cleanup labels, move sprites.asm to main

This commit is contained in:
scawful
2024-07-07 00:18:10 -04:00
parent f78b4a1d87
commit 18ec996f33
13 changed files with 30 additions and 24 deletions

View File

@@ -346,7 +346,7 @@ RandomlyAttack:
LDA #$CF
JSL Sprite_SpawnDynamically
JSL Sprite_SetSpawnedCoords
JSL $09B020 ; Fireball_SpawnTrailGarnish
JSL Fireball_SpawnTrailGarnish
LDA.b #$05 : STA.w SprAction, Y
LDA #$20 : STA.w SprTimerA, Y
.no_attack

View File

@@ -116,7 +116,7 @@ Sprite_Kydrog_Main:
; Put us in the Dark World.
LDA $7EF3CA : EOR.b #$40 : STA $7EF3CA
JSL $00FC41 ; Sprite_LoadGfxProperties
JSL Sprite_LoadGfxProperties
STZ $037B : STZ $3C : STZ $3A : STZ $03EF

View File

@@ -326,7 +326,7 @@ Sprite_KydrogBoss_Main:
LDA.b #$28 ; SFX3.28
JSL $0DBB8A ; SpriteSFX_QueueSFX3WithPan
%GotoAction($0A) ; Goto KydrogBoss_Ascend
JSL $09EF56 ; Kill friends
JSL Sprite_KillFriends
RTS
.continue
@@ -404,7 +404,7 @@ Sprite_KydrogBoss_Main:
%StartOnFrame(0)
%PlayAnimation(0, 0, 10)
JSL $09EF56 ; Kill friends
JSL Sprite_KillFriends
LDA $0DA0, X : INC : CMP.b #$08 : BNE .dontReset
LDA.b #$00