cleanup labels, move sprites.asm to main
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@@ -95,7 +95,7 @@ HouseTag_WakeUpPlayer:
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; Set the game mode
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LDA #$00 : STA $7EF3C5 ; (0 - intro, 1 - pendants, 2 - crystals)
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LDA #$00 : STA $7EF3CC ; disable telepathic message
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JSL $00FC41 ; fix monsters
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JSL Sprite_LoadGfxProperties
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RTS
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}
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