Update MakuTree hitbox for talking, set map icon
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@@ -12,7 +12,7 @@
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!SmallShadow = 00 ; 01 = small shadow, 00 = no shadow
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!SmallShadow = 00 ; 01 = small shadow, 00 = no shadow
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!Shadow = 00 ; 00 = don't draw shadow, 01 = draw a shadow
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!Shadow = 00 ; 00 = don't draw shadow, 01 = draw a shadow
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!Palette = 0 ; Unused in this template (can be 0 to 7)
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!Palette = 0 ; Unused in this template (can be 0 to 7)
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!Hitbox = 0 ; 00 to 31, can be viewed in sprite draw tool
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!Hitbox = 01 ; 00 to 31, can be viewed in sprite draw tool
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!Persist = 00 ; 01 = your sprite continue to live offscreen
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!Persist = 00 ; 01 = your sprite continue to live offscreen
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!Statis = 00 ; 00 = is sprite is alive?, (kill all enemies room)
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!Statis = 00 ; 00 = is sprite is alive?, (kill all enemies room)
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!CollisionLayer = 00 ; 01 = will check both layer for collision
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!CollisionLayer = 00 ; 01 = will check both layer for collision
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@@ -89,6 +89,7 @@ Sprite_MakuTree_Main:
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{
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{
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%ShowSolicitedMessage($20) : BCC .no_talk
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%ShowSolicitedMessage($20) : BCC .no_talk
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LDA #$01 : STA $7EF3D4
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LDA #$01 : STA $7EF3D4
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LDA #$06 : STA $7EF3C7
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%GotoAction(2)
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%GotoAction(2)
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.no_talk
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.no_talk
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RTS
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RTS
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