Disable player input during cutscenes
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@@ -97,6 +97,7 @@ Sprite_Kydrog_Main:
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Kydrog_AttractPlayer:
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{
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LDA.w SprTimerA, X : BNE +
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LDA #$00 : STA $7EF303
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%ShowUnconditionalMessage($21)
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%GotoAction(2)
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+
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