35 lines
694 B
C++
35 lines
694 B
C++
#include <gmock/gmock.h>
|
|
#include <gtest/gtest.h>
|
|
|
|
#include "app/rom.h"
|
|
#include "app/zelda3/dungeon/room.h"
|
|
|
|
namespace yaze {
|
|
namespace test {
|
|
|
|
class DungeonRoomTest : public ::testing::Test {
|
|
protected:
|
|
void SetUp() override {
|
|
// Skip tests on Linux for automated github builds
|
|
#if defined(__linux__)
|
|
GTEST_SKIP();
|
|
#else
|
|
if (!rom_.LoadFromFile("./zelda3.sfc").ok()) {
|
|
GTEST_SKIP_("Failed to load test ROM");
|
|
}
|
|
#endif
|
|
}
|
|
void TearDown() override {}
|
|
|
|
Rom rom_;
|
|
};
|
|
|
|
TEST_F(DungeonRoomTest, SingleRoomLoadOk) {
|
|
zelda3::Room test_room(/*room_id=*/0, &rom_);
|
|
|
|
test_room = zelda3::LoadRoomFromRom(&rom_, /*room_id=*/0);
|
|
}
|
|
|
|
} // namespace test
|
|
} // namespace yaze
|