Files
yaze/src/app/gui/canvas/canvas_modals.h
scawful c96272296c refactor: Consolidate Canvas Documentation and Update Structure
- Streamlined the canvas documentation by consolidating multiple guides into a single comprehensive overview.
- Updated the canvas architecture section to reflect new features and interaction modes, enhancing clarity for users.
- Improved API patterns and integration steps for editors, ensuring consistency across documentation.
- Removed outdated content and added new sections on automation and debugging, aligning with recent code changes.
- Adjusted file paths in the documentation to match the current project structure, ensuring accurate references.
2025-10-10 13:03:43 -04:00

183 lines
5.3 KiB
C++

#ifndef YAZE_APP_GUI_CANVAS_CANVAS_MODALS_H
#define YAZE_APP_GUI_CANVAS_CANVAS_MODALS_H
#include <string>
#include <functional>
#include <utility>
#include "app/gfx/bitmap.h"
#include "app/gfx/snes_palette.h"
#include "app/gfx/bpp_format_manager.h"
#include "app/gui/canvas/canvas_utils.h"
#include "imgui/imgui.h"
namespace yaze {
namespace gui {
namespace canvas {
void DispatchConfigCallback(const std::function<void(const CanvasConfig&)>& callback,
const CanvasConfig& config);
void DispatchScaleCallback(const std::function<void(const CanvasConfig&)>& callback,
const CanvasConfig& config);
/**
* @brief Canvas configuration options for modals
*/
struct CanvasConfig {
ImVec2 canvas_size = ImVec2(0, 0);
ImVec2 content_size = ImVec2(0, 0);
float global_scale = 1.0f;
float grid_step = 32.0f;
bool enable_grid = true;
bool enable_hex_labels = false;
bool enable_custom_labels = false;
bool enable_context_menu = true;
bool is_draggable = false;
bool auto_resize = false;
ImVec2 scrolling = ImVec2(0, 0);
// Callbacks provide updated configuration state
std::function<void(const CanvasConfig&)> on_config_changed;
std::function<void(const CanvasConfig&)> on_scale_changed;
};
/**
* @brief BPP conversion options
*/
struct BppConversionOptions {
const gfx::Bitmap* bitmap = nullptr;
const gfx::SnesPalette* palette = nullptr;
std::function<void(gfx::BppFormat)> on_convert;
};
/**
* @brief Palette editor options
*/
struct PaletteEditorOptions {
gfx::SnesPalette* palette = nullptr;
std::string title = "Palette Editor";
std::function<void()> on_palette_changed;
};
/**
* @brief Color analysis options
*/
struct ColorAnalysisOptions {
const gfx::Bitmap* bitmap = nullptr;
const gfx::SnesPalette* palette = nullptr;
std::string title = "Color Analysis";
};
/**
* @brief Performance integration options
*/
struct PerformanceOptions {
std::string operation_name;
double operation_time_ms = 0.0;
std::function<void()> on_dashboard_request;
};
/**
* @brief Modal dialog management for canvas operations
*/
class CanvasModals {
public:
CanvasModals() = default;
/**
* @brief Show advanced canvas properties modal
*/
void ShowAdvancedProperties(const std::string& canvas_id,
const CanvasConfig& config,
const gfx::Bitmap* bitmap = nullptr);
/**
* @brief Show scaling controls modal
*/
void ShowScalingControls(const std::string& canvas_id,
const CanvasConfig& config,
const gfx::Bitmap* bitmap = nullptr);
/**
* @brief Show BPP format conversion dialog
*/
void ShowBppConversionDialog(const std::string& canvas_id,
const BppConversionOptions& options);
/**
* @brief Show palette editor modal
*/
void ShowPaletteEditor(const std::string& canvas_id,
const PaletteEditorOptions& options);
/**
* @brief Show color analysis modal
*/
void ShowColorAnalysis(const std::string& canvas_id,
const ColorAnalysisOptions& options);
/**
* @brief Show performance dashboard integration
*/
void ShowPerformanceIntegration(const std::string& canvas_id,
const PerformanceOptions& options);
/**
* @brief Render all active modals
*/
void Render();
/**
* @brief Check if any modal is open
*/
bool IsAnyModalOpen() const;
private:
struct ModalState {
bool is_open = false;
std::string id;
std::function<void()> render_func;
};
std::vector<ModalState> active_modals_;
// Modal rendering functions
void RenderAdvancedPropertiesModal(const std::string& canvas_id,
CanvasConfig& config,
const gfx::Bitmap* bitmap);
void RenderScalingControlsModal(const std::string& canvas_id,
CanvasConfig& config,
const gfx::Bitmap* bitmap);
void RenderBppConversionModal(const std::string& canvas_id,
const BppConversionOptions& options);
void RenderPaletteEditorModal(const std::string& canvas_id,
const PaletteEditorOptions& options);
void RenderColorAnalysisModal(const std::string& canvas_id,
const ColorAnalysisOptions& options);
void RenderPerformanceModal(const std::string& canvas_id,
const PerformanceOptions& options);
// Helper methods
void OpenModal(const std::string& id, std::function<void()> render_func);
void CloseModal(const std::string& id);
bool IsModalOpen(const std::string& id) const;
// UI helper methods
void RenderMaterialIcon(const std::string& icon_name, const ImVec4& color = ImVec4(1, 1, 1, 1));
void RenderMetricCard(const std::string& title, const std::string& value,
const std::string& icon, const ImVec4& color = ImVec4(1, 1, 1, 1));
void RenderSliderWithIcon(const std::string& label, const std::string& icon,
float* value, float min_val, float max_val,
const char* format = "%.2f");
};
} // namespace canvas
} // namespace gui
} // namespace yaze
#endif // YAZE_APP_GUI_CANVAS_CANVAS_MODALS_H