1.1 KiB
Build Instructions
For VSCode users, use the following CMake extensions
https://marketplace.visualstudio.com/items?itemName=twxs.cmake https://marketplace.visualstudio.com/items?itemName=ms-vscode.cmake-tools
Windows
Recommended to use msys2 for a Unix-like environment on Windows.
Add to environment variables C:\msys64\mingw64\bin
Install the following packages using pacman -S <package-name>
mingw-w64-x86_64-gccmingw-w64-x86_64-gcc-libsmingw-w64-x86_64-cmakemingw-w64-x86_64-glewmingw-w64-x86_64-lib-png
For yaze_py you will need Boost Python
mingw-w64-x86_64-boost
macOS
Prefer to use clang over gcc.
Install the following packages using brew install <package-name>
cmakeglewsdl2boost-python3libpng
iOS
Xcode is required to build for iOS. Currently testing with iOS 18 on iPad Pro.
The xcodeproject file is located in the ios directory.
You will need to link SDL2.framework and libpng.a to the project.
GNU/Linux
You can use your package manager to install the same dependencies as macOS.
I trust you know how to use your package manager.