Files
yaze/src/app/gfx/bitmap.h
Justin Scofield f7d793ecc2 housekeeping
2022-06-20 14:49:02 -04:00

39 lines
824 B
C++

#ifndef YAZE_APP_UTILS_BITMAP_H
#define YAZE_APP_UTILS_BITMAP_H
#include <SDL2/SDL.h>
#include <rommapping.h>
#include "app/core/constants.h"
#include "app/rom.h"
namespace yaze {
namespace app {
namespace gfx {
class Bitmap {
public:
Bitmap() = default;
Bitmap(int width, int height, char *data)
: width_(width), height_(height), pixel_data_(data) {}
int GetWidth() const { return width_; }
int GetHeight() const { return height_; }
private:
int width_;
int height_;
char *pixel_data_;
};
static bool isbpp3[core::constants::NumberOfSheets];
int GetPCGfxAddress(char *romData, char id);
char *CreateAllGfxDataRaw(char *romData);
void CreateAllGfxData(char *romData, char *allgfx16Ptr);
} // namespace gfx
} // namespace app
} // namespace yaze
#endif