677 lines
24 KiB
C++
677 lines
24 KiB
C++
#include "editor_manager.h"
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#include "absl/status/status.h"
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#include "absl/strings/match.h"
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#include "absl/strings/str_cat.h"
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#include "app/core/features.h"
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#include "app/core/platform/file_dialog.h"
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#include "app/core/project.h"
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#include "app/editor/code/assembly_editor.h"
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#include "app/editor/dungeon/dungeon_editor.h"
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#include "app/editor/graphics/graphics_editor.h"
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#include "app/editor/graphics/palette_editor.h"
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#include "app/editor/graphics/screen_editor.h"
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#include "app/editor/music/music_editor.h"
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#include "app/editor/overworld/overworld_editor.h"
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#include "app/editor/sprite/sprite_editor.h"
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#include "app/emu/emulator.h"
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#include "app/gfx/arena.h"
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#include "app/gui/icons.h"
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#include "app/gui/input.h"
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#include "app/gui/style.h"
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#include "app/rom.h"
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#include "editor/editor.h"
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#include "imgui/imgui.h"
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#include "imgui/misc/cpp/imgui_stdlib.h"
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#include "util/macro.h"
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namespace yaze {
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namespace editor {
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using namespace ImGui;
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using core::FileDialogWrapper;
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namespace {
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bool BeginCentered(const char *name) {
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ImGuiIO const &io = GetIO();
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ImVec2 pos(io.DisplaySize.x * 0.5f, io.DisplaySize.y * 0.5f);
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SetNextWindowPos(pos, ImGuiCond_Always, ImVec2(0.5f, 0.5f));
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ImGuiWindowFlags flags =
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ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoDecoration |
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ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoSavedSettings;
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return Begin(name, nullptr, flags);
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}
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bool IsEditorActive(Editor *editor, std::vector<Editor *> &active_editors) {
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return std::ranges::find(active_editors, editor) != active_editors.end();
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}
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std::string GetEditorName(EditorType type) {
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return kEditorNames[static_cast<int>(type)];
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}
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} // namespace
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constexpr const char *kOverworldEditorName = ICON_MD_LAYERS " Overworld Editor";
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constexpr const char *kGraphicsEditorName = ICON_MD_PHOTO " Graphics Editor";
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constexpr const char *kPaletteEditorName = ICON_MD_PALETTE " Palette Editor";
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constexpr const char *kScreenEditorName = ICON_MD_SCREENSHOT " Screen Editor";
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constexpr const char *kSpriteEditorName = ICON_MD_SMART_TOY " Sprite Editor";
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constexpr const char *kMessageEditorName = ICON_MD_MESSAGE " Message Editor";
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constexpr const char *kSettingsEditorName = ICON_MD_SETTINGS " Settings Editor";
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constexpr const char *kAssemblyEditorName = ICON_MD_CODE " Assembly Editor";
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constexpr const char *kDungeonEditorName = ICON_MD_CASTLE " Dungeon Editor";
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constexpr const char *kMusicEditorName = ICON_MD_MUSIC_NOTE " Music Editor";
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void EditorManager::Initialize(const std::string &filename) {
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// Create a blank editor set
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auto blank_editor_set = std::make_unique<EditorSet>();
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editor_sets_[nullptr] = std::move(blank_editor_set);
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current_editor_set_ = editor_sets_[nullptr].get();
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if (!filename.empty()) {
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PRINT_IF_ERROR(OpenRomOrProject(filename));
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}
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// Initialize popup manager
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popup_manager_ = std::make_unique<PopupManager>(this);
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popup_manager_->Initialize();
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// Set the popup manager in the context
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context_.popup_manager = popup_manager_.get();
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context_.shortcut_manager.RegisterShortcut(
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"Open", {ImGuiKey_O, ImGuiMod_Ctrl}, [&]() { status_ = LoadRom(); });
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context_.shortcut_manager.RegisterShortcut(
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"Save", {ImGuiKey_S, ImGuiMod_Ctrl}, [&]() { status_ = SaveRom(); });
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context_.shortcut_manager.RegisterShortcut(
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"Close", {ImGuiKey_W, ImGuiMod_Ctrl}, [&]() {
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if (current_rom_) current_rom_->Close();
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});
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context_.shortcut_manager.RegisterShortcut(
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"Quit", {ImGuiKey_Q, ImGuiMod_Ctrl}, [&]() { quit_ = true; });
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context_.shortcut_manager.RegisterShortcut(
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"Undo", {ImGuiKey_Z, ImGuiMod_Ctrl},
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[&]() { status_ = current_editor_->Undo(); });
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context_.shortcut_manager.RegisterShortcut(
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"Redo", {ImGuiKey_Y, ImGuiMod_Ctrl},
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[&]() { status_ = current_editor_->Redo(); });
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context_.shortcut_manager.RegisterShortcut(
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"Cut", {ImGuiKey_X, ImGuiMod_Ctrl},
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[&]() { status_ = current_editor_->Cut(); });
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context_.shortcut_manager.RegisterShortcut(
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"Copy", {ImGuiKey_C, ImGuiMod_Ctrl},
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[&]() { status_ = current_editor_->Copy(); });
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context_.shortcut_manager.RegisterShortcut(
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"Paste", {ImGuiKey_V, ImGuiMod_Ctrl},
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[&]() { status_ = current_editor_->Paste(); });
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context_.shortcut_manager.RegisterShortcut(
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"Find", {ImGuiKey_F, ImGuiMod_Ctrl},
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[&]() { status_ = current_editor_->Find(); });
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context_.shortcut_manager.RegisterShortcut(
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"Load Last ROM", {ImGuiKey_R, ImGuiMod_Ctrl}, [&]() {
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static RecentFilesManager manager("recent_files.txt");
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manager.Load();
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if (!manager.GetRecentFiles().empty()) {
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auto front = manager.GetRecentFiles().front();
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status_ = OpenRomOrProject(front);
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}
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});
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context_.shortcut_manager.RegisterShortcut(
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"F1", ImGuiKey_F1, [&]() { popup_manager_->Show("About"); });
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// Initialize menu items
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std::vector<gui::MenuItem> recent_files;
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static RecentFilesManager manager("recent_files.txt");
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manager.Load();
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if (manager.GetRecentFiles().empty()) {
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recent_files.emplace_back("No Recent Files", "", nullptr);
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} else {
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for (const auto &filePath : manager.GetRecentFiles()) {
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recent_files.emplace_back(filePath, "", [filePath, this]() {
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status_ = OpenRomOrProject(filePath);
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});
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}
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}
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std::vector<gui::MenuItem> options_subitems;
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options_subitems.emplace_back(
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"Backup ROM", "", [&]() { backup_rom_ |= backup_rom_; },
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[&]() { return backup_rom_; });
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options_subitems.emplace_back(
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"Save New Auto", "", [&]() { save_new_auto_ |= save_new_auto_; },
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[&]() { return save_new_auto_; });
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std::vector<gui::MenuItem> project_menu_subitems;
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project_menu_subitems.emplace_back(
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"New Project", "", [&]() { popup_manager_->Show("New Project"); });
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project_menu_subitems.emplace_back("Open Project", "",
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[&]() { status_ = OpenProject(); });
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project_menu_subitems.emplace_back(
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"Save Project", "", [&]() { status_ = SaveProject(); },
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[&]() { return current_project_.project_opened_; });
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gui::kMainMenu = {
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{"File",
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{},
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{},
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{},
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{
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{absl::StrCat(ICON_MD_FILE_OPEN, " Open"),
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context_.shortcut_manager.GetKeys("Open"),
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context_.shortcut_manager.GetCallback("Open")},
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{"Open Recent", "", [&]() {},
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[]() { return !manager.GetRecentFiles().empty(); }, recent_files},
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{absl::StrCat(ICON_MD_FILE_DOWNLOAD, " Save"),
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context_.shortcut_manager.GetKeys("Save"),
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context_.shortcut_manager.GetCallback("Save")},
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{absl::StrCat(ICON_MD_SAVE_AS, " Save As.."), "",
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[&]() { popup_manager_->Show("Save As.."); }},
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{absl::StrCat(ICON_MD_BALLOT, " Project"), "", [&]() {},
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[]() { return true; }, project_menu_subitems},
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{absl::StrCat(ICON_MD_CLOSE, " Close"), "",
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[&]() {
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if (current_rom_) current_rom_->Close();
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}},
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{gui::kSeparator, "", nullptr, []() { return true; }},
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{absl::StrCat(ICON_MD_MISCELLANEOUS_SERVICES, " Options"), "",
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[&]() {}, []() { return true; }, options_subitems},
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{absl::StrCat(ICON_MD_EXIT_TO_APP, " Quit"), "Ctrl+Q",
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[&]() { quit_ = true; }},
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}},
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{"Edit",
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{},
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{},
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{},
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{
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{absl::StrCat(ICON_MD_CONTENT_CUT, " Cut"),
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context_.shortcut_manager.GetKeys("Cut"),
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context_.shortcut_manager.GetCallback("Cut")},
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{absl::StrCat(ICON_MD_CONTENT_COPY, " Copy"),
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context_.shortcut_manager.GetKeys("Copy"),
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context_.shortcut_manager.GetCallback("Copy")},
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{absl::StrCat(ICON_MD_CONTENT_PASTE, " Paste"),
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context_.shortcut_manager.GetKeys("Paste"),
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context_.shortcut_manager.GetCallback("Paste")},
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{gui::kSeparator, "", nullptr, []() { return true; }},
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{absl::StrCat(ICON_MD_UNDO, " Undo"),
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context_.shortcut_manager.GetKeys("Undo"),
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context_.shortcut_manager.GetCallback("Undo")},
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{absl::StrCat(ICON_MD_REDO, " Redo"),
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context_.shortcut_manager.GetKeys("Redo"),
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context_.shortcut_manager.GetCallback("Redo")},
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{gui::kSeparator, "", nullptr, []() { return true; }},
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{absl::StrCat(ICON_MD_SEARCH, " Find"),
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context_.shortcut_manager.GetKeys("Find"),
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context_.shortcut_manager.GetCallback("Find")},
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}},
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{"View",
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{},
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{},
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{},
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{
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{absl::StrCat(ICON_MD_HOME, " Home"), "",
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[&]() { show_homepage_ = true; }},
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{kAssemblyEditorName, "", [&]() { show_asm_editor_ = true; },
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[&]() { return show_asm_editor_; }},
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{kDungeonEditorName, "",
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[&]() { current_editor_set_->dungeon_editor_.set_active(true); },
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[&]() { return *current_editor_set_->dungeon_editor_.active(); }},
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{kGraphicsEditorName, "",
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[&]() { current_editor_set_->graphics_editor_.set_active(true); },
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[&]() { return *current_editor_set_->graphics_editor_.active(); }},
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{kMusicEditorName, "",
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[&]() { current_editor_set_->music_editor_.set_active(true); },
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[&]() { return *current_editor_set_->music_editor_.active(); }},
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{kOverworldEditorName, "",
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[&]() { current_editor_set_->overworld_editor_.set_active(true); },
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[&]() { return *current_editor_set_->overworld_editor_.active(); }},
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{kPaletteEditorName, "",
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[&]() { current_editor_set_->palette_editor_.set_active(true); },
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[&]() { return *current_editor_set_->palette_editor_.active(); }},
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{kScreenEditorName, "",
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[&]() { current_editor_set_->screen_editor_.set_active(true); },
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[&]() { return *current_editor_set_->screen_editor_.active(); }},
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{kSpriteEditorName, "",
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[&]() { current_editor_set_->sprite_editor_.set_active(true); },
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[&]() { return *current_editor_set_->sprite_editor_.active(); }},
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{kMessageEditorName, "",
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[&]() { current_editor_set_->message_editor_.set_active(true); },
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[&]() { return *current_editor_set_->message_editor_.active(); }},
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{kSettingsEditorName, "",
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[&]() { current_editor_set_->settings_editor_.set_active(true); },
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[&]() { return *current_editor_set_->settings_editor_.active(); }},
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{gui::kSeparator, "", nullptr, []() { return true; }},
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{absl::StrCat(ICON_MD_GAMEPAD, " Emulator"), "",
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[&]() { show_emulator_ = true; }},
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{absl::StrCat(ICON_MD_MEMORY, " Memory Editor"), "",
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[&]() { show_memory_editor_ = true; }},
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{absl::StrCat(ICON_MD_SIM_CARD, " ROM Metadata"), "",
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[&]() { popup_manager_->Show("ROM Information"); }},
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{gui::kSeparator, "", nullptr, []() { return true; }},
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{absl::StrCat(ICON_MD_HELP, " ImGui Demo"), "",
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[&]() { show_imgui_demo_ = true; }},
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{absl::StrCat(ICON_MD_HELP, " ImGui Metrics"), "",
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[&]() { show_imgui_metrics_ = true; }},
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}},
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{"Workspace",
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{},
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{},
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{},
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{
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{absl::StrCat(ICON_MD_SPACE_DASHBOARD, " Layout"), "",
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[&]() { show_workspace_layout = true; }},
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}},
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{"Help",
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{},
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{},
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{},
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{
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{absl::StrCat(ICON_MD_HELP, " How to open a ROM"), "",
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[&]() { popup_manager_->Show("Open a ROM"); }},
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{absl::StrCat(ICON_MD_HELP, " Supported Features"), "",
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[&]() { popup_manager_->Show("Supported Features"); }},
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{absl::StrCat(ICON_MD_HELP, " How to manage a project"), "",
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[&]() { popup_manager_->Show("Manage Project"); }},
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{absl::StrCat(ICON_MD_HELP, " About"), "F1",
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[&]() { popup_manager_->Show("About"); }},
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}}};
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}
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absl::Status EditorManager::Update() {
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popup_manager_->DrawPopups();
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ExecuteShortcuts(context_.shortcut_manager);
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if (current_editor_set_) {
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for (auto editor : current_editor_set_->active_editors_) {
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if (*editor->active()) {
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if (editor->type() == EditorType::kOverworld) {
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auto &overworld_editor = static_cast<OverworldEditor &>(*editor);
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if (overworld_editor.jump_to_tab() != -1) {
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current_editor_set_->dungeon_editor_.set_active(true);
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// Set the dungeon editor to the jump to tab
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current_editor_set_->dungeon_editor_.add_room(
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overworld_editor.jump_to_tab());
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overworld_editor.jump_to_tab_ = -1;
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}
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}
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if (ImGui::Begin(GetEditorName(editor->type()).c_str(),
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editor->active())) {
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current_editor_ = editor;
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status_ = editor->Update();
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}
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ImGui::End();
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}
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}
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}
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if (show_homepage_) {
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ImGui::Begin("Home", &show_homepage_);
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DrawHomepage();
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ImGui::End();
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}
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return absl::OkStatus();
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}
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void EditorManager::DrawHomepage() {
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TextWrapped("Welcome to the Yet Another Zelda3 Editor (yaze)!");
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TextWrapped("The Legend of Zelda: A Link to the Past.");
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TextWrapped("Please report any bugs or issues you encounter.");
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ImGui::SameLine();
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if (gui::ClickableText("https://github.com/scawful/yaze")) {
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gui::OpenUrl("https://github.com/scawful/yaze");
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}
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if (!current_rom_) {
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TextWrapped("No ROM loaded.");
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if (gui::ClickableText("Open a ROM")) {
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status_ = LoadRom();
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}
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SameLine();
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Checkbox("Load custom overworld features",
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&core::FeatureFlags::get().overworld.kLoadCustomOverworld);
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ImGui::BeginChild("Recent Files", ImVec2(-1, -1), true);
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static RecentFilesManager manager("recent_files.txt");
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manager.Load();
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for (const auto &file : manager.GetRecentFiles()) {
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if (gui::ClickableText(file.c_str())) {
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status_ = OpenRomOrProject(file);
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}
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}
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ImGui::EndChild();
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return;
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}
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TextWrapped("Current ROM: %s", current_rom_->filename().c_str());
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if (Button(kOverworldEditorName)) {
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current_editor_set_->overworld_editor_.set_active(true);
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}
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ImGui::SameLine();
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if (Button(kDungeonEditorName)) {
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current_editor_set_->dungeon_editor_.set_active(true);
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}
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ImGui::SameLine();
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if (Button(kGraphicsEditorName)) {
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current_editor_set_->graphics_editor_.set_active(true);
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}
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ImGui::SameLine();
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if (Button(kMessageEditorName)) {
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current_editor_set_->message_editor_.set_active(true);
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}
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if (Button(kPaletteEditorName)) {
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current_editor_set_->palette_editor_.set_active(true);
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}
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ImGui::SameLine();
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if (Button(kScreenEditorName)) {
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current_editor_set_->screen_editor_.set_active(true);
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}
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ImGui::SameLine();
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if (Button(kSpriteEditorName)) {
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current_editor_set_->sprite_editor_.set_active(true);
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}
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ImGui::SameLine();
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if (Button(kMusicEditorName)) {
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current_editor_set_->music_editor_.set_active(true);
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}
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if (Button(kSettingsEditorName)) {
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current_editor_set_->settings_editor_.set_active(true);
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}
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}
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absl::Status EditorManager::DrawRomSelector() {
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SameLine((GetWindowWidth() / 2) - 100);
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if (current_rom_ && current_rom_->is_loaded()) {
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SetNextItemWidth(GetWindowWidth() / 6);
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if (BeginCombo("##ROMSelector", current_rom_->short_name().c_str())) {
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for (const auto &rom : roms_) {
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if (MenuItem(rom->short_name().c_str())) {
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RETURN_IF_ERROR(SetCurrentRom(rom.get()));
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}
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}
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EndCombo();
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}
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} else {
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Text("No ROM loaded");
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}
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return absl::OkStatus();
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}
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void EditorManager::DrawMenuBar() {
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static bool show_display_settings = false;
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static bool save_as_menu = false;
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if (BeginMenuBar()) {
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gui::DrawMenu(gui::kMainMenu);
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status_ = DrawRomSelector();
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SameLine(GetWindowWidth() - GetStyle().ItemSpacing.x -
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CalcTextSize(ICON_MD_DISPLAY_SETTINGS).x - 110);
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PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
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if (Button(ICON_MD_DISPLAY_SETTINGS)) {
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show_display_settings = !show_display_settings;
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}
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PopStyleColor();
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Text("yaze v%s", version_.c_str());
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EndMenuBar();
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}
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if (show_display_settings) {
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Begin("Display Settings", &show_display_settings, ImGuiWindowFlags_None);
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gui::DrawDisplaySettings();
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End();
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}
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if (show_imgui_demo_) ShowDemoWindow();
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if (show_imgui_metrics_) ShowMetricsWindow(&show_imgui_metrics_);
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if (show_memory_editor_ && current_editor_set_) {
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current_editor_set_->memory_editor_.Update(show_memory_editor_);
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}
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if (show_asm_editor_ && current_editor_set_) {
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current_editor_set_->assembly_editor_.Update(show_asm_editor_);
|
|
}
|
|
|
|
if (show_emulator_) {
|
|
Begin("Emulator", &show_emulator_, ImGuiWindowFlags_MenuBar);
|
|
emulator_.Run();
|
|
End();
|
|
}
|
|
|
|
if (show_palette_editor_ && current_editor_set_) {
|
|
Begin("Palette Editor", &show_palette_editor_);
|
|
status_ = current_editor_set_->palette_editor_.Update();
|
|
End();
|
|
}
|
|
|
|
if (show_resource_label_manager && current_rom_) {
|
|
current_rom_->resource_label()->DisplayLabels(&show_resource_label_manager);
|
|
if (current_project_.project_opened_ &&
|
|
!current_project_.labels_filename_.empty()) {
|
|
current_project_.labels_filename_ =
|
|
current_rom_->resource_label()->filename_;
|
|
}
|
|
}
|
|
|
|
if (save_as_menu) {
|
|
static std::string save_as_filename = "";
|
|
Begin("Save As..", &save_as_menu, ImGuiWindowFlags_AlwaysAutoResize);
|
|
InputText("Filename", &save_as_filename);
|
|
if (Button("Save", gui::kDefaultModalSize)) {
|
|
status_ = SaveRom();
|
|
save_as_menu = false;
|
|
}
|
|
SameLine();
|
|
if (Button("Cancel", gui::kDefaultModalSize)) {
|
|
save_as_menu = false;
|
|
}
|
|
End();
|
|
}
|
|
|
|
if (new_project_menu) {
|
|
Begin("New Project", &new_project_menu, ImGuiWindowFlags_AlwaysAutoResize);
|
|
static std::string save_as_filename = "";
|
|
InputText("Project Name", &save_as_filename);
|
|
if (Button("Destination Filepath", gui::kDefaultModalSize)) {
|
|
current_project_.filepath = FileDialogWrapper::ShowOpenFolderDialog();
|
|
}
|
|
SameLine();
|
|
Text("%s", current_project_.filepath.c_str());
|
|
if (Button("ROM File", gui::kDefaultModalSize)) {
|
|
current_project_.rom_filename_ = FileDialogWrapper::ShowOpenFileDialog();
|
|
}
|
|
SameLine();
|
|
Text("%s", current_project_.rom_filename_.c_str());
|
|
if (Button("Labels File", gui::kDefaultModalSize)) {
|
|
current_project_.labels_filename_ =
|
|
FileDialogWrapper::ShowOpenFileDialog();
|
|
}
|
|
SameLine();
|
|
Text("%s", current_project_.labels_filename_.c_str());
|
|
if (Button("Code Folder", gui::kDefaultModalSize)) {
|
|
current_project_.code_folder_ = FileDialogWrapper::ShowOpenFolderDialog();
|
|
}
|
|
SameLine();
|
|
Text("%s", current_project_.code_folder_.c_str());
|
|
|
|
Separator();
|
|
if (Button("Create", gui::kDefaultModalSize)) {
|
|
new_project_menu = false;
|
|
status_ = current_project_.Create(save_as_filename);
|
|
if (status_.ok()) {
|
|
status_ = current_project_.Save();
|
|
}
|
|
}
|
|
SameLine();
|
|
if (Button("Cancel", gui::kDefaultModalSize)) {
|
|
new_project_menu = false;
|
|
}
|
|
End();
|
|
}
|
|
}
|
|
|
|
absl::Status EditorManager::LoadRom() {
|
|
auto file_name = FileDialogWrapper::ShowOpenFileDialog();
|
|
auto new_rom = std::make_unique<Rom>();
|
|
RETURN_IF_ERROR(new_rom->LoadFromFile(file_name));
|
|
|
|
current_rom_ = new_rom.get();
|
|
roms_.push_back(std::move(new_rom));
|
|
|
|
// Create new editor set for this ROM
|
|
auto editor_set = std::make_unique<EditorSet>(current_rom_);
|
|
for (auto *editor : editor_set->active_editors_) {
|
|
editor->set_context(&context_);
|
|
}
|
|
current_editor_set_ = editor_set.get();
|
|
editor_sets_[current_rom_] = std::move(editor_set);
|
|
|
|
static RecentFilesManager manager("recent_files.txt");
|
|
manager.Load();
|
|
manager.AddFile(file_name);
|
|
manager.Save();
|
|
RETURN_IF_ERROR(LoadAssets());
|
|
|
|
return absl::OkStatus();
|
|
}
|
|
|
|
absl::Status EditorManager::LoadAssets() {
|
|
if (!current_rom_ || !current_editor_set_) {
|
|
return absl::FailedPreconditionError("No ROM or editor set loaded");
|
|
}
|
|
current_editor_set_->overworld_editor_.Initialize();
|
|
current_editor_set_->message_editor_.Initialize();
|
|
ASSIGN_OR_RETURN(*gfx::Arena::Get().mutable_gfx_sheets(),
|
|
LoadAllGraphicsData(*current_rom_));
|
|
RETURN_IF_ERROR(current_editor_set_->overworld_editor_.Load());
|
|
RETURN_IF_ERROR(current_editor_set_->dungeon_editor_.Load());
|
|
RETURN_IF_ERROR(current_editor_set_->screen_editor_.Load());
|
|
RETURN_IF_ERROR(current_editor_set_->settings_editor_.Load());
|
|
RETURN_IF_ERROR(current_editor_set_->sprite_editor_.Load());
|
|
RETURN_IF_ERROR(current_editor_set_->message_editor_.Load());
|
|
RETURN_IF_ERROR(current_editor_set_->music_editor_.Load());
|
|
RETURN_IF_ERROR(current_editor_set_->palette_editor_.Load());
|
|
return absl::OkStatus();
|
|
}
|
|
|
|
absl::Status EditorManager::SaveRom() {
|
|
if (!current_rom_ || !current_editor_set_) {
|
|
return absl::FailedPreconditionError("No ROM or editor set loaded");
|
|
}
|
|
|
|
if (core::FeatureFlags::get().kSaveDungeonMaps) {
|
|
RETURN_IF_ERROR(current_editor_set_->screen_editor_.SaveDungeonMaps());
|
|
}
|
|
|
|
RETURN_IF_ERROR(current_editor_set_->overworld_editor_.Save());
|
|
|
|
if (core::FeatureFlags::get().kSaveGraphicsSheet)
|
|
RETURN_IF_ERROR(
|
|
SaveAllGraphicsData(*current_rom_, gfx::Arena::Get().gfx_sheets()));
|
|
|
|
return current_rom_->SaveToFile(backup_rom_, save_new_auto_);
|
|
}
|
|
|
|
absl::Status EditorManager::OpenRomOrProject(const std::string &filename) {
|
|
if (absl::StrContains(filename, ".yaze")) {
|
|
RETURN_IF_ERROR(current_project_.Open(filename));
|
|
RETURN_IF_ERROR(OpenProject());
|
|
} else {
|
|
auto new_rom = std::make_unique<Rom>();
|
|
RETURN_IF_ERROR(new_rom->LoadFromFile(filename));
|
|
current_rom_ = new_rom.get();
|
|
SharedRom::set_rom(current_rom_);
|
|
roms_.push_back(std::move(new_rom));
|
|
|
|
// Create new editor set for this ROM
|
|
auto editor_set = std::make_unique<EditorSet>(current_rom_);
|
|
for (auto *editor : editor_set->active_editors_) {
|
|
editor->set_context(&context_);
|
|
}
|
|
current_editor_set_ = editor_set.get();
|
|
editor_sets_[current_rom_] = std::move(editor_set);
|
|
RETURN_IF_ERROR(LoadAssets());
|
|
}
|
|
return absl::OkStatus();
|
|
}
|
|
|
|
absl::Status EditorManager::OpenProject() {
|
|
auto new_rom = std::make_unique<Rom>();
|
|
RETURN_IF_ERROR(new_rom->LoadFromFile(current_project_.rom_filename_));
|
|
current_rom_ = new_rom.get();
|
|
roms_.push_back(std::move(new_rom));
|
|
|
|
if (!current_rom_->resource_label()->LoadLabels(
|
|
current_project_.labels_filename_)) {
|
|
return absl::InternalError(
|
|
"Could not load labels file, update your project file.");
|
|
}
|
|
|
|
// Create new editor set for this ROM
|
|
auto editor_set = std::make_unique<EditorSet>(current_rom_);
|
|
for (auto *editor : editor_set->active_editors_) {
|
|
editor->set_context(&context_);
|
|
}
|
|
current_editor_set_ = editor_set.get();
|
|
editor_sets_[current_rom_] = std::move(editor_set);
|
|
|
|
static RecentFilesManager manager("recent_files.txt");
|
|
manager.Load();
|
|
manager.AddFile(current_project_.filepath + "/" + current_project_.name +
|
|
".yaze");
|
|
manager.Save();
|
|
if (current_editor_set_) {
|
|
current_editor_set_->assembly_editor_.OpenFolder(
|
|
current_project_.code_folder_);
|
|
}
|
|
current_project_.project_opened_ = true;
|
|
RETURN_IF_ERROR(LoadAssets());
|
|
return absl::OkStatus();
|
|
}
|
|
|
|
absl::Status EditorManager::SaveProject() {
|
|
if (current_project_.project_opened_) {
|
|
RETURN_IF_ERROR(current_project_.Save());
|
|
} else {
|
|
new_project_menu = true;
|
|
}
|
|
return absl::OkStatus();
|
|
}
|
|
|
|
absl::Status EditorManager::SetCurrentRom(Rom *rom) {
|
|
if (!rom) {
|
|
return absl::InvalidArgumentError("Invalid ROM pointer");
|
|
}
|
|
|
|
auto it = editor_sets_.find(rom);
|
|
if (it == editor_sets_.end()) {
|
|
// Create new editor set if it doesn't exist
|
|
auto editor_set = std::make_unique<EditorSet>(rom);
|
|
for (auto *editor : editor_set->active_editors_) {
|
|
editor->set_context(&context_);
|
|
}
|
|
current_editor_set_ = editor_set.get();
|
|
|
|
editor_sets_[rom] = std::move(editor_set);
|
|
current_rom_ = rom;
|
|
SharedRom::set_rom(rom);
|
|
RETURN_IF_ERROR(LoadAssets());
|
|
} else {
|
|
current_editor_set_ = it->second.get();
|
|
current_rom_ = rom;
|
|
SharedRom::set_rom(current_rom_);
|
|
}
|
|
|
|
return absl::OkStatus();
|
|
}
|
|
|
|
} // namespace editor
|
|
} // namespace yaze
|