
|
|
bool InputHexWord(const char* label, int16_t* data, float input_width,
|
|
bool no_step) {
|
|
return ImGui::InputScalarLeft(label, ImGuiDataType_S16, data, &kStepOneHex,
|
|
&kStepFastHex, "%04X", input_width,
|
|
ImGuiInputTextFlags_CharsHexadecimal, no_step);
|
|
}
|
|
|
|
bool InputHexByte(const char* label, uint8_t* data, float input_width,
|
|
bool no_step) {
|
|
return ImGui::InputScalarLeft(label, ImGuiDataType_U8, data, &kStepOneHex,
|
|
&kStepFastHex, "%02X", input_width,
|
|
ImGuiInputTextFlags_CharsHexadecimal, no_step);
|
|
}
|
|
|
|
bool InputHexByte(const char* label, uint8_t* data, uint8_t max_value,
|
|
float input_width, bool no_step) {
|
|
if (ImGui::InputScalarLeft(label, ImGuiDataType_U8, data, &kStepOneHex,
|
|
&kStepFastHex, "%02X", input_width,
|
|
ImGuiInputTextFlags_CharsHexadecimal, no_step)) {
|
|
if (*data > max_value) {
|
|
*data = max_value;
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void ItemLabel(absl::string_view title, ItemLabelFlags flags) {
|
|
ImGuiWindow* window = ImGui::GetCurrentWindow();
|
|
const ImVec2 lineStart = ImGui::GetCursorScreenPos();
|
|
const ImGuiStyle& style = ImGui::GetStyle();
|
|
float fullWidth = ImGui::GetContentRegionAvail().x;
|
|
float itemWidth = ImGui::CalcItemWidth() + style.ItemSpacing.x;
|
|
ImVec2 textSize = ImGui::CalcTextSize(title.begin(), title.end());
|
|
ImRect textRect;
|
|
textRect.Min = ImGui::GetCursorScreenPos();
|
|
if (flags & ItemLabelFlag::Right) textRect.Min.x = textRect.Min.x + itemWidth;
|
|
textRect.Max = textRect.Min;
|
|
textRect.Max.x += fullWidth - itemWidth;
|
|
textRect.Max.y += textSize.y;
|
|
|
|
ImGui::SetCursorScreenPos(textRect.Min);
|
|
|
|
ImGui::AlignTextToFramePadding();
|
|
// Adjust text rect manually because we render it directly into a drawlist
|
|
// instead of using public functions.
|
|
textRect.Min.y += window->DC.CurrLineTextBaseOffset;
|
|
textRect.Max.y += window->DC.CurrLineTextBaseOffset;
|
|
|
|
ImGui::ItemSize(textRect);
|
|
if (ImGui::ItemAdd(
|
|
textRect, window->GetID(title.data(), title.data() + title.size()))) {
|
|
ImGui::RenderTextEllipsis(
|
|
ImGui::GetWindowDrawList(), textRect.Min, textRect.Max, textRect.Max.x,
|
|
textRect.Max.x, title.data(), title.data() + title.size(), &textSize);
|
|
|
|
if (textRect.GetWidth() < textSize.x && ImGui::IsItemHovered())
|
|
ImGui::SetTooltip("%.*s", (int)title.size(), title.data());
|
|
}
|
|
if (flags & ItemLabelFlag::Left) {
|
|
ImVec2 result;
|
|
auto other = ImVec2{0, textSize.y + window->DC.CurrLineTextBaseOffset};
|
|
result.x = textRect.Max.x - other.x;
|
|
result.y = textRect.Max.y - other.y;
|
|
ImGui::SetCursorScreenPos(result);
|
|
ImGui::SameLine();
|
|
} else if (flags & ItemLabelFlag::Right)
|
|
ImGui::SetCursorScreenPos(lineStart);
|
|
}
|
|
|
|
bool ListBox(const char* label, int* current_item,
|
|
const std::vector<std::string>& items, int height_in_items) {
|
|
std::vector<const char*> items_ptr;
|
|
items_ptr.reserve(items.size());
|
|
for (const auto& item : items) {
|
|
items_ptr.push_back(item.c_str());
|
|
}
|
|
int items_count = static_cast<int>(items.size());
|
|
return ImGui::ListBox(label, current_item, items_ptr.data(), items_count,
|
|
height_in_items);
|
|
}
|
|
|
|
bool InputTileInfo(const char* label, gfx::TileInfo* tile_info) {
|
|
ImGui::PushID(label);
|
|
ImGui::BeginGroup();
|
|
bool changed = false;
|
|
changed |= InputHexWord(label, &tile_info->id_);
|
|
changed |= InputHexByte("Palette", &tile_info->palette_);
|
|
changed |= ImGui::Checkbox("Priority", &tile_info->over_);
|
|
changed |= ImGui::Checkbox("Vertical Flip", &tile_info->vertical_mirror_);
|
|
changed |= ImGui::Checkbox("Horizontal Flip", &tile_info->horizontal_mirror_);
|
|
ImGui::EndGroup();
|
|
ImGui::PopID();
|
|
return changed;
|
|
}
|
|
|
|
ImGuiID GetID(const std::string& id) { return ImGui::GetID(id.c_str()); }
|
|
|
|
void AddTableColumn(Table &table, const std::string &label, GuiElement element) {
|
|
table.column_labels.push_back(label);
|
|
table.column_contents.push_back(element);
|
|
}
|
|
|
|
void DrawTable(Table& params) {
|
|
if (ImGui::BeginTable(params.id, params.num_columns, params.flags, params.size)) {
|
|
for (int i = 0; i < params.num_columns; ++i)
|
|
ImGui::TableSetupColumn(params.column_labels[i].c_str());
|
|
|
|
for (int i = 0; i < params.num_columns; ++i) {
|
|
ImGui::TableNextColumn();
|
|
switch (params.column_contents[i].index()) {
|
|
case 0:
|
|
std::get<0>(params.column_contents[i])();
|
|
break;
|
|
case 1:
|
|
ImGui::Text("%s", std::get<1>(params.column_contents[i]).c_str());
|
|
break;
|
|
}
|
|
}
|
|
ImGui::EndTable();
|
|
}
|
|
}
|
|
|
|
} // namespace gui
|
|
} // namespace yaze
|