Files
yaze/src/app/gfx/snes_tile.h
2023-08-17 20:31:22 -04:00

114 lines
2.6 KiB
C++

#ifndef YAZE_APP_GFX_SNES_TILE_H
#define YAZE_APP_GFX_SNES_TILE_H
#include <cstdint>
#include <cstring>
#include <vector>
#include "app/core/constants.h"
namespace yaze {
namespace app {
namespace gfx {
constexpr uchar kGraphicsBitmap[8] = {0x80, 0x40, 0x20, 0x10,
0x08, 0x04, 0x02, 0x01};
Bytes SnesTo8bppSheet(Bytes sheet, int bpp);
Bytes BPP8SNESToIndexed(Bytes data, uint64_t bpp = 0);
struct tile8 {
uint32_t id;
char data[64];
uint32_t palette_id;
};
using tile8 = struct tile8;
tile8 UnpackBppTile(const Bytes& data, const uint32_t offset,
const uint32_t bpp);
Bytes PackBppTile(const tile8& tile, const uint32_t bpp);
std::vector<uchar> ConvertBpp(const std::vector<uchar>& tiles,
uint32_t from_bpp, uint32_t to_bpp);
std::vector<uchar> Convert3bppTo4bpp(const std::vector<uchar>& tiles);
std::vector<uchar> Convert4bppTo3bpp(const std::vector<uchar>& tiles);
// vhopppcc cccccccc
// [0, 1]
// [2, 3]
class TileInfo {
public:
ushort id_;
bool over_;
bool vertical_mirror_;
bool horizontal_mirror_;
uchar palette_;
TileInfo() = default;
TileInfo(ushort id, uchar palette, bool v, bool h, bool o)
: id_(id),
over_(o),
vertical_mirror_(v),
horizontal_mirror_(h),
palette_(palette) {}
};
ushort TileInfoToShort(TileInfo tile_info);
TileInfo GetTilesInfo(ushort tile);
class Tile32 {
public:
ushort tile0_;
ushort tile1_;
ushort tile2_;
ushort tile3_;
Tile32(ushort t0, ushort t1, ushort t2, ushort t3)
: tile0_(t0), tile1_(t1), tile2_(t2), tile3_(t3) {}
};
class Tile16 {
public:
TileInfo tile0_;
TileInfo tile1_;
TileInfo tile2_;
TileInfo tile3_;
std::vector<TileInfo> tiles_info;
Tile16() = default;
Tile16(TileInfo t0, TileInfo t1, TileInfo t2, TileInfo t3)
: tile0_(t0), tile1_(t1), tile2_(t2), tile3_(t3) {
tiles_info.push_back(tile0_);
tiles_info.push_back(tile1_);
tiles_info.push_back(tile2_);
tiles_info.push_back(tile3_);
}
};
class OAMTile {
public:
int x_;
int y_;
int mx_;
int my_;
int pal_;
ushort tile_;
OAMTile() = default;
OAMTile(int x, int y, ushort tile, int pal, bool upper = false, int mx = 0,
int my = 0)
: x_(x), y_(y), mx_(mx), my_(my), pal_(pal) {
if (upper) {
tile_ = (ushort)(tile + 512);
} else {
tile_ = (ushort)(tile + 256 + 512);
}
}
};
} // namespace gfx
} // namespace app
} // namespace yaze
#endif // YAZE_APP_GFX_SNES_TILE_H