menu cleanup
This commit is contained in:
@@ -30,12 +30,8 @@ org $808B6B : LDX.w #$6040
|
||||
org $8DDFB2 : LDA.l Menu_ItemIndex, X
|
||||
pullpc
|
||||
|
||||
; upload tilemaps containing frame of menu and icons
|
||||
org $248000
|
||||
Menu_Tilemap: incbin "tilemaps/menu_frame.tilemap"
|
||||
Menu_QuestIcons: incbin "tilemaps/quest_icons.tilemap"
|
||||
incsrc "menu_gfx_table.asm"
|
||||
incsrc "menu_draw_items.asm"
|
||||
incsrc "menu_text.asm"
|
||||
incsrc "menu_palette.asm"
|
||||
|
||||
@@ -53,7 +49,17 @@ Menu_Entry:
|
||||
PLB
|
||||
RTL
|
||||
}
|
||||
incsrc "menu_vectors.asm"
|
||||
.vectors
|
||||
dw Menu_InitGraphics ; 00
|
||||
dw Menu_UploadRight ; 01
|
||||
dw Menu_UploadLeft ; 02
|
||||
dw Menu_ScrollDown ; 03
|
||||
dw Menu_ItemScreen ; 04
|
||||
dw Menu_ScrollTo ; 05
|
||||
dw Menu_StatsScreen ; 06
|
||||
dw Menu_ScrollFrom ; 07
|
||||
dw Menu_ScrollUp ; 08
|
||||
dw Menu_Exit ; 09
|
||||
|
||||
; =============================================================================
|
||||
; 00 MENU INIT GRAPHICS
|
||||
@@ -66,6 +72,7 @@ Menu_InitGraphics:
|
||||
|
||||
; =============================================================================
|
||||
; 01 MENU UPLOAD RIGHT
|
||||
incsrc "menu_draw.asm"
|
||||
|
||||
Menu_UploadRight:
|
||||
{
|
||||
@@ -313,12 +320,10 @@ Menu_CheckBottle:
|
||||
LDA.b #$0001 : STA.w $7F5021
|
||||
|
||||
.not_shovel
|
||||
|
||||
LDA.w $0202 : CMP.b #$19 : BNE .not_flute
|
||||
LDA.w $7EF34C : JML $70A31D
|
||||
|
||||
.not_flute
|
||||
|
||||
RTS
|
||||
}
|
||||
|
||||
@@ -355,7 +360,8 @@ Menu_Exit:
|
||||
|
||||
; =============================================================================
|
||||
|
||||
incsrc "menu_draw_bg.asm"
|
||||
menu_frame: incbin "tilemaps/menu_frame.tilemap"
|
||||
quest_icons: incbin "tilemaps/quest_icons.tilemap"
|
||||
incsrc "lw_map_names.asm"
|
||||
incsrc "menu_hud.asm"
|
||||
|
||||
|
||||
@@ -1,4 +1,38 @@
|
||||
;===============================================================================
|
||||
; =============================================================================
|
||||
; Tilemap Menu background
|
||||
|
||||
Menu_DrawBackground:
|
||||
{
|
||||
REP #$30
|
||||
LDX.w #$FE ; $1700-17FF
|
||||
|
||||
.loop
|
||||
LDA.w menu_frame, X
|
||||
STA.w $1000, X
|
||||
LDA.w menu_frame+$100, X
|
||||
STA.w $1100, X
|
||||
LDA.w menu_frame+$200, X
|
||||
STA.w $1200, X
|
||||
LDA.w menu_frame+$300, X
|
||||
STA.w $1300, X
|
||||
LDA.w menu_frame+$400, X
|
||||
STA.w $1400, X
|
||||
LDA.w menu_frame+$500, X
|
||||
STA.w $1500, X
|
||||
LDA.w menu_frame+$600, X
|
||||
STA.w $1600, X
|
||||
LDA.w menu_frame+$700, X
|
||||
STA.w $1700, X
|
||||
|
||||
DEX : DEX
|
||||
BPL .loop
|
||||
|
||||
RTS
|
||||
}
|
||||
|
||||
; =============================================================================
|
||||
; Menu Item Draw Routine
|
||||
; Credit to Kan
|
||||
|
||||
DrawMenuItem:
|
||||
STA.b $08
|
||||
@@ -15,9 +49,7 @@ DrawMenuItem:
|
||||
.not_zero
|
||||
DEC
|
||||
|
||||
ASL
|
||||
ASL
|
||||
ASL
|
||||
ASL : ASL : ASL
|
||||
ADC.b $00
|
||||
TAY
|
||||
|
||||
@@ -29,25 +61,26 @@ DrawMenuItem:
|
||||
|
||||
RTS
|
||||
|
||||
;===============================================================================
|
||||
; =============================================================================
|
||||
; Quest Icons Tilemap Draw Routine
|
||||
|
||||
DrawQuestIcons:
|
||||
LDX.w #$10
|
||||
|
||||
.loop
|
||||
LDA.w Menu_QuestIcons, X
|
||||
LDA.w quest_icons, X
|
||||
STA.w $1364, X
|
||||
LDA.w Menu_QuestIcons+$10, X
|
||||
LDA.w quest_icons+$10, X
|
||||
STA.w $13A4, X
|
||||
LDA.w Menu_QuestIcons+$20, X
|
||||
LDA.w quest_icons+$20, X
|
||||
STA.w $13E4, X
|
||||
LDA.w Menu_QuestIcons+$30, X
|
||||
LDA.w quest_icons+$30, X
|
||||
STA.w $1424, X
|
||||
LDA.w Menu_QuestIcons+$40, X
|
||||
LDA.w quest_icons+$40, X
|
||||
STA.w $1464, X
|
||||
LDA.w Menu_QuestIcons+$50, X
|
||||
LDA.w quest_icons+$50, X
|
||||
STA.w $14A4, X
|
||||
LDA.w Menu_QuestIcons+$60, X
|
||||
LDA.w quest_icons+$60, X
|
||||
STA.w $14E4, X
|
||||
DEX : DEX : BPL .loop
|
||||
|
||||
@@ -55,7 +88,7 @@ DrawQuestIcons:
|
||||
|
||||
RTS
|
||||
|
||||
;===============================================================================
|
||||
; =============================================================================
|
||||
|
||||
DrawTriforceIcon:
|
||||
LDA.l $7EF37A
|
||||
@@ -167,10 +200,9 @@ DrawMusicNotes:
|
||||
;===============================================================================
|
||||
|
||||
DrawYItems:
|
||||
; Set up the bank of our indirect address
|
||||
{
|
||||
SEP #$30
|
||||
LDA.b #$7E : STA.b $0A
|
||||
|
||||
LDA.b #$7E : STA.b $0A ; Set up the bank of our indirect address
|
||||
REP #$30
|
||||
|
||||
LDA.w #$7EF340
|
||||
@@ -247,16 +279,10 @@ DrawYItems:
|
||||
LDY.w #ShovelGFX
|
||||
JSR DrawMenuItem
|
||||
|
||||
;LDA.w #$7EF34D
|
||||
LDA.l $7EF34D
|
||||
CMP.w #$00 : BEQ .no_feather
|
||||
LDA.w #$01
|
||||
STA.w ShortSpoof
|
||||
LDA.w #ShortSpoof
|
||||
LDA.w #$7EF34D
|
||||
LDX.w #menu_offset(13,6)
|
||||
LDY.w #JumpFeatherGFX
|
||||
JSR DrawMenuItem
|
||||
.no_feather
|
||||
|
||||
LDA.w #$7EF350
|
||||
LDX.w #menu_offset(13,9)
|
||||
@@ -323,6 +349,9 @@ DrawYItems:
|
||||
JSR DrawMenuItem
|
||||
|
||||
RTS
|
||||
}
|
||||
|
||||
; =============================================================================
|
||||
|
||||
Menu_DrawQuestItems:
|
||||
SEP #$30
|
||||
@@ -352,13 +381,11 @@ Menu_DrawQuestItems:
|
||||
LDY.w #PowerGloveGFX
|
||||
JSR DrawMenuItem
|
||||
|
||||
|
||||
LDA.w #$7EF355
|
||||
LDX.w #menu_offset(17,5)
|
||||
LDY.w #PegasusBootsGFX
|
||||
JSR DrawMenuItem
|
||||
|
||||
|
||||
LDA.w #$7EF356
|
||||
LDX.w #menu_offset(17,8)
|
||||
LDY.w #FlippersGFX
|
||||
@@ -1,31 +0,0 @@
|
||||
; =============================================================================
|
||||
; Tilemap Menu background
|
||||
|
||||
Menu_DrawBackground:
|
||||
{
|
||||
REP #$30
|
||||
LDX.w #$FE ; $1700-17FF
|
||||
|
||||
.loop
|
||||
LDA.w Menu_Tilemap, X
|
||||
STA.w $1000, X
|
||||
LDA.w Menu_Tilemap+$100, X
|
||||
STA.w $1100, X
|
||||
LDA.w Menu_Tilemap+$200, X
|
||||
STA.w $1200, X
|
||||
LDA.w Menu_Tilemap+$300, X
|
||||
STA.w $1300, X
|
||||
LDA.w Menu_Tilemap+$400, X
|
||||
STA.w $1400, X
|
||||
LDA.w Menu_Tilemap+$500, X
|
||||
STA.w $1500, X
|
||||
LDA.w Menu_Tilemap+$600, X
|
||||
STA.w $1600, X
|
||||
LDA.w Menu_Tilemap+$700, X
|
||||
STA.w $1700, X
|
||||
|
||||
DEX : DEX
|
||||
BPL .loop
|
||||
|
||||
RTS
|
||||
}
|
||||
@@ -1,75 +1,109 @@
|
||||
; =============================================================================
|
||||
; Item Graphics
|
||||
; Lack of an item will be handled by the "NothingGFX" data
|
||||
; Everything else will be used as follows:
|
||||
; dw top left, top right, bottom left, bottom right ; val = 1
|
||||
; dw top left, top right, bottom left, bottom right ; val = 2
|
||||
; =============================================================================
|
||||
; Item Graphics
|
||||
; Lack of an item will be handled by the "NothingGFX" data
|
||||
; Everything else will be used as follows:
|
||||
; dw top left, top right, bottom left, bottom right ; val = 1
|
||||
; dw top left, top right, bottom left, bottom right ; val = 2
|
||||
; -------------------------------------
|
||||
|
||||
NothingGFX:
|
||||
dw $20F5, $20F5, $20F5, $20F5 ; Nothing
|
||||
dw $20F5, $20F5, $20F5, $20F5
|
||||
|
||||
; -------------------------------------
|
||||
|
||||
BowsGFX:
|
||||
dw $28BA, $28E9, $28E8, $28CB ; Empty bow
|
||||
; dw $297C, $297D, $2849, $284A ; NEW slingshot
|
||||
;dw $297C, $297D, $2849, $284A Slingshot
|
||||
dw $28BA, $284A, $2849, $28CB ; Bow and arrows
|
||||
dw $28BA, $28E9, $28E8, $28CB ; Empty silvers bow
|
||||
dw $28BA, $28BB, $24CA, $28CB ; Silver bow and arrows
|
||||
|
||||
; -------------------------------------
|
||||
|
||||
BoomsGFX:
|
||||
dw $2CB8, $2CB9, $2CC9, $ACB9 ; Blue boomerang
|
||||
dw $24B8, $24B9, $24C9, $A4B9 ; Red boomerang
|
||||
; dw $3CB8, $3CB9, $3CC9, $BCB9 ; NEW green boomerang
|
||||
;dw $3CB8, $3CB9, $3CC9, $BCB9 Green boomerang
|
||||
|
||||
; -------------------------------------
|
||||
|
||||
HookGFX:
|
||||
dw $24F5, $24F6, $24C0, $24F5 ; Hookshot
|
||||
; dw $2C17, $3531, $2D40, $3541 ; Ball & Chain
|
||||
;dw $2C17, $3531, $2D40, $3541 Ball & Chain
|
||||
|
||||
; -------------------------------------
|
||||
|
||||
BombsGFX:
|
||||
dw $2CB2, $2CB3, $2CC2, $6CC2 ; Bombs
|
||||
|
||||
; -------------------------------------
|
||||
|
||||
PowderGFX:
|
||||
dw $2444, $2445, $2446, $2447 ; Mushroom
|
||||
dw $283B, $283C, $283D, $283E ; Powder
|
||||
|
||||
; -------------------------------------
|
||||
|
||||
Fire_rodGFX:
|
||||
dw $24B0, $24B1, $24C0, $24C1 ; Fire Rod
|
||||
|
||||
; -------------------------------------
|
||||
|
||||
Ice_rodGFX:
|
||||
dw $2CB0, $2CBE, $2CC0, $2CC1 ; Ice Rod
|
||||
|
||||
; -------------------------------------
|
||||
; formerly Bombos
|
||||
|
||||
GoronMaskGFX:
|
||||
dw $2867, $6867, $2877, $6877 ; Goron Mask
|
||||
dw $2867, $6867, $2877, $6877
|
||||
|
||||
; -------------------------------------
|
||||
; formerly Quake
|
||||
DekuMaskGFX:
|
||||
dw $2066, $6066, $2076, $6076 ; Deku Mask
|
||||
|
||||
DekuMaskGFX:
|
||||
dw $2066, $6066, $2076, $6076
|
||||
|
||||
; -------------------------------------
|
||||
; formerly Ether
|
||||
|
||||
BunnyHoodGFX:
|
||||
dw $3469, $7469, $3479, $7479 ; Bunny Hood
|
||||
dw $3469, $7469, $3479, $7479
|
||||
|
||||
; -------------------------------------
|
||||
|
||||
LampGFX:
|
||||
dw $24BC, $24BD, $24CC, $64CC ; New Lamp
|
||||
|
||||
dw $24BC, $24BD, $24CC, $64CC
|
||||
|
||||
; -------------------------------------
|
||||
|
||||
HammerGFX:
|
||||
dw $24B6, $24B7, $20C6, $24C7 ; NEW Hammer
|
||||
dw $24B6, $24B7, $20C6, $24C7
|
||||
|
||||
; -------------------------------------
|
||||
|
||||
ShovelGFX:
|
||||
dw $30D0, $20D1, $30E0, $30E1 ; NEW Shovel
|
||||
dw $30D0, $20D1, $30E0, $30E1
|
||||
|
||||
; -------------------------------------
|
||||
|
||||
OcarinaGFX:
|
||||
dw $2CD4, $2CD5, $2CE4, $2CE5 ; Flute
|
||||
dw $2CD4, $2CD5, $2CE4, $2CE5
|
||||
dw $2CD4, $2CD5, $2CE4, $2CE5
|
||||
dw $2CD4, $2CD5, $2CE4, $2CE5
|
||||
|
||||
; -------------------------------------
|
||||
; formerly fishing net
|
||||
|
||||
JumpFeatherGFX:
|
||||
dw $2840, $2841, $3C42, $3C43 ; Roc's Feather
|
||||
dw $2840, $2841, $3C42, $3C43
|
||||
|
||||
; -------------------------------------
|
||||
|
||||
BookGFX:
|
||||
dw $3CA5, $3CA6, $3CD8, $3CD9 ; Book of Mudora
|
||||
dw $3CA5, $3CA6, $3CD8, $3CD9
|
||||
|
||||
; -------------------------------------
|
||||
|
||||
BottlesGFX:
|
||||
dw $2044, $2045, $2046, $2047 ; Mushroom
|
||||
@@ -81,22 +115,31 @@ BottlesGFX:
|
||||
dw $2837, $2838, $2839, $283A ; Bee
|
||||
dw $2837, $2838, $2839, $283A ; Good bee
|
||||
|
||||
; -------------------------------------
|
||||
|
||||
SomariaGFX:
|
||||
dw $24DC, $24DD, $24EC, $24ED ; Cane of Somaria
|
||||
dw $24DC, $24DD, $24EC, $24ED
|
||||
; -------------------------------------
|
||||
|
||||
ByrnaGFX:
|
||||
dw $2CDC, $2CDD, $2CEC, $2CED ; Cane of Byrna
|
||||
dw $2CDC, $2CDD, $2CEC, $2CED
|
||||
|
||||
; -------------------------------------
|
||||
; formerly Magic Cape
|
||||
|
||||
StoneMaskGFX:
|
||||
dw $30B4, $30B5, $30C4, $30C5 ; Stone Mask
|
||||
|
||||
; -------------------------------------
|
||||
|
||||
MirrorGFX:
|
||||
dw $2C72, $2C73, $2C62, $2C63 ; Mirror
|
||||
dw $2C62, $2C63, $2C72, $2C73 ; Mirror
|
||||
|
||||
|
||||
; =============================================================================
|
||||
; Collectibles
|
||||
; -------------------------------------
|
||||
|
||||
QuarterNoteGFX:
|
||||
dw $30AA, $306B, $307A, $306A ; Gray Note
|
||||
@@ -105,6 +148,8 @@ QuarterNoteGFX:
|
||||
dw $3CAA, $3C6B, $3C7A, $3C6A ; Green Note
|
||||
dw $34AA, $346B, $347A, $346A ; Gold Note
|
||||
|
||||
; -------------------------------------
|
||||
|
||||
TradeQuestGFX:
|
||||
dw $3D36, $3D37, $3D46, $3D47 ; Yoshi Doll
|
||||
dw $28DE, $28DF, $28EE, $28EF ; Tasty Meat
|
||||
@@ -112,38 +157,54 @@ TradeQuestGFX:
|
||||
dw $241E, $241F, $242E, $242F ; Pretty Bow
|
||||
dw $3D7E, $3D7F, $356C, $756C ; Pineapple
|
||||
|
||||
|
||||
; =============================================================================
|
||||
; Equipped Items
|
||||
; -------------------------------------
|
||||
|
||||
PegasusBootsGFX:
|
||||
dw $2429, $242A, $242B, $242C ; Pegasus Boots
|
||||
|
||||
; -------------------------------------
|
||||
|
||||
PowerGloveGFX:
|
||||
dw $30DA, $30DB, $30EA, $30EB ; Worn-Out Glove
|
||||
dw $28DA, $28DB, $28EA, $28EB ; Power Glove
|
||||
|
||||
; -------------------------------------
|
||||
|
||||
FlippersGFX:
|
||||
dw $2C9A, $2C9B, $2C9D, $2C9E
|
||||
|
||||
; -------------------------------------
|
||||
|
||||
MoonPearlGFX:
|
||||
dw $2433, $2434, $2435, $2436
|
||||
|
||||
; -------------------------------------
|
||||
|
||||
SwordGFX:
|
||||
dw $2C64, $2CCE, $2C75, $EC64 ; level one
|
||||
dw $2C64, $2C65, $2C74, $2D26 ; level two
|
||||
dw $3464, $3465, $3475, $3429 ; level three
|
||||
dw $3464, $3465, $3475, $3429 ; level four
|
||||
|
||||
; -------------------------------------
|
||||
|
||||
ShieldGFX:
|
||||
dw $2CFD, $6CFD, $2CFE, $6CFE ; baby shield
|
||||
dw $2CFF, $6CFF, $2C9F, $6C9F ; island shield
|
||||
dw $2C80, $2C81, $2C8D, $2C8E ; mirror shield
|
||||
|
||||
; -------------------------------------
|
||||
|
||||
TunicGFX:
|
||||
dw $3C68, $7C68, $3C78, $7C78 ; green tunic
|
||||
dw $2C68, $6C68, $2C78, $6C78 ; blue tunic
|
||||
dw $3468, $7468, $3478, $7478 ; gold tunic
|
||||
|
||||
; still some more to go
|
||||
; =============================================================================
|
||||
; Static Text on the Menu
|
||||
|
||||
SelectItemTXT:
|
||||
dw $2562, $2554, $255B, $2554
|
||||
|
||||
@@ -1,11 +0,0 @@
|
||||
.vectors
|
||||
dw Menu_InitGraphics ; 00
|
||||
dw Menu_UploadRight ; 01
|
||||
dw Menu_UploadLeft ; 02
|
||||
dw Menu_ScrollDown ; 03
|
||||
dw Menu_ItemScreen ; 04
|
||||
dw Menu_ScrollTo ; 05
|
||||
dw Menu_StatsScreen ; 06
|
||||
dw Menu_ScrollFrom ; 07
|
||||
dw Menu_ScrollUp ; 08
|
||||
dw Menu_Exit ; 09
|
||||
Reference in New Issue
Block a user