cleanup labels, move sprites.asm to main

This commit is contained in:
scawful
2024-07-07 00:18:10 -04:00
parent f78b4a1d87
commit 18ec996f33
13 changed files with 30 additions and 24 deletions

View File

@@ -462,6 +462,8 @@ Sprite_RepelDash = $079291
Sprite_SpawnPoofGarnish = $05AB9C
Sprite_LoadGfxProperties = $00FC41
ThrownSprite_TileAndSpriteInteraction_long = $06DFF2
; =========================================================
@@ -490,6 +492,10 @@ Mosaic = $95
; 0x00 indicates no sprite in this slot
UWDEATH = $7FDF80
; =========================================================
RebuildHUD_long = $0DFA58
; =========================================================
; Controllers
@@ -855,7 +861,10 @@ AncillaAdd_SwordSwingSparkle = $0993C2
AncillaAdd_QuakeSpell = $099589
AncillaAdd_IceRodShot = $099863
AncillaAdd_Splash = $0998FC
AncillaAdd_Hookshot = $099B10
DeleteBoomAndByrnaSparks = $0FFD86
Sparkle_PrepOAMFromRadial = $08DA17
Sparkle_PrepOAMFromRadial = $08DA17
Fireball_SpawnTrailGarnish = $09B020