scale darknut health with sword
This commit is contained in:
@@ -55,12 +55,16 @@ Sprite_Darknut_Prep:
|
||||
{
|
||||
PHB : PHK : PLB
|
||||
|
||||
LDA.l $7EF359 : TAY
|
||||
LDA.w .health, Y : STA.w SprHealth, X
|
||||
LDA.b #$80 : STA.w SprDefl, X
|
||||
LDA.b #$0C : STA.w SprHealth, X
|
||||
LDA.b #%01100000 : STA.w SprTileDie, X
|
||||
|
||||
PLB
|
||||
RTL
|
||||
|
||||
.health
|
||||
db $0C, $1C, $2C, $3C
|
||||
}
|
||||
|
||||
; =========================================================
|
||||
@@ -69,6 +73,7 @@ DarknutSpeed = 04
|
||||
|
||||
Sprite_Darknut_Main:
|
||||
{
|
||||
JSL Sprite_SpawnProbeAlways_long
|
||||
JSL Guard_ParrySwordAttacks
|
||||
JSL Sprite_Move
|
||||
JSL Sprite_BounceFromTileCollision
|
||||
|
||||
Reference in New Issue
Block a user